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path: root/components/canvas/gl_context.rs
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* Use surfman for managing GL surfacesPatrick Walton2019-11-011-283/+0
* webgl: Lazily clear the canvas right before the first webgl command of the ne...Josh Matthews2019-10-101-0/+11
* Initial implementation of WebGLSyncIstvan Miklos2019-10-021-0/+1
* webxr: Use the same texture format as the original GL context's framebuffer w...Josh Matthews2019-09-201-5/+14
* webgl: Support vertex array objects on macOS.Josh Matthews2019-09-131-2/+3
* Replace use of gleam in webgl with sparkle.Josh Matthews2019-09-111-4/+4
* Update euclid.Emilio Cobos Álvarez2019-07-231-1/+1
* Make GL/GLES decisions based on the API in use.Josh Matthews2019-07-121-5/+8
* Remove canvas->compositing dependency.Josh Matthews2019-07-121-38/+20
* Remove unused code from a bunch of cratesest312019-06-031-11/+0
* Remove offscreen_gl_context dependency from canvas_traits and script.Josh Matthews2019-03-071-5/+47
* Ensure that resized GL contexts do not destroy their resources while in use b...Josh Matthews2019-01-171-2/+2
* Update MPL license to https (part 4)Jan Andre Ikenmeyer2018-11-191-1/+1
* `cargo fix --edition-idioms`Simon Sapin2018-11-081-2/+2
* Reorder importsPyfisch2018-11-061-4/+6
* Format remaining filesPyfisch2018-11-061-28/+32
* Make HTMLCanvasElement::get_size return a Size2D<u32>Anthony Ramine2018-10-021-41/+51
* webgl: Add feature to store backtraces for each WebGL API call for easier deb...Josh Matthews2018-10-011-4/+9
* webgl: Move framebuffer initialization logic to WebGL thread.Josh Matthews2018-09-101-4/+4
* constellation: Make setting up the WebGL state fallible.Emilio Cobos Álvarez2018-03-091-0/+3
* Kick off WebGL 2.0 implementationImanol Fernandez2017-10-271-11/+24
* Update offscreen_gl_context to v0.12Imanol Fernandez2017-10-201-1/+6
* implement clone for embedder and compositor proxiesGregory Terzian2017-08-281-1/+1
* Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox"Anthony Ramine2017-08-161-0/+203
* Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio"Emilio Cobos Álvarez2017-08-161-203/+0
* Improve WebGL architecture.Imanol Fernandez2017-08-151-0/+203