1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
|
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#![allow(unsafe_code)]
#![deny(missing_docs)]
//! The rule tree.
use arc_ptr_eq;
#[cfg(feature = "servo")]
use heapsize::HeapSizeOf;
use owning_handle::OwningHandle;
use parking_lot::{RwLock, RwLockReadGuard};
use properties::{Importance, PropertyDeclarationBlock};
use std::io::{self, Write};
use std::ptr;
use std::sync::Arc;
use std::sync::atomic::{AtomicPtr, AtomicUsize, Ordering};
use stylesheets::StyleRule;
use thread_state;
/// The rule tree, the structure servo uses to preserve the results of selector
/// matching.
///
/// This is organized as a tree of rules. When a node matches a set of rules,
/// they're inserted in order in the tree, starting with the less specific one.
///
/// When a rule is inserted in the tree, other elements may share the path up to
/// a given rule. If that's the case, we don't duplicate child nodes, but share
/// them.
///
/// When the rule node refcount drops to zero, it doesn't get freed. It gets
/// instead put into a free list, and it is potentially GC'd after a while in a
/// single-threaded fashion.
///
/// That way, a rule node that represents a likely-to-match-again rule (like a
/// :hover rule) can be reused if we haven't GC'd it yet.
#[derive(Debug)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
pub struct RuleTree {
root: StrongRuleNode,
}
/// A style source for the rule node. It can either be a CSS style rule or a
/// declaration block.
///
/// Note that, even though the declaration block from inside the style rule
/// could be enough to implement the rule tree, keeping the whole rule provides
/// more debuggability, and also the ability of show those selectors to
/// devtools.
#[derive(Debug, Clone)]
pub enum StyleSource {
/// A style rule stable pointer.
Style(Arc<RwLock<StyleRule>>),
/// A declaration block stable pointer.
Declarations(Arc<RwLock<PropertyDeclarationBlock>>),
}
type StyleSourceGuardHandle<'a> =
OwningHandle<
RwLockReadGuard<'a, StyleRule>,
RwLockReadGuard<'a, PropertyDeclarationBlock>>;
/// A guard for a given style source.
pub enum StyleSourceGuard<'a> {
/// A guard for a style rule.
Style(StyleSourceGuardHandle<'a>),
/// A guard for a declaration block.
Declarations(RwLockReadGuard<'a, PropertyDeclarationBlock>),
}
impl<'a> ::std::ops::Deref for StyleSourceGuard<'a> {
type Target = PropertyDeclarationBlock;
fn deref(&self) -> &Self::Target {
match *self {
StyleSourceGuard::Declarations(ref block) => &*block,
StyleSourceGuard::Style(ref handle) => &*handle,
}
}
}
impl StyleSource {
#[inline]
fn ptr_equals(&self, other: &Self) -> bool {
use self::StyleSource::*;
match (self, other) {
(&Style(ref one), &Style(ref other)) => arc_ptr_eq(one, other),
(&Declarations(ref one), &Declarations(ref other)) => arc_ptr_eq(one, other),
_ => false,
}
}
fn dump<W: Write>(&self, writer: &mut W) {
use self::StyleSource::*;
if let Style(ref rule) = *self {
let _ = write!(writer, "{:?}", rule.read().selectors);
}
let _ = write!(writer, " -> {:?}", self.read().declarations());
}
/// Read the style source guard, and obtain thus read access to the
/// underlying property declaration block.
#[inline]
pub fn read<'a>(&'a self) -> StyleSourceGuard<'a> {
use self::StyleSource::*;
match *self {
Style(ref rule) => {
let owning_ref = OwningHandle::new(rule.read(), |r| unsafe { &*r }.block.read());
StyleSourceGuard::Style(owning_ref)
}
Declarations(ref block) => StyleSourceGuard::Declarations(block.read()),
}
}
}
/// This value exists here so a node that pushes itself to the list can know
/// that is in the free list by looking at is next pointer, and comparing it
/// with null.
