aboutsummaryrefslogtreecommitdiffstats
path: root/components/script/dom/gpurenderpassencoder.rs
diff options
context:
space:
mode:
Diffstat (limited to 'components/script/dom/gpurenderpassencoder.rs')
-rw-r--r--components/script/dom/gpurenderpassencoder.rs283
1 files changed, 283 insertions, 0 deletions
diff --git a/components/script/dom/gpurenderpassencoder.rs b/components/script/dom/gpurenderpassencoder.rs
new file mode 100644
index 00000000000..ac7424b1999
--- /dev/null
+++ b/components/script/dom/gpurenderpassencoder.rs
@@ -0,0 +1,283 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+
+use crate::dom::bindings::cell::DomRefCell;
+use crate::dom::bindings::codegen::Bindings::GPUCommandEncoderBinding::GPUColor;
+use crate::dom::bindings::codegen::Bindings::GPURenderPassEncoderBinding::GPURenderPassEncoderMethods;
+use crate::dom::bindings::num::Finite;
+use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
+use crate::dom::bindings::root::{Dom, DomRoot};
+use crate::dom::bindings::str::USVString;
+use crate::dom::globalscope::GlobalScope;
+use crate::dom::gpubindgroup::GPUBindGroup;
+use crate::dom::gpubuffer::GPUBuffer;
+use crate::dom::gpucommandencoder::{GPUCommandEncoder, GPUCommandEncoderState};
+use crate::dom::gpurenderbundle::GPURenderBundle;
+use crate::dom::gpurenderpipeline::GPURenderPipeline;
+use dom_struct::dom_struct;
+use webgpu::{
+ wgpu::command::{render_ffi as wgpu_render, RenderPass},
+ wgt, WebGPU, WebGPURequest,
+};
+
+#[dom_struct]
+pub struct GPURenderPassEncoder {
+ reflector_: Reflector,
+ #[ignore_malloc_size_of = "defined in webgpu"]
+ channel: WebGPU,
+ label: DomRefCell<Option<USVString>>,
+ #[ignore_malloc_size_of = "defined in wgpu-core"]
+ render_pass: DomRefCell<Option<RenderPass>>,
+ command_encoder: Dom<GPUCommandEncoder>,
+}
+
+impl GPURenderPassEncoder {
+ fn new_inherited(
+ channel: WebGPU,
+ render_pass: Option<RenderPass>,
+ parent: &GPUCommandEncoder,
+ label: Option<USVString>,
+ ) -> Self {
+ Self {
+ channel,
+ reflector_: Reflector::new(),
+ label: DomRefCell::new(label),
+ render_pass: DomRefCell::new(render_pass),
+ command_encoder: Dom::from_ref(parent),
+ }
+ }
+
+ pub fn new(
+ global: &GlobalScope,
+ channel: WebGPU,
+ render_pass: Option<RenderPass>,
+ parent: &GPUCommandEncoder,
+ label: Option<USVString>,
+ ) -> DomRoot<Self> {
+ reflect_dom_object(
+ Box::new(GPURenderPassEncoder::new_inherited(
+ channel,
+ render_pass,
+ parent,
+ label,
+ )),
+ global,
+ )
+ }
+}
+
+impl GPURenderPassEncoderMethods for GPURenderPassEncoder {
+ /// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
+ fn GetLabel(&self) -> Option<USVString> {
+ self.label.borrow().clone()
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
+ fn SetLabel(&self, value: Option<USVString>) {
+ *self.label.borrow_mut() = value;
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpuprogrammablepassencoder-setbindgroup
+ #[allow(unsafe_code)]
+ fn SetBindGroup(&self, index: u32, bind_group: &GPUBindGroup, dynamic_offsets: Vec<u32>) {
+ if let Some(render_pass) = self.render_pass.borrow_mut().as_mut() {
+ unsafe {
+ wgpu_render::wgpu_render_pass_set_bind_group(
+ render_pass,
+ index,
+ bind_group.id().0,
+ dynamic_offsets.as_ptr(),
+ dynamic_offsets.len(),
+ )
+ };
+ }
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setviewport
+ fn SetViewport(
+ &self,
+ x: Finite<f32>,
+ y: Finite<f32>,
+ width: Finite<f32>,
+ height: Finite<f32>,
+ min_depth: Finite<f32>,
+ max_depth: Finite<f32>,
+ ) {
+ if let Some(render_pass) = self.render_pass.borrow_mut().as_mut() {
+ wgpu_render::wgpu_render_pass_set_viewport(
+ render_pass,
+ *x,
+ *y,
+ *width,
+ *height,
+ *min_depth,
+ *max_depth,
+ );
+ }
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setscissorrect
+ fn SetScissorRect(&self, x: u32, y: u32, width: u32, height: u32) {
+ if let Some(render_pass) = self.render_pass.borrow_mut().as_mut() {
+ wgpu_render::wgpu_render_pass_set_scissor_rect(render_pass, x, y, width, height);
+ }
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setblendcolor
+ fn SetBlendColor(&self, color: GPUColor) {
