aboutsummaryrefslogtreecommitdiffstats
path: root/components/compositing/compositor.rs
blob: 2dddffe15a9e84d6833d977965df4883a70e3e92 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

use AnimationTickType;
use CompositorMsg as ConstellationMsg;
use app_units::Au;
use compositor_layer::{CompositorData, CompositorLayer, RcCompositorLayer, WantsScrollEventsFlag};
use compositor_thread::{CompositorEventListener, CompositorProxy};
use compositor_thread::{CompositorReceiver, InitialCompositorState, Msg, RenderListener};
use constellation::SendableFrameTree;
use delayed_composition::DelayedCompositionTimerProxy;
use euclid::point::TypedPoint2D;
use euclid::rect::TypedRect;
use euclid::scale_factor::ScaleFactor;
use euclid::size::TypedSize2D;
use euclid::{Matrix4D, Point2D, Rect, Size2D};
use gfx::paint_thread::{ChromeToPaintMsg, PaintRequest};
use gfx_traits::{color, Epoch, FrameTreeId, LayerId, LayerKind, LayerProperties, ScrollPolicy};
use gleam::gl;
use gleam::gl::types::{GLint, GLsizei};
use image::{DynamicImage, ImageFormat, RgbImage};
use ipc_channel::ipc::{self, IpcSender, IpcSharedMemory};
use ipc_channel::router::ROUTER;
use layers::geometry::{DevicePixel, LayerPixel};
use layers::layers::{BufferRequest, Layer, LayerBuffer, LayerBufferSet};
use layers::platform::surface::NativeDisplay;
use layers::rendergl;
use layers::rendergl::RenderContext;
use layers::scene::Scene;
use layout_traits::LayoutControlChan;
use msg::constellation_msg::{ConvertPipelineIdFromWebRender, ConvertPipelineIdToWebRender, Image, PixelFormat};
use msg::constellation_msg::{Key, KeyModifiers, KeyState, LoadData};
use msg::constellation_msg::{NavigationDirection, PipelineId, WindowSizeData};
use pipeline::CompositionPipeline;
use profile_traits::mem::{self, ReportKind, Reporter, ReporterRequest};
use profile_traits::time::{self, ProfilerCategory, profile};
use script_traits::CompositorEvent::{MouseMoveEvent, MouseButtonEvent, TouchEvent};
use script_traits::{AnimationState, ConstellationControlMsg, LayoutControlMsg};
use script_traits::{MouseButton, MouseEventType, TouchpadPressurePhase, TouchEventType, TouchId};
use std::collections::hash_map::Entry::{Occupied, Vacant};
use std::collections::{HashMap, HashSet};
use std::fs::File;
use std::mem as std_mem;
use std::rc::Rc;
use std::sync::mpsc::Sender;
use style_traits::viewport::ViewportConstraints;
use surface_map::SurfaceMap;
use time::{precise_time_ns, precise_time_s};
use touch::{TouchHandler, TouchAction};
use url::Url;
use util::geometry::{PagePx, ScreenPx, ViewportPx};
use util::print_tree::PrintTree;
use util::{opts, prefs};
use webrender;
use webrender_traits::{self, ScrollEventPhase};
use windowing::{self, MouseWindowEvent, WindowEvent, WindowMethods, WindowNavigateMsg};

#[derive(Debug, PartialEq)]
pub enum UnableToComposite {
    NoContext,
    WindowUnprepared,
    NotReadyToPaintImage(NotReadyToPaint),
}

#[derive(Debug, PartialEq)]
pub enum NotReadyToPaint {
    LayerHasOutstandingPaintMessages,
    MissingRoot,
    PendingSubpages(usize),
    AnimationsActive,
    JustNotifiedConstellation,
    WaitingOnConstellation,
}

const BUFFER_MAP_SIZE: usize = 10000000;

// Default viewport constraints
const MAX_ZOOM: f32 = 8.0;
const MIN_ZOOM: f32 = 0.1;

/// Holds the state when running reftests that determines when it is
/// safe to save the output image.
#[derive(Copy, Clone, PartialEq)]
enum ReadyState {
    Unknown,
    WaitingForConstellationReply,
    ReadyToSaveImage,
}

/// NB: Never block on the constellation, because sometimes the constellation blocks on us.
pub struct IOCompositor<Window: WindowMethods> {
    /// The application window.
    window: Rc<Window>,

    /// The display this compositor targets.
    native_display: NativeDisplay,

    /// The port on which we receive messages.
    port: Box<CompositorReceiver>,

    /// The render context. This will be `None` if the windowing system has not yet sent us a
    /// `PrepareRenderingEvent`.
    context: Option<RenderContext>,

    /// The root pipeline.
    root_pipeline: Option<CompositionPipeline>,

    /// Tracks details about each active pipeline that the compositor knows about.
    pipeline_details: HashMap<PipelineId, PipelineDetails>,

    /// The canvas to paint a page.
    scene: Scene<CompositorData>,

    /// The application window size.
    window_size: TypedSize2D<DevicePixel, u32>,

    /// The overridden viewport.
    viewport: Option<(TypedPoint2D<DevicePixel, u32>, TypedSize2D<DevicePixel, u32>)>,

    /// "Mobile-style" zoom that does not reflow the page.
    viewport_zoom: ScaleFactor<PagePx, ViewportPx, f32>,

    /// Viewport zoom constraints provided by @viewport.
    min_viewport_zoom: Option<ScaleFactor<PagePx, ViewportPx, f32>>,
    max_viewport_zoom: Option<ScaleFactor<PagePx, ViewportPx, f32>>,

    /// "Desktop-style" zoom that resizes the viewport to fit the window.
    /// See `ViewportPx` docs in util/geom.rs for details.
    page_zoom: ScaleFactor<ViewportPx, ScreenPx, f32>,

    /// The device pixel ratio for this window.
    hidpi_factor: ScaleFactor<ScreenPx, DevicePixel, f32>,

    channel_to_self: Box<CompositorProxy + Send>,

    /// A handle to the delayed composition timer.
    delayed_composition_timer: DelayedCompositionTimerProxy,

    /// The type of composition to perform
    composite_target: CompositeTarget,

    /// Tracks whether we should composite this frame.
    composition_request: CompositionRequest,

    /// Tracks whether we are in the process of shutting down, or have shut down and should close
    /// the compositor.
    shutdown_state: ShutdownState,

    /// Tracks the last composite time.
    last_composite_time: u64,

    /// Tracks whether the zoom action has happened recently.
    zoom_action: bool,

    /// The time of the last zoom action has started.
    zoom_time: f64,

    /// Whether the page being rendered has loaded completely.
    /// Differs from ReadyState because we can finish loading (ready)
    /// many times for a single page.
    got_load_complete_message: bool,

    /// The current frame tree ID (used to reject old paint buffers)
    frame_tree_id: FrameTreeId,

    /// The channel on which messages can be sent to the constellation.
    constellation_chan: Sender<ConstellationMsg>,

    /// The channel on which messages can be sent to the time profiler.
    time_profiler_chan: time::ProfilerChan,

    /// The channel on which messages can be sent to the memory profiler.
    mem_profiler_chan: mem::ProfilerChan,

    /// Pending scroll to fragment event, if any
    fragment_point: Option<Point2D<f32>>,

    /// Touch input state machine
    touch_handler: TouchHandler,

    /// Pending scroll/zoom events.
    pending_scroll_zoom_events: Vec<ScrollZoomEvent>,

    /// Used by the logic that determines when it is safe to output an
    /// image for the reftest framework.
    ready_to_save_state: ReadyState,

    /// A data structure to cache unused NativeSurfaces.
    surface_map: SurfaceMap,

    /// Pipeline IDs of subpages that the compositor has seen in a layer tree but which have not
    /// yet been painted.
    pending_subpages: HashSet<PipelineId>,

    /// The id of the pipeline that was last sent a mouse move event, if any.
    last_mouse_move_recipient: Option<PipelineId>,

    /// Whether a scroll is in progress; i.e. whether the user's fingers are down.
    scroll_in_progress: bool,

    /// The webrender renderer, if enabled.
    webrender: Option<webrender::Renderer>,

    /// The webrender interface, if enabled.
    webrender_api: Option<webrender_traits::RenderApi>,
}

#[derive(Copy, Clone)]
pub struct ScrollZoomEvent {
    /// Change the pinch zoom level by this factor
    magnification: f32,
    /// Scroll by this offset
    delta: TypedPoint2D<DevicePixel, f32>,
    /// Apply changes to the frame at this location
    cursor: TypedPoint2D<DevicePixel, i32>,
    /// The scroll event phase.
    phase: ScrollEventPhase,
}

#[derive(PartialEq, Debug)]
enum CompositionRequest {
    NoCompositingNecessary,
    DelayedComposite(u64),
    CompositeNow(CompositingReason),
}

#[derive(Clone, Copy, PartialEq, Debug)]
enum ShutdownState {
    NotShuttingDown,
    ShuttingDown,
    FinishedShuttingDown,
}

struct HitTestResult {
    /// The topmost layer containing the requested point
    layer: Rc<Layer<CompositorData>>,
    /// The point in client coordinates of the innermost window or frame containing `layer`
    point: TypedPoint2D<LayerPixel, f32>,
}

pub struct PipelineDetails {
    /// The pipeline associated with this PipelineDetails object.
    pipeline: Option<CompositionPipeline>,

    /// The current layout epoch that this pipeline wants to draw.
    current_epoch: Epoch,

    /// Whether animations are running
    animations_running: bool,

    /// Whether there are animation callbacks
    animation_callbacks_running: bool,
}

impl PipelineDetails {
    fn new() -> PipelineDetails {
        PipelineDetails {
            pipeline: None,
            current_epoch: Epoch(0),
            animations_running: false,
            animation_callbacks_running: false,
        }
    }
}

#[derive(Clone, Copy, PartialEq, Debug)]
pub enum CompositeTarget {
    /// Normal composition to a window
    Window,

    /// Compose as normal, but also return a PNG of the composed output
    WindowAndPng,

    /// Compose to a PNG, write it to disk, and then exit the browser (used for reftests)
    PngFile
}

struct RenderTargetInfo {
    framebuffer_ids: Vec<gl::GLuint>,
    texture_ids: Vec<gl::GLuint>,
    renderbuffer_ids: Vec<gl::GLuint>,
}

impl RenderTargetInfo {
    fn empty() -> RenderTargetInfo {
        RenderTargetInfo {
            framebuffer_ids: Vec::new(),
            texture_ids: Vec::new(),
            renderbuffer_ids: Vec::new()
        }
    }
}

fn initialize_png(width: usize, height: usize) -> RenderTargetInfo {
    let framebuffer_ids = gl::gen_framebuffers(1);
    gl::bind_framebuffer(gl::FRAMEBUFFER, framebuffer_ids[0]);

    let texture_ids = gl::gen_textures(1);
    gl::bind_texture(gl::TEXTURE_2D, texture_ids[0]);

    gl::tex_image_2d(gl::TEXTURE_2D, 0, gl::RGB as GLint, width as GLsizei,
                     height as GLsizei, 0, gl::RGB, gl::UNSIGNED_BYTE, None);
    gl::tex_parameter_i(gl::TEXTURE_2D, gl::TEXTURE_MAG_FILTER, gl::NEAREST as GLint);
    gl::tex_parameter_i(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::NEAREST as GLint);

    gl::framebuffer_texture_2d(gl::FRAMEBUFFER, gl::COLOR_ATTACHMENT0, gl::TEXTURE_2D,
                               texture_ids[0], 0);

    gl::bind_texture(gl::TEXTURE_2D, 0);

    let renderbuffer_ids = if opts::get().use_webrender {
        let renderbuffer_ids = gl::gen_renderbuffers(1);
        gl::bind_renderbuffer(gl::RENDERBUFFER, renderbuffer_ids[0]);
        gl::renderbuffer_storage(gl::RENDERBUFFER,
                                 gl::STENCIL_INDEX8,
                                 width as GLsizei,
                                 height as GLsizei);
        gl::framebuffer_renderbuffer(gl::FRAMEBUFFER,
                                     gl::STENCIL_ATTACHMENT,
                                     gl::RENDERBUFFER,
                                     renderbuffer_ids[0]);
        renderbuffer_ids
    } else {
        Vec::new()
    };

