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path: root/components/script/dom/webgl2renderingcontext.rs
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* Remove offscreen_gl_context dependency from canvas_traits and script.Josh Matthews2019-03-071-2/+1
* Rustfmt has changed its default style :/Simon Sapin2018-12-281-2/+2
* Update MPL license to https (part 3)Jan Andre Ikenmeyer2018-11-191-1/+1
* Reorder importsPyfisch2018-11-061-1/+3
* `cargo fix --edition`Simon Sapin2018-11-061-25/+25
* Make HTMLCanvasElement::get_size return a Size2D<u32>Anthony Ramine2018-10-021-3/+3
* Format script componentchansuke2018-09-191-145/+228
* Use WebGLResult for returns of instanced draw methodsAnthony Ramine2018-09-061-2/+8
* Support unions of objects in overloadsAnthony Ramine2018-08-301-4/+8
* Implement gl.getUniform()Anthony Ramine2018-07-181-0/+11
* Implement instanced WebGL drawing calls (part of #20791)Anthony Ramine2018-07-081-0/+28
* Fix gl.linkProgram() signatureAnthony Ramine2018-07-051-1/+1
* Implement WebGL GetRenderbufferParameterFausto Núñez Alberro2018-04-241-0/+11
* Fix the signature of WebGLRenderingContext::BufferSubDataAnthony Ramine2018-04-041-1/+1
* Properly use Float32List and Int32List for WebGL uniform methodsAnthony Ramine2018-04-031-124/+68
* Remove obsolete BufferDataSourceAnthony Ramine2018-04-031-2/+2
* Implement WebGLRenderingContextBase.getAttachedShadersAnthony Ramine2018-03-241-0/+8
* Appease test-tidyIgor Matuszewski2018-03-231-1/+2
* Adapt uniform[fv] and similar to accept typed array argsIgor Matuszewski2018-03-231-95/+147
* Change WebGL function signatures accepting typed arraysIgor Matuszewski2018-03-231-42/+38
* Fix some more WebGL methodsAnthony Ramine2018-03-231-4/+3
* Make some WebGL parameters non-optional (fixes #8753)Anthony Ramine2018-03-221-31/+36
* Implement WebGL getFramebufferAttachmentParameter APIIgor Gutorov2018-03-221-0/+12
* Add WebGL function glGetTexParameterMartina Kollarova2018-03-061-0/+6
* Replace NonNullJSObjectPtr with std::ptr::NonNull<JSObject>Simon Sapin2018-01-221-2/+2
* Add configuration for webgl2 tests and update test expectationsImanol Fernandez2017-11-021-1/+2
* Kick off WebGL 2.0 implementationImanol Fernandez2017-10-271-0/+914