///
/// The root node doesn't have a null pointer in the free list, but this value.
const FREE_LIST_SENTINEL: *mut RuleNode = 0x01 as *mut RuleNode;
impl RuleTree {
/// Construct a new rule tree.
pub fn new() -> Self {
RuleTree {
root: StrongRuleNode::new(Box::new(RuleNode::root())),
}
}
/// Get the root rule node.
pub fn root(&self) -> StrongRuleNode {
self.root.clone()
}
fn dump<W: Write>(&self, writer: &mut W) {
let _ = writeln!(writer, " + RuleTree");
self.root.get().dump(writer, 0);
}
/// Dump the rule tree to stdout.
pub fn dump_stdout(&self) {
let mut stdout = io::stdout();
self.dump(&mut stdout);
}
/// Insert the given rules, that must be in proper order by specifity, and
/// return the corresponding rule node representing the last inserted one.
pub fn insert_ordered_rules<'a, I>(&self, iter: I) -> StrongRuleNode
where I: Iterator<Item=(StyleSource, CascadeLevel)>,
{
self.insert_ordered_rules_from(self.root.clone(), iter)
}
fn insert_ordered_rules_from<'a, I>(&self,
from: StrongRuleNode,
iter: I) -> StrongRuleNode
where I: Iterator<Item=(StyleSource, CascadeLevel)>,
{
let mut current = from;
let mut last_level = current.get().level;
for (source, level) in iter {
debug_assert!(last_level <= level, "Not really ordered");
current = current.ensure_child(self.root.downgrade(), source, level);
last_level = level;
}
current
}
/// This can only be called when no other threads is accessing this tree.
pub unsafe fn gc(&self) {
self.root.gc();
}
/// This can only be called when no other threads is accessing this tree.
pub unsafe fn maybe_gc(&self) {
self.root.maybe_gc();
}
/// Replaces a rule in a given level (if present) for another rule.
///
/// Returns the resulting node that represents the new path, or None if
/// the old path is still valid.
pub fn update_rule_at_level(&self,
level: CascadeLevel,
pdb: Option<&Arc<RwLock<PropertyDeclarationBlock>>>,
path: &StrongRuleNode)
-> Option<StrongRuleNode> {
debug_assert!(level.is_unique_per_element());
// TODO(emilio): Being smarter with lifetimes we could avoid a bit of
// the refcount churn.
let mut current = path.clone();
// First walk up until the first less-or-equally specific rule.
let mut children = vec![];
while current.get().level > level {
children.push((current.get().source.clone().unwrap(), current.get().level));
current = current.parent().unwrap().clone();
}
// Then remove the one at the level we want to replace, if any.
//
// NOTE: Here we assume that only one rule can be at the level we're
// replacing.
//
// This is certainly true for HTML style attribute rules, animations and
// transitions, but could not be so for SMIL animations, which we'd need
// to special-case (isn't hard, it's just about removing the `if` and
// special cases, and replacing them for a `while` loop, avoiding the
// optimizations).
if current.get().level == level {
if let Some(pdb) = pdb {
// If the only rule at the level we're replacing is exactly the
// same as `pdb`, we're done, and `path` is still valid.
//
// TODO(emilio): Another potential optimization is the one where
// we can just replace the rule at that level for `pdb`, and
// then we don't need to re-create the children, and `path` is
// also equally valid. This is less likely, and would require an
// in-place mutation of the source, which is, at best, fiddly,
// so let's skip it for now.
let is_here_already = match current.get().source.as_ref() {
Some(&StyleSource::Declarations(ref already_here)) => {
arc_ptr_eq(pdb, already_here)
},
_ => unreachable!("Replacing non-declarations style?"),
};
if is_here_already {
debug!("Picking the fast path in rule replacement");
return None;
}
}
current = current.parent().unwrap().clone();
}
debug_assert!(current.get().level != level,
"Multiple rules should've been replaced?");
// Insert the rule if it's relevant at this level in the cascade.
//
// These optimizations are likely to be important, because the levels
// where replacements apply (style and animations) tend to trigger
// pretty bad styling cases already.
if let Some(pdb) = pdb {
if level.is_important() {
if pdb.read().any_important() {
current = current.ensure_child(self.root.downgrade(),
StyleSource::Declarations(pdb.clone()),
level);
}
} else {
if pdb.read().any_normal() {
current = current.ensure_child(self.root.downgrade(),
StyleSource::Declarations(pdb.clone()),
level);
}
}
}
// Now the rule is in the relevant place, push the children as
// necessary.
Some(self.insert_ordered_rules_from(current, children.into_iter().rev()))
}
}
/// The number of RuleNodes added to the free list before we will consider
/// doing a GC when calling maybe_gc(). (The value is copied from Gecko,
/// where it likely did not result from a rigorous performance analysis.)
const RULE_TREE_GC_INTERVAL: usize = 300;
/// The cascade level these rules are relevant at, as per[1].
