diff options
Diffstat (limited to 'components/script')
-rw-r--r-- | components/script/dom/webglframebuffer.rs | 126 | ||||
-rw-r--r-- | components/script/dom/webglrenderbuffer.rs | 25 |
2 files changed, 126 insertions, 25 deletions
diff --git a/components/script/dom/webglframebuffer.rs b/components/script/dom/webglframebuffer.rs index c2eb10fcd60..8f5f499072a 100644 --- a/components/script/dom/webglframebuffer.rs +++ b/components/script/dom/webglframebuffer.rs @@ -219,10 +219,10 @@ impl WebGLFramebuffer { self.size.get() } - fn check_attachment_constraints( + fn check_attachment_constraints<'a>( &self, attachment: &Option<WebGLFramebufferAttachment>, - constraints: &[u32], + mut constraints: impl Iterator<Item = &'a u32>, fb_size: &mut Option<(i32, i32)>, ) -> Result<(), u32> { // Get the size of this attachment. @@ -254,7 +254,7 @@ impl WebGLFramebuffer { } if let Some(format) = format { - if constraints.iter().all(|c| *c != format) { + if constraints.all(|c| *c != format) { return Err(constants::FRAMEBUFFER_INCOMPLETE_ATTACHMENT); } } @@ -269,22 +269,6 @@ impl WebGLFramebuffer { let has_z = z.is_some(); let has_s = s.is_some(); let has_zs = zs.is_some(); - let attachments = [&*z, &*s, &*zs]; - let attachment_constraints = [ - &[ - constants::DEPTH_COMPONENT16, - constants::DEPTH_COMPONENT24, - constants::DEPTH_COMPONENT32F, - constants::DEPTH24_STENCIL8, - constants::DEPTH32F_STENCIL8, - ][..], - &[ - constants::STENCIL_INDEX8, - constants::DEPTH24_STENCIL8, - constants::DEPTH32F_STENCIL8, - ][..], - &[constants::DEPTH_STENCIL][..], - ]; let is_supported = match self.webgl_version { // From the WebGL 1.0 spec, 6.6 ("Framebuffer Object Attachments"): @@ -326,7 +310,38 @@ impl WebGLFramebuffer { let mut fb_size = None; - for (attachment, constraints) in attachments.iter().zip(&attachment_constraints) { + let attachments = [&*z, &*s, &*zs]; + let webgl1_attachment_constraints = &[ + &[ + constants::DEPTH_COMPONENT16, + constants::DEPTH_COMPONENT24, + constants::DEPTH_COMPONENT32F, + constants::DEPTH24_STENCIL8, + constants::DEPTH32F_STENCIL8, + ][..], + &[ + constants::STENCIL_INDEX8, + constants::DEPTH24_STENCIL8, + constants::DEPTH32F_STENCIL8, + ][..], + &[constants::DEPTH_STENCIL][..], + ]; + let webgl2_attachment_constraints = &[ + &[constants::DEPTH_STENCIL][..], + &[constants::DEPTH_STENCIL][..], + &[][..], + ]; + let empty_attachment_constrains = &[&[][..], &[][..], &[][..]]; + let extra_attachment_constraints = match self.webgl_version { + WebGLVersion::WebGL1 => empty_attachment_constrains, + WebGLVersion::WebGL2 => webgl2_attachment_constraints, + }; + let attachment_constraints = webgl1_attachment_constraints + .iter() + .zip(extra_attachment_constraints.iter()) + .map(|(a, b)| a.iter().chain(b.iter())); + + for (attachment, constraints) in attachments.iter().zip(attachment_constraints) { if let Err(errnum) = self.check_attachment_constraints(attachment, constraints, &mut fb_size) { @@ -334,18 +349,79 @@ impl WebGLFramebuffer { } } - let color_constraints = &[ - constants::RGBA4, - constants::RGB5_A1, + let webgl1_color_constraints = &[ + constants::RGB, constants::RGB565, + constants::RGB5_A1, constants::RGBA, - constants::RGB, + constants::RGBA4, + ][..]; + let webgl2_color_constraints = &[ + constants::ALPHA, + constants::LUMINANCE, + constants::LUMINANCE_ALPHA, + constants::R11F_G11F_B10F, + constants::R16F, + constants::R16I, + constants::R16UI, + constants::R32F, + constants::R32I, + constants::R32UI, + constants::R8, + constants::R8_SNORM, + constants::R8I, + constants::R8UI, + constants::RG16F, + constants::RG16I, + constants::RG16UI, + constants::RG32F, + constants::RG32I, + constants::RG32UI, + constants::RG8, + constants::RG8_SNORM, + constants::RG8I, + constants::RG8UI, + constants::RGB10_A2, + constants::RGB10_A2UI, + constants::RGB16F, + constants::RGB16I, + constants::RGB16UI, + constants::RGB32F, + constants::RGB32I, + constants::RGB32UI, + constants::RGB8, + constants::RGB8_SNORM, + constants::RGB8I, + constants::RGB8UI, + constants::RGB9_E5, + constants::RGBA16F, + constants::RGBA16I, + constants::RGBA16UI, + constants::RGBA32F, + constants::RGBA32I, + constants::RGBA32UI, + constants::RGBA8, + constants::RGBA8_SNORM, + constants::RGBA8I, + constants::RGBA8UI, + constants::SRGB8, + constants::SRGB8_ALPHA8, ][..]; + let empty_color_constrains = &[][..]; + let extra_color_constraints = match self.webgl_version { + WebGLVersion::WebGL1 => empty_color_constrains, + WebGLVersion::WebGL2 => webgl2_color_constraints, + }; + let color_constraints = webgl1_color_constraints + .iter() + .chain(extra_color_constraints.iter()); + let has_c = self.colors.iter().any(|att| att.borrow().is_some()); for attachment in self.colors.iter() { let attachment = attachment.borrow(); + let constraints = color_constraints.clone(); if let Err(errnum) = - self.check_attachment_constraints(&*attachment, color_constraints, &mut fb_size) + self.check_attachment_constraints(&*attachment, constraints, &mut fb_size) { return self.status.set(errnum); } diff --git a/components/script/dom/webglrenderbuffer.rs b/components/script/dom/webglrenderbuffer.rs index 9c173d20241..bc1a11a7ecf 100644 --- a/components/script/dom/webglrenderbuffer.rs +++ b/components/script/dom/webglrenderbuffer.rs @@ -145,6 +145,31 @@ impl WebGLRenderbuffer { constants::RGBA4 | constants::DEPTH_COMPONENT16 | constants::STENCIL_INDEX8 => { internal_format }, + constants::R8 | + constants::R8UI | + constants::R8I | + constants::R16UI | + constants::R16I | + constants::R32UI | + constants::R32I | + constants::RG8 | + constants::RG8UI | + constants::RG8I | + constants::RG16UI | + constants::RG16I | + constants::RG32UI | + constants::RG32I | + constants::RGB8 | + constants::RGBA8 | + constants::SRGB8_ALPHA8 | + constants::RGB10_A2 | + constants::RGBA8UI | + constants::RGBA8I | + constants::RGB10_A2UI | + constants::RGBA16UI | + constants::RGBA16I | + constants::RGBA32I | + constants::RGBA32UI | constants::DEPTH_COMPONENT24 | constants::DEPTH_COMPONENT32F | constants::DEPTH24_STENCIL8 | |