aboutsummaryrefslogtreecommitdiffstats
path: root/components/script/dom/webglrenderingcontext.rs
Commit message (Expand)AuthorAgeFilesLines
* rustdoc: Fix many rustdoc errors (#31147)Martin Robinson2024-01-221-2/+2
* Replace script_plugins with a clippy like rustc driver (named crown) (#30508)Samson2023-12-011-3/+3
* Strict import formatting (grouping and granularity) (#30325)Samson2023-09-111-41/+46
* remove `extern crate` (#30311)Samson2023-09-081-0/+1
* build(deps): bump bitflags from 1.3.2 to 2.3.1 (#30273)Martin Robinson2023-09-011-6/+10
* Remove `EventLoopWaker` from Constellation (#30101)Atbrakhi2023-08-151-34/+9
* No tracing of nop traceable fields (#29926)Samson2023-08-041-0/+11
* Try to `use` WebRender types moreMartin Robinson2023-07-101-1/+2
* Remove the DOMToTexture featureMartin Robinson2023-06-271-68/+5
* Update mozjs.Josh Matthews2021-02-181-1/+2
* Make textures that come from webxr invalid outside an rAFAlan Jeffrey2020-08-061-1/+1
* webgl: Add stub isContextLost API.Josh Matthews2020-07-031-0/+5
* Support for webxr layer managementAlan Jeffrey2020-06-281-21/+2
* Add support for WebGL2 TexImage2DIstvan Miklos2020-06-181-36/+67
* Implement GPUSwapChain and GPUCanvasContext and interface with WebrenderKunal Mohan2020-06-131-8/+3
* Add support for WebGL2 TexImage2DIstvan Miklos2020-05-261-1/+1
* Add support for WebGL2 TexImage2DIstvan Miklos2020-05-211-7/+11
* webgl: Reject incompatible 2d texture pixel data based on texture data type.Josh Matthews2020-05-131-18/+24
* Implement EXT_frag_depthAlexandrov Sergey2020-05-111-1/+5
* webgl: Return TEXTURE_IMMUTABLE_FORMAT as a boolean; don't panic on macOS for...Josh Matthews2020-04-301-0/+14
* webgl: Fix support for float/half-float texture formats.Josh Matthews2020-04-301-0/+4
* Add support for WebGL2 TexStorage2DMátyás Mustoha2020-04-301-25/+114
* Add support for WebGL2 buffer types in GetBufferParameterMátyás Mustoha2020-04-281-15/+17
* Auto merge of #26289 - he4d:master, r=jdmbors-servo2020-04-241-10/+16
|\
| * Replaced failible boolean with an enumTobias Tschinkowitz2020-04-231-10/+16
* | webgl: Update IDL from upstream to avoid overloading issues.Josh Matthews2020-04-231-252/+361
|/
* Dirty canvas when exiting immersive sessionsManish Goregaokar2020-04-091-1/+1
* Auto merge of #26136 - asajeffrey:goodbye-webvr, r=Manishearthbors-servo2020-04-081-10/+1
|\
| * Remove WebVRAlan Jeffrey2020-04-081-10/+1
* | Add initial support for VertexAttribI4*, VertexAttribIPointerIstvan2020-04-071-22/+67
|/
* Fix misspelled "get_suported_extensions" functionDaniel Alley2020-04-061-1/+1
* webgl: Don't dirty canvas element while in immersive mode.Josh Matthews2020-03-311-0/+6
* Auto merge of #26025 - szeged:webgl_draw_range_elements, r=jdmbors-servo2020-03-301-1/+5
|\
| * Add support for DrawRangeElements in WebGL2Istvan2020-03-301-1/+5
* | Make LayoutCanvasWebGLRenderingContextHelpers methods take selfAnthony Ramine2020-03-291-2/+2
|/
* Auto merge of #26048 - nox:layout-2020-transparent-data, r=jdmbors-servo2020-03-281-1/+1
|\
| * Give a lifetime parameter to LayoutDomAnthony Ramine2020-03-281-1/+1
* | Auto merge of #25998 - jdm:vao-drop, r=noxbors-servo2020-03-271-2/+2
|\ \ | |/ |/|
| * webgl: Ignore webgl communication errors when dropping vertex array objects.Josh Matthews2020-03-191-2/+2
* | Add trait DomObjectWrap to provide WRAP functionYUAN LYU2020-03-201-6/+1
|/
* Add support for WebGL2 read and draw buffer settingsMátyás Mustoha2020-03-161-0/+5
* Add support for some more WebGL2 renderbuffer functionsMátyás Mustoha2020-03-131-24/+35
* Add VertexArrayObject support for WebGL2Istvan Miklos2020-03-131-80/+210
* Integrate swapchain surface provider changes into webgl and webxr implementat...Josh Matthews2020-03-091-1/+3
* Add support for WebGL2 framebuffer attachmentsMátyás Mustoha2020-02-211-0/+13
* Add initial support for WebGL2 read framebufferMátyás Mustoha2020-02-141-62/+97
* Add support for WebGL2 uniform matrix operationsMátyás Mustoha2020-01-171-39/+31
* Add support for WebGL2 uniform array operationsMátyás Mustoha2020-01-161-84/+114
* Add support for WebGL2 unsigned uniform operationsMátyás Mustoha2020-01-151-50/+62
* Add initial support for WebGL2 uniform buffer functionsMátyás Mustoha2020-01-091-24/+44