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path: root/components/style/restyle_hints.rs
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/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

//! Restyle hints: an optimization to avoid unnecessarily matching selectors.

#![deny(missing_docs)]

use Atom;
use LocalName;
use Namespace;
use context::{SharedStyleContext, ThreadLocalStyleContext};
use dom::TElement;
use element_state::*;
#[cfg(feature = "gecko")]
use gecko_bindings::structs::nsRestyleHint;
#[cfg(feature = "servo")]
use heapsize::HeapSizeOf;
use selector_parser::{NonTSPseudoClass, PseudoElement, SelectorImpl, Snapshot, SnapshotMap, AttrValue};
use selectors::Element;
use selectors::attr::{AttrSelectorOperation, NamespaceConstraint};
use selectors::matching::{ElementSelectorFlags, MatchingContext, MatchingMode};
use selectors::matching::matches_selector;
use selectors::parser::{Combinator, Component, Selector, SelectorInner, SelectorMethods};
use selectors::visitor::SelectorVisitor;
use smallvec::SmallVec;
use std::borrow::Borrow;
use std::cell::Cell;
use std::clone::Clone;
use std::cmp;
use stylist::SelectorMap;

/// When the ElementState of an element (like IN_HOVER_STATE) changes,
/// certain pseudo-classes (like :hover) may require us to restyle that
/// element, its siblings, and/or its descendants. Similarly, when various
/// attributes of an element change, we may also need to restyle things with
/// id, class, and attribute selectors. Doing this conservatively is
/// expensive, and so we use RestyleHints to short-circuit work we know is
/// unnecessary.
#[derive(Debug, Clone, PartialEq)]
pub struct RestyleHint {
    /// Depths at which selector matching must be re-run.
    match_under_self: RestyleDepths,

    /// Rerun selector matching on all later siblings of the element and all
    /// of their descendants.
    match_later_siblings: bool,

    /// Levels of the cascade whose rule nodes should be recomputed and
    /// replaced.
    pub replacements: RestyleReplacements,
}

bitflags! {
    /// Cascade levels that can be updated for an element by simply replacing
    /// their rule node.
    ///
    /// Note that the bit values here must be kept in sync with the Gecko
    /// nsRestyleHint values.  If you add more bits with matching values,
    /// please add assertions to assert_restyle_hints_match below.
    pub flags RestyleReplacements: u8 {
        /// Replace the style data coming from CSS transitions without updating
        /// any other style data. This hint is only processed in animation-only
        /// traversal which is prior to normal traversal.
        const RESTYLE_CSS_TRANSITIONS = 0x10,

        /// Replace the style data coming from CSS animations without updating
        /// any other style data. This hint is only processed in animation-only
        /// traversal which is prior to normal traversal.
        const RESTYLE_CSS_ANIMATIONS = 0x20,

        /// Don't re-run selector-matching on the element, only the style
        /// attribute has changed, and this change didn't have any other
        /// dependencies.
        const RESTYLE_STYLE_ATTRIBUTE = 0x40,

        /// Replace the style data coming from SMIL animations without updating
        /// any other style data. This hint is only processed in animation-only
        /// traversal which is prior to normal traversal.
        const RESTYLE_SMIL = 0x80,
    }
}

/// Eight bit wide bitfield representing depths of a DOM subtree's descendants,
/// used to represent which elements must have selector matching re-run on them.
///
/// The least significant bit indicates that selector matching must be re-run
/// for the element itself, the second least significant bit for the element's
/// children, the third its grandchildren, and so on.  If the most significant
/// bit it set, it indicates that that selector matching must be re-run for
/// elements at that depth and all of their descendants.
#[derive(Debug, Clone, Copy, PartialEq)]
struct RestyleDepths(u8);

impl RestyleDepths {
    /// Returns a `RestyleDepths` representing no element depths.
    fn empty() -> Self {
        RestyleDepths(0)
    }

    /// Returns a `RestyleDepths` representing the current element depth.
    fn for_self() -> Self {
        RestyleDepths(0x01)
    }

    /// Returns a `RestyleDepths` representing the depths of all descendants of
    /// the current element.
    fn for_descendants() -> Self {
        RestyleDepths(0xfe)
    }

    /// Returns a `RestyleDepths` representing the current element depth and the
    /// depths of all the current element's descendants.
    fn for_self_and_descendants() -> Self {
        RestyleDepths(0xff)
    }

    /// Returns a `RestyleDepths` representing the specified depth, where zero
    /// is the current element depth, one is its children's depths, etc.
    fn for_depth(depth: u32) -> Self {
        RestyleDepths(1u8 << cmp::min(depth, 7))
    }

