Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Improve test_webgl_triangle.html | Imanol Fernandez | 2016-10-03 | 1 | -4/+22 |
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* | webgl: tests: Fix webgl triangle test | Emilio Cobos Álvarez | 2016-04-03 | 1 | -12/+17 |
| | | | | | It was giving a ton of whitespace errors, and I don't know if it's due to nodeValue or ANGLE... | ||||
* | webgl: Make the api return the context limits and use them for validations | Emilio Cobos Álvarez | 2016-04-03 | 1 | -0/+1 |
| | | | | | | | | | | | This allows keeping the VertexAttrib* calls asynchronous. Another option would be to do the validation in the apply() function, but that'd require us passing an unnecessary channel around and add extra synchronization. The counterpart of this is that it has to be updated when the context changes, but that's less problem. | ||||
* | webgl: Use mediump in triangle test | Emilio Cobos Álvarez | 2015-12-07 | 1 | -3/+1 |
| | | | | Support for this should be almost universal. | ||||
* | It implements enough WebGL spec to draw a triangle | Diego Marcos | 2015-05-02 | 1 | -0/+108 |