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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use {OpaqueStyleAndLayoutData, TrustedNodeAddress, PendingImage};
use app_units::Au;
use euclid::{Point2D, Rect};
use gfx_traits::Epoch;
use ipc_channel::ipc::{IpcReceiver, IpcSender};
use msg::constellation_msg::PipelineId;
use net_traits::image_cache::ImageCache;
use profile_traits::mem::ReportsChan;
use rpc::LayoutRPC;
use script_traits::{ConstellationControlMsg, LayoutControlMsg, LayoutMsg as ConstellationMsg};
use script_traits::{ScrollState, UntrustedNodeAddress, WindowSizeData};
use script_traits::PaintWorkletExecutor;
use servo_url::ServoUrl;
use std::sync::Arc;
use std::sync::mpsc::{Receiver, Sender};
use style::context::{QuirksMode, ReflowGoal};
use style::properties::PropertyId;
use style::selector_parser::PseudoElement;
use style::stylesheets::Stylesheet;
/// Asynchronous messages that script can send to layout.
pub enum Msg {
/// Adds the given stylesheet to the document.
AddStylesheet(::style::stylearc::Arc<Stylesheet>),
/// Change the quirks mode.
SetQuirksMode(QuirksMode),
/// Requests a reflow.
Reflow(ScriptReflow),
/// Get an RPC interface.
GetRPC(Sender<Box<LayoutRPC + Send>>),
/// Requests that the layout thread render the next frame of all animations.
TickAnimations,
/// Updates layout's timer for animation testing from script.
///
/// The inner field is the number of *milliseconds* to advance, and the bool
/// field is whether animations should be force-ticked.
AdvanceClockMs(i32, bool),
/// Destroys layout data associated with a DOM node.
///
/// TODO(pcwalton): Maybe think about batching to avoid message traffic.
ReapStyleAndLayoutData(OpaqueStyleAndLayoutData),
/// Requests that the layout thread measure its memory usage. The resulting reports are sent back
/// via the supplied channel.
CollectReports(ReportsChan),
/// Requests that the layout thread enter a quiescent state in which no more messages are
/// accepted except `ExitMsg`. A response message will be sent on the supplied channel when
/// this happens.
PrepareToExit(Sender<()>),
/// Requests that the layout thread immediately shut down. There must be no more nodes left after
/// this, or layout will crash.
ExitNow,
/// Get the last epoch counter for this layout thread.
GetCurrentEpoch(IpcSender<Epoch>),
/// Asks the layout thread whether any Web fonts have yet to load (if true, loads are pending;
/// false otherwise).
GetWebFontLoadState(IpcSender<bool>),
/// Creates a new layout thread.
///
/// This basically exists to keep the script-layout dependency one-way.
CreateLayoutThread(NewLayoutThreadInfo),
/// Set the final Url.
SetFinalUrl(ServoUrl),
/// Tells layout about the new scrolling offsets of each scrollable stacking context.
SetScrollStates(Vec<ScrollState>),
/// Tells layout about a single new scrolling offset from the script. The rest will
/// remain untouched and layout won't forward this back to script.
UpdateScrollStateFromScript(ScrollState),
/// Tells layout that script has added some paint worklet modules.
SetPaintWorkletExecutor(Arc<PaintWorkletExecutor>),
}
/// Any query to perform with this reflow.
#[derive(Debug, PartialEq)]
pub enum ReflowQueryType {
NoQuery,
ContentBoxQuery(TrustedNodeAddress),
ContentBoxesQuery(TrustedNodeAddress),
NodeOverflowQuery(TrustedNodeAddress),
HitTestQuery(Point2D<f32>, bool),
NodeScrollRootIdQuery(TrustedNodeAddress),
NodeGeometryQuery(TrustedNodeAddress),
NodeScrollGeometryQuery(TrustedNodeAddress),
ResolvedStyleQuery(TrustedNodeAddress, Option<PseudoElement>, PropertyId),
OffsetParentQuery(TrustedNodeAddress),
MarginStyleQuery(TrustedNodeAddress),
TextIndexQuery(TrustedNodeAddress, i32, i32),
NodesFromPoint(Point2D<f32>),
}
/// Information needed for a reflow.
pub struct Reflow {
/// The goal of reflow: either to render to the screen or to flush layout info for script.
pub goal: ReflowGoal,
/// A clipping rectangle for the page, an enlarged rectangle containing the viewport.
pub page_clip_rect: Rect<Au>,
}
/// Information derived from a layout pass that needs to be returned to the script thread.
#[derive(Default)]
pub struct ReflowComplete {
/// The list of images that were encountered that are in progress.
pub pending_images: Vec<PendingImage>,
/// The list of nodes that initiated a CSS transition.
pub newly_transitioning_nodes: Vec<UntrustedNodeAddress>,
}
/// Information needed for a script-initiated reflow.
pub struct ScriptReflow {
/// General reflow data.
pub reflow_info: Reflow,
/// The document node.
pub document: TrustedNodeAddress,
/// The document's list of stylesheets.
pub document_stylesheets: Vec<::style::stylearc::Arc<Stylesheet>>,
/// Whether the document's stylesheets have changed since the last script reflow.
pub stylesheets_changed: bool,
/// The current window size.
pub window_size: WindowSizeData,
/// The channel that we send a notification to.
pub script_join_chan: Sender<ReflowComplete>,
/// The type of query if any to perform during this reflow.
pub query_type: ReflowQueryType,
/// The number of objects in the dom #10110
pub dom_count: u32,
}
pub struct NewLayoutThreadInfo {
pub id: PipelineId,
pub url: ServoUrl,
pub is_parent: bool,
pub layout_pair: (Sender<Msg>, Receiver<Msg>),
pub pipeline_port: IpcReceiver<LayoutControlMsg>,
pub constellation_chan: IpcSender<ConstellationMsg>,
pub script_chan: IpcSender<ConstellationControlMsg>,
pub image_cache: Arc<ImageCache>,
pub content_process_shutdown_chan: Option<IpcSender<()>>,
pub layout_threads: usize,
}
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