///
/// The order of variants declared here is significant, and must be in
/// _ascending_ order of precedence.
///
/// [1]: https://drafts.csswg.org/css-cascade/#cascade-origin
#[repr(u8)]
#[derive(Eq, PartialEq, Copy, Clone, Debug, PartialOrd)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
pub enum CascadeLevel {
/// Normal User-Agent rules.
UANormal = 0,
/// Presentational hints.
PresHints,
/// User normal rules.
UserNormal,
/// Author normal rules.
AuthorNormal,
/// Style attribute normal rules.
StyleAttributeNormal,
/// CSS animations and script-generated animations.
Animations,
/// Author-supplied important rules.
AuthorImportant,
/// Style attribute important rules.
StyleAttributeImportant,
/// User important rules.
UserImportant,
/// User-agent important rules.
UAImportant,
/// Transitions
Transitions,
}
impl CascadeLevel {
/// Returns whether this cascade level is unique per element, in which case
/// we can replace the path in the cascade without fear.
pub fn is_unique_per_element(&self) -> bool {
match *self {
CascadeLevel::Transitions |
CascadeLevel::Animations |
CascadeLevel::StyleAttributeNormal |
CascadeLevel::StyleAttributeImportant => true,
_ => false,
}
}
/// Returns whether this cascade level represents important rules of some
/// sort.
#[inline]
pub fn is_important(&self) -> bool {
match *self {
CascadeLevel::AuthorImportant |
CascadeLevel::StyleAttributeImportant |
CascadeLevel::UserImportant |
CascadeLevel::UAImportant => true,
_ => false,
}
}
/// Returns the importance relevant for this rule. Pretty similar to
/// `is_important`.
#[inline]
pub fn importance(&self) -> Importance {
if self.is_important() {
Importance::Important
} else {
Importance::Normal
}
}
}
struct RuleNode {
/// The root node. Only the root has no root pointer, for obvious reasons.
root: Option<WeakRuleNode>,
/// The parent rule node. Only the root has no parent.
parent: Option<StrongRuleNode>,
/// The actual style source, either coming from a selector in a StyleRule,
/// or a raw property declaration block (like the style attribute).
source: Option<StyleSource>,
/// The cascade level this rule is positioned at.
level: CascadeLevel,
refcount: AtomicUsize,
first_child: AtomicPtr<RuleNode>,
next_sibling: AtomicPtr<RuleNode>,
prev_sibling: AtomicPtr<RuleNode>,
/// The next item in the rule tree free list, that starts on the root node.
next_free: AtomicPtr<RuleNode>,
/// Number of RuleNodes we have added to the free list since the last GC.
/// (We don't update this if we rescue a RuleNode from the free list. It's
/// just used as a heuristic to decide when to run GC.)
///
/// Only used on the root RuleNode. (We could probably re-use one of the
/// sibling pointers to save space.)
free_count: AtomicUsize,
}
unsafe impl Sync for RuleTree {}
unsafe impl Send for RuleTree {}
impl RuleNode {
fn new(root: WeakRuleNode,
parent: StrongRuleNode,
source: StyleSource,
level: CascadeLevel) -> Self {
debug_assert!(root.upgrade().parent().is_none());
RuleNode {
root: Some(root),
parent: Some(parent),
source: Some(source),
level: level,
refcount: AtomicUsize::new(1),
first_child: AtomicPtr::new(ptr::null_mut()),
next_sibling: AtomicPtr::new(ptr::null_mut()),
prev_sibling: AtomicPtr::new(ptr::null_mut()),
next_free: AtomicPtr::new(ptr::null_mut()),
free_count: AtomicUsize::new(0),
}
}
fn root() -> Self {
RuleNode {
root: None,
parent: None,
source: None,
level: CascadeLevel::UANormal,
refcount: AtomicUsize::new(1),
first_child: AtomicPtr::new(ptr::null_mut()),
next_sibling: AtomicPtr::new(ptr::null_mut()),
prev_sibling: AtomicPtr::new(ptr::null_mut()),
next_free: AtomicPtr::new(FREE_LIST_SENTINEL),
free_count: AtomicUsize::new(0),
}
}
fn is_root(&self) -> bool {
self.parent.is_none()
}
/// Remove this rule node from the child list.
