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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://w3c.github.io/gamepad/#gamepadhapticactuator-interface
[Exposed=Window, Pref="dom_gamepad_enabled"]
interface GamepadHapticActuator {
/* [SameObject] */ readonly attribute /* FrozenArray<GamepadHapticEffectType> */ any effects;
[NewObject]
Promise<GamepadHapticsResult> playEffect(
GamepadHapticEffectType type,
optional GamepadEffectParameters params = {}
);
[NewObject]
Promise<GamepadHapticsResult> reset();
};
// https://w3c.github.io/gamepad/#gamepadhapticsresult-enum
enum GamepadHapticsResult {
"complete",
"preempted"
};
// https://w3c.github.io/gamepad/#dom-gamepadhapticeffecttype
enum GamepadHapticEffectType {
"dual-rumble",
"trigger-rumble"
};
// https://w3c.github.io/gamepad/#dom-gamepadeffectparameters
dictionary GamepadEffectParameters {
unsigned long long duration = 0;
unsigned long long startDelay = 0;
double strongMagnitude = 0.0;
double weakMagnitude = 0.0;
double leftTrigger = 0.0;
double rightTrigger = 0.0;
};
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