    /// Returns whether this `RestyleDepths` represents the current element
    /// depth and the depths of all the current element's descendants.
    fn is_self_and_descendants(&self) -> bool {
        self.0 == 0xff
    }

    /// Returns whether this `RestyleDepths` includes any element depth.
    fn is_any(&self) -> bool {
        self.0 != 0
    }

    /// Returns whether this `RestyleDepths` includes the current element depth.
    fn has_self(&self) -> bool {
        (self.0 & 0x01) != 0
    }

    /// Returns a new `RestyleDepths` with all depth values represented by this
    /// `RestyleDepths` reduced by one.
    fn propagate(&self) -> Self {
        RestyleDepths((self.0 >> 1) | (self.0 & 0x80))
    }

    /// Returns a new `RestyleDepths` that represents the union of the depths
    /// from `self` and `other`.
    fn insert(&mut self, other: RestyleDepths) {
        self.0 |= other.0;
    }

    /// Returns whether this `RestyleDepths` includes all depths represented
    /// by `other`.
    fn contains(&self, other: RestyleDepths) -> bool {
        (self.0 & other.0) == other.0
    }
}

/// Asserts that all RestyleReplacements have a matching nsRestyleHint value.
#[cfg(feature = "gecko")]
#[inline]
pub fn assert_restyle_hints_match() {
    use gecko_bindings::structs;

    macro_rules! check_restyle_hints {
        ( $( $a:ident => $b:ident ),*, ) => {
            if cfg!(debug_assertions) {
                let mut replacements = RestyleReplacements::all();
                $(
                    assert_eq!(structs::$a.0 as usize, $b.bits() as usize, stringify!($b));
                    replacements.remove($b);
                )*
                assert_eq!(replacements, RestyleReplacements::empty(),
                           "all RestyleReplacements bits should have an assertion");
            }
        }
    }

    check_restyle_hints! {
        nsRestyleHint_eRestyle_CSSTransitions => RESTYLE_CSS_TRANSITIONS,
        nsRestyleHint_eRestyle_CSSAnimations => RESTYLE_CSS_ANIMATIONS,
        nsRestyleHint_eRestyle_StyleAttribute => RESTYLE_STYLE_ATTRIBUTE,
        nsRestyleHint_eRestyle_StyleAttribute_Animations => RESTYLE_SMIL,
    }
}

impl RestyleHint {
    /// Creates a new, empty `RestyleHint`, which represents no restyling work
    /// needs to be done.
    #[inline]
    pub fn empty() -> Self {
        RestyleHint {
            match_under_self: RestyleDepths::empty(),
            match_later_siblings: false,
            replacements: RestyleReplacements::empty(),
        }
    }

    /// Creates a new `RestyleHint` that indicates selector matching must be
    /// re-run on the element.
    #[inline]
    pub fn for_self() -> Self {
        RestyleHint {
            match_under_self: RestyleDepths::for_self(),
            match_later_siblings: false,
            replacements: RestyleReplacements::empty(),
        }
    }

    /// Creates a new `RestyleHint` that indicates selector matching must be
    /// re-run on all of the element's descendants.
    #[inline]
    pub fn descendants() -> Self {
        RestyleHint {
            match_under_self: RestyleDepths::for_descendants(),
            match_later_siblings: false,
            replacements: RestyleReplacements::empty(),
        }
    }

    /// Creates a new `RestyleHint` that indicates selector matching must be
    /// re-run on the descendants of element at the specified depth, where 0
    /// indicates the element itself, 1 is its children, 2 its grandchildren,
    /// etc.
    #[inline]
    pub fn descendants_at_depth(depth: u32) -> Self {
        RestyleHint {
            match_under_self: RestyleDepths::for_depth(depth),
            match_later_siblings: false,
            replacements: RestyleReplacements::empty(),
        }
    }

    /// Creates a new `RestyleHint` that indicates selector matching must be
    /// re-run on all of the element's later siblings and their descendants.
    #[inline]
    pub fn later_siblings() -> Self {
        RestyleHint {
            match_under_self: RestyleDepths::empty(),
            match_later_siblings: true,
            replacements: RestyleReplacements::empty(),
        }
    }

    /// Creates a new `RestyleHint` that indicates selector matching must be
    /// re-run on the element and all of its descendants.
    #[inline]
    pub fn subtree() -> Self {
        RestyleHint {
            match_under_self: RestyleDepths::for_self_and_descendants(),
            match_later_siblings: false,
            replacements: RestyleReplacements::empty(),
        }
    }

