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-rw-r--r--components/canvas/Cargo.toml11
-rw-r--r--components/canvas/canvas_msg.rs61
-rw-r--r--components/canvas/canvas_paint_task.rs131
-rw-r--r--components/canvas/lib.rs6
-rw-r--r--components/canvas/webgl_paint_task.rs112
-rw-r--r--components/layout/display_list_builder.rs4
-rw-r--r--components/layout/fragment.rs2
-rw-r--r--components/layout/wrapper.rs2
-rw-r--r--components/script/dom/canvasrenderingcontext2d.rs83
-rw-r--r--components/script/dom/htmlcanvaselement.rs106
-rw-r--r--components/script/dom/mod.rs1
-rw-r--r--components/script/dom/webglrenderingcontext.rs75
-rw-r--r--components/script/dom/webidls/HTMLCanvasElement.webidl7
-rw-r--r--components/script/dom/webidls/WebGLRenderingContext.webidl739
-rw-r--r--components/servo/Cargo.lock5
-rw-r--r--ports/cef/Cargo.lock5
-rw-r--r--ports/gonk/Cargo.lock88
-rwxr-xr-xports/gonk/fake-ld.sh2
m---------support/android-rs-glue0
-rw-r--r--tests/ref/basic.list3
-rw-r--r--tests/ref/webgl-context/clearcolor.html25
-rw-r--r--tests/ref/webgl-context/clearcolor_ref.html20
-rw-r--r--tests/wpt/mozilla/tests/mozilla/interfaces.html1
23 files changed, 1325 insertions, 164 deletions
diff --git a/components/canvas/Cargo.toml b/components/canvas/Cargo.toml
index a682f1069bb..df07dbd1de0 100644
--- a/components/canvas/Cargo.toml
+++ b/components/canvas/Cargo.toml
@@ -16,6 +16,17 @@ git = "https://github.com/servo/rust-cssparser"
[dependencies.geom]
git = "https://github.com/servo/rust-geom"
+[dependencies.gleam]
+git = "https://github.com/servo/gleam"
+
+[dependencies.glutin]
+git = "https://github.com/servo/glutin"
+branch = "servo"
+features = ["headless"]
+
+[dependencies.msg]
+path = "../msg"
+
[dependencies.util]
path = "../util"
diff --git a/components/canvas/canvas_msg.rs b/components/canvas/canvas_msg.rs
new file mode 100644
index 00000000000..3d21da3ae0a
--- /dev/null
+++ b/components/canvas/canvas_msg.rs
@@ -0,0 +1,61 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+use canvas_paint_task::{FillOrStrokeStyle, LineCapStyle, LineJoinStyle};
+use geom::matrix2d::Matrix2D;
+use geom::point::Point2D;
+use geom::rect::Rect;
+use geom::size::Size2D;
+use std::sync::mpsc::{Sender};
+
+#[derive(Clone)]
+pub enum CanvasMsg {
+ Canvas2d(Canvas2dMsg),
+ Common(CanvasCommonMsg),
+ WebGL(CanvasWebGLMsg),
+}
+
+#[derive(Clone)]
+pub enum Canvas2dMsg {
+ Arc(Point2D<f32>, f32, f32, f32, bool),
+ ArcTo(Point2D<f32>, Point2D<f32>, f32),
+ DrawImage(Vec<u8>, Size2D<f64>, Rect<f64>, Rect<f64>, bool),
+ DrawImageSelf(Size2D<f64>, Rect<f64>, Rect<f64>, bool),
+ BeginPath,
+ BezierCurveTo(Point2D<f32>, Point2D<f32>, Point2D<f32>),
+ ClosePath,
+ ClearRect(Rect<f32>),
+ Fill,
+ FillRect(Rect<f32>),
+ GetImageData(Rect<f64>, Size2D<f64>, Sender<Vec<u8>>),
+ LineTo(Point2D<f32>),
+ MoveTo(Point2D<f32>),
+ PutImageData(Vec<u8>, Rect<f64>, Option<Rect<f64>>),
+ QuadraticCurveTo(Point2D<f32>, Point2D<f32>),
+ RestoreContext,
+ SaveContext,
+ StrokeRect(Rect<f32>),
+ Stroke,
+ SetFillStyle(FillOrStrokeStyle),
+ SetStrokeStyle(FillOrStrokeStyle),
+ SetLineWidth(f32),
+ SetLineCap(LineCapStyle),
+ SetLineJoin(LineJoinStyle),
+ SetMiterLimit(f32),
+ SetGlobalAlpha(f32),
+ SetTransform(Matrix2D<f32>),
+}
+
+#[derive(Clone)]
+pub enum CanvasWebGLMsg {
+ Clear(u32),
+ ClearColor(f32, f32, f32, f32),
+}
+
+#[derive(Clone)]
+pub enum CanvasCommonMsg {
+ Close,
+ Recreate(Size2D<i32>),
+ SendPixelContents(Sender<Vec<u8>>),
+}
diff --git a/components/canvas/canvas_paint_task.rs b/components/canvas/canvas_paint_task.rs
index f45c4d79c14..bbce09cea23 100644
--- a/components/canvas/canvas_paint_task.rs
+++ b/components/canvas/canvas_paint_task.rs
@@ -6,6 +6,7 @@ use azure::azure::AzFloat;
use azure::azure_hl::{DrawTarget, SurfaceFormat, BackendType, StrokeOptions, DrawOptions, Pattern};
use azure::azure_hl::{ColorPattern, PathBuilder, JoinStyle, CapStyle, DrawSurfaceOptions, Filter};
use azure::azure_hl::{GradientStop, LinearGradientPattern, RadialGradientPattern, ExtendMode};
+use canvas_msg::{CanvasMsg, Canvas2dMsg, CanvasCommonMsg};
use geom::matrix2d::Matrix2D;
use geom::point::Point2D;
use geom::rect::Rect;
@@ -20,40 +21,6 @@ use std::mem;
use std::num::{Float, ToPrimitive};
use std::sync::mpsc::{channel, Sender};
-#[derive(Clone)]
-pub enum CanvasMsg {
- SaveContext,
- RestoreContext,
- FillRect(Rect<f32>),
- ClearRect(Rect<f32>),
- StrokeRect(Rect<f32>),
- BeginPath,
- ClosePath,
- Fill,
- Stroke,
- DrawImage(Vec<u8>, Size2D<f64>, Rect<f64>, Rect<f64>, bool),
- DrawImageSelf(Size2D<f64>, Rect<f64>, Rect<f64>, bool),
- MoveTo(Point2D<f32>),
- LineTo(Point2D<f32>),
- QuadraticCurveTo(Point2D<f32>, Point2D<f32>),
- BezierCurveTo(Point2D<f32>, Point2D<f32>, Point2D<f32>),
- Arc(Point2D<f32>, f32, f32, f32, bool),
- ArcTo(Point2D<f32>, Point2D<f32>, f32),
- SetFillStyle(FillOrStrokeStyle),
- SetStrokeStyle(FillOrStrokeStyle),
- SetLineWidth(f32),
- SetLineCap(LineCapStyle),
- SetLineJoin(LineJoinStyle),
- SetMiterLimit(f32),
- SetTransform(Matrix2D<f32>),
- SetGlobalAlpha(f32),
- Recreate(Size2D<i32>),
- SendPixelContents(Sender<Vec<u8>>),
- GetImageData(Rect<f64>, Size2D<f64>, Sender<Vec<u8>>),
- PutImageData(Vec<u8>, Rect<f64>, Option<Rect<f64>>),
- Close,
-}
-
impl<'a> CanvasPaintTask<'a> {
/// It reads image data from the canvas
/// canvas_size: The size of the canvas we're reading from
@@ -236,49 +203,59 @@ impl<'a> CanvasPaintTask<'a> {
loop {
match port.recv().unwrap() {
- CanvasMsg::SaveContext => painter.save_context_state(),
- CanvasMsg::RestoreContext => painter.restore_context_state(),
- CanvasMsg::FillRect(ref rect) => painter.fill_rect(rect),
- CanvasMsg::StrokeRect(ref rect) => painter.stroke_rect(rect),
- CanvasMsg::ClearRect(ref rect) => painter.clear_rect(rect),
- CanvasMsg::BeginPath => painter.begin_path(),
- CanvasMsg::ClosePath => painter.close_path(),
- CanvasMsg::Fill => painter.fill(),
- CanvasMsg::Stroke => painter.stroke(),
- CanvasMsg::DrawImage(imagedata, image_size, dest_rect, source_rect, smoothing_enabled) => {