    RenderTargetInfo {
        framebuffer_ids: framebuffer_ids,
        texture_ids: texture_ids,
        renderbuffer_ids: renderbuffer_ids
    }
}

pub fn reporter_name() -> String {
    "compositor-reporter".to_owned()
}

struct RenderNotifier {
    compositor_proxy: Box<CompositorProxy>,
    constellation_chan: Sender<ConstellationMsg>,
}

impl RenderNotifier {
    fn new(compositor_proxy: Box<CompositorProxy>,
           constellation_chan: Sender<ConstellationMsg>) -> RenderNotifier {
        RenderNotifier {
            compositor_proxy: compositor_proxy,
            constellation_chan: constellation_chan,
        }
    }
}

impl webrender_traits::RenderNotifier for RenderNotifier {
    fn new_frame_ready(&mut self) {
        self.compositor_proxy.recomposite(CompositingReason::NewWebRenderFrame);
    }

    fn pipeline_size_changed(&mut self,
                             pipeline_id: webrender_traits::PipelineId,
                             size: Option<Size2D<f32>>) {
        let pipeline_id = pipeline_id.from_webrender();

        if let Some(size) = size {
            let msg = ConstellationMsg::FrameSize(pipeline_id, size);
            if let Err(e) = self.constellation_chan.send(msg) {
                warn!("Compositor resize to constellation failed ({}).", e);
            }
        }
    }
}

impl<Window: WindowMethods> IOCompositor<Window> {
    fn new(window: Rc<Window>, state: InitialCompositorState)
           -> IOCompositor<Window> {
        // Register this thread as a memory reporter, via its own channel.
        let (reporter_sender, reporter_receiver) = ipc::channel()
            .expect("Compositor reporter chan");
        let compositor_proxy_for_memory_reporter = state.sender.clone_compositor_proxy();
        ROUTER.add_route(reporter_receiver.to_opaque(), box move |reporter_request| {
            match reporter_request.to::<ReporterRequest>() {
                Err(e) => error!("Cast to ReporterRequest failed ({}).", e),
                Ok(reporter_request) => {
                    let msg = Msg::CollectMemoryReports(reporter_request.reports_channel);
                    compositor_proxy_for_memory_reporter.send(msg);
                },
            }
        });
        let reporter = Reporter(reporter_sender);
        state.mem_profiler_chan.send(
            mem::ProfilerMsg::RegisterReporter(reporter_name(), reporter));

        let window_size = window.framebuffer_size();
        let hidpi_factor = window.hidpi_factor();
        let composite_target = match opts::get().output_file {
            Some(_) => CompositeTarget::PngFile,
            None => CompositeTarget::Window
        };

        let webrender_api = state.webrender_api_sender.map(|sender| {
            sender.create_api()
        });

        let native_display = window.native_display();
        IOCompositor {
            window: window,
            native_display: native_display,
            port: state.receiver,
            context: None,
            root_pipeline: None,
            pipeline_details: HashMap::new(),
            scene: Scene::new(Rect {
                origin: Point2D::zero(),
                size: window_size.as_f32(),
            }),
            window_size: window_size,
            viewport: None,
            hidpi_factor: hidpi_factor,
            channel_to_self: state.sender.clone_compositor_proxy(),
            delayed_composition_timer: DelayedCompositionTimerProxy::new(state.sender),
            composition_request: CompositionRequest::NoCompositingNecessary,
            touch_handler: TouchHandler::new(),
            pending_scroll_zoom_events: Vec::new(),
            composite_target: composite_target,
            shutdown_state: ShutdownState::NotShuttingDown,
            page_zoom: ScaleFactor::new(1.0),
            viewport_zoom: ScaleFactor::new(1.0),
            min_viewport_zoom: None,
            max_viewport_zoom: None,
            zoom_action: false,
            zoom_time: 0f64,
            got_load_complete_message: false,
            frame_tree_id: FrameTreeId(0),
            constellation_chan: state.constellation_chan,
            time_profiler_chan: state.time_profiler_chan,
            mem_profiler_chan: state.mem_profiler_chan,
            fragment_point: None,
            last_composite_time: 0,
            ready_to_save_state: ReadyState::Unknown,
            surface_map: SurfaceMap::new(BUFFER_MAP_SIZE),
            pending_subpages: HashSet::new(),
            last_mouse_move_recipient: None,
            scroll_in_progress: false,
            webrender: state.webrender,
            webrender_api: webrender_api,
        }
    }

    pub fn create(window: Rc<Window>, state: InitialCompositorState) -> IOCompositor<Window> {
        let mut compositor = IOCompositor::new(window, state);

        if let Some(ref mut webrender) = compositor.webrender {
            let compositor_proxy_for_webrender = compositor.channel_to_self
                                                           .clone_compositor_proxy();
            let render_notifier = RenderNotifier::new(compositor_proxy_for_webrender,
                                                      compositor.constellation_chan.clone());
            webrender.set_render_notifier(Box::new(render_notifier));
        }

        // Set the size of the root layer.
        compositor.update_zoom_transform();

        // Tell the constellation about the initial window size.
        compositor.send_window_size();

        compositor
    }

    pub fn start_shutting_down(&mut self) {
        debug!("Compositor sending Exit message to Constellation");
        if let Err(e) = self.constellation_chan.send(ConstellationMsg::Exit) {
            warn!("Sending exit message to constellation failed ({}).", e);
        }

        self.mem_profiler_chan.send(mem::ProfilerMsg::UnregisterReporter(reporter_name()));

        self.shutdown_state = ShutdownState::ShuttingDown;
    }

    pub fn finish_shutting_down(&mut self) {
        debug!("Compositor received message that constellation shutdown is complete");

        // Clear out the compositor layers so that painting threads can destroy the buffers.
        if let Some(ref root_layer) = self.scene.root {
            root_layer.forget_all_tiles();
        }

        // Drain compositor port, sometimes messages contain channels that are blocking
        // another thread from finishing (i.e. SetFrameTree).
        while self.port.try_recv_compositor_msg().is_some() {}

        // Tell the profiler, memory profiler, and scrolling timer to shut down.
        self.time_profiler_chan.send(time::ProfilerMsg::Exit);
        self.mem_profiler_chan.send(mem::ProfilerMsg::Exit);
        self.delayed_composition_timer.shutdown();

        self.shutdown_state = ShutdownState::FinishedShuttingDown;
    }

    fn handle_browser_message(&mut self, msg: Msg) -> bool {
        match (msg, self.shutdown_state) {
            (_, ShutdownState::FinishedShuttingDown) =>
                panic!("compositor shouldn't be handling messages after shutting down"),

            (Msg::Exit(channel), _) => {
                self.start_shutting_down();
                let _ = channel.send(());
            }

            (Msg::ShutdownComplete, _) => {
                self.finish_shutting_down();
                return false;
            }

            (Msg::ChangeRunningAnimationsState(pipeline_id, animation_state),
             ShutdownState::NotShuttingDown) => {
                self.change_running_animations_state(pipeline_id, animation_state);
            }

            (Msg::ChangePageTitle(pipeline_id, title), ShutdownState::NotShuttingDown) => {
                self.change_page_title(pipeline_id, title);
            }

            (Msg::ChangePageUrl(pipeline_id, url), ShutdownState::NotShuttingDown) => {
                self.change_page_url(pipeline_id, url);
            }

            (Msg::SetFrameTree(frame_tree, response_chan, new_constellation_chan),
             ShutdownState::NotShuttingDown) => {
                self.set_frame_tree(&frame_tree, response_chan, new_constellation_chan);
                self.send_viewport_rects_for_all_layers();
                self.title_for_main_frame();
            }

            (Msg::InitializeLayersForPipeline(pipeline_id, epoch, properties),
             ShutdownState::NotShuttingDown) => {
                debug!("initializing layers for pipeline: {:?}", pipeline_id);
                self.pipeline_details(pipeline_id).current_epoch = epoch;

                self.collect_old_layers(pipeline_id, &properties);
                for (index, layer_properties) in properties.iter().enumerate() {
                    if index == 0 {
                        self.create_or_update_base_layer(pipeline_id, *layer_properties);
                    } else {
                        self.create_or_update_descendant_layer(pipeline_id, *layer_properties);
                    }
                }

                self.send_buffer_requests_for_all_layers();
                self.dump_layer_tree();
            }

            (Msg::GetNativeDisplay(chan),
             ShutdownState::NotShuttingDown) => {
                if let Err(e) = chan.send(self.native_display.clone()) {
                    warn!("Sending response to get native display failed ({}).", e);
                }
            }

            (Msg::AssignPaintedBuffers(pipeline_id, epoch, replies, frame_tree_id),
             ShutdownState::NotShuttingDown) => {
                self.pending_subpages.remove(&pipeline_id);

                for (layer_id, new_layer_buffer_set) in replies {
                    self.assign_painted_buffers(pipeline_id,
                                                layer_id,
                                                new_layer_buffer_set,
                                                epoch,
                                                frame_tree_id);
                }
            }

            (Msg::ReturnUnusedNativeSurfaces(native_surfaces),
             ShutdownState::NotShuttingDown) => {
                self.surface_map.insert_surfaces(&self.native_display, native_surfaces);
            }

            (Msg::ScrollFragmentPoint(pipeline_id, layer_id, point, _),
             ShutdownState::NotShuttingDown) => {
                self.scroll_fragment_to_point(pipeline_id, layer_id, point);
            }

            (Msg::MoveTo(point),
             ShutdownState::NotShuttingDown) => {
                self.window.set_position(point);
            }

            (Msg::ResizeTo(size),
             ShutdownState::NotShuttingDown) => {
                self.window.set_inner_size(size);
            }

            (Msg::GetClientWindow(send),
             ShutdownState::NotShuttingDown) => {
                let rect = self.window.client_window();
                if let Err(e) = send.send(rect) {
                    warn!("Sending response to get client window failed ({}).", e);
                }
            }

            (Msg::Status(message), ShutdownState::NotShuttingDown) => {
                self.window.status(message);
            }

            (Msg::LoadStart(back, forward), ShutdownState::NotShuttingDown) => {
                self.window.load_start(back, forward);
            }

            (Msg::LoadComplete(back, forward, root), ShutdownState::NotShuttingDown) => {
                self.got_load_complete_message = true;

                // If we're painting in headless mode, schedule a recomposite.
                if opts::get().output_file.is_some() || opts::get().exit_after_load {
                    self.composite_if_necessary(CompositingReason::Headless);
                }

                // Inform the embedder that the load has finished.
                //
                // TODO(pcwalton): Specify which frame's load completed.
                self.window.load_end(back, forward, root);
            }

