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authorAnthony Ramine <n.oxyde@gmail.com>2017-09-26 01:53:40 +0200
committerAnthony Ramine <n.oxyde@gmail.com>2017-09-26 09:49:10 +0200
commitf87c2a8d7616112ca924e30292db2d244cf87eec (patch)
tree7344afe7ec0ec1ac7d1d13f5385111ee9c4be332 /components/script/dom/webgltexture.rs
parent577370746e2ce3da7fa25a20b8e1bbeed319df65 (diff)
downloadservo-f87c2a8d7616112ca924e30292db2d244cf87eec.tar.gz
servo-f87c2a8d7616112ca924e30292db2d244cf87eec.zip
Rename Root<T> to DomRoot<T>
In a later PR, DomRoot<T> will become a type alias of Root<Dom<T>>, where Root<T> will be able to handle all the things that need to be rooted that have a stable traceable address that doesn't move for the whole lifetime of the root. Stay tuned.
Diffstat (limited to 'components/script/dom/webgltexture.rs')
-rw-r--r--components/script/dom/webgltexture.rs6
1 files changed, 3 insertions, 3 deletions
diff --git a/components/script/dom/webgltexture.rs b/components/script/dom/webgltexture.rs
index fe323b53efd..ec8dee28172 100644
--- a/components/script/dom/webgltexture.rs
+++ b/components/script/dom/webgltexture.rs
@@ -9,7 +9,7 @@ use dom::bindings::cell::DomRefCell;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use dom::bindings::codegen::Bindings::WebGLTextureBinding;
use dom::bindings::reflector::reflect_dom_object;
-use dom::bindings::root::Root;
+use dom::bindings::root::DomRoot;
use dom::webgl_validations::types::{TexImageTarget, TexFormat, TexDataType};
use dom::webglobject::WebGLObject;
use dom::window::Window;
@@ -66,7 +66,7 @@ impl WebGLTexture {
}
pub fn maybe_new(window: &Window, renderer: WebGLMsgSender)
- -> Option<Root<WebGLTexture>> {
+ -> Option<DomRoot<WebGLTexture>> {
let (sender, receiver) = webgl_channel().unwrap();
renderer.send(WebGLCommand::CreateTexture(sender)).unwrap();
@@ -77,7 +77,7 @@ impl WebGLTexture {
pub fn new(window: &Window,
renderer: WebGLMsgSender,
id: WebGLTextureId)
- -> Root<WebGLTexture> {
+ -> DomRoot<WebGLTexture> {
reflect_dom_object(box WebGLTexture::new_inherited(renderer, id),
window,
WebGLTextureBinding::Wrap)