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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! The context within which style is calculated.
#![deny(missing_docs)]
use animation::Animation;
use app_units::Au;
use bloom::StyleBloom;
use data::ElementData;
use dom::{OpaqueNode, TNode, TElement, SendElement};
use error_reporting::ParseErrorReporter;
use euclid::Size2D;
use matching::StyleSharingCandidateCache;
use parking_lot::RwLock;
use properties::ComputedValues;
use selectors::matching::ElementSelectorFlags;
use servo_config::opts;
use std::collections::HashMap;
use std::env;
use std::fmt;
use std::ops::Add;
use std::sync::{Arc, Mutex};
use std::sync::mpsc::Sender;
use stylist::Stylist;
use thread_state;
use timer::Timer;
/// This structure is used to create a local style context from a shared one.
pub struct ThreadLocalStyleContextCreationInfo {
new_animations_sender: Sender<Animation>,
}
impl ThreadLocalStyleContextCreationInfo {
/// Trivially constructs a `ThreadLocalStyleContextCreationInfo`.
pub fn new(animations_sender: Sender<Animation>) -> Self {
ThreadLocalStyleContextCreationInfo {
new_animations_sender: animations_sender,
}
}
}
/// Which quirks mode is this document in.
///
/// See: https://quirks.spec.whatwg.org/
#[derive(PartialEq, Eq, Copy, Clone, Hash, Debug)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
pub enum QuirksMode {
/// Quirks mode.
Quirks,
/// Limited quirks mode.
LimitedQuirks,
/// No quirks mode.
NoQuirks,
}
/// A shared style context.
///
/// There's exactly one of these during a given restyle traversal, and it's
/// shared among the worker threads.
pub struct SharedStyleContext {
/// The current viewport size.
pub viewport_size: Size2D<Au>,
/// Screen sized changed?
pub screen_size_changed: bool,
/// The CSS selector stylist.
pub stylist: Arc<Stylist>,
/// Why is this reflow occurring
pub goal: ReflowGoal,
/// The animations that are currently running.
pub running_animations: Arc<RwLock<HashMap<OpaqueNode, Vec<Animation>>>>,
/// The list of animations that have expired since the last style recalculation.
pub expired_animations: Arc<RwLock<HashMap<OpaqueNode, Vec<Animation>>>>,
///The CSS error reporter for all CSS loaded in this layout thread
pub error_reporter: Box<ParseErrorReporter + Sync>,
/// Data needed to create the thread-local style context from the shared one.
pub local_context_creation_data: Mutex<ThreadLocalStyleContextCreationInfo>,
/// The current timer for transitions and animations. This is needed to test
/// them.
pub timer: Timer,
/// The QuirksMode state which the document needs to be rendered with
pub quirks_mode: QuirksMode,
/// The default computed values to use for elements with no rules
/// applying to them.
pub default_computed_values: Arc<ComputedValues>,
}
/// Information about the current element being processed. We group this together
/// into a single struct within ThreadLocalStyleContext so that we can instantiate
/// and destroy it easily at the beginning and end of element processing.
struct CurrentElementInfo {
/// The element being processed. Currently we use an OpaqueNode since we only
/// use this for identity checks, but we could use SendElement if there were
/// a good reason to.
element: OpaqueNode,
/// Whether the element is being styled for the first time.
is_initial_style: bool,
}
/// Statistics gathered during the traversal. We gather statistics on each thread
/// and then combine them after the threads join via the Add implementation below.
#[derive(Default)]
pub struct TraversalStatistics {
/// The total number of elements traversed.
pub elements_traversed: u32,
/// The number of elements where has_styles() went from false to true.
pub elements_styled: u32,
/// The number of elements for which we performed selector matching.
pub elements_matched: u32,
/// The number of cache hits from the StyleSharingCache.
pub styles_shared: u32,
}
/// Implementation of Add to aggregate statistics across different threads.
impl<'a> Add for &'a TraversalStatistics {
type Output = TraversalStatistics;
fn add(self, other: Self) -> TraversalStatistics {
TraversalStatistics {
elements_traversed: self.elements_traversed + other.elements_traversed,
elements_styled: self.elements_styled + other.elements_styled,
elements_matched: self.elements_matched + other.elements_matched,
styles_shared: self.styles_shared + other.styles_shared,
}
}
}
/// Format the statistics in a way that the performance test harness understands.
