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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use canvas_traits::webgl::WebGLProgramId;
use dom::bindings::codegen::Bindings::WebGLUniformLocationBinding;
use dom::bindings::js::Root;
use dom::bindings::reflector::{Reflector, reflect_dom_object};
use dom::window::Window;
use dom_struct::dom_struct;
#[dom_struct]
pub struct WebGLUniformLocation {
reflector_: Reflector,
id: i32,
program_id: WebGLProgramId,
}
impl WebGLUniformLocation {
fn new_inherited(id: i32,
program_id: WebGLProgramId)
-> WebGLUniformLocation {
WebGLUniformLocation {
reflector_: Reflector::new(),
id: id,
program_id: program_id,
}
}
pub fn new(window: &Window,
id: i32,
program_id: WebGLProgramId)
-> Root<WebGLUniformLocation> {
reflect_dom_object(box WebGLUniformLocation::new_inherited(id, program_id),
window,
WebGLUniformLocationBinding::Wrap)
}
pub fn id(&self) -> i32 {
self.id
}
pub fn program_id(&self) -> WebGLProgramId {
self.program_id
}
}
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