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-rw-r--r--components/script/dom/webglframebuffer.rs14
-rw-r--r--components/script/dom/webglrenderbuffer.rs38
-rw-r--r--components/script/dom/webgltexture.rs33
3 files changed, 11 insertions, 74 deletions
diff --git a/components/script/dom/webglframebuffer.rs b/components/script/dom/webglframebuffer.rs
index b79393a7863..d785d0b99fa 100644
--- a/components/script/dom/webglframebuffer.rs
+++ b/components/script/dom/webglframebuffer.rs
@@ -274,7 +274,9 @@ impl WebGLFramebuffer {
let rb_id = match rb {
Some(rb) => {
- rb.attach(self)?;
+ if !rb.ever_bound() {
+ return Err(WebGLError::InvalidOperation);
+ }
*binding.borrow_mut() = Some(WebGLFramebufferAttachment::Renderbuffer(Dom::from_ref(rb)));
Some(rb.id())
}
@@ -305,16 +307,7 @@ impl WebGLFramebuffer {
binding: &DomRefCell<Option<WebGLFramebufferAttachment>>,
attachment: u32,
) {
- let attachment_obj = binding.borrow().as_ref().map(WebGLFramebufferAttachment::root);
- match attachment_obj {
- Some(WebGLFramebufferAttachmentRoot::Renderbuffer(ref rb)) =>
- rb.unattach(self),
- Some(WebGLFramebufferAttachmentRoot::Texture(ref texture)) =>
- texture.unattach(self),
- None => (),
- }
*binding.borrow_mut() = None;
-
if INTERESTING_ATTACHMENT_POINTS.contains(&attachment) {
self.reattach_depth_stencil();
}
@@ -429,7 +422,6 @@ impl WebGLFramebuffer {
_ => return Err(WebGLError::InvalidOperation),
}
- texture.attach(self);
*binding.borrow_mut() = Some(WebGLFramebufferAttachment::Texture {
texture: Dom::from_ref(texture),
level: level }
diff --git a/components/script/dom/webglrenderbuffer.rs b/components/script/dom/webglrenderbuffer.rs
index 9637dae02e1..96ef3bb0d67 100644
--- a/components/script/dom/webglrenderbuffer.rs
+++ b/components/script/dom/webglrenderbuffer.rs
@@ -4,14 +4,12 @@
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use canvas_traits::webgl::{webgl_channel, WebGLCommand, WebGLError, WebGLRenderbufferId, WebGLResult};
-use dom::bindings::cell::DomRefCell;
use dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as WebGl2Constants;
use dom::bindings::codegen::Bindings::WebGLRenderbufferBinding;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use dom::bindings::inheritance::Castable;
use dom::bindings::reflector::{DomObject, reflect_dom_object};
-use dom::bindings::root::{DomRoot, Dom};
-use dom::webglframebuffer::WebGLFramebuffer;
+use dom::bindings::root::DomRoot;
use dom::webglobject::WebGLObject;
use dom::webglrenderingcontext::{WebGLRenderingContext, is_gles};
use dom_struct::dom_struct;
@@ -26,8 +24,6 @@ pub struct WebGLRenderbuffer {
size: Cell<Option<(i32, i32)>>,
internal_format: Cell<Option<u32>>,
is_initialized: Cell<bool>,
- // Framebuffer that this texture is attached to.
