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authorIstvan <istvan.miklos@h-lab.eu>2020-03-27 15:56:19 +0100
committerJosh Matthews <josh@joshmatthews.net>2020-04-07 15:01:39 -0400
commit62f00df79d8945e43c42a6100d87faefa1aa04e0 (patch)
tree81240c9653149649eb1dd40b90c7dc4da18d73e7 /components/script/dom
parent5a26190fc9cb4b5ff3f4bf57cf1a88243c732e9e (diff)
downloadservo-62f00df79d8945e43c42a6100d87faefa1aa04e0.tar.gz
servo-62f00df79d8945e43c42a6100d87faefa1aa04e0.zip
Add initial support for VertexAttribI4*, VertexAttribIPointer
Adds initial support for the WebGL2 `VertexAttribI4i`, `VertexAttribI4iv`, `VertexAttribI4ui`, `VertexAttribI4uiv` and `VertexAttribIPointer` calls.
Diffstat (limited to 'components/script/dom')
-rw-r--r--components/script/dom/vertexarrayobject.rs22
-rw-r--r--components/script/dom/webgl2renderingcontext.rs134
-rw-r--r--components/script/dom/webglrenderingcontext.rs89
-rw-r--r--components/script/dom/webglvertexarrayobject.rs4
-rw-r--r--components/script/dom/webglvertexarrayobjectoes.rs4
-rw-r--r--components/script/dom/webidls/WebGL2RenderingContext.webidl10
6 files changed, 234 insertions, 29 deletions
diff --git a/components/script/dom/vertexarrayobject.rs b/components/script/dom/vertexarrayobject.rs
index 2dab37b7348..34ef5b428bb 100644
--- a/components/script/dom/vertexarrayobject.rs
+++ b/components/script/dom/vertexarrayobject.rs
@@ -3,12 +3,13 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::dom::bindings::cell::{ref_filter_map, DomRefCell, Ref};
+use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants2;
use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use crate::dom::bindings::root::{Dom, MutNullableDom};
use crate::dom::webglbuffer::WebGLBuffer;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use canvas_traits::webgl::{
- ActiveAttribInfo, WebGLCommand, WebGLError, WebGLResult, WebGLVertexArrayId,
+ ActiveAttribInfo, WebGLCommand, WebGLError, WebGLResult, WebGLVersion, WebGLVertexArrayId,
};
use std::cell::Cell;
@@ -85,6 +86,10 @@ impl VertexArrayObject {
})
}
+ pub fn set_vertex_attrib_type(&self, index: u32, type_: u32) {
+ self.vertex_attribs.borrow_mut()[index as usize].type_ = type_;
+ }
+
pub fn vertex_attrib_pointer(
&self,
index: u32,
@@ -108,12 +113,27 @@ impl VertexArrayObject {
if stride < 0 || stride > 255 || offset < 0 {
return Err(WebGLError::InvalidValue);
}
+
+ let is_webgl2 = match self.context.webgl_version() {
+ WebGLVersion::WebGL2 => true,
+ _ => false,
+ };
+
let bytes_per_component: i32 = match type_ {
constants::BYTE | constants::UNSIGNED_BYTE => 1,
constants::SHORT | constants::UNSIGNED_SHORT => 2,
constants::FLOAT => 4,
+ constants::INT | constants::UNSIGNED_INT if is_webgl2 => 4,
+ constants2::HALF_FLOAT if is_webgl2 => 2,
+ sparkle::gl::FIXED if is_webgl2 => 4,
+ constants2::INT_2_10_10_10_REV | constants2::UNSIGNED_INT_2_10_10_10_REV
+ if is_webgl2 && size == 4 =>
+ {
+ 4
+ },
_ => return Err(WebGLError::InvalidEnum),
};
+
if offset % bytes_per_component as i64 > 0 || stride % bytes_per_component > 0 {
return Err(WebGLError::InvalidOperation);
}
diff --git a/components/script/dom/webgl2renderingcontext.rs b/components/script/dom/webgl2renderingcontext.rs
index fea8b54e849..ae6b66187cd 100644
--- a/components/script/dom/webgl2renderingcontext.rs
+++ b/components/script/dom/webgl2renderingcontext.rs
@@ -25,7 +25,7 @@ use crate::dom::webglprogram::WebGLProgram;
