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-rw-r--r--components/script/dom/gamepadbuttonlist.rs24
1 files changed, 4 insertions, 20 deletions
diff --git a/components/script/dom/gamepadbuttonlist.rs b/components/script/dom/gamepadbuttonlist.rs
index 496302de9f9..4d9e86c45ef 100644
--- a/components/script/dom/gamepadbuttonlist.rs
+++ b/components/script/dom/gamepadbuttonlist.rs
@@ -3,12 +3,10 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::dom::bindings::codegen::Bindings::GamepadButtonListBinding::GamepadButtonListMethods;
-use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
-use crate::dom::bindings::root::{Dom, DomRoot, DomSlice};
+use crate::dom::bindings::reflector::Reflector;
+use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::gamepadbutton::GamepadButton;
-use crate::dom::globalscope::GlobalScope;
use dom_struct::dom_struct;
-use webvr_traits::WebVRGamepadButton;
// https://w3c.github.io/gamepad/#gamepadbutton-interface
#[dom_struct]
@@ -17,6 +15,8 @@ pub struct GamepadButtonList {
list: Vec<Dom<GamepadButton>>,
}
+// TODO: support gamepad discovery
+#[allow(dead_code)]
impl GamepadButtonList {
#[allow(unrooted_must_root)]
fn new_inherited(list: &[&GamepadButton]) -> GamepadButtonList {
@@ -25,22 +25,6 @@ impl GamepadButtonList {
list: list.iter().map(|button| Dom::from_ref(*button)).collect(),
}
}
-
- pub fn new_from_vr(
- global: &GlobalScope,
- buttons: &[WebVRGamepadButton],
- ) -> DomRoot<GamepadButtonList> {
- rooted_vec!(let list <- buttons.iter()
- .map(|btn| GamepadButton::new(&global, btn.pressed, btn.touched)));
-
- reflect_dom_object(Box::new(GamepadButtonList::new_inherited(list.r())), global)
- }
-
- pub fn sync_from_vr(&self, vr_buttons: &[WebVRGamepadButton]) {
- for (gp_btn, btn) in self.list.iter().zip(vr_buttons.iter()) {
- gp_btn.update(btn.pressed, btn.touched);
- }
- }
}
impl GamepadButtonListMethods for GamepadButtonList {