/// See https://bugzilla.mozilla.org/show_bug.cgi?id=1331856#c2
impl fmt::Display for TraversalStatistics {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
try!(writeln!(f, "[PERF] perf block start"));
try!(writeln!(f, "[PERF],elements_traversed,{}", self.elements_traversed));
try!(writeln!(f, "[PERF],elements_styled,{}", self.elements_styled));
try!(writeln!(f, "[PERF],elements_matched,{}", self.elements_matched));
try!(writeln!(f, "[PERF],styles_shared,{}", self.styles_shared));
writeln!(f, "[PERF] perf block end")
}
}
lazy_static! {
/// Whether to dump style statistics, computed statically. We use an environmental
/// variable so that this is easy to set for Gecko builds, and matches the
/// mechanism we use to dump statistics on the Gecko style system.
static ref DUMP_STYLE_STATISTICS: bool = {
match env::var("DUMP_STYLE_STATISTICS") {
Ok(s) => !s.is_empty(),
Err(_) => false,
}
};
}
impl TraversalStatistics {
/// Returns whether statistics dumping is enabled.
pub fn should_dump() -> bool {
*DUMP_STYLE_STATISTICS || opts::get().style_sharing_stats
}
}
/// A task to be run in sequential mode on the parent (non-worker) thread. This
/// is used by the style system to queue up work which is not safe to do during
/// the parallel traversal.
pub enum SequentialTask<E: TElement> {
/// Sets selector flags. This is used when we need to set flags on an
/// element that we don't have exclusive access to (i.e. the parent).
SetSelectorFlags(SendElement<E>, ElementSelectorFlags),
}
impl<E: TElement> SequentialTask<E> {
/// Executes this task.
pub fn execute(self) {
use self::SequentialTask::*;
debug_assert!(thread_state::get() == thread_state::LAYOUT);
match self {
SetSelectorFlags(el, flags) => {
unsafe { el.set_selector_flags(flags) };
}
}
}
/// Creates a task to set the selector flags on an element.
pub fn set_selector_flags(el: E, flags: ElementSelectorFlags) -> Self {
use self::SequentialTask::*;
SetSelectorFlags(unsafe { SendElement::new(el) }, flags)
}
}
/// A thread-local style context.
///
/// This context contains data that needs to be used during restyling, but is
/// not required to be unique among worker threads, so we create one per worker
/// thread in order to be able to mutate it without locking.
pub struct ThreadLocalStyleContext<E: TElement> {
/// A cache to share style among siblings.
pub style_sharing_candidate_cache: StyleSharingCandidateCache<E>,
/// The bloom filter used to fast-reject selector-matching.
pub bloom_filter: StyleBloom<E>,
/// A channel on which new animations that have been triggered by style
/// recalculation can be sent.
pub new_animations_sender: Sender<Animation>,
/// A set of tasks to be run (on the parent thread) in sequential mode after
/// the rest of the styling is complete. This is useful for infrequently-needed
/// non-threadsafe operations.
pub tasks: Vec<SequentialTask<E>>,
/// Statistics about the traversal.
pub statistics: TraversalStatistics,
/// Information related to the current element, non-None during processing.
current_element_info: Option<CurrentElementInfo>,
}
impl<E: TElement> ThreadLocalStyleContext<E> {
/// Creates a new `ThreadLocalStyleContext` from a shared one.
pub fn new(shared: &SharedStyleContext) -> Self {
ThreadLocalStyleContext {
style_sharing_candidate_cache: StyleSharingCandidateCache::new(),
bloom_filter: StyleBloom::new(),
new_animations_sender: shared.local_context_creation_data.lock().unwrap().new_animations_sender.clone(),
tasks: Vec::new(),
statistics: TraversalStatistics::default(),
current_element_info: None,
}
}
/// Notes when the style system starts traversing an element.
pub fn begin_element(&mut self, element: E, data: &ElementData) {
debug_assert!(self.current_element_info.is_none());
self.current_element_info = Some(CurrentElementInfo {
element: element.as_node().opaque(),
is_initial_style: !data.has_styles(),
});
}
/// Notes when the style system finishes traversing an element.
pub fn end_element(&mut self, element: E) {
debug_assert!(self.current_element_info.is_some());
debug_assert!(self.current_element_info.as_ref().unwrap().element ==
element.as_node().opaque());
self.current_element_info = None;
}
/// Returns true if the current element being traversed is being styled for
/// the first time.
///
/// Panics if called while no element is being traversed.
pub fn is_initial_style(&self) -> bool {
self.current_element_info.as_ref().unwrap().is_initial_style
}
}
impl<E: TElement> Drop for ThreadLocalStyleContext<E> {
fn drop(&mut self) {
debug_assert!(self.current_element_info.is_none());
// Execute any enqueued sequential tasks.
debug_assert!(thread_state::get() == thread_state::LAYOUT);
for task in self.tasks.drain(..) {
task.execute();
}
}
}
/// A `StyleContext` is just a simple container for a immutable reference to a
/// shared style context, and a mutable reference to a local one.
pub struct StyleContext<'a, E: TElement + 'a> {
/// The shared style context reference.
pub shared: &'a SharedStyleContext,
/// The thread-local style context (mutable) reference.
pub thread_local: &'a mut ThreadLocalStyleContext<E>,
}
/// Why we're doing reflow.
#[derive(PartialEq, Copy, Clone, Debug)]
pub enum ReflowGoal {
/// We're reflowing in order to send a display list to the screen.
ForDisplay,
/// We're reflowing in order to satisfy a script query. No display list will be created.
ForScriptQuery,
}
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