///
/// This method doesn't use proper synchronization, and it's expected to be
/// called in a single-threaded fashion, thus the unsafety.
///
/// This is expected to be called before freeing the node from the free
/// list.
unsafe fn remove_from_child_list(&self) {
debug!("Remove from child list: {:?}, parent: {:?}",
self as *const RuleNode, self.parent.as_ref().map(|p| p.ptr()));
// NB: The other siblings we use in this function can also be dead, so
// we can't use `get` here, since it asserts.
let prev_sibling = self.prev_sibling.swap(ptr::null_mut(), Ordering::Relaxed);
let next_sibling = self.next_sibling.swap(ptr::null_mut(), Ordering::Relaxed);
// Store the `next` pointer as appropriate, either in the previous
// sibling, or in the parent otherwise.
if prev_sibling == ptr::null_mut() {
let parent = self.parent.as_ref().unwrap();
parent.get().first_child.store(next_sibling, Ordering::Relaxed);
} else {
let previous = &*prev_sibling;
previous.next_sibling.store(next_sibling, Ordering::Relaxed);
}
// Store the previous sibling pointer in the next sibling if present,
// otherwise we're done.
if next_sibling != ptr::null_mut() {
let next = &*next_sibling;
next.prev_sibling.store(prev_sibling, Ordering::Relaxed);
}
}
fn dump<W: Write>(&self, writer: &mut W, indent: usize) {
const INDENT_INCREMENT: usize = 4;
for _ in 0..indent {
let _ = write!(writer, " ");
}
let _ = writeln!(writer, " - {:?} (ref: {:?}, parent: {:?})",
self as *const _, self.refcount.load(Ordering::SeqCst),
self.parent.as_ref().map(|p| p.ptr()));
for _ in 0..indent {
let _ = write!(writer, " ");
}
match self.source {
Some(ref source) => {
source.dump(writer);
}
None => {
if indent != 0 {
warn!("How has this happened?");
}
let _ = write!(writer, "(root)");
}
}
let _ = write!(writer, "\n");
for child in self.iter_children() {
child.get().dump(writer, indent + INDENT_INCREMENT);
}
}
fn iter_children(&self) -> RuleChildrenListIter {
// FIXME(emilio): Fiddle with memory orderings.
let first_child = self.first_child.load(Ordering::SeqCst);
RuleChildrenListIter {
current: if first_child.is_null() {
None
} else {
Some(WeakRuleNode { ptr: first_child })
}
}
}
}
#[derive(Clone)]
struct WeakRuleNode {
ptr: *mut RuleNode,
}
/// A strong reference to a rule node.
#[derive(Debug, PartialEq)]
pub struct StrongRuleNode {
ptr: *mut RuleNode,
}
#[cfg(feature = "servo")]
impl HeapSizeOf for StrongRuleNode {
fn heap_size_of_children(&self) -> usize { 0 }
}
impl StrongRuleNode {
fn new(n: Box<RuleNode>) -> Self {
debug_assert!(n.parent.is_none() == n.source.is_none());
let ptr = Box::into_raw(n);
debug!("Creating rule node: {:p}", ptr);
StrongRuleNode {
ptr: ptr,
}
}
fn downgrade(&self) -> WeakRuleNode {
WeakRuleNode {
ptr: self.ptr,
}
}
fn next_sibling(&self) -> Option<WeakRuleNode> {
// FIXME(emilio): Investigate what ordering can we achieve without
// messing things up.
let ptr = self.get().next_sibling.load(Ordering::SeqCst);
if ptr.is_null() {
None
} else {
Some(WeakRuleNode {
ptr: ptr
})
}
}
fn parent(&self) -> Option<&StrongRuleNode> {
self.get().parent.as_ref()
}
fn ensure_child(&self,
root: WeakRuleNode,
source: StyleSource,
level: CascadeLevel) -> StrongRuleNode {
let mut last = None;
for child in self.get().iter_children() {
if child .get().level == level &&
child.get().source.as_ref().unwrap().ptr_equals(&source) {
return child;
}
last = Some(child);
}
let mut node = Box::new(RuleNode::new(root,
self.clone(),
source.clone(),
level));
let new_ptr: *mut RuleNode = &mut *node;
loop {
let strong;
{
let next_sibling_ptr = match last {
Some(ref l) => &l.get().next_sibling,
None => &self.get().first_child,
};
let existing =
next_sibling_ptr.compare_and_swap(ptr::null_mut(),
new_ptr,
Ordering::SeqCst);
if existing == ptr::null_mut() {
// Now we know we're in the correct position in the child list,
// we can set the back pointer, knowing that this will only be
// accessed again in a single-threaded manner when we're
// sweeping possibly dead nodes.