            (Msg::DelayedCompositionTimeout(timestamp), ShutdownState::NotShuttingDown) => {
                debug!("delayed composition timeout!");
                if let CompositionRequest::DelayedComposite(this_timestamp) =
                    self.composition_request {
                    if timestamp == this_timestamp {
                        self.composition_request = CompositionRequest::CompositeNow(
                            CompositingReason::DelayedCompositeTimeout)
                    }
                }
            }

            (Msg::Recomposite(reason), ShutdownState::NotShuttingDown) => {
                self.composition_request = CompositionRequest::CompositeNow(reason)
            }

            (Msg::KeyEvent(key, state, modified), ShutdownState::NotShuttingDown) => {
                if state == KeyState::Pressed {
                    self.window.handle_key(key, modified);
                }
            }

            (Msg::TouchEventProcessed(result), ShutdownState::NotShuttingDown) => {
                self.touch_handler.on_event_processed(result);
            }

            (Msg::SetCursor(cursor), ShutdownState::NotShuttingDown) => {
                self.window.set_cursor(cursor)
            }

            (Msg::CreatePng(reply), ShutdownState::NotShuttingDown) => {
                let res = self.composite_specific_target(CompositeTarget::WindowAndPng);
                let img = res.unwrap_or(None);
                if let Err(e) = reply.send(img) {
                    warn!("Sending reply to create png failed ({}).", e);
                }
            }

            (Msg::PaintThreadExited(pipeline_id), _) => {
                debug!("compositor learned about paint thread exiting: {:?}", pipeline_id);
                self.remove_pipeline_root_layer(pipeline_id);
            }

            (Msg::ViewportConstrained(pipeline_id, constraints),
             ShutdownState::NotShuttingDown) => {
                self.constrain_viewport(pipeline_id, constraints);
            }

            (Msg::IsReadyToSaveImageReply(is_ready), ShutdownState::NotShuttingDown) => {
                assert!(self.ready_to_save_state == ReadyState::WaitingForConstellationReply);
                if is_ready {
                    self.ready_to_save_state = ReadyState::ReadyToSaveImage;
                    if opts::get().is_running_problem_test {
                        println!("ready to save image!");
                    }
                } else {
                    self.ready_to_save_state = ReadyState::Unknown;
                    if opts::get().is_running_problem_test {
                        println!("resetting ready_to_save_state!");
                    }
                }
                self.composite_if_necessary(CompositingReason::Headless);
            }

            (Msg::NewFavicon(url), ShutdownState::NotShuttingDown) => {
                self.window.set_favicon(url);
            }

            (Msg::HeadParsed, ShutdownState::NotShuttingDown) => {
                self.window.head_parsed();
            }

            (Msg::CollectMemoryReports(reports_chan), ShutdownState::NotShuttingDown) => {
                let name = "compositor-thread";
                // These are both `ExplicitUnknownLocationSize` because the memory might be in the
                // GPU or on the heap.
                let reports = vec![mem::Report {
                    path: path![name, "surface-map"],
                    kind: ReportKind::ExplicitUnknownLocationSize,
                    size: self.surface_map.mem(),
                }, mem::Report {
                    path: path![name, "layer-tree"],
                    kind: ReportKind::ExplicitUnknownLocationSize,
                    size: self.scene.get_memory_usage(),
                }];
                reports_chan.send(reports);
            }

            (Msg::PipelineExited(pipeline_id, sender), _) => {
                debug!("Compositor got pipeline exited: {:?}", pipeline_id);
                self.pending_subpages.remove(&pipeline_id);
                self.remove_pipeline_root_layer(pipeline_id);
                let _ = sender.send(());
            }

            (Msg::GetScrollOffset(pipeline_id, layer_id, sender), ShutdownState::NotShuttingDown) => {
                match self.find_layer_with_pipeline_and_layer_id(pipeline_id, layer_id) {
                    Some(ref layer) => {
                        let typed = layer.extra_data.borrow().scroll_offset;
                        let _ = sender.send(Point2D::new(typed.x.get(), typed.y.get()));
                    },
                    None => {
                        warn!("Can't find requested layer in handling Msg::GetScrollOffset");
                    },
                }
            }

            // When we are shutting_down, we need to avoid performing operations
            // such as Paint that may crash because we have begun tearing down
            // the rest of our resources.
            (_, ShutdownState::ShuttingDown) => { }
        }

        true
    }

    /// Sets or unsets the animations-running flag for the given pipeline, and schedules a
    /// recomposite if necessary.
    fn change_running_animations_state(&mut self,
                                       pipeline_id: PipelineId,
                                       animation_state: AnimationState) {
        match animation_state {
            AnimationState::AnimationsPresent => {
                self.pipeline_details(pipeline_id).animations_running = true;
                self.composite_if_necessary(CompositingReason::Animation);
            }
            AnimationState::AnimationCallbacksPresent => {
                if !self.pipeline_details(pipeline_id).animation_callbacks_running {
                    self.pipeline_details(pipeline_id).animation_callbacks_running =
                        true;
                    self.tick_animations_for_pipeline(pipeline_id);
                }
            }
            AnimationState::NoAnimationsPresent => {
                self.pipeline_details(pipeline_id).animations_running = false;
            }
            AnimationState::NoAnimationCallbacksPresent => {
                self.pipeline_details(pipeline_id).animation_callbacks_running = false;
            }
        }
    }

    pub fn pipeline_details (&mut self,
                                              pipeline_id: PipelineId)
                                              -> &mut PipelineDetails {
        if !self.pipeline_details.contains_key(&pipeline_id) {
            self.pipeline_details.insert(pipeline_id, PipelineDetails::new());
        }
        self.pipeline_details.get_mut(&pipeline_id).expect("Insert then get failed!")
    }

    pub fn pipeline(&self, pipeline_id: PipelineId) -> Option<&CompositionPipeline> {
        match self.pipeline_details.get(&pipeline_id) {
            Some(ref details) => details.pipeline.as_ref(),
            None => panic!("Compositor layer has an unknown pipeline ({:?}).", pipeline_id),
        }
    }

    fn change_page_title(&mut self, pipeline_id: PipelineId, title: Option<String>) {
        let set_title = self.root_pipeline.as_ref().map_or(false, |root_pipeline| {
            root_pipeline.id == pipeline_id
        });
        if set_title {
            self.window.set_page_title(title);
        }
    }

    fn change_page_url(&mut self, _: PipelineId, url: Url) {
        self.window.set_page_url(url);
    }

    fn set_frame_tree(&mut self,
                      frame_tree: &SendableFrameTree,
                      response_chan: IpcSender<()>,
                      new_constellation_chan: Sender<ConstellationMsg>) {
        if let Err(e) = response_chan.send(()) {
            warn!("Sending reponse to set frame tree failed ({}).", e);
        }

        // There are now no more pending iframes.
        self.pending_subpages.clear();

        self.root_pipeline = Some(frame_tree.pipeline.clone());

        if let Some(ref webrender_api) = self.webrender_api {
            let pipeline_id = frame_tree.pipeline.id.to_webrender();
            webrender_api.set_root_pipeline(pipeline_id);
        }

        // If we have an old root layer, release all old tiles before replacing it.
        let old_root_layer = self.scene.root.take();
        if let Some(ref old_root_layer) = old_root_layer {
            old_root_layer.clear_all_tiles(self)
        }

        self.scene.root = Some(self.create_root_layer_for_pipeline_and_size(&frame_tree.pipeline,
                                                                            None));
        self.scene.set_root_layer_size(self.window_size.as_f32());

        self.create_pipeline_details_for_frame_tree(&frame_tree);

        // Initialize the new constellation channel by sending it the root window size.
        self.constellation_chan = new_constellation_chan;
        self.send_window_size();

        self.frame_tree_id.next();
        self.composite_if_necessary(CompositingReason::NewFrameTree);
    }

    fn create_root_layer_for_pipeline_and_size(&mut self,
                                               pipeline: &CompositionPipeline,
                                               frame_size: Option<TypedSize2D<PagePx, f32>>)
                                               -> Rc<Layer<CompositorData>> {
        let layer_properties = LayerProperties {
            id: LayerId::null(),
            parent_id: None,
            rect: Rect::zero(),
            background_color: color::transparent(),
            scroll_policy: ScrollPolicy::Scrollable,
            transform: Matrix4D::identity(),
            perspective: Matrix4D::identity(),
            subpage_pipeline_id: None,
            establishes_3d_context: true,
            scrolls_overflow_area: false,
        };

        let root_layer = CompositorData::new_layer(pipeline.id,
                                                   layer_properties,
                                                   WantsScrollEventsFlag::WantsScrollEvents,
                                                   opts::get().tile_size);

        self.pipeline_details(pipeline.id).pipeline = Some(pipeline.clone());

        // All root layers mask to bounds.
        *root_layer.masks_to_bounds.borrow_mut() = true;

        if let Some(ref frame_size) = frame_size {
            let frame_size = frame_size.to_untyped();
            root_layer.bounds.borrow_mut().size = Size2D::from_untyped(&frame_size);
        }

        root_layer
    }

    fn create_pipeline_details_for_frame_tree(&mut self, frame_tree: &SendableFrameTree) {
        self.pipeline_details(frame_tree.pipeline.id).pipeline = Some(frame_tree.pipeline.clone());

        for kid in &frame_tree.children {
            self.create_pipeline_details_for_frame_tree(kid);
        }
    }

    fn find_pipeline_root_layer(&self, pipeline_id: PipelineId)
                                -> Option<Rc<Layer<CompositorData>>> {
        if !self.pipeline_details.contains_key(&pipeline_id) {
            panic!("Tried to create or update layer for unknown pipeline")
        }
        self.find_layer_with_pipeline_and_layer_id(pipeline_id, LayerId::null())
    }

    fn collect_old_layers(&mut self,
                          pipeline_id: PipelineId,
                          new_layers: &[LayerProperties]) {
        let root_layer = match self.scene.root {
            Some(ref root_layer) => root_layer.clone(),
            None => return,
        };

        let mut pipelines_removed = Vec::new();
        root_layer.collect_old_layers(self, pipeline_id, new_layers, &mut pipelines_removed);

        for pipeline_removed in pipelines_removed.into_iter() {
            self.pending_subpages.remove(&pipeline_removed);
        }
    }

    fn remove_pipeline_root_layer(&mut self, pipeline_id: PipelineId) {
        let root_layer = match self.scene.root {
            Some(ref root_layer) => root_layer.clone(),
            None => return,
        };

        // Remove all the compositor layers for this pipeline and recache
        // any buffers that they owned.
        root_layer.remove_root_layer_with_pipeline_id(self, pipeline_id);
        self.pipeline_details.remove(&pipeline_id);
    }

    fn update_layer_if_exists(&mut self,
                              pipeline_id: PipelineId,
                              properties: LayerProperties)
                              -> bool {
        if let Some(subpage_id) = properties.subpage_pipeline_id {
            match self.find_layer_with_pipeline_and_layer_id(subpage_id, LayerId::null()) {
                Some(layer) => {
                    *layer.bounds.borrow_mut() = Rect::from_untyped(
                        &Rect::new(Point2D::zero(), properties.rect.size));
                }
                None => warn!("Tried to update non-existent subpage root layer: {:?}", subpage_id),
            }
        }

        match self.find_layer_with_pipeline_and_layer_id(pipeline_id, properties.id) {
            Some(existing_layer) => {
                // If this layer contains a subpage, then create the root layer for that subpage
                // now.
                if properties.subpage_pipeline_id.is_some() {
                    self.create_root_layer_for_subpage_if_necessary(properties,
                                                                    existing_layer.clone())
                }

                existing_layer.update_layer(properties);
                true
            }
            None => false,
        }
    }

    fn create_or_update_base_layer(&mut self,
                                   pipeline_id: PipelineId,
                                   layer_properties: LayerProperties) {
        debug_assert!(layer_properties.parent_id.is_none());

        let root_layer = match self.find_pipeline_root_layer(pipeline_id) {
            Some(root_layer) => root_layer,
            None => {
                debug!("Ignoring CreateOrUpdateBaseLayer message for pipeline \
                        ({:?}) shutting down.",
                       pipeline_id);
                return;
            }
        };

        let need_new_base_layer = !self.update_layer_if_exists(pipeline_id, layer_properties);
        if need_new_base_layer {
            root_layer.update_layer_except_bounds(layer_properties);

            let base_layer = CompositorData::new_layer(
                pipeline_id,
                layer_properties,
                WantsScrollEventsFlag::DoesntWantScrollEvents,
                opts::get().tile_size);