use crate::dom::webglquery::WebGLQuery;
use crate::dom::webglrenderbuffer::WebGLRenderbuffer;
use crate::dom::webglrenderingcontext::{
- uniform_get, uniform_typed, LayoutCanvasWebGLRenderingContextHelpers, WebGLRenderingContext,
+ uniform_get, uniform_typed, LayoutCanvasWebGLRenderingContextHelpers, VertexAttrib, WebGLRenderingContext,
};
use crate::dom::webglsampler::{WebGLSampler, WebGLSamplerValue};
use crate::dom::webglshader::WebGLShader;
@@ -230,6 +230,62 @@ impl WebGL2RenderingContext {
}
}
+ fn validate_vertex_attribs_for_draw(&self) {
+ let program = match self.base.current_program() {
+ Some(program) => program,
+ None => return,
+ };
+ let groups = [
+ [
+ constants::INT,
+ constants::INT_VEC2,
+ constants::INT_VEC3,
+ constants::INT_VEC4,
+ ],
+ [
+ constants::UNSIGNED_INT,
+ constants::UNSIGNED_INT_VEC2,
+ constants::UNSIGNED_INT_VEC3,
+ constants::UNSIGNED_INT_VEC4,
+ ],
+ [
+ constants::FLOAT,
+ constants::FLOAT_VEC2,
+ constants::FLOAT_VEC3,
+ constants::FLOAT_VEC4,
+ ],
+ ];
+ let vao = self.current_vao();
+ for prog_attrib in program.active_attribs().iter() {
+ let attrib = handle_potential_webgl_error!(
+ self.base,
+ vao.get_vertex_attrib(prog_attrib.location as u32)
+ .ok_or(InvalidOperation),
+ return
+ );
+
+ let current_vertex_attrib =
+ self.base.current_vertex_attribs()[prog_attrib.location as usize];
+ let attrib_data_base_type = if !attrib.enabled_as_array {
+ match current_vertex_attrib {
+ VertexAttrib::Int(_, _, _, _) => constants::INT,
+ VertexAttrib::Uint(_, _, _, _) => constants::UNSIGNED_INT,
+ VertexAttrib::Float(_, _, _, _) => constants::FLOAT,
+ }
+ } else {
+ attrib.type_
+ };
+
+ let contains = groups
+ .iter()
+ .find(|g| g.contains(&attrib_data_base_type) && g.contains(&prog_attrib.type_));
+ if contains.is_none() {
+ self.base.webgl_error(InvalidOperation);
+ return;
+ }
+ }
+ }
+
pub fn base_context(&self) -> DomRoot<WebGLRenderingContext> {
DomRoot::from_ref(&*self.base)
}
@@ -739,6 +795,28 @@ impl WebGL2RenderingContext {
true
}
+
+ fn vertex_attrib_i(&self, index: u32, x: i32, y: i32, z: i32, w: i32) {
+ if index >= self.base.limits().max_vertex_attribs {
+ return self.base.webgl_error(InvalidValue);
+ }
+ self.base.current_vertex_attribs()[index as usize] = VertexAttrib::Int(x, y, z, w);
+ self.current_vao()
+ .set_vertex_attrib_type(index, constants::INT);
+ self.base
+ .send_command(WebGLCommand::VertexAttribI(index, x, y, z, w));
+ }
+
+ fn vertex_attrib_u(&self, index: u32, x: u32, y: u32, z: u32, w: u32) {
+ if index >= self.base.limits().max_vertex_attribs {
+ return self.base.webgl_error(InvalidValue);
+ }
+ self.base.current_vertex_attribs()[index as usize] = VertexAttrib::Uint(x, y, z, w);
+ self.current_vao()
+ .set_vertex_attrib_type(index, constants::UNSIGNED_INT);
+ self.base
+ .send_command(WebGLCommand::VertexAttribU(index, x, y, z, w));
+ }
}
impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
@@ -1569,12 +1647,14 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11
fn DrawArrays(&self, mode: u32, first: i32, count: i32) {
self.validate_uniform_block_for_draw();
+ self.validate_vertex_attribs_for_draw();
self.base.DrawArrays(mode, first, count)
}
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11
fn DrawElements(&self, mode: u32, count: i32, type_: u32, offset: i64) {
self.validate_uniform_block_for_draw();
+ self.validate_vertex_attribs_for_draw();
self.base.DrawElements(mode, count, type_, offset)