    /// Creates a new `RestyleHint` that indicates selector matching must be
    /// re-run on the element, its descendants, its later siblings, and
    /// their descendants.
    #[inline]
    pub fn subtree_and_later_siblings() -> Self {
        RestyleHint {
            match_under_self: RestyleDepths::for_self_and_descendants(),
            match_later_siblings: true,
            replacements: RestyleReplacements::empty(),
        }
    }

    /// Creates a new `RestyleHint` that indicates the specified rule node
    /// replacements must be performed on the element.
    #[inline]
    pub fn for_replacements(replacements: RestyleReplacements) -> Self {
        RestyleHint {
            match_under_self: RestyleDepths::empty(),
            match_later_siblings: false,
            replacements: replacements,
        }
    }

    /// Returns whether this `RestyleHint` represents no needed restyle work.
    #[inline]
    pub fn is_empty(&self) -> bool {
        *self == RestyleHint::empty()
    }

    /// Returns whether this `RestyleHint` represents the maximum possible
    /// restyle work, and thus any `insert()` calls will have no effect.
    #[inline]
    pub fn is_maximum(&self) -> bool {
        self.match_under_self.is_self_and_descendants() &&
            self.match_later_siblings &&
            self.replacements.is_all()
    }

    /// Returns whether the hint specifies that some work must be performed on
    /// the current element.
    #[inline]
    pub fn affects_self(&self) -> bool {
        self.match_self() || !self.replacements.is_empty()
    }

    /// Returns whether the hint specifies that later siblings must be restyled.
    #[inline]
    pub fn affects_later_siblings(&self) -> bool {
        self.match_later_siblings
    }

    /// Returns whether the hint specifies that an animation cascade level must
    /// be replaced.
    #[inline]
    pub fn has_animation_hint(&self) -> bool {
        self.replacements.intersects(RestyleReplacements::for_animations())
    }

    /// Returns whether the hint specifies some restyle work other than an
    /// animation cascade level replacement.
    #[inline]
    pub fn has_non_animation_hint(&self) -> bool {
        self.match_under_self.is_any() || self.match_later_siblings ||
            self.replacements.contains(RESTYLE_STYLE_ATTRIBUTE)
    }

    /// Returns whether the hint specifies that selector matching must be re-run
    /// for the element.
    #[inline]
    pub fn match_self(&self) -> bool {
        self.match_under_self.has_self()
    }

    /// Returns a new `RestyleHint` appropriate for children of the current
    /// element.
    #[inline]
    pub fn propagate_for_non_animation_restyle(&self) -> Self {
        RestyleHint {
            match_under_self: self.match_under_self.propagate(),
            match_later_siblings: false,
            replacements: RestyleReplacements::empty(),
        }
    }

    /// Removes all of the animation-related hints.
    #[inline]
    pub fn remove_animation_hints(&mut self) {
        self.replacements.remove(RestyleReplacements::for_animations());
    }

    /// Removes the later siblings hint, and returns whether it was present.
    pub fn remove_later_siblings_hint(&mut self) -> bool {
        let later_siblings = self.match_later_siblings;
        self.match_later_siblings = false;
        later_siblings
    }

    /// Unions the specified `RestyleHint` into this one.
    #[inline]
    pub fn insert_from(&mut self, other: &Self) {
        self.match_under_self.insert(other.match_under_self);
        self.match_later_siblings |= other.match_later_siblings;
        self.replacements.insert(other.replacements);
    }

    /// Unions the specified `RestyleHint` into this one.
    #[inline]
    pub fn insert(&mut self, other: Self) {
        // A later patch should make it worthwhile to have an insert() function
        // that consumes its argument.
        self.insert_from(&other)
    }

    /// Returns whether this `RestyleHint` represents at least as much restyle
    /// work as the specified one.
    #[inline]
    pub fn contains(&mut self, other: &Self) -> bool {
        self.match_under_self.contains(other.match_under_self) &&
        (self.match_later_siblings & other.match_later_siblings) == other.match_later_siblings &&
        self.replacements.contains(other.replacements)
    }
}

impl RestyleReplacements {
    /// The replacements for the animation cascade levels.
    #[inline]
    pub fn for_animations() -> Self {
        RESTYLE_SMIL | RESTYLE_CSS_ANIMATIONS | RESTYLE_CSS_TRANSITIONS
    }
}

#[cfg(feature = "gecko")]
impl From<nsRestyleHint> for RestyleReplacements {
    fn from(raw: nsRestyleHint) -> Self {
        Self::from_bits_truncate(raw.0 as u8)
    }
}

