aboutsummaryrefslogtreecommitdiffstats
path: root/components/script/dom/gpusupportedlimits.rs
diff options
context:
space:
mode:
Diffstat (limited to 'components/script/dom/gpusupportedlimits.rs')
-rw-r--r--components/script/dom/gpusupportedlimits.rs56
1 files changed, 28 insertions, 28 deletions
diff --git a/components/script/dom/gpusupportedlimits.rs b/components/script/dom/gpusupportedlimits.rs
index d4fc0f1a0d0..2c30f9cbdfc 100644
--- a/components/script/dom/gpusupportedlimits.rs
+++ b/components/script/dom/gpusupportedlimits.rs
@@ -34,142 +34,142 @@ impl GPUSupportedLimits {
}
impl GPUSupportedLimitsMethods for GPUSupportedLimits {
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxtexturedimension1d
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxtexturedimension1d>
fn MaxTextureDimension1D(&self) -> u32 {
self.limits.max_texture_dimension_1d
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxtexturedimension2d
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxtexturedimension2d>
fn MaxTextureDimension2D(&self) -> u32 {
self.limits.max_texture_dimension_2d
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxtexturedimension3d
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxtexturedimension3d>
fn MaxTextureDimension3D(&self) -> u32 {
self.limits.max_texture_dimension_3d
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxtexturearraylayers
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxtexturearraylayers>
fn MaxTextureArrayLayers(&self) -> u32 {
self.limits.max_texture_array_layers
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxbindgroups
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxbindgroups>
fn MaxBindGroups(&self) -> u32 {
self.limits.max_bind_groups
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxbindingsperbindgroup
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxbindingsperbindgroup>
fn MaxBindingsPerBindGroup(&self) -> u32 {
self.limits.max_bindings_per_bind_group
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxdynamicuniformbuffersperpipelinelayout
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxdynamicuniformbuffersperpipelinelayout>
fn MaxDynamicUniformBuffersPerPipelineLayout(&self) -> u32 {
self.limits.max_dynamic_uniform_buffers_per_pipeline_layout
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxdynamicstoragebuffersperpipelinelayout
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxdynamicstoragebuffersperpipelinelayout>
fn MaxDynamicStorageBuffersPerPipelineLayout(&self) -> u32 {
self.limits.max_dynamic_storage_buffers_per_pipeline_layout
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxsampledtexturespershaderstage
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxsampledtexturespershaderstage>
fn MaxSampledTexturesPerShaderStage(&self) -> u32 {
self.limits.max_sampled_textures_per_shader_stage
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxsamplerspershaderstage
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxsamplerspershaderstage>
fn MaxSamplersPerShaderStage(&self) -> u32 {
self.limits.max_samplers_per_shader_stage
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxstoragebufferspershaderstage
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxstoragebufferspershaderstage>
fn MaxStorageBuffersPerShaderStage(&self) -> u32 {
self.limits.max_storage_buffers_per_shader_stage
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxstoragetexturespershaderstage
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxstoragetexturespershaderstage>
fn MaxStorageTexturesPerShaderStage(&self) -> u32 {
self.limits.max_storage_textures_per_shader_stage
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxuniformbufferspershaderstage
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxuniformbufferspershaderstage>
fn MaxUniformBuffersPerShaderStage(&self) -> u32 {
self.limits.max_uniform_buffers_per_shader_stage
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxuniformbufferbindingsize
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxuniformbufferbindingsize>
fn MaxUniformBufferBindingSize(&self) -> u64 {
self.limits.max_uniform_buffer_binding_size as u64
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxstoragebufferbindingsize
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxstoragebufferbindingsize>
fn MaxStorageBufferBindingSize(&self) -> u64 {
self.limits.max_storage_buffer_binding_size as u64
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-minuniformbufferoffsetalignment
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-minuniformbufferoffsetalignment>
fn MinUniformBufferOffsetAlignment(&self) -> u32 {
self.limits.min_uniform_buffer_offset_alignment
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-minstoragebufferoffsetalignment
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-minstoragebufferoffsetalignment>
fn MinStorageBufferOffsetAlignment(&self) -> u32 {
self.limits.min_storage_buffer_offset_alignment
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxvertexbuffers
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxvertexbuffers>
fn MaxVertexBuffers(&self) -> u32 {
self.limits.max_vertex_buffers
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxbuffersize
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxbuffersize>
fn MaxBufferSize(&self) -> u64 {
self.limits.max_buffer_size
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxvertexattributes
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxvertexattributes>
fn MaxVertexAttributes(&self) -> u32 {
self.limits.max_vertex_attributes
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxvertexbufferarraystride
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxvertexbufferarraystride>
fn MaxVertexBufferArrayStride(&self) -> u32 {
self.limits.max_vertex_buffer_array_stride
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxinterstageshadercomponents
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxinterstageshadercomponents>
fn MaxInterStageShaderComponents(&self) -> u32 {
self.limits.max_inter_stage_shader_components
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupstoragesize
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupstoragesize>
fn MaxComputeWorkgroupStorageSize(&self) -> u32 {
self.limits.max_compute_workgroup_storage_size
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeinvocationsperworkgroup
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeinvocationsperworkgroup>
fn MaxComputeInvocationsPerWorkgroup(&self) -> u32 {
self.limits.max_compute_invocations_per_workgroup
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupsizex
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupsizex>
fn MaxComputeWorkgroupSizeX(&self) -> u32 {
self.limits.max_compute_workgroup_size_x
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupsizey
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupsizey>
fn MaxComputeWorkgroupSizeY(&self) -> u32 {
self.limits.max_compute_workgroup_size_y
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupsizez
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupsizez>
fn MaxComputeWorkgroupSizeZ(&self) -> u32 {
self.limits.max_compute_workgroup_size_z
}
- /// https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupsperdimension
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpusupportedlimits-maxcomputeworkgroupsperdimension>
fn MaxComputeWorkgroupsPerDimension(&self) -> u32 {
self.limits.max_compute_workgroups_per_dimension
}