            // Add the base layer to the front of the child list, so that child
            // iframe layers are painted on top of the base layer. These iframe
            // layers were added previously when creating the layer tree
            // skeleton in create_frame_tree_root_layers.
            root_layer.children().insert(0, base_layer);
        }

        self.scroll_layer_to_fragment_point_if_necessary(pipeline_id,
                                                         layer_properties.id);
    }

    fn create_or_update_descendant_layer(&mut self,
                                         pipeline_id: PipelineId,
                                         layer_properties: LayerProperties) {
        debug_assert!(layer_properties.parent_id.is_some());

        if !self.update_layer_if_exists(pipeline_id, layer_properties) {
            self.create_descendant_layer(pipeline_id, layer_properties);
        }
        self.update_subpage_size_if_necessary(&layer_properties);
        self.scroll_layer_to_fragment_point_if_necessary(pipeline_id,
                                                         layer_properties.id);
    }

    fn create_descendant_layer(&mut self,
                               pipeline_id: PipelineId,
                               layer_properties: LayerProperties) {
        let parent_id = match layer_properties.parent_id {
            None => return error!("Creating descendent layer without a parent id."),
            Some(parent_id) => parent_id,
        };
        if let Some(parent_layer) = self.find_layer_with_pipeline_and_layer_id(pipeline_id,
                                                                               parent_id) {
            let wants_scroll_events = if layer_properties.scrolls_overflow_area {
                WantsScrollEventsFlag::WantsScrollEvents
            } else {
                WantsScrollEventsFlag::DoesntWantScrollEvents
            };

            let new_layer = CompositorData::new_layer(pipeline_id,
                                                      layer_properties,
                                                      wants_scroll_events,
                                                      parent_layer.tile_size);

            if layer_properties.scrolls_overflow_area {
                *new_layer.masks_to_bounds.borrow_mut() = true
            }

            // If this layer contains a subpage, then create the root layer for that subpage now.
            if layer_properties.subpage_pipeline_id.is_some() {
                self.create_root_layer_for_subpage_if_necessary(layer_properties,
                                                                new_layer.clone())
            }

            parent_layer.add_child(new_layer.clone());
        }

        self.dump_layer_tree();
    }

    fn create_root_layer_for_subpage_if_necessary(&mut self,
                                                  layer_properties: LayerProperties,
                                                  parent_layer: Rc<Layer<CompositorData>>) {
        if parent_layer.children
                       .borrow()
                       .iter()
                       .any(|child| child.extra_data.borrow().subpage_info.is_some()) {
            return
        }

        let subpage_pipeline_id =
            layer_properties.subpage_pipeline_id
                            .expect("create_root_layer_for_subpage() called for non-subpage?!");
        let subpage_layer_properties = LayerProperties {
            id: LayerId::null(),
            parent_id: None,
            rect: Rect::new(Point2D::zero(), layer_properties.rect.size),
            background_color: layer_properties.background_color,
            scroll_policy: ScrollPolicy::Scrollable,
            transform: Matrix4D::identity(),
            perspective: Matrix4D::identity(),
            subpage_pipeline_id: Some(subpage_pipeline_id),
            establishes_3d_context: true,
            scrolls_overflow_area: true,
        };

        let wants_scroll_events = if subpage_layer_properties.scrolls_overflow_area {
            WantsScrollEventsFlag::WantsScrollEvents
        } else {
            WantsScrollEventsFlag::DoesntWantScrollEvents
        };
        let subpage_layer = CompositorData::new_layer(subpage_pipeline_id,
                                                      subpage_layer_properties,
                                                      wants_scroll_events,
                                                      parent_layer.tile_size);
        *subpage_layer.masks_to_bounds.borrow_mut() = true;
        parent_layer.add_child(subpage_layer);
        self.pending_subpages.insert(subpage_pipeline_id);
    }

    fn send_window_size(&self) {
        let dppx = self.page_zoom * self.device_pixels_per_screen_px();
        let initial_viewport = self.window_size.as_f32() / dppx;
        let visible_viewport = initial_viewport / self.viewport_zoom;
        let msg = ConstellationMsg::ResizedWindow(WindowSizeData {
            device_pixel_ratio: dppx,
            initial_viewport: initial_viewport,
            visible_viewport: visible_viewport,
        });

        if let Err(e) = self.constellation_chan.send(msg) {
            warn!("Sending window resize to constellation failed ({}).", e);
        }
    }

    /// Sends the size of the given subpage up to the constellation. This will often trigger a
    /// reflow of that subpage.
    fn update_subpage_size_if_necessary(&self, layer_properties: &LayerProperties) {
        let subpage_pipeline_id = match layer_properties.subpage_pipeline_id {
            Some(ref subpage_pipeline_id) => subpage_pipeline_id,
            None => return,
        };

        let msg = ConstellationMsg::FrameSize(*subpage_pipeline_id, layer_properties.rect.size);
        if let Err(e) = self.constellation_chan.send(msg) {
            warn!("Sending subpage resize to constellation failed ({}).", e);
        }
    }

    pub fn move_layer(&self,
                      pipeline_id: PipelineId,
                      layer_id: LayerId,
                      origin: TypedPoint2D<LayerPixel, f32>)
                      -> bool {
        match self.find_layer_with_pipeline_and_layer_id(pipeline_id, layer_id) {
            Some(ref layer) => {
                if layer.wants_scroll_events() == WantsScrollEventsFlag::WantsScrollEvents {
                    layer.clamp_scroll_offset_and_scroll_layer(Point2D::typed(0f32, 0f32) - origin);
                }
                true
            }
            None => false,
        }
    }

    fn scroll_layer_to_fragment_point_if_necessary(&mut self,
                                                   pipeline_id: PipelineId,
                                                   layer_id: LayerId) {
        if let Some(point) = self.fragment_point.take() {
            if !self.move_layer(pipeline_id, layer_id, Point2D::from_untyped(&point)) {
                panic!("Compositor: Tried to scroll to fragment with unknown layer.");
            }

            self.perform_updates_after_scroll();
        }
    }

    fn schedule_delayed_composite_if_necessary(&mut self) {
        match self.composition_request {
            CompositionRequest::CompositeNow(_) |
            CompositionRequest::DelayedComposite(_) => return,
            CompositionRequest::NoCompositingNecessary => {}
        }

        let timestamp = precise_time_ns();
        self.delayed_composition_timer.schedule_composite(timestamp);
        self.composition_request = CompositionRequest::DelayedComposite(timestamp);
    }

    fn assign_painted_buffers(&mut self,
                              pipeline_id: PipelineId,
                              layer_id: LayerId,
                              new_layer_buffer_set: Box<LayerBufferSet>,
                              epoch: Epoch,
                              frame_tree_id: FrameTreeId) {
        // If the frame tree id has changed since this paint request was sent,
        // reject the buffers and send them back to the paint thread. If this isn't handled
        // correctly, the content_age in the tile grid can get out of sync when iframes are
        // loaded and the frame tree changes. This can result in the compositor thinking it
        // has already drawn the most recently painted buffer, and missing a frame.
        if frame_tree_id == self.frame_tree_id {
            if let Some(layer) = self.find_layer_with_pipeline_and_layer_id(pipeline_id,
                                                                            layer_id) {
                let requested_epoch = layer.extra_data.borrow().requested_epoch;
                if requested_epoch == epoch {
                    self.assign_painted_buffers_to_layer(layer, new_layer_buffer_set, epoch);
                    return
                } else {
                    debug!("assign_painted_buffers epoch mismatch {:?} {:?} req={:?} actual={:?}",
                           pipeline_id,
                           layer_id,
                           requested_epoch,
                           epoch);
                }
            }
        }

        self.cache_unused_buffers(new_layer_buffer_set.buffers);
    }

    fn assign_painted_buffers_to_layer(&mut self,
                                       layer: Rc<Layer<CompositorData>>,
                                       new_layer_buffer_set: Box<LayerBufferSet>,
                                       epoch: Epoch) {
        debug!("compositor received new frame at size {:?}x{:?}",
               self.window_size.width.get(),
               self.window_size.height.get());

        // From now on, if we destroy the buffers, they will leak.
        let mut new_layer_buffer_set = new_layer_buffer_set;
        new_layer_buffer_set.mark_will_leak();

        // FIXME(pcwalton): This is going to cause problems with inconsistent frames since
        // we only composite one layer at a time.
        layer.add_buffers(self, new_layer_buffer_set, epoch);
        self.composite_if_necessary(CompositingReason::NewPaintedBuffers);
    }

    fn scroll_fragment_to_point(&mut self,
                                pipeline_id: PipelineId,
                                layer_id: LayerId,
                                point: Point2D<f32>) {
        if self.move_layer(pipeline_id, layer_id, Point2D::from_untyped(&point)) {
            self.perform_updates_after_scroll();
            self.send_viewport_rects_for_all_layers()
        } else {
            self.fragment_point = Some(point)
        }
    }

    fn handle_window_message(&mut self, event: WindowEvent) {
        match event {
            WindowEvent::Idle => {}

            WindowEvent::Refresh => {
                self.composite();
            }

            WindowEvent::InitializeCompositing => {
                self.initialize_compositing();
            }

            WindowEvent::Viewport(point, size) => {
              self.viewport = Some((point, size));
            }

            WindowEvent::Resize(size) => {
                self.on_resize_window_event(size);
            }

            WindowEvent::LoadUrl(url_string) => {
                self.on_load_url_window_event(url_string);
            }

            WindowEvent::MouseWindowEventClass(mouse_window_event) => {
                self.on_mouse_window_event_class(mouse_window_event);
            }

            WindowEvent::MouseWindowMoveEventClass(cursor) => {
                self.on_mouse_window_move_event_class(cursor);
            }

            WindowEvent::Touch(event_type, identifier, location) => {
                match event_type {
                    TouchEventType::Down => self.on_touch_down(identifier, location),
                    TouchEventType::Move => self.on_touch_move(identifier, location),
                    TouchEventType::Up => self.on_touch_up(identifier, location),
                    TouchEventType::Cancel => self.on_touch_cancel(identifier, location),
                }
            }

            WindowEvent::Scroll(delta, cursor, phase) => {
                match phase {
                    TouchEventType::Move => self.on_scroll_window_event(delta, cursor),
                    TouchEventType::Up | TouchEventType::Cancel => {
                        self.on_scroll_end_window_event(delta, cursor);
                    }
                    TouchEventType::Down => {
                        self.on_scroll_start_window_event(delta, cursor);
                    }
                }
            }

            WindowEvent::Zoom(magnification) => {
                self.on_zoom_window_event(magnification);
            }