- painter.draw_image(imagedata, image_size, dest_rect, source_rect, smoothing_enabled)
- }
- CanvasMsg::DrawImageSelf(image_size, dest_rect, source_rect, smoothing_enabled) => {
- painter.draw_image_self(image_size, dest_rect, source_rect, smoothing_enabled)
- }
- CanvasMsg::MoveTo(ref point) => painter.move_to(point),
- CanvasMsg::LineTo(ref point) => painter.line_to(point),
- CanvasMsg::QuadraticCurveTo(ref cp, ref pt) => {
- painter.quadratic_curve_to(cp, pt)
- }
- CanvasMsg::BezierCurveTo(ref cp1, ref cp2, ref pt) => {
- painter.bezier_curve_to(cp1, cp2, pt)
- }
- CanvasMsg::Arc(ref center, radius, start, end, ccw) => {
- painter.arc(center, radius, start, end, ccw)
- }
- CanvasMsg::ArcTo(ref cp1, ref cp2, radius) => {
- painter.arc_to(cp1, cp2, radius)
- }
- CanvasMsg::SetFillStyle(style) => painter.set_fill_style(style),
- CanvasMsg::SetStrokeStyle(style) => painter.set_stroke_style(style),
- CanvasMsg::SetLineWidth(width) => painter.set_line_width(width),
- CanvasMsg::SetLineCap(cap) => painter.set_line_cap(cap),
- CanvasMsg::SetLineJoin(join) => painter.set_line_join(join),
- CanvasMsg::SetMiterLimit(limit) => painter.set_miter_limit(limit),
- CanvasMsg::SetTransform(ref matrix) => painter.set_transform(matrix),
- CanvasMsg::SetGlobalAlpha(alpha) => painter.set_global_alpha(alpha),
- CanvasMsg::Recreate(size) => painter.recreate(size),
- CanvasMsg::SendPixelContents(chan) => painter.send_pixel_contents(chan),
- CanvasMsg::GetImageData(dest_rect, canvas_size, chan) => painter.get_image_data(dest_rect, canvas_size, chan),
- CanvasMsg::PutImageData(imagedata, image_data_rect, dirty_rect)
- => painter.put_image_data(imagedata, image_data_rect, dirty_rect),
- CanvasMsg::Close => break,
+ CanvasMsg::Canvas2d(message) => {
+ match message {
+ Canvas2dMsg::FillRect(ref rect) => painter.fill_rect(rect),
+ Canvas2dMsg::StrokeRect(ref rect) => painter.stroke_rect(rect),
+ Canvas2dMsg::ClearRect(ref rect) => painter.clear_rect(rect),
+ Canvas2dMsg::BeginPath => painter.begin_path(),
+ Canvas2dMsg::ClosePath => painter.close_path(),
+ Canvas2dMsg::Fill => painter.fill(),
+ Canvas2dMsg::Stroke => painter.stroke(),
+ Canvas2dMsg::DrawImage(imagedata, image_size, dest_rect, source_rect, smoothing_enabled) => {
+ painter.draw_image(imagedata, image_size, dest_rect, source_rect, smoothing_enabled)
+ }
+ Canvas2dMsg::DrawImageSelf(image_size, dest_rect, source_rect, smoothing_enabled) => {
+ painter.draw_image_self(image_size, dest_rect, source_rect, smoothing_enabled)
+ }
+ Canvas2dMsg::MoveTo(ref point) => painter.move_to(point),
+ Canvas2dMsg::LineTo(ref point) => painter.line_to(point),
+ Canvas2dMsg::QuadraticCurveTo(ref cp, ref pt) => {
+ painter.quadratic_curve_to(cp, pt)
+ }
+ Canvas2dMsg::BezierCurveTo(ref cp1, ref cp2, ref pt) => {
+ painter.bezier_curve_to(cp1, cp2, pt)
+ }
+ Canvas2dMsg::Arc(ref center, radius, start, end, ccw) => {
+ painter.arc(center, radius, start, end, ccw)
+ }
+ Canvas2dMsg::ArcTo(ref cp1, ref cp2, radius) => {
+ painter.arc_to(cp1, cp2, radius)
+ }
+ Canvas2dMsg::RestoreContext => painter.restore_context_state(),
+ Canvas2dMsg::SaveContext => painter.save_context_state(),
+ Canvas2dMsg::SetFillStyle(style) => painter.set_fill_style(style),
+ Canvas2dMsg::SetStrokeStyle(style) => painter.set_stroke_style(style),
+ Canvas2dMsg::SetLineWidth(width) => painter.set_line_width(width),
+ Canvas2dMsg::SetLineCap(cap) => painter.set_line_cap(cap),
+ Canvas2dMsg::SetLineJoin(join) => painter.set_line_join(join),
+ Canvas2dMsg::SetMiterLimit(limit) => painter.set_miter_limit(limit),
+ Canvas2dMsg::SetTransform(ref matrix) => painter.set_transform(matrix),
+ Canvas2dMsg::SetGlobalAlpha(alpha) => painter.set_global_alpha(alpha),
+ Canvas2dMsg::GetImageData(dest_rect, canvas_size, chan) => painter.get_image_data(dest_rect, canvas_size, chan),
+ Canvas2dMsg::PutImageData(imagedata, image_data_rect, dirty_rect)
+ => painter.put_image_data(imagedata, image_data_rect, dirty_rect),
+ }
+ },
+ CanvasMsg::Common(message) => {
+ match message {
+ CanvasCommonMsg::Close => break,
+ CanvasCommonMsg::Recreate(size) => painter.recreate(size),
+ CanvasCommonMsg::SendPixelContents(chan) =>
+ painter.send_pixel_contents(chan),
+ }
+ },
+ CanvasMsg::WebGL(_) => panic!("Wrong message sent to Canvas2D task"),
}
}
});
diff --git a/components/canvas/lib.rs b/components/canvas/lib.rs
index 2b5c51feec1..5feab435394 100644
--- a/components/canvas/lib.rs
+++ b/components/canvas/lib.rs
@@ -11,6 +11,10 @@ extern crate cssparser;
extern crate geom;
extern crate gfx;
extern crate util;
-
+extern crate gleam;
+extern crate msg;
+extern crate glutin;
pub mod canvas_paint_task;
+pub mod webgl_paint_task;
+pub mod canvas_msg;
diff --git a/components/canvas/webgl_paint_task.rs b/components/canvas/webgl_paint_task.rs
new file mode 100644
index 00000000000..1afcf20089c
--- /dev/null
+++ b/components/canvas/webgl_paint_task.rs
@@ -0,0 +1,112 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+use canvas_msg::{CanvasWebGLMsg, CanvasCommonMsg, CanvasMsg};
+use geom::size::Size2D;
+
+use gleam::gl;
+use gleam::gl::types::{GLint, GLsizei};
+
+use util::task::spawn_named;
+
+use std::borrow::ToOwned;
+use std::sync::mpsc::{channel, Sender};
+use util::vec::byte_swap;
+
+use glutin::{HeadlessRendererBuilder};
+
+pub struct WebGLPaintTask {
+ size: Size2D<i32>,
+}
+
+impl WebGLPaintTask {
+ fn new(size: Size2D<i32>) -> WebGLPaintTask {
+ WebGLPaintTask::create(size);
+ WebGLPaintTask {
+ size: size,
+ }
+ }
+
+ pub fn start(size: Size2D<i32>) -> Sender<CanvasMsg> {
+ let (chan, port) = channel::<CanvasMsg>();
+ spawn_named("WebGLTask".to_owned(), move || {
+ let mut painter = WebGLPaintTask::new(size);
+ painter.init();
+ loop {
+ match port.recv().unwrap() {
+ CanvasMsg::WebGL(message) => {
+ match message {
+ CanvasWebGLMsg::Clear(mask) => painter.clear(mask),
+ CanvasWebGLMsg::ClearColor(r, g, b, a) => painter.clear_color(r, g, b, a),
+ }
+ },
+ CanvasMsg::Common(message) => {
+ match message {
+ CanvasCommonMsg::Close => break,
