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* Update rustfmt to the 2024 style edition (#35764)Simon Wülker2025-03-0316-18/+18
* Propagate `CanGc` arguments through callers in constructors (#35541)Auguste Baum2025-02-2016-48/+32
* Move various reflector types and traits to script_bindings (#35279)Josh Matthews2025-02-0416-16/+16
* script: Limit public exports. (#34915)Josh Matthews2025-01-1017-32/+32
* Add CanGc argument to reflect_dom_object (#34606)Domenico Rizzo2024-12-1316-5/+52
* Generate a trait abstracting over all known DOM interfaces (#34357)Josh Matthews2024-11-242-2/+2
* Strict import formatting (grouping and granularity) (#30325)Samson2023-09-1116-34/+52
* Implement EXT_frag_depthAlexandrov Sergey2020-05-112-0/+63
* webgl: Fix tidyMátyás Mustoha2020-04-301-4/+6
* webgl: Fix support for float/half-float texture formats.Josh Matthews2020-04-303-19/+17
* Add trait DomObjectWrap to provide WRAP functionYUAN LYU2020-03-2015-50/+6
* webgl: Always convert float/half-float-based types to internal texture types.Josh Matthews2019-10-292-26/+18
* Make GL/GLES decisions based on the API in use.Josh Matthews2019-07-123-6/+6
* Add initial support for WebGL compressed texturesMátyás Mustoha2019-05-213-0/+146
* Rustfmt has changed its default style :/Simon Sapin2018-12-2811-11/+11
* Update MPL license to https (part 3)Jan Andre Ikenmeyer2018-11-1914-14/+14
* Reorder importsPyfisch2018-11-0614-32/+40
* Format remaining filesPyfisch2018-11-062-10/+12
* `cargo fix --edition`Simon Sapin2018-11-0614-62/+62
* Implement WEBGL_color_buffer_float and EXT_color_buffer_half_float (fixes #22...Josh Matthews2018-11-055-8/+102
* Properly support gl_PointSize and gl_PointCoordAnthony Ramine2018-10-183-6/+6
* Format script componentchansuke2018-09-1911-53/+93
* Use WebGLResult for returns of instanced draw methodsAnthony Ramine2018-09-061-2/+8
* Auto merge of #21313 - jdm:glstuff, r=noxbors-servo2018-08-023-15/+6
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| * webgl: Emulate some renderbuffer formats in non-GLES.Josh Matthews2018-08-023-15/+6
* | Always use a WebGLVertexArrayObject to handle vertex attribsAnthony Ramine2018-08-021-97/+7
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* Store a reference to the WebGLRenderingContext in WebGLObjectAnthony Ramine2018-07-241-9/+1
* Implement instanced WebGL drawing calls (part of #20791)Anthony Ramine2018-07-082-0/+93
* Rename VertexAttribs::set_from to VertexAttribs::clone_fromAnthony Ramine2018-07-051-2/+2
* Introduce VertexAttribDataAnthony Ramine2018-07-051-4/+4
* Rename BoundAttribBuffers to VertexAttribs and make it store a sliceAnthony Ramine2018-07-051-6/+12
* Implement EXT_blend_minmaxAnthony Ramine2018-06-222-0/+51
* Properly enable EXT_shader_texture_lodAnthony Ramine2018-06-221-1/+5
* Implement checks for vertex attribs enabled as arrays without a bound bufferAnthony Ramine2018-06-201-12/+12
* Don't check for GL_OES_element_index_unit with desktop GL (fixes #20921)Anthony Ramine2018-06-121-1/+5
* Implement EXT_texture_filter_anisotropicAnthony Ramine2018-06-062-0/+55
* Implement EXT_shader_texture_lodAnthony Ramine2018-06-042-0/+49
* Move WebGLVertexArrayObjectOES to script::domAnthony Ramine2018-05-242-86/+0
* Implement OES_element_index_uint (fixes #20384)Anthony Ramine2018-03-232-0/+51
* Add support for filtering WebGL extensions based on WebGL versionImanol Fernandez2017-10-317-8/+35
* Replace uses of libcore with libstd in components/scriptSimon Sapin2017-10-161-3/+2
* Remove use of unstable box syntax.Simon Sapin2017-10-167-7/+7
* Rename Root<T> to DomRoot<T>Anthony Ramine2017-09-267-18/+18
* Rename DOMRefCell<T> to DomRefCell<T>Anthony Ramine2017-09-261-3/+3
* Rename MutNullableJS<T> to MutNullableDom<T>Anthony Ramine2017-09-262-6/+6
* Rename JS<T> to Dom<T>Anthony Ramine2017-09-262-7/+7
* Rename dom::bindings::js to dom::bindings::rootAnthony Ramine2017-09-267-8/+7
* Fix texture_float and texture_half_float detection on some GPUsImanol Fernandez2017-09-052-2/+4
* Implement WebGL OES_standard_derivatives extension.Imanol Fernandez2017-08-222-0/+51
* Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox"Anthony Ramine2017-08-162-9/+8