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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+/*
+ * The origin of this IDL file is
+ * https://webaudio.github.io/web-audio-api/#BaseAudioContext
+ */
+
+enum AudioContextState {
+ "suspended",
+ "running",
+ "closed"
+};
+
+callback DecodeErrorCallback = void (DOMException error);
+callback DecodeSuccessCallback = void (AudioBuffer decodedData);
+
+[Exposed=Window]
+interface BaseAudioContext : EventTarget {
+ readonly attribute AudioDestinationNode destination;
+ readonly attribute float sampleRate;
+ readonly attribute double currentTime;
+ readonly attribute AudioListener listener;
+ readonly attribute AudioContextState state;
+ Promise<void> resume();
+ attribute EventHandler onstatechange;
+ [Throws] AudioBuffer createBuffer(unsigned long numberOfChannels,
+ unsigned long length,
+ float sampleRate);
+ Promise<AudioBuffer> decodeAudioData(ArrayBuffer audioData,
+ optional DecodeSuccessCallback successCallback,
+ optional DecodeErrorCallback errorCallback);
+ [Throws] AudioBufferSourceNode createBufferSource();
+ [Throws] ConstantSourceNode createConstantSource();
+ // ScriptProcessorNode createScriptProcessor(optional unsigned long bufferSize = 0,
+ // optional unsigned long numberOfInputChannels = 2,
+ // optional unsigned long numberOfOutputChannels = 2);
+ [Throws] AnalyserNode createAnalyser();
+ [Throws] GainNode createGain();
+ // DelayNode createDelay(optional double maxDelayTime = 1);
+ [Throws] BiquadFilterNode createBiquadFilter();
+ // IIRFilterNode createIIRFilter(sequence<double> feedforward,
+ // sequence<double> feedback);
+ // WaveShaperNode createWaveShaper();
+ [Throws] PannerNode createPanner();
+ [Throws] StereoPannerNode createStereoPanner();
+ // ConvolverNode createConvolver();
+ [Throws] ChannelSplitterNode createChannelSplitter(optional unsigned long numberOfOutputs = 6);
+ [Throws] ChannelMergerNode createChannelMerger(optional unsigned long numberOfInputs = 6);
+ // DynamicsCompressorNode createDynamicsCompressor();
+ [Throws] OscillatorNode createOscillator();
+ // PeriodicWave createPeriodicWave(sequence<float> real,
+ // sequence<float> imag,
+ // optional PeriodicWaveConstraints constraints);
+};