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path: root/components/script/dom/webidls/WebGL2RenderingContext.webidl
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* script: Move code generation and webidl files to new script_bindings crate. (...Josh Matthews2025-01-241-588/+0
* Add initial support for WebGL 2 BlitFramebuffer (#26389)Josh Matthews2025-01-061-2/+2
* Convert Web IDL void to undefinedKagami Sascha Rosylight2022-01-051-86/+86
* Add support for WebGL2 TexImage2DIstvan Miklos2020-06-181-3/+3
* Add support for WebGL2 TexImage2DIstvan Miklos2020-05-261-4/+4
* Add support for WebGL2 TexImage2DIstvan Miklos2020-05-211-4/+4
* Add support for WebGL2 TexStorage2DMátyás Mustoha2020-04-301-4/+4
* webgl: Update IDL from upstream to avoid overloading issues.Josh Matthews2020-04-231-112/+150
* Automatically enable WebGL 2 for specific domains.Josh Matthews2020-04-151-1/+1
* Add initial support for VertexAttribI4*, VertexAttribIPointerIstvan2020-04-071-5/+5
* Add support for DrawRangeElements in WebGL2Istvan2020-03-301-1/+1
* Add support for WebGL2 read and draw buffer settingsMátyás Mustoha2020-03-161-2/+2
* Add support for some more WebGL2 renderbuffer functionsMátyás Mustoha2020-03-131-3/+3
* Add VertexArrayObject support for WebGL2Istvan Miklos2020-03-131-6/+2
* Add support for WebGL2 GetIndexedParameterMátyás Mustoha2020-03-101-1/+1
* Add support for WebGL2 GetFragDataLocationMátyás Mustoha2020-03-091-1/+1
* Add support for WebGL2 FramebufferTextureLayerMátyás Mustoha2020-03-041-2/+2
* Add support for WebGL2 framebuffer invalidationMátyás Mustoha2020-03-031-3/+3
* Add support for WebGL2 clear buffer operationsMátyás Mustoha2020-02-241-8/+8
* Add support for WebGL2 uniform matrix operationsMátyás Mustoha2020-01-171-20/+14
* Add support for WebGL2 uniform array operationsMátyás Mustoha2020-01-161-18/+0
* Add support for WebGL2 unsigned uniform operationsMátyás Mustoha2020-01-151-13/+13
* Add initial support for WebGL2 uniform buffer functionsMátyás Mustoha2020-01-091-8/+8
* Add support for WebGL2 ReadPixels functionsMátyás Mustoha2019-11-261-4/+4
* Add Support for WebGL TransormfeedbackIstvan Miklos2019-11-081-5/+2
* Implement the basic WebGL2 buffer data operationsMátyás Mustoha2019-11-051-8/+8
* Delete superfluous commentTamas Keri2019-10-281-3/+0
* Auto merge of #24333 - mmatyas:webgl_fns_samplers, r=jdmbors-servo2019-10-081-2/+2
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| * Add WebGLSampler supportMátyás Mustoha2019-10-081-2/+2
* | Remove [PrimaryGlobal]Kagami Sascha Rosylight2019-10-031-1/+1
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* Initial implementation of WebGLSyncIstvan Miklos2019-10-021-5/+2
* Auto merge of #24332 - saschanaz:mixin, r=jdmbors-servo2019-10-011-4/+3
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| * Migrate to IDL mixin syntaxKagami Sascha Rosylight2019-10-011-4/+3
* | Initial implementation of WebGLQueriesMátyás Mustoha2019-10-011-6/+3
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* Update MPL license to https (part 2)Jan Andre Ikenmeyer2018-11-191-1/+1
* Support unions of objects in overloadsAnthony Ramine2018-08-301-4/+1
* Implement instanced WebGL drawing calls (part of #20791)Anthony Ramine2018-07-081-3/+3
* Move some methods out of the WebGLRenderingContextBase mixinAnthony Ramine2018-04-041-16/+28
* Properly implement the WebGL2 mixinAnthony Ramine2018-04-031-1/+1
* Kick off WebGL 2.0 implementationImanol Fernandez2017-10-271-0/+582