#[cfg(feature = "gecko")]
impl From<nsRestyleHint> for RestyleHint {
    fn from(raw: nsRestyleHint) -> Self {
        use gecko_bindings::structs::nsRestyleHint_eRestyle_LaterSiblings as eRestyle_LaterSiblings;
        use gecko_bindings::structs::nsRestyleHint_eRestyle_Self as eRestyle_Self;
        use gecko_bindings::structs::nsRestyleHint_eRestyle_SomeDescendants as eRestyle_SomeDescendants;
        use gecko_bindings::structs::nsRestyleHint_eRestyle_Subtree as eRestyle_Subtree;

        let mut match_under_self = RestyleDepths::empty();
        if (raw.0 & (eRestyle_Self.0 | eRestyle_Subtree.0)) != 0 {
            match_under_self.insert(RestyleDepths::for_self());
        }
        if (raw.0 & (eRestyle_Subtree.0 | eRestyle_SomeDescendants.0)) != 0 {
            match_under_self.insert(RestyleDepths::for_descendants());
        }

        RestyleHint {
            match_under_self: match_under_self,
            match_later_siblings: (raw.0 & eRestyle_LaterSiblings.0) != 0,
            replacements: raw.into(),
        }
    }
}

#[cfg(feature = "servo")]
impl HeapSizeOf for RestyleHint {
    fn heap_size_of_children(&self) -> usize { 0 }
}

/// In order to compute restyle hints, we perform a selector match against a
/// list of partial selectors whose rightmost simple selector may be sensitive
/// to the thing being changed. We do this matching twice, once for the element
/// as it exists now and once for the element as it existed at the time of the
/// last restyle. If the results of the selector match differ, that means that
/// the given partial selector is sensitive to the change, and we compute a
/// restyle hint based on its combinator.
///
/// In order to run selector matching against the old element state, we generate
/// a wrapper for the element which claims to have the old state. This is the
/// ElementWrapper logic below.
///
/// Gecko does this differently for element states, and passes a mask called
/// mStateMask, which indicates the states that need to be ignored during
/// selector matching. This saves an ElementWrapper allocation and an additional
/// selector match call at the expense of additional complexity inside the
/// selector matching logic. This only works for boolean states though, so we
/// still need to take the ElementWrapper approach for attribute-dependent
/// style. So we do it the same both ways for now to reduce complexity, but it's
/// worth measuring the performance impact (if any) of the mStateMask approach.
pub trait ElementSnapshot : Sized {
    /// The state of the snapshot, if any.
    fn state(&self) -> Option<ElementState>;

    /// If this snapshot contains attribute information.
    fn has_attrs(&self) -> bool;

    /// The ID attribute per this snapshot. Should only be called if
    /// `has_attrs()` returns true.
    fn id_attr(&self) -> Option<Atom>;

    /// Whether this snapshot contains the class `name`. Should only be called
    /// if `has_attrs()` returns true.
    fn has_class(&self, name: &Atom) -> bool;

    /// A callback that should be called for each class of the snapshot. Should
    /// only be called if `has_attrs()` returns true.
    fn each_class<F>(&self, F)
        where F: FnMut(&Atom);
}

struct ElementWrapper<'a, E>
    where E: TElement,
{
    element: E,
    cached_snapshot: Cell<Option<&'a Snapshot>>,
    snapshot_map: &'a SnapshotMap,
}

impl<'a, E> ElementWrapper<'a, E>
    where E: TElement,
{
    /// Trivially constructs an `ElementWrapper`.
    fn new(el: E, snapshot_map: &'a SnapshotMap) -> Self {
        ElementWrapper {
            element: el,
            cached_snapshot: Cell::new(None),
            snapshot_map: snapshot_map,
        }
    }

    /// Gets the snapshot associated with this element, if any.
    fn snapshot(&self) -> Option<&'a Snapshot> {
        if !self.element.has_snapshot() {
            return None;
        }

        if let Some(s) = self.cached_snapshot.get() {
            return Some(s);
        }

        let snapshot = self.snapshot_map.get(&self.element);
        debug_assert!(snapshot.is_some(), "has_snapshot lied!");

        self.cached_snapshot.set(snapshot);

        snapshot
    }

    fn state_changes(&self) -> ElementState {
        let snapshot = match self.snapshot() {
            Some(s) => s,
            None => return ElementState::empty(),
        };

        match snapshot.state() {
            Some(state) => state ^ self.element.get_state(),
            None => ElementState::empty(),
        }
    }
}