+ CanvasCommonMsg::SendPixelContents(chan) => painter.send_pixel_contents(chan),
+ CanvasCommonMsg::Recreate(size) => painter.recreate(size),
+ }
+ },
+ CanvasMsg::Canvas2d(_) => panic!("Wrong message sent to WebGLTask"),
+ }
+ }
+ });
+ chan
+ }
+
+ fn create(size: Size2D<i32>) {
+ // It creates OpenGL context
+ let context = HeadlessRendererBuilder::new(size.width as u32, size.height as u32).build().unwrap();
+ unsafe {
+ context.make_current();
+ }
+ }
+
+ fn init(&self) {
+ let framebuffer_ids = gl::gen_framebuffers(1);
+ gl::bind_framebuffer(gl::FRAMEBUFFER, framebuffer_ids[0]);
+
+ let texture_ids = gl::gen_textures(1);
+ gl::bind_texture(gl::TEXTURE_2D, texture_ids[0]);
+
+ gl::tex_image_2d(gl::TEXTURE_2D, 0, gl::RGB as GLint, self.size.width as GLsizei,
+ self.size.height as GLsizei, 0, gl::RGB, gl::UNSIGNED_BYTE, None);
+ gl::tex_parameter_i(gl::TEXTURE_2D, gl::TEXTURE_MAG_FILTER, gl::NEAREST as GLint);
+ gl::tex_parameter_i(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::NEAREST as GLint);
+
+ gl::framebuffer_texture_2d(gl::FRAMEBUFFER, gl::COLOR_ATTACHMENT0, gl::TEXTURE_2D,
+ texture_ids[0], 0);
+ gl::bind_texture(gl::TEXTURE_2D, 0);
+
+ gl::viewport(0 as GLint, 0 as GLint,
+ self.size.width as GLsizei, self.size.height as GLsizei);
+ }
+
+ fn clear(&self, mask: u32) {
+ gl::clear(mask);
+ }
+
+ fn clear_color(&self, r: f32, g: f32, b: f32, a: f32) {
+ gl::clear_color(r, g, b, a);
+ }
+
+ fn send_pixel_contents(&mut self, chan: Sender<Vec<u8>>) {
+ // FIXME(#5652, dmarcos) Instead of a readback strategy we have
+ // to layerize the canvas
+ let mut pixels = gl::read_pixels(0, 0,
+ self.size.width as gl::GLsizei,
+ self.size.height as gl::GLsizei,
+ gl::RGBA, gl::UNSIGNED_BYTE);
+
+ // rgba -> bgra
+ byte_swap(pixels.as_mut_slice());
+ chan.send(pixels).unwrap();
+ }
+
+ fn recreate(&mut self, size: Size2D<i32>) {
+ self.size = size;
+ self.init();
+ }
+
+}
diff --git a/components/layout/display_list_builder.rs b/components/layout/display_list_builder.rs
index e92d0411216..3e1af9c16b8 100644
--- a/components/layout/display_list_builder.rs
+++ b/components/layout/display_list_builder.rs
@@ -12,7 +12,7 @@
use azure::azure_hl::Color;
use block::BlockFlow;
-use canvas::canvas_paint_task::CanvasMsg::SendPixelContents;
+use canvas::canvas_msg::{CanvasMsg, CanvasCommonMsg};
use context::LayoutContext;
use flow::{self, BaseFlow, Flow, IS_ABSOLUTELY_POSITIONED, NEEDS_LAYER};
use fragment::{CoordinateSystem, Fragment, IframeFragmentInfo, ImageFragmentInfo};
@@ -1004,7 +1004,7 @@ impl FragmentDisplayListBuilding for Fragment {
let (sender, receiver) = channel::<Vec<u8>>();
let canvas_data = match canvas_fragment_info.renderer {
Some(ref renderer) => {
- renderer.lock().unwrap().send(SendPixelContents(sender)).unwrap();
+ renderer.lock().unwrap().send(CanvasMsg::Common(CanvasCommonMsg::SendPixelContents(sender))).unwrap();
receiver.recv().unwrap()
},
None => repeat(0xFFu8).take(width * height * 4).collect(),
diff --git a/components/layout/fragment.rs b/components/layout/fragment.rs
index cfaa8d87bf4..4ddea7d62c8 100644
--- a/components/layout/fragment.rs
+++ b/components/layout/fragment.rs
@@ -6,7 +6,7 @@
#![deny(unsafe_code)]
-use canvas::canvas_paint_task::CanvasMsg;
+use canvas::canvas_msg::CanvasMsg;
use css::node_style::StyledNode;
use context::LayoutContext;
use floats::ClearType;
diff --git a/components/layout/wrapper.rs b/components/layout/wrapper.rs
index e528553bbc2..d1e92547bb9 100644
--- a/components/layout/wrapper.rs
+++ b/components/layout/wrapper.rs
@@ -32,7 +32,7 @@
#![allow(unsafe_code)]
-use canvas::canvas_paint_task::CanvasMsg;
+use canvas::canvas_msg::CanvasMsg;
use context::SharedLayoutContext;
use css::node_style::StyledNode;
use incremental::RestyleDamage;
diff --git a/components/script/dom/canvasrenderingcontext2d.rs b/components/script/dom/canvasrenderingcontext2d.rs
index f19b32242ae..f21d23cd073 100644
--- a/components/script/dom/canvasrenderingcontext2d.rs
+++ b/components/script/dom/canvasrenderingcontext2d.rs
@@ -27,7 +27,8 @@ use geom::point::Point2D;
use geom::rect::Rect;
use geom::size::Size2D;
-use canvas::canvas_paint_task::{CanvasMsg, CanvasPaintTask, FillOrStrokeStyle};
+use canvas::canvas_msg::{CanvasMsg, Canvas2dMsg, CanvasCommonMsg};
+use canvas::canvas_paint_task::{CanvasPaintTask, FillOrStrokeStyle};
use canvas::canvas_paint_task::{LinearGradientStyle, RadialGradientStyle};
use canvas::canvas_paint_task::{LineCapStyle, LineJoinStyle};
@@ -112,11 +113,11 @@ impl CanvasRenderingContext2D {
}
pub fn recreate(&self, size: Size2D<i32>) {
- self.renderer.send(CanvasMsg::Recreate(size)).unwrap();
+ self.renderer.send(CanvasMsg::Common(CanvasCommonMsg::Recreate(size))).unwrap();
}
fn update_transform(&self) {
- self.renderer.send(CanvasMsg::SetTransform(self.state.borrow().transform)).unwrap()
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::SetTransform(self.state.borrow().transform))).unwrap()
}
// It is used by DrawImage to calculate the size of the source and destination rectangles based
@@ -204,16 +205,16 @@ impl CanvasRenderingContext2D {
// If the source and target canvas are the same
let msg = if self.canvas.root().r() == canvas {
- CanvasMsg::DrawImageSelf(image_size, dest_rect, source_rect, smoothing_enabled)
+ CanvasMsg::Canvas2d(Canvas2dMsg::DrawImageSelf(image_size, dest_rect, source_rect, smoothing_enabled))
} else { // Source and target canvases are different
let context = canvas.get_2d_context().root();
let renderer = context.r().get_renderer();
let (sender, receiver) = channel::<Vec<u8>>();
// Reads pixels from source image
- renderer.send(CanvasMsg::GetImageData(source_rect, image_size, sender)).unwrap();
+ renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::GetImageData(source_rect, image_size, sender))).unwrap();
let imagedata = receiver.recv().unwrap();
// Writes pixels to destination canvas
- CanvasMsg::DrawImage(imagedata, source_rect.size, dest_rect, source_rect, smoothing_enabled)
