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-rw-r--r--components/script/dom/webidls/WebGL2RenderingContext.webidl10
1 files changed, 5 insertions, 5 deletions
diff --git a/components/script/dom/webidls/WebGL2RenderingContext.webidl b/components/script/dom/webidls/WebGL2RenderingContext.webidl
index a05142da935..e7f94cb9a3c 100644
--- a/components/script/dom/webidls/WebGL2RenderingContext.webidl
+++ b/components/script/dom/webidls/WebGL2RenderingContext.webidl
@@ -451,11 +451,11 @@ interface mixin WebGL2RenderingContextBase
optional GLuint srcOffset = 0, optional GLuint srcLength = 0);
/* Vertex attribs */
- // void vertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
- // void vertexAttribI4iv(GLuint index, Int32List values);
- // void vertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
- // void vertexAttribI4uiv(GLuint index, Uint32List values);
- // void vertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+ void vertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
+ void vertexAttribI4iv(GLuint index, Int32List values);
+ void vertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+ void vertexAttribI4uiv(GLuint index, Uint32List values);
+ void vertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
/* Writing to the drawing buffer */
void vertexAttribDivisor(GLuint index, GLuint divisor);