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path: root/components/script/dom/webglframebuffer.rs
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* Use `#![register_tool]` instead of `#![register_attr]`Simon Sapin2019-11-151-1/+1
* Auto merge of #24616 - teapotd:imageinfo-option-refactoring, r=jdmbors-servo2019-11-011-5/+9
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| * Store Option<ImageInfo> instead of making fields optionalteapotd2019-11-011-5/+9
* | Use surfman for managing GL surfacesPatrick Walton2019-11-011-21/+108
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* webgl: Update framebuffer completion status when attached renderbuffer/textur...Josh Matthews2019-09-231-1/+23
* webgl: Support RGB color attachments for complete framebuffers.Josh Matthews2019-09-201-0/+1
* Don't panic if WebGL thread can't be reached during finalization.Josh Matthews2019-07-291-5/+9
* Rustfmt has changed its default style :/Simon Sapin2018-12-281-7/+3
* Update MPL license to https (part 3)Jan Andre Ikenmeyer2018-11-191-1/+1
* Reorder importsPyfisch2018-11-061-2/+2
* `cargo fix --edition`Simon Sapin2018-11-061-10/+10
* Format script componentchansuke2018-09-191-83/+125
* webgl: Mark framebuffers as uninitialized when their attached renderbuffer's ...Josh Matthews2018-09-141-0/+1
* webgl: Remove knowledge of attached framebuffers from renderbuffers and textu...Josh Matthews2018-09-101-11/+3
* webgl: Ensure that renderbuffers have been bound before attaching to a frameb...Josh Matthews2018-09-101-1/+1
* webgl: Ensure that depth and stencil attachments are rebound after messing wi...Josh Matthews2018-09-101-52/+140
* webgl: Move framebuffer initialization logic to WebGL thread.Josh Matthews2018-09-101-8/+14
* webgl: Differentiate between missing colour attachments and incomplete attach...Josh Matthews2018-09-101-4/+10
* webgl: return missing attachment status from framebuffers with no attachments.Josh Matthews2018-09-101-2/+2
* webgl: Clear renderbuffers on first read/write operation.Josh Matthews2018-09-101-4/+41
* webgl: Check internal format of textures when determining attachment complete...Josh Matthews2018-09-101-2/+2
* webgl: Ensure that framebuffers have a color attachment before reading or wri...Josh Matthews2018-09-101-0/+10
* webgl: Mark framebuffers as incomplete if attachments do not meet format requ...Josh Matthews2018-09-101-5/+19
* webgl: Mark zero-sized framebuffers as incomplete attachments.Josh Matthews2018-08-011-1/+5
* Store a reference to the WebGLRenderingContext in WebGLObjectAnthony Ramine2018-07-241-38/+42
* Implement WebGL getFramebufferAttachmentParameter APIIgor Gutorov2018-03-221-0/+25
* Replace all uses of the `heapsize` crate with `malloc_size_of`.Nicholas Nethercote2017-10-181-2/+2
* Remove use of unstable box syntax.Simon Sapin2017-10-161-1/+1
* Rename Root<T> to DomRoot<T>Anthony Ramine2017-09-261-3/+3
* Rename DOMRefCell<T> to DomRefCell<T>Anthony Ramine2017-09-261-11/+11
* Rename JS<T> to Dom<T>Anthony Ramine2017-09-261-5/+5
* Rename dom::bindings::js to dom::bindings::rootAnthony Ramine2017-09-261-1/+1
* order derivable traits listsClément DAVID2017-08-231-1/+1
* Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox"Anthony Ramine2017-08-161-21/+20
* Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio"Emilio Cobos Álvarez2017-08-161-20/+21
* Improve WebGL architecture.Imanol Fernandez2017-08-151-21/+20
* Upgrade to the latest version of WebRenderMartin Robinson2017-07-131-3/+3
* Make #[dom_struct] a proc_macro attributeAnthony Ramine2017-02-241-0/+1
* Remove HeapGCValueAnthony Ramine2016-12-121-3/+1
* Expose WebGL-related interfaces only in WindowAnthony Ramine2016-11-301-5/+5
* update depsGregory2016-11-221-2/+3
* webgl: Only update FBO status once in framebufferTexture2D().Eric Anholt2016-11-051-1/+0
* webgl: Fix out-of-bounds readpixels handling.Eric Anholt2016-11-051-0/+7
* webgl: Validate that framebuffer attachment sizes match.Eric Anholt2016-11-051-4/+35
* webgl: Update FBO status when textures or RBs are reallocated.Eric Anholt2016-11-051-6/+34
* webgl: Don't forget to update FBO status after detaching a texture.Eric Anholt2016-11-051-0/+1
* webgl: Don't update texture attachment state if we throw an error.Eric Anholt2016-11-051-5/+5
* webgl: Track the level with texture attachments.Eric Anholt2016-11-051-3/+6
* webgl: Re-check FBO status on binding an FBO.Eric Anholt2016-10-251-0/+5
* webgl: Detach RBs and textures from the bound FBO on deletion.Eric Anholt2016-10-251-0/+44