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* script: Move code generation and webidl files to new script_bindings crate. ↵Josh Matthews2025-01-241-11/+0
| | | | | (#35157) Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* webgl: Update IDL exposed members (#33509)Daniel Adams2024-09-221-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Update IDLs to expose on Workers Signed-off-by: Daniel Adams <msub2official@gmail.com> * Update usage of Canvas/OffscreenCanvas union, add label Signed-off-by: Daniel Adams <msub2official@gmail.com> * Update WPT expectations Signed-off-by: Daniel Adams <msub2official@gmail.com> * Fix match arm Signed-off-by: Daniel Adams <msub2official@gmail.com> * Add missing spec links Signed-off-by: Daniel Adams <msub2official@gmail.com> * Update expectations Signed-off-by: Daniel Adams <msub2official@gmail.com> * Update interfaces.worker.js Signed-off-by: Daniel Adams <msub2official@gmail.com> --------- Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update MPL license to https (part 2)Jan Andre Ikenmeyer2018-11-191-1/+1
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* Expose WebGL-related interfaces only in WindowAnthony Ramine2016-11-301-0/+1
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* Partial fix for #12415: expose WebGL interfacesScott Trinh2016-10-111-1/+0
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* Explicitly expose everything everywhere.Ms2ger2016-07-121-0/+1
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* Add/format license headers for WebIDLsCorey Farwell2015-07-261-0/+3
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* Implement new WebGL interfaces and methodsecoal952015-06-061-0/+7
This commit implements: * WebGLFramebuffer * WebGLRenderbuffer * WebGLTexture And adds the following methods to `WebGLRenderingContext`: * create{Texture,Framebuffer,Renderbuffer} * bind{Texture,Framebuffer,Renderbuffer} * destroy{Buffer,Texture,Framebuffer,Renderbuffer} Fixes: * WebGLUniform location shouldn't inherit from WebGLObject. Known Issues: * WebGL objects have to be destroyed on drop, we may want to keep a reference to the context, or maybe a clone of the renderer to achieve this Also refactors a huge part of the current implementation, to allow failing on creation of different WebGL objects. Blocked on https://github.com/servo/gleam/pull/22 A reftest for most of the added functionality is not doable right now, we need a few more functions in order to upload a texture, for example.