diff options
Diffstat (limited to 'components/script/dom/webxr/xrwebglsubimage.rs')
-rw-r--r-- | components/script/dom/webxr/xrwebglsubimage.rs | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/components/script/dom/webxr/xrwebglsubimage.rs b/components/script/dom/webxr/xrwebglsubimage.rs new file mode 100644 index 00000000000..acdcd22f4a9 --- /dev/null +++ b/components/script/dom/webxr/xrwebglsubimage.rs @@ -0,0 +1,49 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ + +use dom_struct::dom_struct; +use euclid::Size2D; +use webxr_api::Viewport; + +use crate::dom::bindings::codegen::Bindings::XRWebGLSubImageBinding::XRWebGLSubImage_Binding::XRWebGLSubImageMethods; +use crate::dom::bindings::root::{Dom, DomRoot}; +use crate::dom::webgltexture::WebGLTexture; +use crate::dom::xrsubimage::XRSubImage; + +#[dom_struct] +pub struct XRWebGLSubImage { + xr_sub_image: XRSubImage, + color_texture: Dom<WebGLTexture>, + depth_stencil_texture: Option<Dom<WebGLTexture>>, + image_index: Option<u32>, + #[no_trace] + size: Size2D<u32, Viewport>, +} + +impl XRWebGLSubImageMethods<crate::DomTypeHolder> for XRWebGLSubImage { + /// <https://immersive-web.github.io/layers/#dom-xrwebglsubimage-colortexture> + fn ColorTexture(&self) -> DomRoot<WebGLTexture> { + DomRoot::from_ref(&self.color_texture) + } + + /// <https://immersive-web.github.io/layers/#dom-xrwebglsubimage-depthstenciltexture> + fn GetDepthStencilTexture(&self) -> Option<DomRoot<WebGLTexture>> { + self.depth_stencil_texture.as_deref().map(DomRoot::from_ref) + } + + /// <https://immersive-web.github.io/layers/#dom-xrwebglsubimage-imageindex> + fn GetImageIndex(&self) -> Option<u32> { + self.image_index + } + + /// <https://immersive-web.github.io/layers/#dom-xrwebglsubimage-texturewidth> + fn TextureWidth(&self) -> u32 { + self.size.width + } + + /// <https://immersive-web.github.io/layers/#dom-xrwebglsubimage-textureheight> + fn TextureHeight(&self) -> u32 { + self.size.height + } +} |