if let Some(ref l) = last {
node.prev_sibling.store(l.ptr(), Ordering::Relaxed);
}
return StrongRuleNode::new(node);
}
// Existing is not null: some thread insert a child node since we accessed `last`.
strong = WeakRuleNode { ptr: existing }.upgrade();
if strong.get().source.as_ref().unwrap().ptr_equals(&source) {
// That node happens to be for the same style source, use that.
return strong;
}
}
// Try again inserting after the new last child.
last = Some(strong);
}
}
fn ptr(&self) -> *mut RuleNode {
self.ptr
}
fn get(&self) -> &RuleNode {
if cfg!(debug_assertions) {
let node = unsafe { &*self.ptr };
assert!(node.refcount.load(Ordering::SeqCst) > 0);
}
unsafe { &*self.ptr }
}
/// Get the style source corresponding to this rule node. May return `None`
/// if it's the root node, which means that the node hasn't matched any
/// rules.
pub fn style_source(&self) -> Option<&StyleSource> {
self.get().source.as_ref()
}
/// Get the importance that this rule node represents.
pub fn importance(&self) -> Importance {
self.get().level.importance()
}
/// Get an iterator for this rule node and its ancestors.
pub fn self_and_ancestors(&self) -> SelfAndAncestors {
SelfAndAncestors {
current: Some(self)
}
}
unsafe fn pop_from_free_list(&self) -> Option<WeakRuleNode> {
// NB: This can run from the root node destructor, so we can't use
// `get()`, since it asserts the refcount is bigger than zero.
let me = &*self.ptr;
debug_assert!(me.is_root());
// FIXME(#14213): Apparently the layout data can be gone from script.
//
// That's... suspicious, but it's fine if it happens for the rule tree
// case, so just don't crash in the case we're doing the final GC in
// script.
if !cfg!(feature = "testing") {
debug_assert!(!thread_state::get().is_worker() &&
(thread_state::get().is_layout() ||
thread_state::get().is_script()));
}
let current = me.next_free.load(Ordering::SeqCst);
if current == FREE_LIST_SENTINEL {
return None;
}
debug_assert!(!current.is_null(),
"Multiple threads are operating on the free list at the \
same time?");
debug_assert!(current != self.ptr,
"How did the root end up in the free list?");
let next = (*current).next_free.swap(ptr::null_mut(), Ordering::SeqCst);
debug_assert!(!next.is_null(),
"How did a null pointer end up in the free list?");
me.next_free.store(next, Ordering::SeqCst);
debug!("Popping from free list: cur: {:?}, next: {:?}", current, next);
Some(WeakRuleNode { ptr: current })
}
unsafe fn assert_free_list_has_no_duplicates_or_null(&self) {
assert!(cfg!(debug_assertions), "This is an expensive check!");
use std::collections::HashSet;
let me = &*self.ptr;
assert!(me.is_root());
let mut current = self.ptr;
let mut seen = HashSet::new();
while current != FREE_LIST_SENTINEL {
let next = (*current).next_free.load(Ordering::SeqCst);
assert!(!next.is_null());
assert!(!seen.contains(&next));
seen.insert(next);
current = next;
}
}
unsafe fn gc(&self) {
if cfg!(debug_assertions) {
self.assert_free_list_has_no_duplicates_or_null();
}
// NB: This can run from the root node destructor, so we can't use
// `get()`, since it asserts the refcount is bigger than zero.
let me = &*self.ptr;
debug_assert!(me.is_root(), "Can't call GC on a non-root node!");
while let Some(weak) = self.pop_from_free_list() {
let needs_drop = {
let node = &*weak.ptr();
if node.refcount.load(Ordering::SeqCst) == 0 {
node.remove_from_child_list();
true
} else {
false
}
};
debug!("GC'ing {:?}: {}", weak.ptr(), needs_drop);
if needs_drop {
let _ = Box::from_raw(weak.ptr());
}
}
me.free_count.store(0, Ordering::SeqCst);
debug_assert!(me.next_free.load(Ordering::SeqCst) == FREE_LIST_SENTINEL);
}
unsafe fn maybe_gc(&self) {
debug_assert!(self.get().is_root(), "Can't call GC on a non-root node!");
if self.get().free_count.load(Ordering::SeqCst) > RULE_TREE_GC_INTERVAL {
self.gc();
}
}
}
/// An iterator over a rule node and its ancestors.
