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path: root/components/script/dom/webgltexture.rs
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* `cargo fix --edition`Simon Sapin2018-11-061-10/+10
* Format script componentchansuke2018-09-191-71/+57
* webgl: Remove knowledge of attached framebuffers from renderbuffers and textu...Josh Matthews2018-09-101-29/+4
* webgl: Ensure that depth and stencil attachments are rebound after messing wi...Josh Matthews2018-09-101-1/+42
* webgl: Remove unnecessary Option from texture API.Josh Matthews2018-09-101-4/+4
* Use the DOM cache for gl.getTexParameter(gl.TEXTURE_*_FILTER)Anthony Ramine2018-08-021-52/+57
* Properly set initial values for WebGL texture filtersAnthony Ramine2018-08-021-22/+20
* Store a reference to the WebGLRenderingContext in WebGLObjectAnthony Ramine2018-07-241-41/+39
* Implement EXT_texture_filter_anisotropicAnthony Ramine2018-06-061-55/+66
* Fix the error emitted for invalid targets in WebGLTexture::bindAnthony Ramine2018-04-091-1/+1
* Change debug assertions to specific onesjanczer2018-02-071-1/+1
* Replace all uses of the `heapsize` crate with `malloc_size_of`.Nicholas Nethercote2017-10-181-3/+3
* Implement DOM to textureImanol Fernandez2017-10-161-0/+12
* Remove use of unstable box syntax.Simon Sapin2017-10-161-1/+1
* Rename Root<T> to DomRoot<T>Anthony Ramine2017-09-261-3/+3
* Rename DOMRefCell<T> to DomRefCell<T>Anthony Ramine2017-09-261-3/+3
* Rename dom::bindings::js to dom::bindings::rootAnthony Ramine2017-09-261-1/+1
* order derivable traits listsClément DAVID2017-08-231-1/+1
* Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox"Anthony Ramine2017-08-161-16/+14
* Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio"Emilio Cobos Álvarez2017-08-161-14/+16
* Improve WebGL architecture.Imanol Fernandez2017-08-151-16/+14
* Upgrade to the latest version of WebRenderMartin Robinson2017-07-131-3/+3
* Implement WebGL extensions.Imanol Fernandez2017-05-181-1/+21
* Make #[dom_struct] a proc_macro attributeAnthony Ramine2017-02-241-0/+1
* Introduce jsmanaged_arrayAnthony Ramine2016-12-061-1/+1
* Mark JSTraceable and its method as unsafeAnthony Ramine2016-12-061-1/+1
* Expose WebGL-related interfaces only in WindowAnthony Ramine2016-11-301-5/+5
* update depsGregory2016-11-221-2/+3
* webgl: Validate that framebuffer attachment sizes match.Eric Anholt2016-11-051-1/+1
* Make reflect_dom_object take a &GlobalScopeAnthony Ramine2016-10-061-3/+3
* Use wrappers for GL IDsAnthony Ramine2016-06-281-8/+16
* webgl: Refactor texture validations to take advantage of rust type systemEmilio Cobos Álvarez2016-06-251-20/+34
* Implement texSubImage2D APIDaosheng Mu2016-06-101-1/+10
* Impl copyTexImage2D and copyTexSubImage2DDaniel Robertson2016-05-231-2/+14
* Implement IsShader fn and IsTexture fn for WebGLRenderingContextDaniel2016-05-091-0/+8
* webgl: texture: Make initialize only mark as initialized the current faceEmilio Cobos Álvarez2016-04-201-14/+29
* webgl: Validate that the texture should be power of two if the level isEmilio Cobos Álvarez2016-04-191-0/+4
* webgl: finish, flush, detachShader, generateMipmap, Uniform1iConnor Brewster2016-04-021-0/+206
* #10211: Stop re-exporting webrender_traits WebGL types from canvas_traitsJan-Fabian Humann2016-03-301-7/+8
* webgl: Fix texturingEmilio Cobos Álvarez2015-12-031-1/+1
* merge from masterrohan.prinja2015-11-031-1/+7
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| * webgl: Add destructors for texture, program, shader, buffer and framebufferEmilio Cobos Álvarez2015-11-011-1/+7
* | more refactoringrohan.prinja2015-10-301-1/+1
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* Fix reported test-tidy errors for unmerged import blocksBrandon Fairchild2015-09-191-2/+1
* Remove needless returnsManish Goregaokar2015-09-041-7/+7
* Remove helper traitsAnthony Ramine2015-08-271-14/+5
* make dom_struct derive HeapSizeOf,João Oliveira2015-08-271-1/+0
* webgl: Implement multiple calls and improve error detectionecoal952015-08-251-3/+90
* Measure heap memory usage for more types. Fixes #6951Bogdan Cuza2015-08-131-0/+2
* script: Make most of 2D canvas and WebGL run over IPC.Patrick Walton2015-07-251-6/+7