}
@@ -2591,6 +2671,40 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
self.base.VertexAttrib4fv(indx, v)
}
+ /// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.8
+ fn VertexAttribI4i(&self, index: u32, x: i32, y: i32, z: i32, w: i32) {
+ self.vertex_attrib_i(index, x, y, z, w)
+ }
+
+ /// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.8
+ fn VertexAttribI4iv(&self, index: u32, v: Int32ArrayOrLongSequence) {
+ let values = match v {
+ Int32ArrayOrLongSequence::Int32Array(v) => v.to_vec(),
+ Int32ArrayOrLongSequence::LongSequence(v) => v,
+ };
+ if values.len() < 4 {
+ return self.base.webgl_error(InvalidValue);
+ }
+ self.vertex_attrib_i(index, values[0], values[1], values[2], values[3]);
+ }
+
+ /// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.8
+ fn VertexAttribI4ui(&self, index: u32, x: u32, y: u32, z: u32, w: u32) {
+ self.vertex_attrib_u(index, x, y, z, w)
+ }
+
+ /// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.8
+ fn VertexAttribI4uiv(&self, index: u32, v: Uint32ArrayOrUnsignedLongSequence) {
+ let values = match v {
+ Uint32ArrayOrUnsignedLongSequence::Uint32Array(v) => v.to_vec(),
+ Uint32ArrayOrUnsignedLongSequence::UnsignedLongSequence(v) => v,
+ };
+ if values.len() < 4 {
+ return self.base.webgl_error(InvalidValue);
+ }
+ self.vertex_attrib_u(index, values[0], values[1], values[2], values[3]);
+ }
+
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn VertexAttribPointer(
&self,
@@ -2605,6 +2719,21 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
.VertexAttribPointer(attrib_id, size, data_type, normalized, stride, offset)
}
+ /// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.8
+ fn VertexAttribIPointer(&self, index: u32, size: i32, type_: u32, stride: i32, offset: i64) {
+ match type_ {
+ constants::BYTE |
+ constants::UNSIGNED_BYTE |
+ constants::SHORT |
+ constants::UNSIGNED_SHORT |
+ constants::INT |
+ constants::UNSIGNED_INT => {},
+ _ => return self.base.webgl_error(InvalidEnum),
+ };
+ self.base
+ .VertexAttribPointer(index, size, type_, false, stride, offset)
+ }
+
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.4
fn Viewport(&self, x: i32, y: i32, width: i32, height: i32) {
self.base.Viewport(x, y, width, height)
@@ -2820,6 +2949,7 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.9
fn DrawArraysInstanced(&self, mode: u32, first: i32, count: i32, primcount: i32) {
self.validate_uniform_block_for_draw();
+ self.validate_vertex_attribs_for_draw();
handle_potential_webgl_error!(
self.base,
self.base
@@ -2837,6 +2967,7 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
primcount: i32,
) {
self.validate_uniform_block_for_draw();
+ self.validate_vertex_attribs_for_draw();
handle_potential_webgl_error!(
self.base,
self.base
@@ -2859,6 +2990,7 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
return;
}
self.validate_uniform_block_for_draw();
+ self.validate_vertex_attribs_for_draw();
handle_potential_webgl_error!(
self.base,
self.base
diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs
index d4327f6216a..8e00c79683f 100644
--- a/components/script/dom/webglrenderingcontext.rs
+++ b/components/script/dom/webglrenderingcontext.rs
@@ -2,7 +2,7 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
-use crate::dom::bindings::cell::Ref;
+use crate::dom::bindings::cell::{DomRefCell, Ref, RefMut};
use crate::dom::bindings::codegen::Bindings::ANGLEInstancedArraysBinding::ANGLEInstancedArraysConstants;
