diff options
Diffstat (limited to 'components/script/dom/webidls/WebGLRenderingContext.webidl')
-rw-r--r-- | components/script/dom/webidls/WebGLRenderingContext.webidl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/components/script/dom/webidls/WebGLRenderingContext.webidl b/components/script/dom/webidls/WebGLRenderingContext.webidl index 06727b3a536..19e5f029168 100644 --- a/components/script/dom/webidls/WebGLRenderingContext.webidl +++ b/components/script/dom/webidls/WebGLRenderingContext.webidl @@ -552,7 +552,7 @@ interface WebGLRenderingContextBase void depthRange(GLclampf zNear, GLclampf zFar); void detachShader(WebGLProgram? program, WebGLShader? shader); void disable(GLenum cap); - //void disableVertexAttribArray(GLuint index); + void disableVertexAttribArray(GLuint index); void drawArrays(GLenum mode, GLint first, GLsizei count); void drawElements(GLenum mode, GLsizei count, GLenum type, GLintptr offset); @@ -583,7 +583,7 @@ interface WebGLRenderingContextBase //any getFramebufferAttachmentParameter(GLenum target, GLenum attachment, // GLenum pname); any getProgramParameter(WebGLProgram? program, GLenum pname); - //DOMString? getProgramInfoLog(WebGLProgram? program); + DOMString? getProgramInfoLog(WebGLProgram? program); //any getRenderbufferParameter(GLenum target, GLenum pname); any getShaderParameter(WebGLShader? shader, GLenum pname); //WebGLShaderPrecisionFormat? getShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype); @@ -704,7 +704,7 @@ interface WebGLRenderingContextBase // sequence<GLfloat> value); void useProgram(WebGLProgram? program); - //void validateProgram(WebGLProgram? program); + void validateProgram(WebGLProgram? program); // FIXME(dmarcos) // The code generator doesn't handle Float32Array so we're using 'object' |