            WindowEvent::ResetZoom => {
                self.on_zoom_reset_window_event();
            }

            WindowEvent::PinchZoom(magnification) => {
                self.on_pinch_zoom_window_event(magnification);
            }

            WindowEvent::Navigation(direction) => {
                self.on_navigation_window_event(direction);
            }

            WindowEvent::TouchpadPressure(cursor, pressure, stage) => {
                self.on_touchpad_pressure_event(cursor, pressure, stage);
            }

            WindowEvent::KeyEvent(key, state, modifiers) => {
                self.on_key_event(key, state, modifiers);
            }

            WindowEvent::Quit => {
                if self.shutdown_state == ShutdownState::NotShuttingDown {
                    debug!("Shutting down the constellation for WindowEvent::Quit");
                    self.start_shutting_down();
                }
            }
        }
    }

    fn on_resize_window_event(&mut self, new_size: TypedSize2D<DevicePixel, u32>) {
        debug!("compositor resizing to {:?}", new_size.to_untyped());

        // A size change could also mean a resolution change.
        let new_hidpi_factor = self.window.hidpi_factor();
        if self.hidpi_factor != new_hidpi_factor {
            self.hidpi_factor = new_hidpi_factor;
            self.update_zoom_transform();
        }

        if self.window_size == new_size {
            return;
        }

        self.window_size = new_size;

        self.scene.set_root_layer_size(new_size.as_f32());
        self.send_window_size();
    }

    fn on_load_url_window_event(&mut self, url_string: String) {
        debug!("osmain: loading URL `{}`", url_string);
        self.got_load_complete_message = false;
        match Url::parse(&url_string) {
            Ok(url) => {
                self.window.set_page_url(url.clone());
                let msg = match self.scene.root {
                    Some(ref layer) => ConstellationMsg::LoadUrl(layer.pipeline_id(), LoadData::new(url)),
                    None => ConstellationMsg::InitLoadUrl(url)
                };
                if let Err(e) = self.constellation_chan.send(msg) {
                    warn!("Sending load url to constellation failed ({}).", e);
                }
            },
            Err(e) => error!("Parsing URL {} failed ({}).", url_string, e),
        }
    }

    fn on_mouse_window_event_class(&mut self, mouse_window_event: MouseWindowEvent) {
        if opts::get().convert_mouse_to_touch {
            match mouse_window_event {
                MouseWindowEvent::Click(_, _) => {}
                MouseWindowEvent::MouseDown(_, p) => self.on_touch_down(TouchId(0), p),
                MouseWindowEvent::MouseUp(_, p) => self.on_touch_up(TouchId(0), p),
            }
            return
        }

        let point = match mouse_window_event {
            MouseWindowEvent::Click(_, p) => p,
            MouseWindowEvent::MouseDown(_, p) => p,
            MouseWindowEvent::MouseUp(_, p) => p,
        };

        if let Some(ref webrender_api) = self.webrender_api {
            let root_pipeline_id = match self.get_root_pipeline_id() {
                Some(root_pipeline_id) => root_pipeline_id,
                None => return,
            };
            let root_pipeline = match self.pipeline(root_pipeline_id) {
                Some(root_pipeline) => root_pipeline,
                None => return,
            };

            let translated_point =
                webrender_api.translate_point_to_layer_space(&point.to_untyped());
            let event_to_send = match mouse_window_event {
                MouseWindowEvent::Click(button, _) => {
                    MouseButtonEvent(MouseEventType::Click, button, translated_point)
                }
                MouseWindowEvent::MouseDown(button, _) => {
                    MouseButtonEvent(MouseEventType::MouseDown, button, translated_point)
                }
                MouseWindowEvent::MouseUp(button, _) => {
                    MouseButtonEvent(MouseEventType::MouseUp, button, translated_point)
                }
            };
            let msg = ConstellationControlMsg::SendEvent(root_pipeline_id, event_to_send);
            if let Err(e) = root_pipeline.script_chan.send(msg) {
                warn!("Sending control event to root script failed ({}).", e);
            }
            return
        }

        match self.find_topmost_layer_at_point(point / self.scene.scale) {
            Some(result) => result.layer.send_mouse_event(self, mouse_window_event, result.point),
            None => {},
        }
    }

    fn on_mouse_window_move_event_class(&mut self, cursor: TypedPoint2D<DevicePixel, f32>) {
        if opts::get().convert_mouse_to_touch {
            self.on_touch_move(TouchId(0), cursor);
            return
        }

        if let Some(ref webrender_api) = self.webrender_api {
            let root_pipeline_id = match self.get_root_pipeline_id() {
                Some(root_pipeline_id) => root_pipeline_id,
                None => return,
            };
            let root_pipeline = match self.pipeline(root_pipeline_id) {
                Some(root_pipeline) => root_pipeline,
                None => return,
            };

            let translated_point =
                webrender_api.translate_point_to_layer_space(&cursor.to_untyped());
            let event_to_send = MouseMoveEvent(Some(translated_point));
            let msg = ConstellationControlMsg::SendEvent(root_pipeline_id, event_to_send);
            if let Err(e) = root_pipeline.script_chan.send(msg) {
                warn!("Sending mouse control event to root script failed ({}).", e);
            }
            return
        }

        match self.find_topmost_layer_at_point(cursor / self.scene.scale) {
            Some(result) => {
                // In the case that the mouse was previously over a different layer,
                // that layer must update its state.
                if let Some(last_pipeline_id) = self.last_mouse_move_recipient {
                    if last_pipeline_id != result.layer.pipeline_id() {
                        if let Some(pipeline) = self.pipeline(last_pipeline_id) {
                            let _ = pipeline.script_chan
                                            .send(ConstellationControlMsg::SendEvent(
                                                last_pipeline_id.clone(),
                                                MouseMoveEvent(None)));
                        }
                    }
                }

                self.last_mouse_move_recipient = Some(result.layer.pipeline_id());
                result.layer.send_mouse_move_event(self, result.point);
            }
            None => {}
        }
    }

    fn on_touch_down(&mut self, identifier: TouchId, point: TypedPoint2D<DevicePixel, f32>) {
        self.touch_handler.on_touch_down(identifier, point);
        if let Some(result) = self.find_topmost_layer_at_point(point / self.scene.scale) {
            result.layer.send_event(self, TouchEvent(TouchEventType::Down, identifier,
                                                     result.point.to_untyped()));
        }
    }

    fn on_touch_move(&mut self, identifier: TouchId, point: TypedPoint2D<DevicePixel, f32>) {
        match self.touch_handler.on_touch_move(identifier, point) {
            TouchAction::Scroll(delta) => {
                match point.cast() {
                    Some(point) => self.on_scroll_window_event(delta, point),
                    None => error!("Point cast failed."),
                }
            }
            TouchAction::Zoom(magnification, scroll_delta) => {
                let cursor = Point2D::typed(-1, -1);  // Make sure this hits the base layer.
                self.pending_scroll_zoom_events.push(ScrollZoomEvent {
                    magnification: magnification,
                    delta: scroll_delta,
                    cursor: cursor,
                    phase: ScrollEventPhase::Move(true),
                });
                self.composite_if_necessary(CompositingReason::Zoom);
            }
            TouchAction::DispatchEvent => {
                if let Some(result) = self.find_topmost_layer_at_point(point / self.scene.scale) {
                    result.layer.send_event(self, TouchEvent(TouchEventType::Move, identifier,
                                                             result.point.to_untyped()));
                }
            }
            _ => {}
        }
    }

    fn on_touch_up(&mut self, identifier: TouchId, point: TypedPoint2D<DevicePixel, f32>) {
        if let Some(result) = self.find_topmost_layer_at_point(point / self.scene.scale) {
            result.layer.send_event(self, TouchEvent(TouchEventType::Up, identifier,
                                                     result.point.to_untyped()));
        }
        if let TouchAction::Click = self.touch_handler.on_touch_up(identifier, point) {
            self.simulate_mouse_click(point);
        }
    }

    fn on_touch_cancel(&mut self, identifier: TouchId, point: TypedPoint2D<DevicePixel, f32>) {
        // Send the event to script.
        self.touch_handler.on_touch_cancel(identifier, point);
        if let Some(result) = self.find_topmost_layer_at_point(point / self.scene.scale) {
            result.layer.send_event(self, TouchEvent(TouchEventType::Cancel, identifier,
                                                     result.point.to_untyped()));
        }
    }

    /// http://w3c.github.io/touch-events/#mouse-events
    fn simulate_mouse_click(&self, p: TypedPoint2D<DevicePixel, f32>) {
        match self.find_topmost_layer_at_point(p / self.scene.scale) {
            Some(HitTestResult { layer, point }) => {
                let button = MouseButton::Left;
                layer.send_mouse_move_event(self, point);
                layer.send_mouse_event(self, MouseWindowEvent::MouseDown(button, p), point);
                layer.send_mouse_event(self, MouseWindowEvent::MouseUp(button, p), point);
                layer.send_mouse_event(self, MouseWindowEvent::Click(button, p), point);
            }
            None => {},
        }
    }

    fn on_scroll_window_event(&mut self,
                              delta: TypedPoint2D<DevicePixel, f32>,
                              cursor: TypedPoint2D<DevicePixel, i32>) {
        self.pending_scroll_zoom_events.push(ScrollZoomEvent {
            magnification: 1.0,
            delta: delta,
            cursor: cursor,
            phase: ScrollEventPhase::Move(self.scroll_in_progress),
        });
        self.composite_if_necessary(CompositingReason::Scroll);
    }

    fn on_scroll_start_window_event(&mut self,
                                    delta: TypedPoint2D<DevicePixel, f32>,
                                    cursor: TypedPoint2D<DevicePixel, i32>) {
        self.scroll_in_progress = true;
        self.pending_scroll_zoom_events.push(ScrollZoomEvent {
            magnification: 1.0,
            delta: delta,
            cursor: cursor,
            phase: ScrollEventPhase::Start,
        });
        self.composite_if_necessary(CompositingReason::Scroll);
    }

    fn on_scroll_end_window_event(&mut self,
                                  delta: TypedPoint2D<DevicePixel, f32>,
                                  cursor: TypedPoint2D<DevicePixel, i32>) {
        self.scroll_in_progress = false;
        self.pending_scroll_zoom_events.push(ScrollZoomEvent {
            magnification: 1.0,
            delta: delta,
            cursor: cursor,
            phase: ScrollEventPhase::End,
        });
        self.composite_if_necessary(CompositingReason::Scroll);
    }

    fn process_pending_scroll_events(&mut self) {
        let had_events = self.pending_scroll_zoom_events.len() > 0;

        match self.webrender_api {
            Some(ref webrender_api) => {
                // Batch up all scroll events into one, or else we'll do way too much painting.
                let mut last_combined_event: Option<ScrollZoomEvent> = None;
                for scroll_event in self.pending_scroll_zoom_events.drain(..) {
                    let this_delta = scroll_event.delta;
                    let this_cursor = scroll_event.cursor;
                    if let Some(combined_event) = last_combined_event {
                        if combined_event.phase != scroll_event.phase {
                            webrender_api.scroll(
                                (combined_event.delta / self.scene.scale).to_untyped(),
                                (combined_event.cursor.as_f32() / self.scene.scale).to_untyped(),
                                combined_event.phase);
                            last_combined_event = None
                        }
                    }

                    match last_combined_event {
                        None => {
                            last_combined_event = Some(ScrollZoomEvent {
                                magnification: scroll_event.magnification,
                                delta: this_delta,
                                cursor: this_cursor,
                                phase: scroll_event.phase,
                            })
                        }
                        Some(ref mut last_combined_event) => {
                            last_combined_event.delta = last_combined_event.delta + this_delta;
                        }
                    }
                }