use crate::dom::bindings::codegen::Bindings::EXTBlendMinmaxBinding::EXTBlendMinmaxConstants;
use crate::dom::bindings::codegen::Bindings::OESVertexArrayObjectBinding::OESVertexArrayObjectConstants;
@@ -148,6 +148,13 @@ bitflags! {
}
}
+#[derive(Clone, Copy, Debug, JSTraceable, MallocSizeOf)]
+pub enum VertexAttrib {
+ Float(f32, f32, f32, f32),
+ Int(i32, i32, i32, i32),
+ Uint(u32, u32, u32, u32),
+}
+
#[dom_struct]
pub struct WebGLRenderingContext {
reflector_: Reflector,
@@ -173,9 +180,7 @@ pub struct WebGLRenderingContext {
bound_renderbuffer: MutNullableDom<WebGLRenderbuffer>,
bound_buffer_array: MutNullableDom<WebGLBuffer>,
current_program: MutNullableDom<WebGLProgram>,
- /// https://www.khronos.org/webgl/wiki/WebGL_and_OpenGL_Differences#Vertex_Attribute_0
- #[ignore_malloc_size_of = "Because it's small"]
- current_vertex_attrib_0: Cell<(f32, f32, f32, f32)>,
+ current_vertex_attribs: DomRefCell<Box<[VertexAttrib]>>,
#[ignore_malloc_size_of = "Because it's small"]
current_scissor: Cell<(i32, i32, u32, u32)>,
#[ignore_malloc_size_of = "Because it's small"]
@@ -216,6 +221,7 @@ impl WebGLRenderingContext {
result.map(|ctx_data| {
let max_combined_texture_image_units = ctx_data.limits.max_combined_texture_image_units;
+ let max_vertex_attribs = ctx_data.limits.max_vertex_attribs as usize;
Self {
reflector_: Reflector::new(),
webgl_sender: WebGLMessageSender::new(
@@ -236,7 +242,9 @@ impl WebGLRenderingContext {
bound_buffer_array: MutNullableDom::new(None),
bound_renderbuffer: MutNullableDom::new(None),
current_program: MutNullableDom::new(None),
- current_vertex_attrib_0: Cell::new((0f32, 0f32, 0f32, 1f32)),
+ current_vertex_attribs: DomRefCell::new(
+ vec![VertexAttrib::Float(0f32, 0f32, 0f32, 1f32); max_vertex_attribs].into(),
+ ),
current_scissor: Cell::new((0, 0, size.width, size.height)),
// FIXME(#21718) The backend is allowed to choose a size smaller than
// what was requested
@@ -305,6 +313,10 @@ impl WebGLRenderingContext {
})
}
+ pub fn current_vertex_attribs(&self) -> RefMut<Box<[VertexAttrib]>> {
+ self.current_vertex_attribs.borrow_mut()
+ }
+
pub fn recreate(&self, size: Size2D<u32>) {
let (sender, receiver) = webgl_channel().unwrap();
self.webgl_sender.send_resize(size, sender).unwrap();
@@ -521,9 +533,15 @@ impl WebGLRenderingContext {
return self.webgl_error(InvalidValue);
}
- if indx == 0 {
- self.current_vertex_attrib_0.set((x, y, z, w))
- }
+ match self.webgl_version() {
+ WebGLVersion::WebGL1 => self
+ .current_vao()
+ .set_vertex_attrib_type(indx, constants::FLOAT),
+ WebGLVersion::WebGL2 => self
+ .current_vao_webgl2()
+ .set_vertex_attrib_type(indx, constants::FLOAT),
+ };
+ self.current_vertex_attribs.borrow_mut()[indx as usize] = VertexAttrib::Float(x, y, z, w);
self.send_command(WebGLCommand::VertexAttrib(indx, x, y, z, w));
}
@@ -3032,21 +3050,48 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
fn GetVertexAttrib(&self, cx: SafeJSContext, index: u32, param: u32) -> JSVal {
let get_attrib = |data: Ref<VertexAttribData>| -> JSVal {
if param == constants::CURRENT_VERTEX_ATTRIB {
- let value = if index == 0 {
- let (x, y, z, w) = self.current_vertex_attrib_0.get();
- [x, y, z, w]
- } else {
- let (sender, receiver) = webgl_channel().unwrap();
- self.send_command(WebGLCommand::GetCurrentVertexAttrib(index, sender));
- receiver.recv().unwrap()
- };
- unsafe {