#[cfg(feature = "gecko")]
fn dir_selector_to_state(s: &[u16]) -> ElementState {
    // Jump through some hoops to deal with our Box<[u16]> thing.
    const LTR: [u16; 4] = [b'l' as u16, b't' as u16, b'r' as u16, 0];
    const RTL: [u16; 4] = [b'r' as u16, b't' as u16, b'l' as u16, 0];
    if LTR == *s {
        IN_LTR_STATE
    } else if RTL == *s {
        IN_RTL_STATE
    } else {
        // :dir(something-random) is a valid selector, but shouldn't
        // match anything.
        ElementState::empty()
    }
}

impl<'a, E> Element for ElementWrapper<'a, E>
    where E: TElement,
{
    type Impl = SelectorImpl;

    fn match_non_ts_pseudo_class<F>(&self,
                                    pseudo_class: &NonTSPseudoClass,
                                    context: &mut MatchingContext,
                                    _setter: &mut F)
                                    -> bool
        where F: FnMut(&Self, ElementSelectorFlags),
    {
        // :moz-any is quite special, because we need to keep matching as a
        // snapshot.
        #[cfg(feature = "gecko")]
        {
            use selectors::matching::matches_complex_selector;
            if let NonTSPseudoClass::MozAny(ref selectors) = *pseudo_class {
                return selectors.iter().any(|s| {
                    matches_complex_selector(s, self, context, _setter)
                })
            }
        }

        // :dir needs special handling.  It's implemented in terms of state
        // flags, but which state flag it maps to depends on the argument to
        // :dir.  That means we can't just add its state flags to the
        // NonTSPseudoClass, because if we added all of them there, and tested
        // via intersects() here, we'd get incorrect behavior for :not(:dir())
        // cases.
        //
        // FIXME(bz): How can I set this up so once Servo adds :dir() support we
        // don't forget to update this code?
        #[cfg(feature = "gecko")]
        {
            if let NonTSPseudoClass::Dir(ref s) = *pseudo_class {
                let selector_flag = dir_selector_to_state(s);
                if selector_flag.is_empty() {
                    // :dir() with some random argument; does not match.
                    return false;
                }
                let state = match self.snapshot().and_then(|s| s.state()) {
                    Some(snapshot_state) => snapshot_state,
                    None => self.element.get_state(),
                };
                return state.contains(selector_flag);
            }
        }

        let flag = pseudo_class.state_flag();
        if flag.is_empty() {
            return self.element.match_non_ts_pseudo_class(pseudo_class,
                                                          context,
                                                          &mut |_, _| {})
        }
        match self.snapshot().and_then(|s| s.state()) {
            Some(snapshot_state) => snapshot_state.intersects(flag),
            None => {
                self.element.match_non_ts_pseudo_class(pseudo_class,
                                                       context,
                                                       &mut |_, _| {})
            }
        }
    }

    fn match_pseudo_element(&self,
                            pseudo_element: &PseudoElement,
                            context: &mut MatchingContext)
                            -> bool
    {
        self.element.match_pseudo_element(pseudo_element, context)
    }

    fn parent_element(&self) -> Option<Self> {
        self.element.parent_element()
            .map(|e| ElementWrapper::new(e, self.snapshot_map))
    }

    fn first_child_element(&self) -> Option<Self> {
        self.element.first_child_element()
            .map(|e| ElementWrapper::new(e, self.snapshot_map))
    }

    fn last_child_element(&self) -> Option<Self> {
        self.element.last_child_element()
            .map(|e| ElementWrapper::new(e, self.snapshot_map))
    }

    fn prev_sibling_element(&self) -> Option<Self> {
        self.element.prev_sibling_element()
            .map(|e| ElementWrapper::new(e, self.snapshot_map))
    }

    fn next_sibling_element(&self) -> Option<Self> {
        self.element.next_sibling_element()
            .map(|e| ElementWrapper::new(e, self.snapshot_map))
    }

    fn is_html_element_in_html_document(&self) -> bool {
        self.element.is_html_element_in_html_document()
    }

    fn get_local_name(&self) -> &<Self::Impl as ::selectors::SelectorImpl>::BorrowedLocalName {
        self.element.get_local_name()
    }

    fn get_namespace(&self) -> &<Self::Impl as ::selectors::SelectorImpl>::BorrowedNamespaceUrl {
        self.element.get_namespace()
    }

    fn attr_matches(&self,
                    ns: &NamespaceConstraint<&Namespace>,
                    local_name: &LocalName,
                    operation: &AttrSelectorOperation<&AttrValue>)
                    -> bool {
        match self.snapshot() {
            Some(snapshot) if snapshot.has_attrs() => {
                snapshot.attr_matches(ns, local_name, operation)
            }
            _ => self.element.attr_matches(ns, local_name, operation)
        }
    }