                // TODO(gw): Support zoom (WR issue #28).
                if let Some(combined_event) = last_combined_event {
                    webrender_api.scroll(
                        (combined_event.delta / self.scene.scale).to_untyped(),
                        (combined_event.cursor.as_f32() / self.scene.scale).to_untyped(),
                        combined_event.phase);
                }
            }
            None => {
                for event in std_mem::replace(&mut self.pending_scroll_zoom_events,
                                                     Vec::new()) {
                    let delta = event.delta / self.scene.scale;
                    let cursor = event.cursor.as_f32() / self.scene.scale;

                    if let Some(ref mut layer) = self.scene.root {
                        layer.handle_scroll_event(delta, cursor);
                    }

                    if event.magnification != 1.0 {
                        self.zoom_action = true;
                        self.zoom_time = precise_time_s();
                        self.viewport_zoom = ScaleFactor::new(
                            (self.viewport_zoom.get() * event.magnification)
                            .min(self.max_viewport_zoom.as_ref().map_or(MAX_ZOOM, ScaleFactor::get))
                            .max(self.min_viewport_zoom.as_ref().map_or(MIN_ZOOM, ScaleFactor::get)));
                        self.update_zoom_transform();
                    }

                    self.perform_updates_after_scroll();
                }

                if had_events {
                    self.send_viewport_rects_for_all_layers();
                }
            }
        }
    }

    /// Computes new display ports for each layer, taking the scroll position into account, and
    /// sends them to layout as necessary. This ultimately triggers a rerender of the content.
    fn send_updated_display_ports_to_layout(&mut self) {
        fn process_layer(layer: &Layer<CompositorData>,
                         window_size: &TypedSize2D<LayerPixel, f32>,
                         new_display_ports: &mut HashMap<PipelineId, Vec<(LayerId, Rect<Au>)>>) {
            let visible_rect =
                Rect::new(Point2D::zero(), *window_size).translate(&-*layer.content_offset.borrow())
                                                        .intersection(&*layer.bounds.borrow())
                                                        .unwrap_or(Rect::zero())
                                                        .to_untyped();
            let visible_rect = Rect::new(Point2D::new(Au::from_f32_px(visible_rect.origin.x),
                                                      Au::from_f32_px(visible_rect.origin.y)),
                                         Size2D::new(Au::from_f32_px(visible_rect.size.width),
                                                     Au::from_f32_px(visible_rect.size.height)));

            let extra_layer_data = layer.extra_data.borrow();
            if !new_display_ports.contains_key(&extra_layer_data.pipeline_id) {
                new_display_ports.insert(extra_layer_data.pipeline_id, Vec::new());
            }
            if let Some(new_display_port) = new_display_ports.get_mut(&extra_layer_data.pipeline_id) {
                new_display_port.push((extra_layer_data.id, visible_rect));
            }

            for kid in &*layer.children.borrow() {
                process_layer(&*kid, window_size, new_display_ports)
            }
        }

        let dppx = self.page_zoom * self.device_pixels_per_screen_px();
        let window_size = self.window_size.as_f32() / dppx * ScaleFactor::new(1.0);
        let mut new_visible_rects = HashMap::new();
        if let Some(ref layer) = self.scene.root {
            process_layer(&**layer, &window_size, &mut new_visible_rects)
        }

        for (pipeline_id, new_visible_rects) in &new_visible_rects {
            if let Some(pipeline_details) = self.pipeline_details.get(&pipeline_id) {
                if let Some(ref pipeline) = pipeline_details.pipeline {
                    let LayoutControlChan(ref sender) = pipeline.layout_chan;
                    let msg = LayoutControlMsg::SetVisibleRects((*new_visible_rects).clone());
                    if let Err(e) = sender.send(msg) {
                        warn!("Sending layout control message failed ({}).", e);
                    }
                }
            }
        }
    }

    /// Performs buffer requests and starts the scrolling timer or schedules a recomposite as
    /// necessary.
    fn perform_updates_after_scroll(&mut self) {
        self.send_updated_display_ports_to_layout();
        if self.send_buffer_requests_for_all_layers() {
            self.schedule_delayed_composite_if_necessary();
        } else {
            self.channel_to_self.send(Msg::Recomposite(CompositingReason::ContinueScroll));
        }
    }

    /// If there are any animations running, dispatches appropriate messages to the constellation.
    fn process_animations(&mut self) {
        let mut pipeline_ids = vec![];
        for (pipeline_id, pipeline_details) in &self.pipeline_details {
            if pipeline_details.animations_running ||
               pipeline_details.animation_callbacks_running {
                pipeline_ids.push(*pipeline_id);
            }
        }
        for pipeline_id in &pipeline_ids {
            self.tick_animations_for_pipeline(*pipeline_id)
        }
    }

    fn tick_animations_for_pipeline(&mut self, pipeline_id: PipelineId) {
        self.schedule_delayed_composite_if_necessary();
        let animation_callbacks_running = self.pipeline_details(pipeline_id).animation_callbacks_running;
        let animation_type = if animation_callbacks_running {
            AnimationTickType::Script
        } else {
            AnimationTickType::Layout
        };
        let msg = ConstellationMsg::TickAnimation(pipeline_id, animation_type);
        if let Err(e) = self.constellation_chan.send(msg) {
            warn!("Sending tick to constellation failed ({}).", e);
        }
    }

    fn constrain_viewport(&mut self, pipeline_id: PipelineId, constraints: ViewportConstraints) {
        let is_root = self.root_pipeline.as_ref().map_or(false, |root_pipeline| {
            root_pipeline.id == pipeline_id
        });

        if is_root {
            // TODO: actual viewport size

            self.viewport_zoom = constraints.initial_zoom;
            self.min_viewport_zoom = constraints.min_zoom;
            self.max_viewport_zoom = constraints.max_zoom;
            self.update_zoom_transform();
        }
    }

    fn device_pixels_per_screen_px(&self) -> ScaleFactor<ScreenPx, DevicePixel, f32> {
        match opts::get().device_pixels_per_px {
            Some(device_pixels_per_px) => ScaleFactor::new(device_pixels_per_px),
            None => match opts::get().output_file {
                Some(_) => ScaleFactor::new(1.0),
                None => self.hidpi_factor
            }
        }
    }

    fn device_pixels_per_page_px(&self) -> ScaleFactor<PagePx, DevicePixel, f32> {
        self.viewport_zoom * self.page_zoom * self.device_pixels_per_screen_px()
    }

    fn update_zoom_transform(&mut self) {
        let scale = self.device_pixels_per_page_px();
        self.scene.scale = ScaleFactor::new(scale.get());

        // We need to set the size of the root layer again, since the window size
        // has changed in unscaled layer pixels.
        self.scene.set_root_layer_size(self.window_size.as_f32());
    }

    fn on_zoom_reset_window_event(&mut self) {
        self.page_zoom = ScaleFactor::new(1.0);
        self.update_zoom_transform();
        self.send_window_size();
    }

    fn on_zoom_window_event(&mut self, magnification: f32) {
        self.page_zoom = ScaleFactor::new((self.page_zoom.get() * magnification)
                                          .max(MIN_ZOOM).min(MAX_ZOOM));
        self.update_zoom_transform();
        self.send_window_size();
    }

    /// Simulate a pinch zoom
    fn on_pinch_zoom_window_event(&mut self, magnification: f32) {
        self.pending_scroll_zoom_events.push(ScrollZoomEvent {
            magnification: magnification,
            delta: Point2D::typed(0.0, 0.0), // TODO: Scroll to keep the center in view?
            cursor:  Point2D::typed(-1, -1), // Make sure this hits the base layer.
            phase: ScrollEventPhase::Move(true),
        });
        self.composite_if_necessary(CompositingReason::Zoom);
    }

    fn on_navigation_window_event(&self, direction: WindowNavigateMsg) {
        let direction = match direction {
            windowing::WindowNavigateMsg::Forward => NavigationDirection::Forward,
            windowing::WindowNavigateMsg::Back => NavigationDirection::Back,
        };
        let msg = ConstellationMsg::Navigate(None, direction);
        if let Err(e) = self.constellation_chan.send(msg) {
            warn!("Sending navigation to constellation failed ({}).", e);
        }
    }

    fn on_touchpad_pressure_event(&self, cursor: TypedPoint2D<DevicePixel, f32>, pressure: f32,
                                  phase: TouchpadPressurePhase) {
        if let Some(true) = prefs::get_pref("dom.forcetouch.enabled").as_boolean() {
            match self.find_topmost_layer_at_point(cursor / self.scene.scale) {
                Some(result) => result.layer.send_touchpad_pressure_event(self, result.point, pressure, phase),
                None => {},
            }
        }
    }

    fn on_key_event(&self, key: Key, state: KeyState, modifiers: KeyModifiers) {
        let msg = ConstellationMsg::KeyEvent(key, state, modifiers);
        if let Err(e) = self.constellation_chan.send(msg) {
            warn!("Sending key event to constellation failed ({}).", e);
        }
    }

    fn fill_paint_request_with_cached_layer_buffers(&mut self, paint_request: &mut PaintRequest) {
        for buffer_request in &mut paint_request.buffer_requests {
            if self.surface_map.mem() == 0 {
                return;
            }

            let size = Size2D::new(buffer_request.screen_rect.size.width as i32,
                                   buffer_request.screen_rect.size.height as i32);
            if let Some(mut native_surface) = self.surface_map.find(size) {
                native_surface.mark_wont_leak();
                buffer_request.native_surface = Some(native_surface);
            }
        }
    }

    fn convert_buffer_requests_to_pipeline_requests_map(&mut self,
                                                        requests: Vec<(Rc<Layer<CompositorData>>,
                                                                       Vec<BufferRequest>)>)
                                                        -> HashMap<PipelineId, Vec<PaintRequest>> {
        let scale = self.device_pixels_per_page_px();
        let mut results: HashMap<PipelineId, Vec<PaintRequest>> = HashMap::new();

        for (layer, mut layer_requests) in requests {
            let pipeline_id = layer.pipeline_id();
            let current_epoch = self.pipeline_details(pipeline_id).current_epoch;
            layer.extra_data.borrow_mut().requested_epoch = current_epoch;
            let vec = match results.entry(pipeline_id) {
                Occupied(entry) => {
                    entry.into_mut()
                }
                Vacant(entry) => {
                    entry.insert(Vec::new())
                }
            };

            // All the BufferRequests are in layer/device coordinates, but the paint thread
            // wants to know the page coordinates. We scale them before sending them.
            for request in &mut layer_requests {
                request.page_rect = request.page_rect / scale.get();
            }

            let layer_kind = if layer.transform_state.borrow().has_transform {
                LayerKind::HasTransform
            } else {
                LayerKind::NoTransform
            };

            let mut paint_request = PaintRequest {
                buffer_requests: layer_requests,
                scale: scale.get(),
                layer_id: layer.extra_data.borrow().id,
                epoch: layer.extra_data.borrow().requested_epoch,
                layer_kind: layer_kind,
            };
            self.fill_paint_request_with_cached_layer_buffers(&mut paint_request);
            vec.push(paint_request);
        }

        results
    }

    fn send_viewport_rect_for_layer(&self, layer: Rc<Layer<CompositorData>>) {
        if layer.extra_data.borrow().id == LayerId::null() {
            let layer_rect = Rect::new(-layer.extra_data.borrow().scroll_offset.to_untyped(),
                                       layer.bounds.borrow().size.to_untyped());
            if let Some(pipeline) = self.pipeline(layer.pipeline_id()) {
                let msg = ConstellationControlMsg::Viewport(pipeline.id.clone(), layer_rect);
                if let Err(e) = pipeline.script_chan.send(msg) {
                    warn!("Send viewport to script failed ({})", e);
                }
            }
        }

        for kid in &*layer.children() {
            self.send_viewport_rect_for_layer(kid.clone());
        }
    }

    fn send_viewport_rects_for_all_layers(&self) {
        match self.scene.root {
            Some(ref root) => self.send_viewport_rect_for_layer(root.clone()),
            None => {},
        }
    }

