1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
|
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use dom::baseaudiocontext::BaseAudioContext;
use dom::bindings::codegen::Bindings::AudioNodeBinding::{AudioNodeMethods, AudioNodeOptions};
use dom::bindings::codegen::Bindings::AudioNodeBinding::{ChannelCountMode, ChannelInterpretation};
use dom::bindings::error::{Error, ErrorResult, Fallible};
use dom::bindings::root::DomRoot;
use dom::audioparam::AudioParam;
use dom::eventtarget::EventTarget;
use dom_struct::dom_struct;
use servo_media::audio::graph::NodeId;
use servo_media::audio::node::{AudioNodeMessage, AudioNodeType};
use std::cell::Cell;
// 32 is the minimum required by the spec for createBuffer() and the deprecated
// createScriptProcessor() and matches what is used by Blink and Gecko.
// The limit protects against large memory allocations.
pub static MAX_CHANNEL_COUNT: u32 = 32;
#[dom_struct]
pub struct AudioNode {
eventtarget: EventTarget,
#[ignore_malloc_size_of = "servo_media"]
node_id: NodeId,
context: DomRoot<BaseAudioContext>,
number_of_inputs: u32,
number_of_outputs: u32,
channel_count: Cell<u32>,
channel_count_mode: Cell<ChannelCountMode>,
channel_interpretation: Cell<ChannelInterpretation>,
}
impl AudioNode {
pub fn new_inherited(node_type: AudioNodeType,
node_id: Option<NodeId>,
context: &BaseAudioContext,
options: &AudioNodeOptions,
number_of_inputs: u32,
number_of_outputs: u32) -> AudioNode {
let node_id = node_id.unwrap_or_else(|| {
context.audio_context_impl().create_node(node_type)
});
AudioNode {
eventtarget: EventTarget::new_inherited(),
node_id,
context: DomRoot::from_ref(context),
number_of_inputs,
number_of_outputs,
channel_count: Cell::new(options.channelCount.unwrap_or(2)),
channel_count_mode: Cell::new(options.channelCountMode.unwrap_or_default()),
channel_interpretation: Cell::new(options.channelInterpretation.unwrap_or_default()),
}
}
pub fn message(&self, message: AudioNodeMessage) {
self.context.audio_context_impl().message_node(self.node_id, message);
}
pub fn node_id(&self) -> NodeId {
self.node_id
}
}
impl AudioNodeMethods for AudioNode {
// https://webaudio.github.io/web-audio-api/#dom-audionode-connect
fn Connect(&self,
destination: &AudioNode,
output: u32,
input: u32) -> Fallible<DomRoot<AudioNode>> {
if *(self.context) != *(destination.Context()) {
//XXX return Err(Error::InvalidAccess);
}
if output >= self.NumberOfOutputs() ||
input >= destination.NumberOfInputs() {
return Err(Error::IndexSize);
}
// XXX Check previous connections.
self.context.audio_context_impl().connect_ports(
self.node_id().output(output), destination.node_id().input(input)
);
Ok(DomRoot::from_ref(destination))
}
fn Connect_(&self,
_: &AudioParam,
_: u32) -> Fallible<()> {
// TODO
Ok(())
}
// https://webaudio.github.io/web-audio-api/#dom-audionode-disconnect
fn Disconnect(&self) -> ErrorResult {
// TODO
Ok(())
}
// https://webaudio.github.io/web-audio-api/#dom-audionode-disconnect
fn Disconnect_(&self, _: u32) -> ErrorResult {
// TODO
Ok(())
}
// https://webaudio.github.io/web-audio-api/#dom-audionode-disconnect
fn Disconnect__(&self, _: &AudioNode) -> ErrorResult {
// TODO
Ok(())
}
// https://webaudio.github.io/web-audio-api/#dom-audionode-disconnect
fn Disconnect___(&self, _: &AudioNode, _: u32) -> ErrorResult{
// TODO
Ok(())
}
// https://webaudio.github.io/web-audio-api/#dom-audionode-disconnect
fn Disconnect____(&self, _: &AudioNode, _: u32, _: u32) -> ErrorResult {
// TODO
Ok(())
}
// https://webaudio.github.io/web-audio-api/#dom-audionode-disconnect
fn Disconnect_____(&self, _: &AudioParam) -> ErrorResult {
// TODO
Ok(())
}
// https://webaudio.github.io/web-audio-api/#dom-audionode-disconnect
fn Disconnect______(&self, _: &AudioParam, _: u32) -> ErrorResult {
// TODO
Ok(())
}
// https://webaudio.github.io/web-audio-api/#dom-audionode-context
fn Context(&self) -> DomRoot<BaseAudioContext> {
DomRoot::from_ref(&self.context)
}
// https://webaudio.github.io/web-audio-api/#dom-audionode-numberofinputs
fn NumberOfInputs(&self) -> u32 {
self.number_of_inputs
}
// https://webaudio.github.io/web-audio-api/#dom-audionode-numberofoutputs
fn NumberOfOutputs(&self) -> u32 {
self.number_of_outputs
}
// https://webaudio.github.io/web-audio-api/#dom-audionode-channelcount
fn ChannelCount(&self) -> u32 {
self.channel_count.get()
}
fn SetChannelCount(&self, value: u32) -> ErrorResult {
if value == 0 || value > MAX_CHANNEL_COUNT {
return Err(Error::NotSupported);
}
self.channel_count.set(value);
Ok(())
}
fn ChannelCountMode(&self) -> ChannelCountMode {
self.channel_count_mode.get()
}
fn SetChannelCountMode(&self, value: ChannelCountMode) -> ErrorResult {
self.channel_count_mode.set(value);
Ok(())
}
fn ChannelInterpretation(&self) -> ChannelInterpretation {
self.channel_interpretation.get()
}
fn SetChannelInterpretation(&self, value: ChannelInterpretation) {
self.channel_interpretation.set(value);
}
}
|