+ CanvasMsg::Canvas2d(Canvas2dMsg::DrawImage(imagedata, source_rect.size, dest_rect, source_rect, smoothing_enabled))
};
self.renderer.send(msg).unwrap();
@@ -233,9 +234,9 @@ impl CanvasRenderingContext2D {
}
let smoothing_enabled = self.state.borrow().image_smoothing_enabled;
- self.renderer.send(CanvasMsg::DrawImage(
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::DrawImage(
image_data, image_size, dest_rect,
- source_rect, smoothing_enabled)).unwrap();
+ source_rect, smoothing_enabled))).unwrap();
Ok(())
}
@@ -337,7 +338,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
// https://html.spec.whatwg.org/multipage/#dom-context-2d-save
fn Save(self) {
self.saved_states.borrow_mut().push(self.state.borrow().clone());
- self.renderer.send(CanvasMsg::SaveContext).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::SaveContext)).unwrap();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-restore
@@ -345,7 +346,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
let mut saved_states = self.saved_states.borrow_mut();
if let Some(state) = saved_states.pop() {
self.state.borrow_mut().clone_from(&state);
- self.renderer.send(CanvasMsg::RestoreContext).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::RestoreContext)).unwrap();
}
}
@@ -417,48 +418,48 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
}
self.state.borrow_mut().global_alpha = alpha;
- self.renderer.send(CanvasMsg::SetGlobalAlpha(alpha as f32)).unwrap()
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::SetGlobalAlpha(alpha as f32))).unwrap()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-fillrect
fn FillRect(self, x: f64, y: f64, width: f64, height: f64) {
if let Some(rect) = self.create_drawable_rect(x, y, width, height) {
- self.renderer.send(CanvasMsg::FillRect(rect)).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::FillRect(rect))).unwrap();
}
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-clearrect
fn ClearRect(self, x: f64, y: f64, width: f64, height: f64) {
if let Some(rect) = self.create_drawable_rect(x, y, width, height) {
- self.renderer.send(CanvasMsg::ClearRect(rect)).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::ClearRect(rect))).unwrap();
}
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-strokerect
fn StrokeRect(self, x: f64, y: f64, width: f64, height: f64) {
if let Some(rect) = self.create_drawable_rect(x, y, width, height) {
- self.renderer.send(CanvasMsg::StrokeRect(rect)).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::StrokeRect(rect))).unwrap();
}
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-beginpath
fn BeginPath(self) {
- self.renderer.send(CanvasMsg::BeginPath).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::BeginPath)).unwrap();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-closepath
fn ClosePath(self) {
- self.renderer.send(CanvasMsg::ClosePath).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::ClosePath)).unwrap();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-fill
fn Fill(self, _: CanvasWindingRule) {
- self.renderer.send(CanvasMsg::Fill).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::Fill)).unwrap();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-stroke
fn Stroke(self) {
- self.renderer.send(CanvasMsg::Stroke).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::Stroke)).unwrap();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-drawimage
@@ -627,7 +628,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
return;
}
- self.renderer.send(CanvasMsg::MoveTo(Point2D(x as f32, y as f32))).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::MoveTo(Point2D(x as f32, y as f32)))).unwrap();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-lineto
@@ -636,7 +637,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
return;
}
- self.renderer.send(CanvasMsg::LineTo(Point2D(x as f32, y as f32))).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::LineTo(Point2D(x as f32, y as f32)))).unwrap();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-quadraticcurveto
@@ -646,8 +647,8 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
return;
}
- self.renderer.send(CanvasMsg::QuadraticCurveTo(Point2D(cpx as f32, cpy as f32),
- Point2D(x as f32, y as f32))).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::QuadraticCurveTo(Point2D(cpx as f32, cpy as f32),
+ Point2D(x as f32, y as f32)))).unwrap();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-beziercurveto
@@ -657,9 +658,9 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
return;
}
- self.renderer.send(CanvasMsg::BezierCurveTo(Point2D(cp1x as f32, cp1y as f32),
- Point2D(cp2x as f32, cp2y as f32),
- Point2D(x as f32, y as f32))).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::BezierCurveTo(Point2D(cp1x as f32, cp1y as f32),
+ Point2D(cp2x as f32, cp2y as f32),
+ Point2D(x as f32, y as f32)))).unwrap();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-arc
@@ -675,8 +676,8 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
return Err(IndexSize);
}
- self.renderer.send(CanvasMsg::Arc(Point2D(x as f32, y as f32), r as f32,
- start as f32, end as f32, ccw)).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::Arc(Point2D(x as f32, y as f32), r as f32,
+ start as f32, end as f32, ccw))).unwrap();
Ok(())
}
@@ -688,9 +689,9 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
if r < 0.0 {
return Err(IndexSize);
}
- self.renderer.send(CanvasMsg::ArcTo(Point2D(cp1x as f32, cp1y as f32),
- Point2D(cp2x as f32, cp2y as f32),
- r as f32)).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::ArcTo(Point2D(cp1x as f32, cp1y as f32),
+ Point2D(cp2x as f32, cp2y as f32),
+ r as f32))).unwrap();
Ok(())
}
@@ -723,7 +724,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
Ok(rgba) => {
self.state.borrow_mut().stroke_color = rgba;
self.renderer
- .send(CanvasMsg::SetStrokeStyle(FillOrStrokeStyle::Color(rgba)))
+ .send(CanvasMsg::Canvas2d(Canvas2dMsg::SetStrokeStyle(FillOrStrokeStyle::Color(rgba))))
.unwrap();
}
_ => {}
@@ -753,14 +754,14 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
