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-rw-r--r--components/script/dom/webidls/WebGL2RenderingContext.webidl16
1 files changed, 8 insertions, 8 deletions
diff --git a/components/script/dom/webidls/WebGL2RenderingContext.webidl b/components/script/dom/webidls/WebGL2RenderingContext.webidl
index 586f260ccc2..c171a9bb866 100644
--- a/components/script/dom/webidls/WebGL2RenderingContext.webidl
+++ b/components/script/dom/webidls/WebGL2RenderingContext.webidl
@@ -299,18 +299,18 @@ interface mixin WebGL2RenderingContextBase
void bufferData(GLenum target, GLsizeiptr size, GLenum usage);
void bufferSubData(GLenum target, GLintptr dstByteOffset, /*[AllowShared]*/ BufferSource srcData);
// WebGL2:
- // void bufferData(GLenum target, [AllowShared] ArrayBufferView srcData, GLenum usage, GLuint srcOffset,
- // optional GLuint length = 0);
- // void bufferSubData(GLenum target, GLintptr dstByteOffset, [AllowShared] ArrayBufferView srcData,
- // GLuint srcOffset, optional GLuint length = 0);
+ void bufferData(GLenum target, /*[AllowShared]*/ ArrayBufferView srcData, GLenum usage, GLuint srcOffset,
+ optional GLuint length = 0);
+ void bufferSubData(GLenum target, GLintptr dstByteOffset, /*[AllowShared]*/ ArrayBufferView srcData,
+ GLuint srcOffset, optional GLuint length = 0);
- // void copyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset,
- // GLintptr writeOffset, GLsizeiptr size);
+ void copyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset,
+ GLintptr writeOffset, GLsizeiptr size);
// MapBufferRange, in particular its read-only and write-only modes,
// can not be exposed safely to JavaScript. GetBufferSubData
// replaces it for the purpose of fetching data back from the GPU.
- // void getBufferSubData(GLenum target, GLintptr srcByteOffset, [AllowShared] ArrayBufferView dstBuffer,
- // optional GLuint dstOffset = 0, optional GLuint length = 0);
+ void getBufferSubData(GLenum target, GLintptr srcByteOffset, /*[AllowShared]*/ ArrayBufferView dstBuffer,
+ optional GLuint dstOffset = 0, optional GLuint length = 0);
/* Framebuffer objects */
// void blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0,