    /// Returns true if any buffer requests were sent or false otherwise.
    fn send_buffer_requests_for_all_layers(&mut self) -> bool {
        if self.webrender.is_some() {
            return false;
        }

        if let Some(ref root_layer) = self.scene.root {
            root_layer.update_transform_state(&Matrix4D::identity(),
                                              &Matrix4D::identity(),
                                              &Point2D::zero());
        }

        let mut layers_and_requests = Vec::new();
        let mut unused_buffers = Vec::new();
        self.scene.get_buffer_requests(&mut layers_and_requests, &mut unused_buffers);

        // Return unused tiles first, so that they can be reused by any new BufferRequests.
        self.cache_unused_buffers(unused_buffers);

        if layers_and_requests.is_empty() {
            return false;
        }

        // We want to batch requests for each pipeline to avoid race conditions
        // when handling the resulting BufferRequest responses.
        let pipeline_requests =
            self.convert_buffer_requests_to_pipeline_requests_map(layers_and_requests);

        for (pipeline_id, requests) in pipeline_requests {
            let msg = ChromeToPaintMsg::Paint(requests, self.frame_tree_id);
            if let Some(pipeline) = self.pipeline(pipeline_id) {
                if let Err(e) = pipeline.chrome_to_paint_chan.send(msg) {
                    warn!("Sending paint message failed ({}).", e);
                }
            }
        }

        true
    }

    /// Check if a layer (or its children) have any outstanding paint
    /// results to arrive yet.
    fn does_layer_have_outstanding_paint_messages(&self, layer: &Rc<Layer<CompositorData>>)
                                                  -> bool {
        let layer_data = layer.extra_data.borrow();
        let current_epoch = match self.pipeline_details.get(&layer_data.pipeline_id) {
            None => return false,
            Some(ref details) => details.current_epoch,
        };

        // Only check layers that have requested the current epoch, as there may be
        // layers that are not visible in the current viewport, and therefore
        // have not requested a paint of the current epoch.
        // If a layer has sent a request for the current epoch, but it hasn't
        // arrived yet then this layer is waiting for a paint message.
        //
        // Also don't check the root layer, because the paint thread won't paint
        // anything for it after first layout.
        if layer_data.id != LayerId::null() &&
                layer_data.requested_epoch == current_epoch &&
                layer_data.painted_epoch != current_epoch {
            return true;
        }

        for child in &*layer.children() {
            if self.does_layer_have_outstanding_paint_messages(child) {
                return true;
            }
        }

        false
    }

    // Check if any pipelines currently have active animations or animation callbacks.
    fn animations_active(&self) -> bool {
        for (_, details) in &self.pipeline_details {
            // If animations are currently running, then don't bother checking
            // with the constellation if the output image is stable.
            if details.animations_running {
                return true;
            }
            if details.animation_callbacks_running {
                return true;
            }
        }

        false
    }

    /// Query the constellation to see if the current compositor
    /// output matches the current frame tree output, and if the
    /// associated script threads are idle.
    fn is_ready_to_paint_image_output(&mut self) -> Result<(), NotReadyToPaint> {
        match self.ready_to_save_state {
            ReadyState::Unknown => {
                // Unsure if the output image is stable.

                // Check if any layers are waiting for paints to complete
                // of their current epoch request. If so, early exit
                // from this check.
                match self.scene.root {
                    Some(ref root_layer) => {
                        if self.does_layer_have_outstanding_paint_messages(root_layer) {
                            return Err(NotReadyToPaint::LayerHasOutstandingPaintMessages);
                        }
                    }
                    None => {
                        return Err(NotReadyToPaint::MissingRoot);
                    }
                }

                // Check if there are any pending frames. If so, the image is not stable yet.
                if self.pending_subpages.len() > 0 {
                    return Err(NotReadyToPaint::PendingSubpages(self.pending_subpages.len()));
                }

                // Collect the currently painted epoch of each pipeline that is
                // complete (i.e. has *all* layers painted to the requested epoch).
                // This gets sent to the constellation for comparison with the current
                // frame tree.
                let mut pipeline_epochs = HashMap::new();
                for (id, details) in &self.pipeline_details {
                    if let Some(ref webrender) = self.webrender {
                        let webrender_pipeline_id = id.to_webrender();
                        if let Some(webrender_traits::Epoch(epoch)) = webrender.current_epoch(webrender_pipeline_id) {
                            let epoch = Epoch(epoch);
                            pipeline_epochs.insert(*id, epoch);
                        }
                    } else {
                        pipeline_epochs.insert(*id, details.current_epoch);
                    }
                }

                // Pass the pipeline/epoch states to the constellation and check
                // if it's safe to output the image.
                let msg = ConstellationMsg::IsReadyToSaveImage(pipeline_epochs);
                if let Err(e) = self.constellation_chan.send(msg) {
                    warn!("Sending ready to save to constellation failed ({}).", e);
                }
                self.ready_to_save_state = ReadyState::WaitingForConstellationReply;
                Err(NotReadyToPaint::JustNotifiedConstellation)
            }
            ReadyState::WaitingForConstellationReply => {
                // If waiting on a reply from the constellation to the last
                // query if the image is stable, then assume not ready yet.
                Err(NotReadyToPaint::WaitingOnConstellation)
            }
            ReadyState::ReadyToSaveImage => {
                // Constellation has replied at some point in the past
                // that the current output image is stable and ready
                // for saving.
                // Reset the flag so that we check again in the future
                // TODO: only reset this if we load a new document?
                if opts::get().is_running_problem_test {
                    println!("was ready to save, resetting ready_to_save_state");
                }
                self.ready_to_save_state = ReadyState::Unknown;
                Ok(())
            }
        }
    }

    fn composite(&mut self) {
        let target = self.composite_target;
        match self.composite_specific_target(target) {
            Ok(_) => if opts::get().output_file.is_some() || opts::get().exit_after_load {
                println!("Shutting down the Constellation after generating an output file or exit flag specified");
                self.start_shutting_down();
            },
            Err(e) => if opts::get().is_running_problem_test {
                if e != UnableToComposite::NotReadyToPaintImage(NotReadyToPaint::WaitingOnConstellation) {
                    println!("not ready to composite: {:?}", e);
                }
            },
        }
    }

    /// Composite either to the screen or to a png image or both.
    /// Returns Ok if composition was performed or Err if it was not possible to composite
    /// for some reason. If CompositeTarget is Window or Png no image data is returned;
    /// in the latter case the image is written directly to a file. If CompositeTarget
    /// is WindowAndPng Ok(Some(png::Image)) is returned.
    pub fn composite_specific_target(&mut self, target: CompositeTarget) -> Result<Option<Image>, UnableToComposite> {

        if self.context.is_none() && self.webrender.is_none() {
            return Err(UnableToComposite::NoContext)
        }
        let (width, height) =
            (self.window_size.width.get() as usize, self.window_size.height.get() as usize);
        if !self.window.prepare_for_composite(width, height) {
            return Err(UnableToComposite::WindowUnprepared)
        }

        if let Some(ref mut webrender) = self.webrender {
            assert!(self.context.is_none());
            webrender.update();
        }

        let wait_for_stable_image = match target {
            CompositeTarget::WindowAndPng | CompositeTarget::PngFile => true,
            CompositeTarget::Window => opts::get().exit_after_load,
        };

        if wait_for_stable_image {
            match self.is_ready_to_paint_image_output() {
                Ok(()) => {
                    // The current image is ready to output. However, if there are animations active,
                    // tick those instead and continue waiting for the image output to be stable AND
                    // all active animations to complete.
                    if self.animations_active() {
                        self.process_animations();
                        return Err(UnableToComposite::NotReadyToPaintImage(NotReadyToPaint::AnimationsActive));
                    }
                }
                Err(result) => {
                    return Err(UnableToComposite::NotReadyToPaintImage(result))
                }
            }
        }

        let render_target_info = match target {
            CompositeTarget::Window => RenderTargetInfo::empty(),
            _ => initialize_png(width, height)
        };

        profile(ProfilerCategory::Compositing, None, self.time_profiler_chan.clone(), || {
            debug!("compositor: compositing");
            self.dump_layer_tree();
            // Adjust the layer dimensions as necessary to correspond to the size of the window.
            self.scene.viewport = match self.viewport {
                Some((point, size)) => Rect {
                    origin: point.as_f32(),
                    size:   size.as_f32(),
                },

                None => Rect {
                    origin: Point2D::zero(),
                    size: self.window_size.as_f32(),
                }
            };

            // Paint the scene.
            if let Some(ref mut webrender) = self.webrender {
                assert!(self.context.is_none());
                webrender.render(self.window_size.to_untyped());
            } else if let Some(ref layer) = self.scene.root {
                match self.context {
                    Some(context) => {
                        if let Some((point, size)) = self.viewport {
                            let point = point.to_untyped();
                            let size  = size.to_untyped();

                            gl::scissor(point.x as GLint, point.y as GLint,
                                        size.width as GLsizei, size.height as GLsizei);

                            gl::enable(gl::SCISSOR_TEST);
                            rendergl::render_scene(layer.clone(), context, &self.scene);
                            gl::disable(gl::SCISSOR_TEST);

                        }
                        else {
                            rendergl::render_scene(layer.clone(), context, &self.scene);
                        }
                    }

                    None => {
                        debug!("compositor: not compositing because context not yet set up")
                    }
                }
            }
        });

        let rv = match target {
            CompositeTarget::Window => None,
            CompositeTarget::WindowAndPng => {
                let img = self.draw_img(render_target_info,
                                        width,
                                        height);
                Some(Image {
                    width: img.width(),
                    height: img.height(),
                    format: PixelFormat::RGB8,
                    bytes: IpcSharedMemory::from_bytes(&*img),
                    id: None,
                })
            }
            CompositeTarget::PngFile => {
                let img = self.draw_img(render_target_info,
                                        width,
                                        height);
                match opts::get().output_file.as_ref() {
                    Some(path) => match File::create(path) {
                        Ok(mut file) => match DynamicImage::ImageRgb8(img).save(&mut file, ImageFormat::PNG) {
                            Ok(()) => (),
                            Err(e) => error!("Failed to save {} ({}).", path, e),
                        },
                        Err(e) => error!("Failed to create {} ({}).", path, e),
                    },
                    None => error!("No file specified."),
                }
                None
            }
        };

        // Perform the page flip. This will likely block for a while.
        self.window.present();

        self.last_composite_time = precise_time_ns();

        self.composition_request = CompositionRequest::NoCompositingNecessary;
        self.process_pending_scroll_events();
        self.process_animations();
        self.start_scrolling_bounce_if_necessary();