+ if let Some(render_pass) = self.render_pass.borrow_mut().as_mut() {
+ let colors = match color {
+ GPUColor::GPUColorDict(d) => wgt::Color {
+ r: *d.r,
+ g: *d.g,
+ b: *d.b,
+ a: *d.a,
+ },
+ GPUColor::DoubleSequence(mut s) => {
+ if s.len() < 3 {
+ s.resize(3, Finite::wrap(0.0f64));
+ }
+ s.resize(4, Finite::wrap(1.0f64));
+ wgt::Color {
+ r: *s[0],
+ g: *s[1],
+ b: *s[2],
+ a: *s[3],
+ }
+ },
+ };
+ wgpu_render::wgpu_render_pass_set_blend_color(render_pass, &colors);
+ }
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setstencilreference
+ fn SetStencilReference(&self, reference: u32) {
+ if let Some(render_pass) = self.render_pass.borrow_mut().as_mut() {
+ wgpu_render::wgpu_render_pass_set_stencil_reference(render_pass, reference);
+ }
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-endpass
+ fn EndPass(&self) {
+ let render_pass = self.render_pass.borrow_mut().take();
+ self.channel
+ .0
+ .send((
+ None,
+ WebGPURequest::RunRenderPass {
+ command_encoder_id: self.command_encoder.id().0,
+ render_pass,
+ },
+ ))
+ .expect("Failed to send RunRenderPass");
+
+ self.command_encoder.set_state(
+ GPUCommandEncoderState::Open,
+ GPUCommandEncoderState::EncodingRenderPass,
+ );
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setpipeline
+ fn SetPipeline(&self, pipeline: &GPURenderPipeline) {
+ if let Some(render_pass) = self.render_pass.borrow_mut().as_mut() {
+ wgpu_render::wgpu_render_pass_set_pipeline(render_pass, pipeline.id().0);
+ }
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setindexbuffer
+ fn SetIndexBuffer(&self, buffer: &GPUBuffer, offset: u64, size: u64) {
+ if let Some(render_pass) = self.render_pass.borrow_mut().as_mut() {
+ wgpu_render::wgpu_render_pass_set_index_buffer(
+ render_pass,
+ buffer.id().0,
+ offset,
+ wgt::BufferSize::new(size),
+ );
+ }
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setvertexbuffer
+ fn SetVertexBuffer(&self, slot: u32, buffer: &GPUBuffer, offset: u64, size: u64) {
+ if let Some(render_pass) = self.render_pass.borrow_mut().as_mut() {
+ wgpu_render::wgpu_render_pass_set_vertex_buffer(
+ render_pass,
+ slot,
+ buffer.id().0,
+ offset,
+ wgt::BufferSize::new(size),
+ );
+ }
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-draw
+ fn Draw(&self, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) {
+ if let Some(render_pass) = self.render_pass.borrow_mut().as_mut() {
+ wgpu_render::wgpu_render_pass_draw(
+ render_pass,
+ vertex_count,
+ instance_count,
+ first_vertex,
+ first_instance,
+ );
+ }
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindexed
+ fn DrawIndexed(
+ &self,
+ index_count: u32,
+ instance_count: u32,
+ first_index: u32,
+ base_vertex: i32,
+ first_instance: u32,
+ ) {
+ if let Some(render_pass) = self.render_pass.borrow_mut().as_mut() {
+ wgpu_render::wgpu_render_pass_draw_indexed(
+ render_pass,
+ index_count,
+ instance_count,
+ first_index,
+ base_vertex,
+ first_instance,
+ );
+ }
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindirect
+ fn DrawIndirect(&self, indirect_buffer: &GPUBuffer, indirect_offset: u64) {
+ if let Some(render_pass) = self.render_pass.borrow_mut().as_mut() {
+ wgpu_render::wgpu_render_pass_draw_indirect(
+ render_pass,
+ indirect_buffer.id().0,
+ indirect_offset,
+ );
+ }
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindexedindirect
+ fn DrawIndexedIndirect(&self, indirect_buffer: &GPUBuffer, indirect_offset: u64) {
+ if let Some(render_pass) = self.render_pass.borrow_mut().as_mut() {
+ wgpu_render::wgpu_render_pass_draw_indexed_indirect(
+ render_pass,
+ indirect_buffer.id().0,
+ indirect_offset,
+ );
+ }
+ }
+
+ /// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-executebundles
+ #[allow(unsafe_code)]
+ fn ExecuteBundles(&self, bundles: Vec<DomRoot<GPURenderBundle>>) {
+ let bundle_ids = bundles.iter().map(|b| b.id().0).collect::<Vec<_>>();
+ if let Some(render_pass) = self.render_pass.borrow_mut().as_mut() {
+ unsafe {
+ wgpu_render::wgpu_render_pass_execute_bundles(
+ render_pass,
+ bundle_ids.as_ptr(),
+ bundle_ids.len(),
+ )
+ };
+ }
+ }
+}