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-rw-r--r--components/script/dom/xrsession.rs41
1 files changed, 37 insertions, 4 deletions
diff --git a/components/script/dom/xrsession.rs b/components/script/dom/xrsession.rs
index b0ebe383ae7..bbb4626b5e8 100644
--- a/components/script/dom/xrsession.rs
+++ b/components/script/dom/xrsession.rs
@@ -2,30 +2,63 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+use crate::dom::bindings::codegen::Bindings::XRBinding::XRSessionMode;
use crate::dom::bindings::codegen::Bindings::XRSessionBinding;
+use crate::dom::bindings::codegen::Bindings::XRSessionBinding::XRSessionMethods;
+use crate::dom::bindings::num::Finite;
use crate::dom::bindings::reflector::reflect_dom_object;
-use crate::dom::bindings::root::DomRoot;
+use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::eventtarget::EventTarget;
use crate::dom::globalscope::GlobalScope;
+use crate::dom::vrdisplay::VRDisplay;
use dom_struct::dom_struct;
+use std::cell::Cell;
#[dom_struct]
pub struct XRSession {
eventtarget: EventTarget,
+ display: Dom<VRDisplay>,
+ depth_near: Cell<f64>,
+ depth_far: Cell<f64>,
}
impl XRSession {
- fn new_inherited() -> XRSession {
+ fn new_inherited(display: &VRDisplay) -> XRSession {
XRSession {
eventtarget: EventTarget::new_inherited(),
+ display: Dom::from_ref(display),
+ depth_near: Cell::new(0.1),
+ depth_far: Cell::new(1000.),
}
}
- pub fn new(global: &GlobalScope) -> DomRoot<XRSession> {
+ pub fn new(global: &GlobalScope, display: &VRDisplay) -> DomRoot<XRSession> {
reflect_dom_object(
- Box::new(XRSession::new_inherited()),
+ Box::new(XRSession::new_inherited(display)),
global,
XRSessionBinding::Wrap,
)
}
}
+
+impl XRSessionMethods for XRSession {
+ fn DepthNear(&self) -> Finite<f64> {
+ Finite::wrap(self.depth_near.get())
+ }
+
+ fn DepthFar(&self) -> Finite<f64> {
+ Finite::wrap(self.depth_far.get())
+ }
+
+ fn SetDepthNear(&self, d: Finite<f64>) {
+ self.depth_near.set(*d)
+ }
+
+ fn SetDepthFar(&self, d: Finite<f64>) {
+ self.depth_far.set(*d)
+ }
+
+ fn Mode(&self) -> XRSessionMode {
+ XRSessionMode::Immersive_vr
+ }
+}