    fn get_id(&self) -> Option<Atom> {
        match self.snapshot() {
            Some(snapshot) if snapshot.has_attrs()
                => snapshot.id_attr(),
            _   => self.element.get_id()
        }
    }

    fn has_class(&self, name: &Atom) -> bool {
        match self.snapshot() {
            Some(snapshot) if snapshot.has_attrs()
                => snapshot.has_class(name),
            _   => self.element.has_class(name)
        }
    }

    fn is_empty(&self) -> bool {
        self.element.is_empty()
    }

    fn is_root(&self) -> bool {
        self.element.is_root()
    }

    fn pseudo_element_originating_element(&self) -> Option<Self> {
        self.element.closest_non_native_anonymous_ancestor()
            .map(|e| ElementWrapper::new(e, self.snapshot_map))
    }
}

fn selector_to_state(sel: &Component<SelectorImpl>) -> ElementState {
    match *sel {
        // FIXME(bz): How can I set this up so once Servo adds :dir() support we
        // don't forget to update this code?
        #[cfg(feature = "gecko")]
        Component::NonTSPseudoClass(NonTSPseudoClass::Dir(ref s)) => dir_selector_to_state(s),
        Component::NonTSPseudoClass(ref pc) => pc.state_flag(),
        _ => ElementState::empty(),
    }
}

fn is_attr_selector(sel: &Component<SelectorImpl>) -> bool {
    match *sel {
        Component::ID(_) |
        Component::Class(_) |
        Component::AttributeInNoNamespaceExists { .. } |
        Component::AttributeInNoNamespace { .. } |
        Component::AttributeOther(_) => true,
        _ => false,
    }
}

#[derive(Clone, Debug)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
/// The aspects of an selector which are sensitive.
pub struct Sensitivities {
    /// The states which are sensitive.
    pub states: ElementState,
    /// Whether attributes are sensitive.
    pub attrs: bool,
}

impl Sensitivities {
    fn is_empty(&self) -> bool {
        self.states.is_empty() && !self.attrs
    }

    fn new() -> Sensitivities {
        Sensitivities {
            states: ElementState::empty(),
            attrs: false,
        }
    }

    fn sensitive_to(&self, attrs: bool, states: ElementState) -> bool {
        (attrs && self.attrs) || self.states.intersects(states)
    }
}

/// Mapping between (partial) CompoundSelectors (and the combinator to their
/// right) and the states and attributes they depend on.
///
/// In general, for all selectors in all applicable stylesheets of the form:
///
/// |a _ b _ c _ d _ e|
///
/// Where:
///   * |b| and |d| are simple selectors that depend on state (like :hover) or
///     attributes (like [attr...], .foo, or #foo).
///   * |a|, |c|, and |e| are arbitrary simple selectors that do not depend on
///     state or attributes.
///
/// We generate a Dependency for both |a _ b:X _| and |a _ b:X _ c _ d:Y _|,
/// even though those selectors may not appear on their own in any stylesheet.
/// This allows us to quickly scan through the dependency sites of all style
/// rules and determine the maximum effect that a given state or attribute
/// change may have on the style of elements in the document.
#[derive(Clone, Debug)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
pub struct Dependency {
    #[cfg_attr(feature = "servo", ignore_heap_size_of = "Arc")]
    selector: SelectorInner<SelectorImpl>,
    /// The hint associated with this dependency.
    pub hint: RestyleHint,
    /// The sensitivities associated with this dependency.
    pub sensitivities: Sensitivities,
}

impl Borrow<SelectorInner<SelectorImpl>> for Dependency {
    fn borrow(&self) -> &SelectorInner<SelectorImpl> {
        &self.selector
    }
}

/// A similar version of the above, but for pseudo-elements, which only care
/// about the full selector, and need it in order to properly track
/// pseudo-element selector state.
///
/// NOTE(emilio): We could add a `hint` and `sensitivities` field to the
/// `PseudoElementDependency` and stop posting `RESTYLE_DESCENDANTS`s hints if
/// we visited all the pseudo-elements of an element unconditionally as part of
/// the traversal.
///
/// That would allow us to stop posting `RESTYLE_DESCENDANTS` hints for dumb
/// selectors, and storing pseudo dependencies in the element dependency map.
///
/// That would allow us to avoid restyling the element itself when a selector
/// has only changed a pseudo-element's style, too.
///
/// There's no good way to do that right now though, and I think for the
/// foreseeable future we may just want to optimize that `RESTYLE_DESCENDANTS`
/// to become a `RESTYLE_PSEUDO_ELEMENTS` or something like that, in order to at
/// least not restyle the whole subtree.
#[derive(Clone, Debug)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
struct PseudoElementDependency {
    #[cfg_attr(feature = "servo", ignore_heap_size_of = "defined in selectors")]
    selector: Selector<SelectorImpl>,
}

impl Borrow<SelectorInner<SelectorImpl>> for PseudoElementDependency {
    fn borrow(&self) -> &SelectorInner<SelectorImpl> {
        &self.selector.inner
    }
}

