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path: root/components/script/dom/webgl2renderingcontext.rs
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* Fix the signature of WebGLRenderingContext::BufferSubDataAnthony Ramine2018-04-041-1/+1
* Properly use Float32List and Int32List for WebGL uniform methodsAnthony Ramine2018-04-031-124/+68
* Remove obsolete BufferDataSourceAnthony Ramine2018-04-031-2/+2
* Implement WebGLRenderingContextBase.getAttachedShadersAnthony Ramine2018-03-241-0/+8
* Appease test-tidyIgor Matuszewski2018-03-231-1/+2
* Adapt uniform[fv] and similar to accept typed array argsIgor Matuszewski2018-03-231-95/+147
* Change WebGL function signatures accepting typed arraysIgor Matuszewski2018-03-231-42/+38
* Fix some more WebGL methodsAnthony Ramine2018-03-231-4/+3
* Make some WebGL parameters non-optional (fixes #8753)Anthony Ramine2018-03-221-31/+36
* Implement WebGL getFramebufferAttachmentParameter APIIgor Gutorov2018-03-221-0/+12
* Add WebGL function glGetTexParameterMartina Kollarova2018-03-061-0/+6
* Replace NonNullJSObjectPtr with std::ptr::NonNull<JSObject>Simon Sapin2018-01-221-2/+2
* Add configuration for webgl2 tests and update test expectationsImanol Fernandez2017-11-021-1/+2
* Kick off WebGL 2.0 implementationImanol Fernandez2017-10-271-0/+914