Ok(rgba) => {
self.state.borrow_mut().fill_color = rgba;
self.renderer
- .send(CanvasMsg::SetFillStyle(FillOrStrokeStyle::Color(rgba)))
+ .send(CanvasMsg::Canvas2d(Canvas2dMsg::SetFillStyle(FillOrStrokeStyle::Color(rgba))))
.unwrap()
}
_ => {}
}
}
StringOrCanvasGradientOrCanvasPattern::eCanvasGradient(gradient) => {
- self.renderer.send(CanvasMsg::SetFillStyle(gradient.root().r().to_fill_or_stroke_style())).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::SetFillStyle(gradient.root().r().to_fill_or_stroke_style()))).unwrap();
}
_ => {}
}
@@ -799,7 +800,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
let dest_rect = Rect(Point2D(sx as f64, sy as f64), Size2D(sw as f64, sh as f64));
let canvas_size = self.canvas.root().r().get_size();
let canvas_size = Size2D(canvas_size.width as f64, canvas_size.height as f64);
- self.renderer.send(CanvasMsg::GetImageData(dest_rect, canvas_size, sender)).unwrap();
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::GetImageData(dest_rect, canvas_size, sender))).unwrap();
let data = receiver.recv().unwrap();
Ok(ImageData::new(self.global.root().r(), sw.abs().to_u32().unwrap(), sh.abs().to_u32().unwrap(), Some(data)))
}
@@ -820,7 +821,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
let image_data_size = Size2D(image_data_size.width as f64, image_data_size.height as f64);
let image_data_rect = Rect(Point2D(dx, dy), image_data_size);
let dirty_rect = None;
- self.renderer.send(CanvasMsg::PutImageData(data, image_data_rect, dirty_rect)).unwrap()
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::PutImageData(data, image_data_rect, dirty_rect))).unwrap()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-putimagedata
@@ -845,7 +846,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
imagedata.Height() as f64));
let dirty_rect = Some(Rect(Point2D(dirtyX, dirtyY),
Size2D(dirtyWidth, dirtyHeight)));
- self.renderer.send(CanvasMsg::PutImageData(data, image_data_rect, dirty_rect)).unwrap()
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::PutImageData(data, image_data_rect, dirty_rect))).unwrap()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-createlineargradient
@@ -893,7 +894,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
}
self.state.borrow_mut().line_width = width;
- self.renderer.send(CanvasMsg::SetLineWidth(width as f32)).unwrap()
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::SetLineWidth(width as f32))).unwrap()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-linecap
@@ -910,7 +911,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
fn SetLineCap(self, cap_str: DOMString) {
if let Some(cap) = LineCapStyle::from_str(&cap_str) {
self.state.borrow_mut().line_cap = cap;
- self.renderer.send(CanvasMsg::SetLineCap(cap)).unwrap()
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::SetLineCap(cap))).unwrap()
}
}
@@ -928,7 +929,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
fn SetLineJoin(self, join_str: DOMString) {
if let Some(join) = LineJoinStyle::from_str(&join_str) {
self.state.borrow_mut().line_join = join;
- self.renderer.send(CanvasMsg::SetLineJoin(join)).unwrap()
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::SetLineJoin(join))).unwrap()
}
}
@@ -945,14 +946,14 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
}
self.state.borrow_mut().miter_limit = limit;
- self.renderer.send(CanvasMsg::SetMiterLimit(limit as f32)).unwrap()
+ self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::SetMiterLimit(limit as f32))).unwrap()
}
}
#[unsafe_destructor]
impl Drop for CanvasRenderingContext2D {
fn drop(&mut self) {
- self.renderer.send(CanvasMsg::Close).unwrap();
+ self.renderer.send(CanvasMsg::Common(CanvasCommonMsg::Close)).unwrap();
}
}
diff --git a/components/script/dom/htmlcanvaselement.rs b/components/script/dom/htmlcanvaselement.rs
index e4fc68565a3..0a30989442b 100644
--- a/components/script/dom/htmlcanvaselement.rs
+++ b/components/script/dom/htmlcanvaselement.rs
@@ -2,15 +2,17 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-use canvas::canvas_paint_task::CanvasMsg;
+use canvas::canvas_msg::CanvasMsg;
use dom::attr::Attr;
use dom::attr::AttrHelpers;
use dom::bindings::codegen::Bindings::HTMLCanvasElementBinding;
use dom::bindings::codegen::Bindings::HTMLCanvasElementBinding::HTMLCanvasElementMethods;
use dom::bindings::codegen::InheritTypes::HTMLCanvasElementDerived;
use dom::bindings::codegen::InheritTypes::{ElementCast, HTMLElementCast};
+use dom::bindings::codegen::UnionTypes::CanvasRenderingContext2DOrWebGLRenderingContext;
use dom::bindings::global::GlobalRef;
-use dom::bindings::js::{MutNullableJS, JSRef, LayoutJS, Temporary};
+use dom::bindings::js::{MutNullableJS, JSRef, LayoutJS, Temporary, Unrooted};
+use dom::bindings::utils::{Reflectable};
use dom::canvasrenderingcontext2d::{CanvasRenderingContext2D, LayoutCanvasRenderingContext2DHelpers};
use dom::document::Document;
use dom::element::{Element, AttributeHandlers};
@@ -19,6 +21,7 @@ use dom::element::ElementTypeId;
use dom::htmlelement::{HTMLElement, HTMLElementTypeId};
use dom::node::{Node, NodeTypeId, window_from_node};
use dom::virtualmethods::VirtualMethods;
+use dom::webglrenderingcontext::{WebGLRenderingContext, LayoutCanvasWebGLRenderingContextHelpers};
use util::str::{DOMString, parse_unsigned_integer};
@@ -34,7 +37,8 @@ const DEFAULT_HEIGHT: u32 = 150;
#[dom_struct]
pub struct HTMLCanvasElement {
htmlelement: HTMLElement,
- context: MutNullableJS<CanvasRenderingContext2D>,
+ context_2d: MutNullableJS<CanvasRenderingContext2D>,
+ context_webgl: MutNullableJS<WebGLRenderingContext>,
width: Cell<u32>,
height: Cell<u32>,
}
@@ -49,7 +53,8 @@ impl HTMLCanvasElement {
fn new_inherited(localName: DOMString, prefix: Option<DOMString>, document: JSRef<Document>) -> HTMLCanvasElement {
HTMLCanvasElement {
htmlelement: HTMLElement::new_inherited(HTMLElementTypeId::HTMLCanvasElement, localName, prefix, document),
- context: Default::default(),
+ context_2d: Default::default(),
+ context_webgl: Default::default(),