/// The following visitor visits all the simple selectors for a given complex
/// selector, taking care of :not and :any combinators, collecting whether any
/// of them is sensitive to attribute or state changes.
struct SensitivitiesVisitor {
    sensitivities: Sensitivities,
}

impl SelectorVisitor for SensitivitiesVisitor {
    type Impl = SelectorImpl;
    fn visit_simple_selector(&mut self, s: &Component<SelectorImpl>) -> bool {
        self.sensitivities.states.insert(selector_to_state(s));
        self.sensitivities.attrs |= is_attr_selector(s);
        true
    }
}

/// A set of dependencies for a given stylist.
///
/// Note that we can have many dependencies, often more than the total number
/// of selectors given that we can get multiple partial selectors for a given
/// selector. As such, we want all the usual optimizations, including the
/// SelectorMap and the bloom filter.
#[derive(Debug)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
pub struct DependencySet {
    /// This is for all other normal element's selectors/selector parts.
    dependencies: SelectorMap<Dependency>,
}

/// The data that we need to compute a given restyle hint.
pub enum HintComputationContext<'a, E: 'a>
    where E: TElement,
{
    /// The data we need to compute a restyle hint for the root of the
    /// traversal.
    ///
    /// We don't bother with the bloom filter there for multiple reasons:
    ///
    ///  * The root of the traversal uses to be the root of the document, so we
    ///    don't gain much using a bloom filter.
    ///
    ///  * The chances that a non-root-element root of the traversal has a
    ///    snapshot is quite low.
    Root,

    /// The data we need to compute a restyle hint for a child.
    ///
    /// This needs a full-blown style context in order to get the selector
    /// filters up-to-date, and the dom depth in order to insert into the filter
    /// properly if needed.
    Child {
        /// The thread-local context, that holds the bloom filter alive.
        local_context: &'a mut ThreadLocalStyleContext<E>,
        /// The dom depth of this element.
        dom_depth: usize,
    }
}

impl DependencySet {
    /// Adds a selector to this `DependencySet`.
    pub fn note_selector(&mut self, selector: &Selector<SelectorImpl>) {
        let mut combinator = None;
        let mut iter = selector.inner.complex.iter();
        let mut index = 0;
        let mut child_combinators_seen = 0;
        let mut saw_descendant_combinator = false;

        loop {
            let sequence_start = index;
            let mut visitor = SensitivitiesVisitor {
                sensitivities: Sensitivities::new()
            };

            // Visit all the simple selectors in this sequence.
            //
            // Note that this works because we can't have combinators nested
            // inside simple selectors (i.e. in :not() or :-moz-any()). If we
            // ever support that we'll need to visit complex selectors as well.
            for ss in &mut iter {
                ss.visit(&mut visitor);
                index += 1; // Account for the simple selector.
            }

            // Keep track of how many child combinators we've encountered,
            // and whether we've encountered a descendant combinator at all.
            match combinator {
                Some(Combinator::Child) => child_combinators_seen += 1,
                Some(Combinator::Descendant) => saw_descendant_combinator = true,
                _ => {}
            }

            // If we found a sensitivity, add an entry in the dependency set.
            if !visitor.sensitivities.is_empty() {
                // Compute a RestyleHint given the current combinator and the
                // tracked number of child combinators and presence of a
                // descendant combinator.
                let hint = match combinator {
                    // NB: RestyleHint::subtree() and not
                    // RestyleHint::descendants() is needed to handle properly
                    // eager pseudos, otherwise we may leave a stale style on
                    // the parent.
                    Some(Combinator::PseudoElement) => RestyleHint::subtree(),
                    Some(Combinator::Child) if !saw_descendant_combinator => {
                        RestyleHint::descendants_at_depth(child_combinators_seen)
                    }
                    Some(Combinator::Child) |
                    Some(Combinator::Descendant) => RestyleHint::descendants(),
                    Some(Combinator::NextSibling) |
                    Some(Combinator::LaterSibling) => RestyleHint::later_siblings(),
                    None => RestyleHint::for_self(),
                };

                let dep_selector = if sequence_start == 0 {
                    // Reuse the bloom hashes if this is the base selector.
                    selector.inner.clone()
                } else {
                    SelectorInner::new(selector.inner.complex.slice_from(sequence_start))
                };

                self.dependencies.insert(Dependency {
                    sensitivities: visitor.sensitivities,
                    hint: hint,
                    selector: dep_selector,
                });
            }

            combinator = iter.next_sequence();
            if combinator.is_none() {
                break;
            }

            index += 1; // Account for the combinator.
        }
    }

    /// Create an empty `DependencySet`.
    pub fn new() -> Self {
        DependencySet {
            dependencies: SelectorMap::new(),
        }
    }