- attached_framebuffers: DomRefCell<Vec<Dom<WebGLFramebuffer>>>,
}
impl WebGLRenderbuffer {
@@ -40,7 +36,6 @@ impl WebGLRenderbuffer {
internal_format: Cell::new(None),
size: Cell::new(None),
is_initialized: Cell::new(false),
- attached_framebuffers: Default::default(),
}
}
@@ -102,16 +97,9 @@ impl WebGLRenderbuffer {
let currently_bound_framebuffer =
self.upcast::<WebGLObject>()
.context()
- .bound_framebuffer()
- .map_or(0, |fb| fb.id().get());
- let current_framebuffer =
- self.attached_framebuffers
- .borrow()
- .iter()
- .position(|fb| fb.id().get() == currently_bound_framebuffer);
- if let Some(fb_index) = current_framebuffer {
- self.attached_framebuffers.borrow()[fb_index].detach_renderbuffer(self);
- self.attached_framebuffers.borrow_mut().remove(fb_index);
+ .bound_framebuffer();
+ if let Some(fb) = currently_bound_framebuffer {
+ fb.detach_renderbuffer(self);
}
self.upcast::<WebGLObject>()
@@ -173,22 +161,4 @@ impl WebGLRenderbuffer {
Ok(())
}
-
- pub fn attach(&self, framebuffer: &WebGLFramebuffer) -> WebGLResult<()> {
- if !self.ever_bound.get() {
- return Err(WebGLError::InvalidOperation);
- }
- self.attached_framebuffers.borrow_mut().push(Dom::from_ref(framebuffer));
- Ok(())
- }
-
- pub fn unattach(&self, fb: &WebGLFramebuffer) {
- let mut attached_framebuffers = self.attached_framebuffers.borrow_mut();
- let idx = attached_framebuffers.iter().position(|attached| {
- attached.id() == fb.id()
- });
- if let Some(idx) = idx {
- attached_framebuffers.remove(idx);
- }
- }
}
diff --git a/components/script/dom/webgltexture.rs b/components/script/dom/webgltexture.rs
index 4d085d51442..4d8e58380f7 100644
--- a/components/script/dom/webgltexture.rs
+++ b/components/script/dom/webgltexture.rs
@@ -12,9 +12,8 @@ use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderi
use dom::bindings::codegen::Bindings::WebGLTextureBinding;
use dom::bindings::inheritance::Castable;
use dom::bindings::reflector::{DomObject, reflect_dom_object};
-use dom::bindings::root::{Dom, DomRoot};
+use dom::bindings::root::DomRoot;
use dom::webgl_validations::types::{TexImageTarget, TexFormat, TexDataType};
-use dom::webglframebuffer::WebGLFramebuffer;
use dom::webglobject::WebGLObject;
use dom::webglrenderingcontext::WebGLRenderingContext;
use dom_struct::dom_struct;
@@ -49,8 +48,6 @@ pub struct WebGLTexture {
mag_filter: Cell<u32>,
/// True if this texture is used for the DOMToTexture feature.
attached_to_dom: Cell<bool>,
- // Framebuffer that this texture is attached to.
- attached_framebuffers: DomRefCell<Vec<Dom<WebGLFramebuffer>>>,
}
impl WebGLTexture {
@@ -66,7 +63,6 @@ impl WebGLTexture {
mag_filter: Cell::new(constants::LINEAR),
image_info_array: DomRefCell::new([ImageInfo::new(); MAX_LEVEL_COUNT * MAX_FACE_COUNT]),
attached_to_dom: Cell::new(false),
- attached_framebuffers: Default::default(),
}
}
@@ -201,16 +197,9 @@ impl WebGLTexture {
let currently_bound_framebuffer =
self.upcast::<WebGLObject>()
.context()
- .bound_framebuffer()
- .map_or(0, |fb| fb.id().get());
- let current_framebuffer =
- self.attached_framebuffers
- .borrow()
- .iter()
- .position(|fb| fb.id().get() == currently_bound_framebuffer);
- if let Some(fb_index) = current_framebuffer {
- self.attached_framebuffers.borrow()[fb_index].detach_texture(self);
- self.attached_framebuffers.borrow_mut().remove(fb_index);
+ .bound_framebuffer();
+ if let Some(fb) = currently_bound_framebuffer {
+ fb.detach_texture(self);
}
context.send_command(WebGLCommand::DeleteTexture(self.id));
@@ -425,20 +414,6 @@ impl WebGLTexture {
pub fn set_attached_to_dom(&self) {
self.attached_to_dom.set(true);
}
-
- pub fn attach(&self, framebuffer: &WebGLFramebuffer) {
- self.attached_framebuffers.borrow_mut().push(Dom::from_ref(framebuffer));
- }
-
- pub fn unattach(&self, fb: &WebGLFramebuffer) {
- let mut attached_framebuffers = self.attached_framebuffers.borrow_mut();
- let idx = attached_framebuffers.iter().position(|attached| {
- attached.id() == fb.id()
- });
- if let Some(idx) = idx {
- attached_framebuffers.remove(idx);
- }
- }
}
impl Drop for WebGLTexture {