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path: root/components/script/dom/webglframebuffer.rs
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* Replace .map_or(false with Option::is_some_and (#33468)Simon Wülker2024-09-161-1/+1
* clippy fixes regarding clone_from (#32482)Peter Mikola2024-06-121-1/+1
* fix: omitted the `let` bindings (#31908)Azhar Ismagulova2024-03-271-1/+1
* fixes dereferencing on an immutable reference (#31864)Aarya Khandelwal2024-03-261-1/+1
* changed `match` to 'matches!' (#31850)Aarya Khandelwal2024-03-251-7/+4
* clippy: Fix redundant field names warnings (#31793)Oluwatobi Sofela2024-03-201-3/+3
* clippy: Fix many warnings in `components/script` (#31717)Richard Dushime2024-03-191-3/+3
* Replace script_plugins with a clippy like rustc driver (named crown) (#30508)Samson2023-12-011-1/+1
* Strict import formatting (grouping and granularity) (#30325)Samson2023-09-111-8/+10
* No tracing of nop traceable fields (#29926)Samson2023-08-041-0/+2
* Make textures that come from webxr invalid outside an rAFAlan Jeffrey2020-08-061-0/+10
* Update WebXR Layer IDL, and matching changes to the Rust code.Alan Jeffrey2020-08-031-6/+1
* Support for webxr layer managementAlan Jeffrey2020-06-281-55/+55
* Replaced failible boolean with an enumTobias Tschinkowitz2020-04-231-7/+6
* Support WebGL2 contexts in XRWebGLLayer.Josh Matthews2020-04-081-2/+7
* Add trait DomObjectWrap to provide WRAP functionYUAN LYU2020-03-201-2/+0
* Add support for WebGL2 read and draw buffer settingsMátyás Mustoha2020-03-161-0/+53
* Integrate swapchain surface provider changes into webgl and webxr implementat...Josh Matthews2020-03-091-3/+5
* Improved the WebGL2 framebuffer render validationMátyás Mustoha2020-03-051-1/+1
* Add support for WebGL2 FramebufferTextureLayerMátyás Mustoha2020-03-041-0/+55
* Allow more WebGL2 FBO attachment formatsMátyás Mustoha2020-03-031-25/+101
* Add support for WebGL2 framebuffer attachmentsMátyás Mustoha2020-02-211-110/+192
* Use `#![register_tool]` instead of `#![register_attr]`Simon Sapin2019-11-151-1/+1
* Auto merge of #24616 - teapotd:imageinfo-option-refactoring, r=jdmbors-servo2019-11-011-5/+9
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| * Store Option<ImageInfo> instead of making fields optionalteapotd2019-11-011-5/+9
* | Use surfman for managing GL surfacesPatrick Walton2019-11-011-21/+108
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* webgl: Update framebuffer completion status when attached renderbuffer/textur...Josh Matthews2019-09-231-1/+23
* webgl: Support RGB color attachments for complete framebuffers.Josh Matthews2019-09-201-0/+1
* Don't panic if WebGL thread can't be reached during finalization.Josh Matthews2019-07-291-5/+9
* Rustfmt has changed its default style :/Simon Sapin2018-12-281-7/+3
* Update MPL license to https (part 3)Jan Andre Ikenmeyer2018-11-191-1/+1
* Reorder importsPyfisch2018-11-061-2/+2
* `cargo fix --edition`Simon Sapin2018-11-061-10/+10
* Format script componentchansuke2018-09-191-83/+125
* webgl: Mark framebuffers as uninitialized when their attached renderbuffer's ...Josh Matthews2018-09-141-0/+1
* webgl: Remove knowledge of attached framebuffers from renderbuffers and textu...Josh Matthews2018-09-101-11/+3
* webgl: Ensure that renderbuffers have been bound before attaching to a frameb...Josh Matthews2018-09-101-1/+1
* webgl: Ensure that depth and stencil attachments are rebound after messing wi...Josh Matthews2018-09-101-52/+140
* webgl: Move framebuffer initialization logic to WebGL thread.Josh Matthews2018-09-101-8/+14
* webgl: Differentiate between missing colour attachments and incomplete attach...Josh Matthews2018-09-101-4/+10
* webgl: return missing attachment status from framebuffers with no attachments.Josh Matthews2018-09-101-2/+2
* webgl: Clear renderbuffers on first read/write operation.Josh Matthews2018-09-101-4/+41
* webgl: Check internal format of textures when determining attachment complete...Josh Matthews2018-09-101-2/+2
* webgl: Ensure that framebuffers have a color attachment before reading or wri...Josh Matthews2018-09-101-0/+10
* webgl: Mark framebuffers as incomplete if attachments do not meet format requ...Josh Matthews2018-09-101-5/+19
* webgl: Mark zero-sized framebuffers as incomplete attachments.Josh Matthews2018-08-011-1/+5
* Store a reference to the WebGLRenderingContext in WebGLObjectAnthony Ramine2018-07-241-38/+42
* Implement WebGL getFramebufferAttachmentParameter APIIgor Gutorov2018-03-221-0/+25
* Replace all uses of the `heapsize` crate with `malloc_size_of`.Nicholas Nethercote2017-10-181-2/+2
* Remove use of unstable box syntax.Simon Sapin2017-10-161-1/+1