#[derive(Clone)]
pub struct SelfAndAncestors<'a> {
current: Option<&'a StrongRuleNode>,
}
impl<'a> Iterator for SelfAndAncestors<'a> {
type Item = &'a StrongRuleNode;
fn next(&mut self) -> Option<Self::Item> {
self.current.map(|node| {
self.current = node.parent();
node
})
}
}
impl Clone for StrongRuleNode {
fn clone(&self) -> Self {
debug!("{:?}: {:?}+", self.ptr(), self.get().refcount.load(Ordering::SeqCst));
debug_assert!(self.get().refcount.load(Ordering::SeqCst) > 0);
self.get().refcount.fetch_add(1, Ordering::SeqCst);
StrongRuleNode {
ptr: self.ptr,
}
}
}
impl Drop for StrongRuleNode {
fn drop(&mut self) {
let node = unsafe { &*self.ptr };
debug!("{:?}: {:?}-", self.ptr(), node.refcount.load(Ordering::SeqCst));
debug!("Dropping node: {:?}, root: {:?}, parent: {:?}",
self.ptr,
node.root.as_ref().map(|r| r.ptr()),
node.parent.as_ref().map(|p| p.ptr()));
let should_drop = {
debug_assert!(node.refcount.load(Ordering::SeqCst) > 0);
node.refcount.fetch_sub(1, Ordering::SeqCst) == 1
};
if !should_drop {
return
}
debug_assert_eq!(node.first_child.load(Ordering::SeqCst),
ptr::null_mut());
if node.parent.is_none() {
debug!("Dropping root node!");
// NOTE: Calling this is fine, because the rule tree root
// destructor needs to happen from the layout thread, where the
// stylist, and hence, the rule tree, is held.
unsafe { self.gc() };
let _ = unsafe { Box::from_raw(self.ptr()) };
return;
}
let root = unsafe { &*node.root.as_ref().unwrap().ptr() };
let free_list = &root.next_free;
// We're sure we're already in the free list, don't spinloop.
if node.next_free.load(Ordering::SeqCst) != ptr::null_mut() {
return;
}
// Ensure we "lock" the free list head swapping it with a null pointer.
let mut old_head = free_list.load(Ordering::SeqCst);
loop {
match free_list.compare_exchange_weak(old_head,
ptr::null_mut(),
Ordering::SeqCst,
Ordering::Relaxed) {
Ok(..) => {
if old_head != ptr::null_mut() {
break;
}
},
Err(new) => old_head = new,
}
}
// If other thread has raced with use while using the same rule node,
// just store the old head again, we're done.
if node.next_free.load(Ordering::SeqCst) != ptr::null_mut() {
free_list.store(old_head, Ordering::SeqCst);
return;
}
// Else store the old head as the next pointer, and store ourselves as
// the new head of the free list.
node.next_free.store(old_head, Ordering::SeqCst);
free_list.store(self.ptr(), Ordering::SeqCst);
}
}
impl<'a> From<&'a StrongRuleNode> for WeakRuleNode {
fn from(node: &'a StrongRuleNode) -> Self {
WeakRuleNode {
ptr: node.ptr(),
}
}
}
impl WeakRuleNode {
fn upgrade(&self) -> StrongRuleNode {
debug!("Upgrading weak node: {:p}", self.ptr());
let node = unsafe { &*self.ptr };
node.refcount.fetch_add(1, Ordering::SeqCst);
StrongRuleNode {
ptr: self.ptr,
}
}
fn ptr(&self) -> *mut RuleNode {
self.ptr
}
}
struct RuleChildrenListIter {
current: Option<WeakRuleNode>,
}
impl Iterator for RuleChildrenListIter {
type Item = StrongRuleNode;
fn next(&mut self) -> Option<Self::Item> {
self.current.take().map(|current| {
let current = current.upgrade();
self.current = current.next_sibling();
current
})
}
}
|