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-rw-r--r--components/script/dom/webglshader.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/components/script/dom/webglshader.rs b/components/script/dom/webglshader.rs
index 8046fd5f5ed..9fd35610a37 100644
--- a/components/script/dom/webglshader.rs
+++ b/components/script/dom/webglshader.rs
@@ -100,9 +100,9 @@ impl WebGLShader {
&BuiltInResources::default()).unwrap();
match validator.compile_and_translate(&[source.as_bytes()]) {
Ok(translated_source) => {
- // NOTE: At this point we should be pretty sure that the compilation in the paint task
+ // NOTE: At this point we should be pretty sure that the compilation in the paint thread
// will succeed.
- // It could be interesting to retrieve the info log from the paint task though
+ // It could be interesting to retrieve the info log from the paint thread though
let msg = CanvasWebGLMsg::CompileShader(self.id, translated_source);
self.renderer.send(CanvasMsg::WebGL(msg)).unwrap();
self.compilation_status.set(ShaderCompilationStatus::Succeeded);