| Commit message (Expand) | Author | Age | Files | Lines |
* | Kick off WebGL 2.0 implementation | Imanol Fernandez | 2017-10-27 | 1 | -4/+15 |
* | Replace all uses of the `heapsize` crate with `malloc_size_of`. | Nicholas Nethercote | 2017-10-18 | 1 | -2/+2 |
* | Remove use of unstable box syntax. | Simon Sapin | 2017-10-16 | 1 | -1/+1 |
* | Rename Root<T> to DomRoot<T> | Anthony Ramine | 2017-09-26 | 1 | -3/+3 |
* | Rename DOMRefCell<T> to DomRefCell<T> | Anthony Ramine | 2017-09-26 | 1 | -5/+5 |
* | Rename dom::bindings::js to dom::bindings::root | Anthony Ramine | 2017-09-26 | 1 | -1/+1 |
* | order derivable traits lists | Clément DAVID | 2017-08-23 | 1 | -1/+1 |
* | Implement WebGL OES_standard_derivatives extension. | Imanol Fernandez | 2017-08-22 | 1 | -1/+4 |
* | Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox" | Anthony Ramine | 2017-08-16 | 1 | -14/+11 |
* | Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio" | Emilio Cobos Álvarez | 2017-08-16 | 1 | -11/+14 |
* | Improve WebGL architecture. | Imanol Fernandez | 2017-08-15 | 1 | -14/+11 |
* | Upgrade to the latest version of WebRender | Martin Robinson | 2017-07-13 | 1 | -4/+4 |
* | Fix highp precision in shaders & Implement WebGL::GetShaderPrecisionFormat | Imanol Fernandez | 2017-04-21 | 1 | -1/+3 |
* | Make #[dom_struct] a proc_macro attribute | Anthony Ramine | 2017-02-24 | 1 | -0/+1 |
* | Expose WebGL-related interfaces only in Window | Anthony Ramine | 2016-11-30 | 1 | -6/+7 |
* | update deps | Gregory | 2016-11-22 | 1 | -3/+4 |
* | Make reflect_dom_object take a &GlobalScope | Anthony Ramine | 2016-10-06 | 1 | -3/+3 |
* | Use wrappers for GL IDs | Anthony Ramine | 2016-06-28 | 1 | -9/+14 |
* | Move DOMString back to script | Anthony Ramine | 2016-05-24 | 1 | -1/+1 |
* | Implement IsShader fn and IsTexture fn for WebGLRenderingContext | Daniel | 2016-05-09 | 1 | -0/+21 |
* | webgl: Remove active_uniform related validation. | Emilio Cobos Álvarez | 2016-04-19 | 1 | -0/+5 |
* | webgl: Make the api return the context limits and use them for validations | Emilio Cobos Álvarez | 2016-04-03 | 1 | -0/+1 |
* | webgl: finish, flush, detachShader, generateMipmap, Uniform1i | Connor Brewster | 2016-04-02 | 1 | -1/+1 |
* | #10211: Stop re-exporting webrender_traits WebGL types from canvas_traits | Jan-Fabian Humann | 2016-03-30 | 1 | -5/+6 |
* | webgl: Check shader compilation status on use_program. | Emilio Cobos Álvarez | 2016-01-13 | 1 | -0/+4 |
* | task -> thread | rohan.prinja | 2016-01-10 | 1 | -2/+2 |
* | Implement various WebGL functions | David Zbarsky | 2015-12-13 | 1 | -10/+4 |
* | Make DOMString a newtype around String, rather than a typedef. | Ms2ger | 2015-11-04 | 1 | -3/+4 |
* | merge from master | rohan.prinja | 2015-11-03 | 1 | -6/+13 |
|\ |
|
| * | Remove JSTraceable implementation from RefCell. | Eli Friedman | 2015-11-02 | 1 | -5/+6 |
| * | webgl: Add destructors for texture, program, shader, buffer and framebuffer | Emilio Cobos Álvarez | 2015-11-01 | 1 | -1/+7 |
* | | more refactoring | rohan.prinja | 2015-10-30 | 1 | -1/+1 |
|/ |
|
* | sorted the extern crate, mod & use declarations | Ravi Shankar | 2015-09-24 | 1 | -4/+3 |
* | Fix reported test-tidy errors for unmerged import blocks | Brandon Fairchild | 2015-09-19 | 1 | -5/+3 |
* | webgl: Add shader validation and translation | ecoal95 | 2015-08-30 | 1 | -8/+49 |
* | Remove helper traits | Anthony Ramine | 2015-08-27 | 1 | -19/+9 |
* | make dom_struct derive HeapSizeOf, | João Oliveira | 2015-08-27 | 1 | -2/+0 |
* | Measure heap memory usage for more types. Fixes #6951 | Bogdan Cuza | 2015-08-13 | 1 | -0/+2 |
* | script: Make most of 2D canvas and WebGL run over IPC. | Patrick Walton | 2015-07-25 | 1 | -8/+8 |
* | address review comments | ecoal95 | 2015-07-06 | 1 | -8/+6 |
* | webgl: Make bind* calls more spec-compliant | ecoal95 | 2015-07-06 | 1 | -1/+1 |
* | webgl: Refactor implementation to move logic inside the DOM interfaces | ecoal95 | 2015-07-06 | 1 | -6/+94 |
* | Upgrade to SM 39 | Michael Wu | 2015-06-19 | 1 | -5/+5 |
* | Fix WebGL objects inheritance | ecoal95 | 2015-05-04 | 1 | -3/+4 |
* | It implements enough WebGL spec to draw a triangle | Diego Marcos | 2015-05-02 | 1 | -0/+39 |