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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use style::color::AbsoluteColor;
use style::computed_values::mix_blend_mode::T as ComputedMixBlendMode;
use style::computed_values::text_decoration_style::T as ComputedTextDecorationStyle;
use style::computed_values::transform_style::T as ComputedTransformStyle;
use style::values::computed::{Filter as ComputedFilter, Length};
use webrender_api::{units, FilterOp, LineStyle, MixBlendMode, Shadow, TransformStyle};
use crate::geom::{PhysicalPoint, PhysicalRect, PhysicalSides, PhysicalSize};
pub trait ToWebRender {
type Type;
fn to_webrender(&self) -> Self::Type;
}
pub trait FilterToWebRender {
type Type;
fn to_webrender(&self, current_color: &AbsoluteColor) -> Self::Type;
}
impl FilterToWebRender for ComputedFilter {
type Type = FilterOp;
fn to_webrender(&self, current_color: &AbsoluteColor) -> Self::Type {
match *self {
ComputedFilter::Blur(radius) => FilterOp::Blur(radius.px(), radius.px()),
ComputedFilter::Brightness(amount) => FilterOp::Brightness(amount.0),
ComputedFilter::Contrast(amount) => FilterOp::Contrast(amount.0),
ComputedFilter::Grayscale(amount) => FilterOp::Grayscale(amount.0),
ComputedFilter::HueRotate(angle) => FilterOp::HueRotate(angle.radians()),
ComputedFilter::Invert(amount) => FilterOp::Invert(amount.0),
ComputedFilter::Opacity(amount) => FilterOp::Opacity(amount.0.into(), amount.0),
ComputedFilter::Saturate(amount) => FilterOp::Saturate(amount.0),
ComputedFilter::Sepia(amount) => FilterOp::Sepia(amount.0),
ComputedFilter::DropShadow(ref shadow) => FilterOp::DropShadow(Shadow {
blur_radius: shadow.blur.px(),
offset: units::LayoutVector2D::new(shadow.horizontal.px(), shadow.vertical.px()),
color: super::rgba(shadow.color.clone().resolve_into_absolute(current_color)),
}),
// Statically check that Url is impossible.
ComputedFilter::Url(ref url) => match *url {},
}
}
}
impl ToWebRender for ComputedMixBlendMode {
type Type = MixBlendMode;
fn to_webrender(&self) -> Self::Type {
match *self {
ComputedMixBlendMode::Normal => MixBlendMode::Normal,
ComputedMixBlendMode::Multiply => MixBlendMode::Multiply,
ComputedMixBlendMode::Screen => MixBlendMode::Screen,
ComputedMixBlendMode::Overlay => MixBlendMode::Overlay,
ComputedMixBlendMode::Darken => MixBlendMode::Darken,
ComputedMixBlendMode::Lighten => MixBlendMode::Lighten,
ComputedMixBlendMode::ColorDodge => MixBlendMode::ColorDodge,
ComputedMixBlendMode::ColorBurn => MixBlendMode::ColorBurn,
ComputedMixBlendMode::HardLight => MixBlendMode::HardLight,
ComputedMixBlendMode::SoftLight => MixBlendMode::SoftLight,
ComputedMixBlendMode::Difference => MixBlendMode::Difference,
ComputedMixBlendMode::Exclusion => MixBlendMode::Exclusion,
ComputedMixBlendMode::Hue => MixBlendMode::Hue,
ComputedMixBlendMode::Saturation => MixBlendMode::Saturation,
ComputedMixBlendMode::Color => MixBlendMode::Color,
ComputedMixBlendMode::Luminosity => MixBlendMode::Luminosity,
}
}
}
impl ToWebRender for ComputedTransformStyle {
type Type = TransformStyle;
fn to_webrender(&self) -> Self::Type {
match *self {
ComputedTransformStyle::Flat => TransformStyle::Flat,
ComputedTransformStyle::Preserve3d => TransformStyle::Preserve3D,
}
}
}
impl ToWebRender for PhysicalPoint<Length> {
type Type = units::LayoutPoint;
fn to_webrender(&self) -> Self::Type {
units::LayoutPoint::new(self.x.px(), self.y.px())
}
}
impl ToWebRender for PhysicalSize<Length> {
type Type = units::LayoutSize;
fn to_webrender(&self) -> Self::Type {
units::LayoutSize::new(self.width.px(), self.height.px())
}
}
impl ToWebRender for PhysicalRect<Length> {
type Type = units::LayoutRect;
fn to_webrender(&self) -> Self::Type {
units::LayoutRect::new(self.origin.to_webrender(), self.size.to_webrender())
}
}
impl ToWebRender for PhysicalSides<Length> {
type Type = units::LayoutSideOffsets;
fn to_webrender(&self) -> Self::Type {
units::LayoutSideOffsets::new(
self.top.px(),
self.right.px(),
self.bottom.px(),
self.left.px(),
)
}
}
impl ToWebRender for ComputedTextDecorationStyle {
type Type = LineStyle;
fn to_webrender(&self) -> Self::Type {
match *self {
ComputedTextDecorationStyle::Solid => LineStyle::Solid,
ComputedTextDecorationStyle::Dotted => LineStyle::Dotted,
ComputedTextDecorationStyle::Dashed => LineStyle::Dashed,
ComputedTextDecorationStyle::Wavy => LineStyle::Wavy,
_ => LineStyle::Solid,
}
}
}
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