width: Cell::new(DEFAULT_WIDTH),
height: Cell::new(DEFAULT_HEIGHT),
}
@@ -60,6 +65,20 @@ impl HTMLCanvasElement {
let element = HTMLCanvasElement::new_inherited(localName, prefix, document);
Node::reflect_node(box element, document, HTMLCanvasElementBinding::Wrap)
}
+
+ fn recreate_contexts(&self) {
+ let size = self.get_size();
+ if let Some(context) = self.context_2d.get() {
+ context.root().r().recreate(size)
+ }
+ if let Some(context) = self.context_webgl.get() {
+ context.root().r().recreate(size)
+ }
+ }
+
+ pub fn get_size(&self) -> Size2D<i32> {
+ Size2D(self.width.get() as i32, self.height.get() as i32)
+ }
}
pub trait LayoutHTMLCanvasElementHelpers {
@@ -74,8 +93,16 @@ pub trait LayoutHTMLCanvasElementHelpers {
impl LayoutHTMLCanvasElementHelpers for LayoutJS<HTMLCanvasElement> {
#[allow(unsafe_code)]
unsafe fn get_renderer(&self) -> Option<Sender<CanvasMsg>> {
- let context = (*self.unsafe_get()).context.get_inner_as_layout();
- context.map(|cx| cx.get_renderer())
+ let ref canvas = *self.unsafe_get();
+ if canvas.context_2d.get().is_some() {
+ let context = canvas.context_2d.get_inner_as_layout();
+ context.map(|cx| cx.get_renderer())
+ } else if canvas.context_webgl.get().is_some() {
+ let context = canvas.context_webgl.get_inner_as_layout();
+ context.map(|cx| cx.get_renderer())
+ } else {
+ None
+ }
}
#[allow(unsafe_code)]
@@ -90,18 +117,30 @@ impl LayoutHTMLCanvasElementHelpers for LayoutJS<HTMLCanvasElement> {
}
pub trait HTMLCanvasElementHelpers {
- fn get_size(&self) -> Size2D<i32>;
fn get_2d_context(self) -> Temporary<CanvasRenderingContext2D>;
+ fn get_webgl_context(self) -> Temporary<WebGLRenderingContext>;
fn is_valid(self) -> bool;
}
impl<'a> HTMLCanvasElementHelpers for JSRef<'a, HTMLCanvasElement> {
- fn get_size(&self) -> Size2D<i32> {
- Size2D(self.Width() as i32, self.Height() as i32)
+ fn get_2d_context(self) -> Temporary<CanvasRenderingContext2D> {
+ let context = self.GetContext(String::from_str("2d"));
+ match context.unwrap() {
+ CanvasRenderingContext2DOrWebGLRenderingContext::eCanvasRenderingContext2D(context) => {
+ Temporary::new(context.root().r().unrooted())
+ }
+ _ => panic!("Wrong Context Type: Expected 2d context"),
+ }
}
- fn get_2d_context(self) -> Temporary<CanvasRenderingContext2D> {
- self.GetContext(String::from_str("2d")).unwrap()
+ fn get_webgl_context(self) -> Temporary<WebGLRenderingContext> {
+ let context = self.GetContext(String::from_str("webgl"));
+ match context.unwrap() {
+ CanvasRenderingContext2DOrWebGLRenderingContext::eWebGLRenderingContext(context) => {
+ return Temporary::new(context.root().r().unrooted());
+ }
+ _ => panic!("Wrong Context Type: Expected webgl context"),
+ }
}
fn is_valid(self) -> bool {
@@ -128,17 +167,27 @@ impl<'a> HTMLCanvasElementMethods for JSRef<'a, HTMLCanvasElement> {
elem.set_uint_attribute(&atom!("height"), height)
}
- fn GetContext(self, id: DOMString) -> Option<Temporary<CanvasRenderingContext2D>> {
- if id.as_slice() != "2d" {
- return None;
- }
-
- Some(self.context.or_init(|| {
- let window = window_from_node(self).root();
- let (w, h) = (self.width.get() as i32, self.height.get() as i32);
- CanvasRenderingContext2D::new(GlobalRef::Window(window.r()), self, Size2D(w, h))
- }))
- }
+ fn GetContext(self, id: DOMString) -> Option<CanvasRenderingContext2DOrWebGLRenderingContext> {
+ match id.as_slice() {
+ "2d" => {
+ let context_2d = self.context_2d.or_init(|| {
+ let window = window_from_node(self).root();
+ let size = self.get_size();
+ CanvasRenderingContext2D::new(GlobalRef::Window(window.r()), self, size)
+ });
+ Some(CanvasRenderingContext2DOrWebGLRenderingContext::eCanvasRenderingContext2D(Unrooted::from_temporary(context_2d)))
+ }
+ "webgl" | "experimental-webgl" => {
+ let context_webgl = self.context_webgl.or_init(|| {
+ let window = window_from_node(self).root();
+ let size = self.get_size();
+ WebGLRenderingContext::new(GlobalRef::Window(window.r()), self, size)
+ });
+ Some(CanvasRenderingContext2DOrWebGLRenderingContext::eWebGLRenderingContext(Unrooted::from_temporary(context_webgl)))
+ }
+ _ => return None
+ }
+ }
}
impl<'a> VirtualMethods for JSRef<'a, HTMLCanvasElement> {
@@ -165,11 +214,7 @@ impl<'a> VirtualMethods for JSRef<'a, HTMLCanvasElement> {
};
if recreate {
- let (w, h) = (self.width.get() as i32, self.height.get() as i32);
- match self.context.get() {
- Some(context) => context.root().r().recreate(Size2D(w, h)),
- None => ()
- }
+ self.recreate_contexts();
}
}
@@ -192,12 +237,7 @@ impl<'a> VirtualMethods for JSRef<'a, HTMLCanvasElement> {
};
if recreate {
- let (w, h) = (self.width.get() as i32, self.height.get() as i32);
- match self.context.get() {
- Some(context) => context.root().r().recreate(Size2D(w, h)),
- None => ()
- }
+ self.recreate_contexts();
}
}
}
-
diff --git a/components/script/dom/mod.rs b/components/script/dom/mod.rs
index 6c7204f7765..9f33d5ec195 100644
--- a/components/script/dom/mod.rs
+++ b/components/script/dom/mod.rs
@@ -324,6 +324,7 @@ pub mod urlsearchparams;
pub mod userscripts;
pub mod validitystate;
pub mod virtualmethods;
+pub mod webglrenderingcontext;
pub mod websocket;
pub mod window;
pub mod worker;
diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs
new file mode 100644
index 00000000000..07c47970476
--- /dev/null
+++ b/components/script/dom/webglrenderingcontext.rs
@@ -0,0 +1,75 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+use canvas::webgl_paint_task::WebGLPaintTask;
+use canvas::canvas_msg::{CanvasMsg, CanvasWebGLMsg, CanvasCommonMsg};
+use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding;
+use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextMethods;
+use dom::bindings::global::{GlobalRef, GlobalField};
+use dom::bindings::js::{JS, JSRef, LayoutJS, Temporary};
+use dom::bindings::utils::{Reflector, reflect_dom_object};
+use dom::htmlcanvaselement::{HTMLCanvasElement};
+use geom::size::Size2D;
+use std::sync::mpsc::{Sender};
+
+#[dom_struct]
+pub struct WebGLRenderingContext {
+ reflector_: Reflector,
+ global: GlobalField,
