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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use actor::{Actor, ActorMessageStatus, ActorRegistry};
use protocol::JsonPacketStream;
use rustc_serialize::json;
use std::net::TcpStream;
pub struct PerformanceActor {
name: String,
}
#[derive(RustcEncodable)]
struct PerformanceFeatures {
withMarkers: bool,
withMemory: bool,
withTicks: bool,
withAllocations: bool,
withJITOptimizations: bool,
}
#[derive(RustcEncodable)]
struct PerformanceTraits {
features: PerformanceFeatures,
}
#[derive(RustcEncodable)]
struct ConnectReply {
from: String,
traits: PerformanceTraits,
}
impl Actor for PerformanceActor {
fn name(&self) -> String {
self.name.clone()
}
fn handle_message(&self,
_registry: &ActorRegistry,
msg_type: &str,
_msg: &json::Object,
stream: &mut TcpStream) -> Result<ActorMessageStatus, ()> {
Ok(match msg_type {
"connect" => {
let msg = ConnectReply {
from: self.name(),
traits: PerformanceTraits {
features: PerformanceFeatures {
withMarkers: true,
withMemory: true,
withTicks: true,
withAllocations: true,
withJITOptimizations: true,
},
},
};
stream.write_json_packet(&msg);
ActorMessageStatus::Processed
},
_ => ActorMessageStatus::Ignored,
})
}
}
impl PerformanceActor {
pub fn new(name: String) -> PerformanceActor {
PerformanceActor {
name: name,
}
}
}
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