- rooted!(in(*cx) let mut result = ptr::null_mut::<JSObject>());
- let _ =
- Float32Array::create(*cx, CreateWith::Slice(&value), result.handle_mut())
+ let attrib = self.current_vertex_attribs.borrow()[index as usize];
+ match attrib {
+ VertexAttrib::Float(x, y, z, w) => {
+ let value = [x, y, z, w];
+ unsafe {
+ rooted!(in(*cx) let mut result = ptr::null_mut::<JSObject>());
+ let _ = Float32Array::create(
+ *cx,
+ CreateWith::Slice(&value),
+ result.handle_mut(),
+ )
.unwrap();
- return ObjectValue(result.get());
- }
+ return ObjectValue(result.get());
+ }
+ },
+ VertexAttrib::Int(x, y, z, w) => {
+ let value = [x, y, z, w];
+ unsafe {
+ rooted!(in(*cx) let mut result = ptr::null_mut::<JSObject>());
+ let _ = Int32Array::create(
+ *cx,
+ CreateWith::Slice(&value),
+ result.handle_mut(),
+ )
+ .unwrap();
+ return ObjectValue(result.get());
+ }
+ },
+ VertexAttrib::Uint(x, y, z, w) => {
+ let value = [x, y, z, w];
+ unsafe {
+ rooted!(in(*cx) let mut result = ptr::null_mut::<JSObject>());
+ let _ = Uint32Array::create(
+ *cx,
+ CreateWith::Slice(&value),
+ result.handle_mut(),
+ )
+ .unwrap();
+ return ObjectValue(result.get());
+ }
+ },
+ };
}
if !self
.extension_manager
diff --git a/components/script/dom/webglvertexarrayobject.rs b/components/script/dom/webglvertexarrayobject.rs
index 098423d860a..b425a7c4219 100644
--- a/components/script/dom/webglvertexarrayobject.rs
+++ b/components/script/dom/webglvertexarrayobject.rs
@@ -61,6 +61,10 @@ impl WebGLVertexArrayObject {
self.array_object.get_vertex_attrib(index)
}
+ pub fn set_vertex_attrib_type(&self, index: u32, type_: u32) {
+ self.array_object.set_vertex_attrib_type(index, type_);
+ }
+
pub fn vertex_attrib_pointer(
&self,
index: u32,
diff --git a/components/script/dom/webglvertexarrayobjectoes.rs b/components/script/dom/webglvertexarrayobjectoes.rs
index a3861c50110..f10c10d949b 100644
--- a/components/script/dom/webglvertexarrayobjectoes.rs
+++ b/components/script/dom/webglvertexarrayobjectoes.rs
@@ -61,6 +61,10 @@ impl WebGLVertexArrayObjectOES {
self.array_object.get_vertex_attrib(index)
}
+ pub fn set_vertex_attrib_type(&self, index: u32, type_: u32) {
+ self.array_object.set_vertex_attrib_type(index, type_);
+ }
+
pub fn vertex_attrib_pointer(
&self,
index: u32,
diff --git a/components/script/dom/webidls/WebGL2RenderingContext.webidl b/components/script/dom/webidls/WebGL2RenderingContext.webidl
index a05142da935..e7f94cb9a3c 100644
--- a/components/script/dom/webidls/WebGL2RenderingContext.webidl
+++ b/components/script/dom/webidls/WebGL2RenderingContext.webidl
@@ -451,11 +451,11 @@ interface mixin WebGL2RenderingContextBase
optional GLuint srcOffset = 0, optional GLuint srcLength = 0);
/* Vertex attribs */
- // void vertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
- // void vertexAttribI4iv(GLuint index, Int32List values);
- // void vertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
- // void vertexAttribI4uiv(GLuint index, Uint32List values);
- // void vertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+ void vertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
+ void vertexAttribI4iv(GLuint index, Int32List values);
+ void vertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+ void vertexAttribI4uiv(GLuint index, Uint32List values);
+ void vertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
/* Writing to the drawing buffer */
void vertexAttribDivisor(GLuint index, GLuint divisor);