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path: root/components/script/dom/webgl2renderingcontext.rs
Commit message (Collapse)AuthorAgeFilesLines
* Fix the signature of WebGLRenderingContext::BufferSubDataAnthony Ramine2018-04-041-1/+1
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* Properly use Float32List and Int32List for WebGL uniform methodsAnthony Ramine2018-04-031-124/+68
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* Remove obsolete BufferDataSourceAnthony Ramine2018-04-031-2/+2
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* Implement WebGLRenderingContextBase.getAttachedShadersAnthony Ramine2018-03-241-0/+8
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* Appease test-tidyIgor Matuszewski2018-03-231-1/+2
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* Adapt uniform[fv] and similar to accept typed array argsIgor Matuszewski2018-03-231-95/+147
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* Change WebGL function signatures accepting typed arraysIgor Matuszewski2018-03-231-42/+38
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* Fix some more WebGL methodsAnthony Ramine2018-03-231-4/+3
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* Make some WebGL parameters non-optional (fixes #8753)Anthony Ramine2018-03-221-31/+36
| | | | | | | Those parameters aren't optional in the current spec. The test element-array-buffer-delete-recreate.html now fails because we don't actually implement gl.getParameter(gl.CURRENT_PROGRAM).
* Implement WebGL getFramebufferAttachmentParameter APIIgor Gutorov2018-03-221-0/+12
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* Add WebGL function glGetTexParameterMartina Kollarova2018-03-061-0/+6
| | | | | | | Set the expected result of the test `tex-input-validation.html` to CRASH, since that is caused by unrelated problems. The test was previously not executing completely, because it stopped when it didn't find the implementation of getTexParameter.
* Replace NonNullJSObjectPtr with std::ptr::NonNull<JSObject>Simon Sapin2018-01-221-2/+2
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* Add configuration for webgl2 tests and update test expectationsImanol Fernandez2017-11-021-1/+2
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* Kick off WebGL 2.0 implementationImanol Fernandez2017-10-271-0/+914