        Ok(rv)
    }

    fn draw_img(&self,
                render_target_info: RenderTargetInfo,
                width: usize,
                height: usize)
                -> RgbImage {
        let mut pixels = gl::read_pixels(0, 0,
                                         width as gl::GLsizei,
                                         height as gl::GLsizei,
                                         gl::RGB, gl::UNSIGNED_BYTE);

        gl::bind_framebuffer(gl::FRAMEBUFFER, 0);

        gl::delete_buffers(&render_target_info.texture_ids);
        gl::delete_frame_buffers(&render_target_info.framebuffer_ids);
        if opts::get().use_webrender  {
            gl::delete_renderbuffers(&render_target_info.renderbuffer_ids);
        }

        // flip image vertically (texture is upside down)
        let orig_pixels = pixels.clone();
        let stride = width * 3;
        for y in 0..height {
            let dst_start = y * stride;
            let src_start = (height - y - 1) * stride;
            let src_slice = &orig_pixels[src_start .. src_start + stride];
            (&mut pixels[dst_start .. dst_start + stride]).clone_from_slice(&src_slice[..stride]);
        }
        RgbImage::from_raw(width as u32, height as u32, pixels).expect("Flipping image failed!")
    }

    fn composite_if_necessary(&mut self, reason: CompositingReason) {
        if self.composition_request == CompositionRequest::NoCompositingNecessary {
            if opts::get().is_running_problem_test {
                println!("updating composition_request ({:?})", reason);
            }
            self.composition_request = CompositionRequest::CompositeNow(reason)
        } else if opts::get().is_running_problem_test {
            println!("composition_request is already {:?}", self.composition_request);
        }
    }

    fn initialize_compositing(&mut self) {
        if self.webrender.is_none() {
            let show_debug_borders = opts::get().show_debug_borders;
            self.context = Some(rendergl::RenderContext::new(self.native_display.clone(),
                                                             show_debug_borders,
                                                             opts::get().output_file.is_some()))
        }
    }

    fn find_topmost_layer_at_point_for_layer(&self,
                                             layer: Rc<Layer<CompositorData>>,
                                             point_in_parent_layer: TypedPoint2D<LayerPixel, f32>,
                                             clip_rect_in_parent_layer: &TypedRect<LayerPixel, f32>)
                                             -> Option<HitTestResult> {
        let layer_bounds = *layer.bounds.borrow();
        let masks_to_bounds = *layer.masks_to_bounds.borrow();
        if layer_bounds.is_empty() && masks_to_bounds {
            return None;
        }
        let scroll_offset = layer.extra_data.borrow().scroll_offset;

        // Total offset from parent coordinates to this layer's coordinates.
        // FIXME: This offset is incorrect for fixed-position layers.
        let layer_offset = scroll_offset + layer_bounds.origin;

        let clipped_layer_bounds = match clip_rect_in_parent_layer.intersection(&layer_bounds) {
            Some(rect) => rect,
            None => return None,
        };

        let clip_rect_for_children = if masks_to_bounds {
            &clipped_layer_bounds
        } else {
            clip_rect_in_parent_layer
        }.translate(&-layer_offset);

        let child_point = point_in_parent_layer - layer_offset;
        for child in layer.children().iter().rev() {
            // Translate the clip rect into the child's coordinate system.
            let result = self.find_topmost_layer_at_point_for_layer(child.clone(),
                                                                    child_point,
                                                                    &clip_rect_for_children);
            if let Some(mut result) = result {
                // Return the point in layer coordinates of the topmost frame containing the point.
                let pipeline_id = layer.extra_data.borrow().pipeline_id;
                let child_pipeline_id = result.layer.extra_data.borrow().pipeline_id;
                if pipeline_id == child_pipeline_id {
                    result.point = result.point + layer_offset;
                }
                return Some(result);
            }
        }

        if !clipped_layer_bounds.contains(&point_in_parent_layer) {
            return None;
        }

        Some(HitTestResult { layer: layer, point: point_in_parent_layer })
    }

    fn find_topmost_layer_at_point(&self,
                                   point: TypedPoint2D<LayerPixel, f32>)
                                   -> Option<HitTestResult> {
        match self.scene.root {
            Some(ref layer) => {
                self.find_topmost_layer_at_point_for_layer(layer.clone(),
                                                           point,
                                                           &*layer.bounds.borrow())
            }

            None => None,
        }
    }

    fn find_layer_with_pipeline_and_layer_id(&self,
                                             pipeline_id: PipelineId,
                                             layer_id: LayerId)
                                             -> Option<Rc<Layer<CompositorData>>> {
        match self.scene.root {
            Some(ref layer) =>
                find_layer_with_pipeline_and_layer_id_for_layer(layer.clone(),
                                                                pipeline_id,
                                                                layer_id),

            None => None,
        }
    }

    pub fn cache_unused_buffers<B>(&mut self, buffers: B)
        where B: IntoIterator<Item=Box<LayerBuffer>>
    {
        let surfaces = buffers.into_iter().map(|buffer| buffer.native_surface);
        self.surface_map.insert_surfaces(&self.native_display, surfaces);
    }

    fn get_root_pipeline_id(&self) -> Option<PipelineId> {
        self.scene.root.as_ref().map(|root_layer| root_layer.extra_data.borrow().pipeline_id)
    }

    #[allow(dead_code)]
    fn dump_layer_tree(&self) {
        if !opts::get().dump_layer_tree {
            return;
        }

        let mut print_tree = PrintTree::new("Layer tree".to_owned());
        if let Some(ref layer) = self.scene.root {
            self.dump_layer_tree_layer(&**layer, &mut print_tree);
        }
    }

    #[allow(dead_code)]
    fn dump_layer_tree_layer(&self, layer: &Layer<CompositorData>, print_tree: &mut PrintTree) {
        let data = layer.extra_data.borrow();
        let layer_string = if data.id == LayerId::null() {
            format!("Root Layer (pipeline={})", data.pipeline_id)
        } else {
            "Layer".to_owned()
        };

        let masks_string = if *layer.masks_to_bounds.borrow() {
            " (masks children)"
        } else {
            ""
        };

        let establishes_3d_context_string = if layer.establishes_3d_context {
            " (3D context)"
        } else {
            ""
        };

        let fixed_string = if data.scroll_policy == ScrollPolicy::FixedPosition {
            " (fixed)"
        } else {
            ""
        };

        let layer_string = format!("{} ({:?}) ({},{} at {},{}){}{}{}",
                                   layer_string,
                                   layer.extra_data.borrow().id,
                                   (*layer.bounds.borrow()).size.to_untyped().width,
                                   (*layer.bounds.borrow()).size.to_untyped().height,
                                   (*layer.bounds.borrow()).origin.to_untyped().x,
                                   (*layer.bounds.borrow()).origin.to_untyped().y,
                                   masks_string,
                                   establishes_3d_context_string,
                                   fixed_string);

        let children = layer.children();
        if !children.is_empty() {
            print_tree.new_level(layer_string);
            for kid in &*children {
                self.dump_layer_tree_layer(&**kid, print_tree);
            }
            print_tree.end_level();
        } else {
            print_tree.add_item(layer_string);
        }
    }

    fn start_scrolling_bounce_if_necessary(&mut self) {
        if self.scroll_in_progress {
            return
        }

        match self.webrender {
            Some(ref webrender) if webrender.layers_are_bouncing_back() => {}
            _ => return,
        }

        if let Some(ref webrender_api) = self.webrender_api {
            webrender_api.tick_scrolling_bounce_animations()
        }
    }
}

fn find_layer_with_pipeline_and_layer_id_for_layer(layer: Rc<Layer<CompositorData>>,
                                                   pipeline_id: PipelineId,
                                                   layer_id: LayerId)
                                                   -> Option<Rc<Layer<CompositorData>>> {
    if layer.extra_data.borrow().pipeline_id == pipeline_id &&
       layer.extra_data.borrow().id == layer_id {
        return Some(layer);
    }

    for kid in &*layer.children() {
        let result = find_layer_with_pipeline_and_layer_id_for_layer(kid.clone(),
                                                                     pipeline_id,
                                                                     layer_id);
        if result.is_some() {
            return result;
        }
    }

    None
}

impl<Window> CompositorEventListener for IOCompositor<Window> where Window: WindowMethods {
    fn handle_events(&mut self, messages: Vec<WindowEvent>) -> bool {
        // Check for new messages coming from the other threads in the system.
        while let Some(msg) = self.port.try_recv_compositor_msg() {
            if !self.handle_browser_message(msg) {
                break
            }
        }

        if self.shutdown_state == ShutdownState::FinishedShuttingDown {
            return false;
        }

        // Handle any messages coming from the windowing system.
        for message in messages {
            self.handle_window_message(message);
        }

        // If a pinch-zoom happened recently, ask for tiles at the new resolution
        if self.zoom_action && precise_time_s() - self.zoom_time > 0.3 {
            self.zoom_action = false;
            self.scene.mark_layer_contents_as_changed_recursively();
            self.send_buffer_requests_for_all_layers();
        }

        match self.composition_request {
            CompositionRequest::NoCompositingNecessary |
            CompositionRequest::DelayedComposite(_) => {}
            CompositionRequest::CompositeNow(_) => {
                self.composite()
            }
        }

        self.shutdown_state != ShutdownState::FinishedShuttingDown
    }

    /// Repaints and recomposites synchronously. You must be careful when calling this, as if a
    /// paint is not scheduled the compositor will hang forever.
    ///
    /// This is used when resizing the window.
    fn repaint_synchronously(&mut self) {
        if self.webrender.is_none() {
            while self.shutdown_state != ShutdownState::ShuttingDown {
                let msg = self.port.recv_compositor_msg();
                let received_new_buffers = match msg {
                    Msg::AssignPaintedBuffers(..) => true,
                    _ => false,
                };
                let keep_going = self.handle_browser_message(msg);
                if received_new_buffers {
                    self.composite();
                    break
                }
                if !keep_going {
                    break
                }
            }
        } else {
            while self.shutdown_state != ShutdownState::ShuttingDown {
                let msg = self.port.recv_compositor_msg();
                let need_recomposite = match msg {
                    Msg::Recomposite(_) => true,
                    _ => false,
                };
                let keep_going = self.handle_browser_message(msg);
                if need_recomposite {
                    self.composite();
                    break
                }
                if !keep_going {
                    break
                }
            }
        }
    }

    fn pinch_zoom_level(&self) -> f32 {
        self.viewport_zoom.get() as f32
    }

    fn title_for_main_frame(&self) {
        let root_pipeline_id = match self.root_pipeline {
            None => return,
            Some(ref root_pipeline) => root_pipeline.id,
        };
        let msg = ConstellationMsg::GetPipelineTitle(root_pipeline_id);
        if let Err(e) = self.constellation_chan.send(msg) {
            warn!("Failed to send pipeline title ({}).", e);
        }
    }
}

/// Why we performed a composite. This is used for debugging.
#[derive(Copy, Clone, PartialEq, Debug)]
pub enum CompositingReason {
    /// We hit the delayed composition timeout. (See `delayed_composition.rs`.)
    DelayedCompositeTimeout,
    /// The window has been scrolled and we're starting the first recomposite.
    Scroll,
    /// A scroll has continued and we need to recomposite again.
    ContinueScroll,
    /// We're performing the single composite in headless mode.
    Headless,
    /// We're performing a composite to run an animation.
    Animation,
    /// A new frame tree has been loaded.
    NewFrameTree,
    /// New painted buffers have been received.
    NewPaintedBuffers,
    /// The window has been zoomed.
    Zoom,
    /// A new WebRender frame has arrived.
    NewWebRenderFrame,
}