+ renderer: Sender<CanvasMsg>,
+ canvas: JS<HTMLCanvasElement>,
+}
+
+impl WebGLRenderingContext {
+ fn new_inherited(global: GlobalRef, canvas: JSRef<HTMLCanvasElement>, size: Size2D<i32>)
+ -> WebGLRenderingContext {
+ WebGLRenderingContext {
+ reflector_: Reflector::new(),
+ global: GlobalField::from_rooted(&global),
+ renderer: WebGLPaintTask::start(size),
+ canvas: JS::from_rooted(canvas),
+ }
+ }
+
+ pub fn new(global: GlobalRef, canvas: JSRef<HTMLCanvasElement>, size: Size2D<i32>)
+ -> Temporary<WebGLRenderingContext> {
+ reflect_dom_object(box WebGLRenderingContext::new_inherited(global, canvas, size),
+ global, WebGLRenderingContextBinding::Wrap)
+ }
+
+ pub fn recreate(&self, size: Size2D<i32>) {
+ self.renderer.send(CanvasMsg::Common(CanvasCommonMsg::Recreate(size))).unwrap();
+ }
+
+}
+
+#[unsafe_destructor]
+impl Drop for WebGLRenderingContext {
+ fn drop(&mut self) {
+ self.renderer.send(CanvasMsg::Common(CanvasCommonMsg::Close)).unwrap();
+ }
+}
+
+impl<'a> WebGLRenderingContextMethods for JSRef<'a, WebGLRenderingContext> {
+ fn Clear(self, mask: u32) -> () {
+ self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::Clear(mask))).unwrap()
+ }
+
+ fn ClearColor(self, red: f32, green: f32, blue: f32, alpha: f32) -> (){
+ self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::ClearColor(red, green, blue, alpha))).unwrap()
+ }
+}
+
+pub trait LayoutCanvasWebGLRenderingContextHelpers {
+ #[allow(unsafe_code)]
+ unsafe fn get_renderer(&self) -> Sender<CanvasMsg>;
+}
+
+impl LayoutCanvasWebGLRenderingContextHelpers for LayoutJS<WebGLRenderingContext> {
+ #[allow(unsafe_code)]
+ unsafe fn get_renderer(&self) -> Sender<CanvasMsg> {
+ (*self.unsafe_get()).renderer.clone()
+ }
+}
+
diff --git a/components/script/dom/webidls/HTMLCanvasElement.webidl b/components/script/dom/webidls/HTMLCanvasElement.webidl
index e1192d215f8..2458ce41a1f 100644
--- a/components/script/dom/webidls/HTMLCanvasElement.webidl
+++ b/components/script/dom/webidls/HTMLCanvasElement.webidl
@@ -3,8 +3,8 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-// https://www.whatwg.org/html/#htmlcanvaselement
-//typedef (CanvasRenderingContext2D or WebGLRenderingContext) RenderingContext;
+// https://www.whatwg.org/html/#htmlcanvaselement
+typedef (CanvasRenderingContext2D or WebGLRenderingContext) RenderingContext;
interface HTMLCanvasElement : HTMLElement {
[Pure]
@@ -12,8 +12,7 @@ interface HTMLCanvasElement : HTMLElement {
[Pure]
attribute unsigned long height;
- //RenderingContext? getContext(DOMString contextId, any... arguments);
- CanvasRenderingContext2D? getContext(DOMString contextId);
+ RenderingContext? getContext(DOMString contextId);
//boolean probablySupportsContext(DOMString contextId, any... arguments);
//void setContext(RenderingContext context);
diff --git a/components/script/dom/webidls/WebGLRenderingContext.webidl b/components/script/dom/webidls/WebGLRenderingContext.webidl
new file mode 100644
index 00000000000..aa1d3535635
--- /dev/null
+++ b/components/script/dom/webidls/WebGLRenderingContext.webidl
@@ -0,0 +1,739 @@
+// AUTOGENERATED FILE -- DO NOT EDIT -- SEE Makefile
+//
+// WebGL IDL definitions scraped from the Khronos specification:
+// https://www.khronos.org/registry/webgl/specs/latest/
+//
+// This IDL depends on the typed array specification defined at:
+// https://www.khronos.org/registry/typedarray/specs/latest/typedarrays.idl
+
+typedef unsigned long GLenum;
+typedef boolean GLboolean;
+typedef unsigned long GLbitfield;
+typedef byte GLbyte; /* 'byte' should be a signed 8 bit type. */
+typedef short GLshort;
+typedef long GLint;
+typedef long GLsizei;
+typedef long long GLintptr;
+typedef long long GLsizeiptr;
+// Ideally the typedef below would use 'unsigned byte', but that doesn't currently exist in Web IDL.
+typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit type. */
+typedef unsigned short GLushort;
+typedef unsigned long GLuint;
+typedef unrestricted float GLfloat;
+typedef unrestricted float GLclampf;
+
+
+dictionary WebGLContextAttributes {
+ GLboolean alpha = true;
+ GLboolean depth = true;
+ GLboolean stencil = false;
+ GLboolean antialias = true;
+ GLboolean premultipliedAlpha = true;
+ GLboolean preserveDrawingBuffer = false;
+ GLboolean preferLowPowerToHighPerformance = false;
+ GLboolean failIfMajorPerformanceCaveat = false;
+};
+
+//interface WebGLObject {
+//};
+
+//interface WebGLBuffer : WebGLObject {
+//};
+
+//interface WebGLFramebuffer : WebGLObject {
+//};
+
+//interface WebGLProgram : WebGLObject {
+//};
+
+//interface WebGLRenderbuffer : WebGLObject {
+//};
+
+//interface WebGLShader : WebGLObject {
+//};
+
+//interface WebGLTexture : WebGLObject {
+//};
+
+//interface WebGLUniformLocation {
+//};
+
+//interface WebGLActiveInfo {
+// readonly attribute GLint size;
+// readonly attribute GLenum type;
+// readonly attribute DOMString name;
+//};
+
+//interface WebGLShaderPrecisionFormat {
+// readonly attribute GLint rangeMin;
+// readonly attribute GLint rangeMax;
+// readonly attribute GLint precision;
+//};
+
+[NoInterfaceObject]
+interface WebGLRenderingContextBase
+{
+
+ /* ClearBufferMask */
+ //const GLenum DEPTH_BUFFER_BIT = 0x00000100;
+ //const GLenum STENCIL_BUFFER_BIT = 0x00000400;
+ const GLenum COLOR_BUFFER_BIT = 0x00004000;
+
+ /* BeginMode */
+ //const GLenum POINTS = 0x0000;
+ //const GLenum LINES = 0x0001;
+ //const GLenum LINE_LOOP = 0x0002;
+ //const GLenum LINE_STRIP = 0x0003;
+ //const GLenum TRIANGLES = 0x0004;
+ //const GLenum TRIANGLE_STRIP = 0x0005;
+ //const GLenum TRIANGLE_FAN = 0x0006;
+
+ /* AlphaFunction (not supported in ES20) */
+ /* NEVER */
+ /* LESS */
+ /* EQUAL */
+ /* LEQUAL */
+ /* GREATER */
+ /* NOTEQUAL */
+ /* GEQUAL */
+ /* ALWAYS */
+
+ /* BlendingFactorDest */
+ //const GLenum ZERO = 0;
+ //const GLenum ONE = 1;
+ //const GLenum SRC_COLOR = 0x0300;
+ //const GLenum ONE_MINUS_SRC_COLOR = 0x0301;
+ //const GLenum SRC_ALPHA = 0x0302;
+ //const GLenum ONE_MINUS_SRC_ALPHA = 0x0303;
+ //const GLenum DST_ALPHA = 0x0304;
