1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
|
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use canvas_traits::{FillOrStrokeStyle, RepetitionStyle, SurfaceStyle};
use dom::bindings::codegen::Bindings::CanvasPatternBinding;
use dom::bindings::js::Root;
use dom::bindings::reflector::{Reflector, reflect_dom_object};
use dom::canvasgradient::ToFillOrStrokeStyle;
use dom::globalscope::GlobalScope;
use euclid::size::Size2D;
// https://html.spec.whatwg.org/multipage/#canvaspattern
#[dom_struct]
pub struct CanvasPattern {
reflector_: Reflector,
surface_data: Vec<u8>,
surface_size: Size2D<i32>,
repeat_x: bool,
repeat_y: bool,
origin_clean: bool,
}
impl CanvasPattern {
fn new_inherited(surface_data: Vec<u8>,
surface_size: Size2D<i32>,
repeat: RepetitionStyle,
origin_clean: bool)
-> CanvasPattern {
let (x, y) = match repeat {
RepetitionStyle::Repeat => (true, true),
RepetitionStyle::RepeatX => (true, false),
RepetitionStyle::RepeatY => (false, true),
RepetitionStyle::NoRepeat => (false, false),
};
CanvasPattern {
reflector_: Reflector::new(),
surface_data: surface_data,
surface_size: surface_size,
repeat_x: x,
repeat_y: y,
origin_clean: origin_clean,
}
}
pub fn new(global: &GlobalScope,
surface_data: Vec<u8>,
surface_size: Size2D<i32>,
repeat: RepetitionStyle,
origin_clean: bool)
-> Root<CanvasPattern> {
reflect_dom_object(box CanvasPattern::new_inherited(surface_data, surface_size,
repeat, origin_clean),
global,
CanvasPatternBinding::Wrap)
}
pub fn origin_is_clean(&self) -> bool {
self.origin_clean
}
}
impl<'a> ToFillOrStrokeStyle for &'a CanvasPattern {
fn to_fill_or_stroke_style(self) -> FillOrStrokeStyle {
FillOrStrokeStyle::Surface(SurfaceStyle::new(self.surface_data.clone(),
self.surface_size,
self.repeat_x,
self.repeat_y))
}
}
|