    /// Return the total number of dependencies that this set contains.
    pub fn len(&self) -> usize {
        self.dependencies.len()
    }

    /// Clear this dependency set.
    pub fn clear(&mut self) {
        self.dependencies = SelectorMap::new();
    }

    /// Compute a restyle hint given an element and a snapshot, per the rules
    /// explained in the rest of the documentation.
    pub fn compute_hint<'a, E>(
        &self,
        el: &E,
        shared_context: &SharedStyleContext,
        hint_context: HintComputationContext<'a, E>)
        -> RestyleHint
        where E: TElement,
    {
        debug_assert!(el.has_snapshot(), "Shouldn't be here!");
        let snapshot_el =
            ElementWrapper::new(*el, shared_context.snapshot_map);
        let snapshot =
            snapshot_el.snapshot().expect("has_snapshot lied so badly");

        let state_changes = snapshot_el.state_changes();
        let attrs_changed = snapshot.has_attrs();
        if state_changes.is_empty() && !attrs_changed {
            return RestyleHint::empty();
        }

        let mut hint = RestyleHint::empty();

        // Compute whether the snapshot has any different id or class attributes
        // from the element. If it does, we need to pass those to the lookup, so
        // that we get all the possible applicable selectors from the rulehash.
        let mut additional_id = None;
        let mut additional_classes = SmallVec::<[Atom; 8]>::new();
        if attrs_changed {
            let id = snapshot.id_attr();
            if id.is_some() && id != el.get_id() {
                additional_id = id;
            }

            snapshot.each_class(|c| {
                if !el.has_class(c) {
                    additional_classes.push(c.clone())
                }
            });
        }

        let bloom_filter = match hint_context {
            HintComputationContext::Root => None,
            HintComputationContext::Child { mut local_context, dom_depth } => {
                local_context
                    .bloom_filter
                    .insert_parents_recovering(*el, dom_depth);
                local_context.bloom_filter.assert_complete(*el);
                Some(local_context.bloom_filter.filter())
            }
        };

        let mut element_matching_context =
            MatchingContext::new(MatchingMode::Normal, bloom_filter);

        // NOTE(emilio): We can't use the bloom filter for snapshots, given that
        // arbitrary elements in the parent chain may have mutated their
        // id's/classes, which means that they won't be in the filter, and as
        // such we may fast-reject selectors incorrectly.
        //
        // We may be able to improve this if we record as we go down the tree
        // whether any parent had a snapshot, and whether those snapshots were
        // taken due to an element class/id change, but it's not clear we _need_
        // it right now.
        let mut snapshot_matching_context =
            MatchingContext::new(MatchingMode::Normal, None);

        let lookup_element = if el.implemented_pseudo_element().is_some() {
            el.closest_non_native_anonymous_ancestor().unwrap()
        } else {
            *el
        };

        self.dependencies
            .lookup_with_additional(lookup_element, additional_id, &additional_classes, &mut |dep| {
            trace!("scanning dependency: {:?}", dep);
            if !dep.sensitivities.sensitive_to(attrs_changed,
                                               state_changes) {
                trace!(" > non-sensitive");
                return true;
            }

            if hint.contains(&dep.hint) {
                trace!(" > hint was already there");
                return true;
            }

            // We can ignore the selector flags, since they would have already
            // been set during original matching for any element that might
            // change its matching behavior here.
            let matched_then =
                matches_selector(&dep.selector, &snapshot_el,
                                 &mut snapshot_matching_context,
                                 &mut |_, _| {});
            let matches_now =
                matches_selector(&dep.selector, el,
                                 &mut element_matching_context,
                                 &mut |_, _| {});
            if matched_then != matches_now {
                hint.insert_from(&dep.hint);
            }

            !hint.is_maximum()
        });

        debug!("Calculated restyle hint: {:?} for {:?}. (State={:?}, {} Deps)",
               hint, el, el.get_state(), self.len());

        hint
    }
}