+ //const GLenum ONE_MINUS_DST_ALPHA = 0x0305;
+
+ /* BlendingFactorSrc */
+ /* ZERO */
+ /* ONE */
+ //const GLenum DST_COLOR = 0x0306;
+ //const GLenum ONE_MINUS_DST_COLOR = 0x0307;
+ //const GLenum SRC_ALPHA_SATURATE = 0x0308;
+ /* SRC_ALPHA */
+ /* ONE_MINUS_SRC_ALPHA */
+ /* DST_ALPHA */
+ /* ONE_MINUS_DST_ALPHA */
+
+ /* BlendEquationSeparate */
+ //const GLenum FUNC_ADD = 0x8006;
+ //const GLenum BLEND_EQUATION = 0x8009;
+ //const GLenum BLEND_EQUATION_RGB = 0x8009; /* same as BLEND_EQUATION */
+ //const GLenum BLEND_EQUATION_ALPHA = 0x883D;
+
+ /* BlendSubtract */
+ //const GLenum FUNC_SUBTRACT = 0x800A;
+ //const GLenum FUNC_REVERSE_SUBTRACT = 0x800B;
+
+ /* Separate Blend Functions */
+ //const GLenum BLEND_DST_RGB = 0x80C8;
+ //const GLenum BLEND_SRC_RGB = 0x80C9;
+ //const GLenum BLEND_DST_ALPHA = 0x80CA;
+ //const GLenum BLEND_SRC_ALPHA = 0x80CB;
+ //const GLenum CONSTANT_COLOR = 0x8001;
+ //const GLenum ONE_MINUS_CONSTANT_COLOR = 0x8002;
+ //const GLenum CONSTANT_ALPHA = 0x8003;
+ //const GLenum ONE_MINUS_CONSTANT_ALPHA = 0x8004;
+ //const GLenum BLEND_COLOR = 0x8005;
+
+ /* Buffer Objects */
+ //const GLenum ARRAY_BUFFER = 0x8892;
+ //const GLenum ELEMENT_ARRAY_BUFFER = 0x8893;
+ //const GLenum ARRAY_BUFFER_BINDING = 0x8894;
+ //const GLenum ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
+
+ //const GLenum STREAM_DRAW = 0x88E0;
+ //const GLenum STATIC_DRAW = 0x88E4;
+ //const GLenum DYNAMIC_DRAW = 0x88E8;
+
+ //const GLenum BUFFER_SIZE = 0x8764;
+ //const GLenum BUFFER_USAGE = 0x8765;
+
+ //const GLenum CURRENT_VERTEX_ATTRIB = 0x8626;
+
+ /* CullFaceMode */
+ //const GLenum FRONT = 0x0404;
+ //const GLenum BACK = 0x0405;
+ //const GLenum FRONT_AND_BACK = 0x0408;
+
+ /* DepthFunction */
+ /* NEVER */
+ /* LESS */
+ /* EQUAL */
+ /* LEQUAL */
+ /* GREATER */
+ /* NOTEQUAL */
+ /* GEQUAL */
+ /* ALWAYS */
+
+ /* EnableCap */
+ /* TEXTURE_2D */
+ //const GLenum CULL_FACE = 0x0B44;
+ //const GLenum BLEND = 0x0BE2;
+ //const GLenum DITHER = 0x0BD0;
+ //const GLenum STENCIL_TEST = 0x0B90;
+ //const GLenum DEPTH_TEST = 0x0B71;
+ //const GLenum SCISSOR_TEST = 0x0C11;
+ //const GLenum POLYGON_OFFSET_FILL = 0x8037;
+ //const GLenum SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
+ //const GLenum SAMPLE_COVERAGE = 0x80A0;
+
+ /* ErrorCode */
+ //const GLenum NO_ERROR = 0;
+ //const GLenum INVALID_ENUM = 0x0500;
+ //const GLenum INVALID_VALUE = 0x0501;
+ //const GLenum INVALID_OPERATION = 0x0502;
+ //const GLenum OUT_OF_MEMORY = 0x0505;
+
+ /* FrontFaceDirection */
+ //const GLenum CW = 0x0900;
+ //const GLenum CCW = 0x0901;
+
+ /* GetPName */
+ //const GLenum LINE_WIDTH = 0x0B21;
+ //const GLenum ALIASED_POINT_SIZE_RANGE = 0x846D;
+ //const GLenum ALIASED_LINE_WIDTH_RANGE = 0x846E;
+ //const GLenum CULL_FACE_MODE = 0x0B45;
+ //const GLenum FRONT_FACE = 0x0B46;
+ //const GLenum DEPTH_RANGE = 0x0B70;
+ //const GLenum DEPTH_WRITEMASK = 0x0B72;
+ //const GLenum DEPTH_CLEAR_VALUE = 0x0B73;
+ //const GLenum DEPTH_FUNC = 0x0B74;
+ //const GLenum STENCIL_CLEAR_VALUE = 0x0B91;
+ //const GLenum STENCIL_FUNC = 0x0B92;
+ //const GLenum STENCIL_FAIL = 0x0B94;
+ //const GLenum STENCIL_PASS_DEPTH_FAIL = 0x0B95;
+ //const GLenum STENCIL_PASS_DEPTH_PASS = 0x0B96;
+ //const GLenum STENCIL_REF = 0x0B97;
+ //const GLenum STENCIL_VALUE_MASK = 0x0B93;
+ //const GLenum STENCIL_WRITEMASK = 0x0B98;
+ //const GLenum STENCIL_BACK_FUNC = 0x8800;
+ //const GLenum STENCIL_BACK_FAIL = 0x8801;
+ //const GLenum STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
+ //const GLenum STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
+ //const GLenum STENCIL_BACK_REF = 0x8CA3;
+ //const GLenum STENCIL_BACK_VALUE_MASK = 0x8CA4;
+ //const GLenum STENCIL_BACK_WRITEMASK = 0x8CA5;
+ //const GLenum VIEWPORT = 0x0BA2;
+ //const GLenum SCISSOR_BOX = 0x0C10;
+ /* SCISSOR_TEST */
+ //const GLenum COLOR_CLEAR_VALUE = 0x0C22;
+ //const GLenum COLOR_WRITEMASK = 0x0C23;
+ //const GLenum UNPACK_ALIGNMENT = 0x0CF5;
+ //const GLenum PACK_ALIGNMENT = 0x0D05;
+ //const GLenum MAX_TEXTURE_SIZE = 0x0D33;
+ //const GLenum MAX_VIEWPORT_DIMS = 0x0D3A;
+ //const GLenum SUBPIXEL_BITS = 0x0D50;
+ //const GLenum RED_BITS = 0x0D52;
+ //const GLenum GREEN_BITS = 0x0D53;
+ //const GLenum BLUE_BITS = 0x0D54;
+ //const GLenum ALPHA_BITS = 0x0D55;
+ //const GLenum DEPTH_BITS = 0x0D56;
+ //const GLenum STENCIL_BITS = 0x0D57;
+ //const GLenum POLYGON_OFFSET_UNITS = 0x2A00;
+ /* POLYGON_OFFSET_FILL */
+ //const GLenum POLYGON_OFFSET_FACTOR = 0x8038;
+ //const GLenum TEXTURE_BINDING_2D = 0x8069;
+ //const GLenum SAMPLE_BUFFERS = 0x80A8;
+ //const GLenum SAMPLES = 0x80A9;
+ //const GLenum SAMPLE_COVERAGE_VALUE = 0x80AA;
+ //const GLenum SAMPLE_COVERAGE_INVERT = 0x80AB;
+
+ /* GetTextureParameter */
+ /* TEXTURE_MAG_FILTER */
+ /* TEXTURE_MIN_FILTER */
+ /* TEXTURE_WRAP_S */
+ /* TEXTURE_WRAP_T */
+
+ //const GLenum COMPRESSED_TEXTURE_FORMATS = 0x86A3;
+
+ /* HintMode */
+ //const GLenum DONT_CARE = 0x1100;
+ //const GLenum FASTEST = 0x1101;
+ //const GLenum NICEST = 0x1102;
+
+ /* HintTarget */
+ //const GLenum GENERATE_MIPMAP_HINT = 0x8192;
+
+ /* DataType */
+ //const GLenum BYTE = 0x1400;
+ //const GLenum UNSIGNED_BYTE = 0x1401;
+ //const GLenum SHORT = 0x1402;
+ //const GLenum UNSIGNED_SHORT = 0x1403;
+ //const GLenum INT = 0x1404;
+ //const GLenum UNSIGNED_INT = 0x1405;
+ //const GLenum FLOAT = 0x1406;
+
+ /* PixelFormat */
+ //const GLenum DEPTH_COMPONENT = 0x1902;
+ //const GLenum ALPHA = 0x1906;
+ //const GLenum RGB = 0x1907;
+ //const GLenum RGBA = 0x1908;
+ //const GLenum LUMINANCE = 0x1909;
+ //const GLenum LUMINANCE_ALPHA = 0x190A;
+
+ /* PixelType */
+ /* UNSIGNED_BYTE */
+ //const GLenum UNSIGNED_SHORT_4_4_4_4 = 0x8033;
+ //const GLenum UNSIGNED_SHORT_5_5_5_1 = 0x8034;
+ //const GLenum UNSIGNED_SHORT_5_6_5 = 0x8363;
+
+ /* Shaders */
+ //const GLenum FRAGMENT_SHADER = 0x8B30;
+ //const GLenum VERTEX_SHADER = 0x8B31;
+ //const GLenum MAX_VERTEX_ATTRIBS = 0x8869;
+ //const GLenum MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
+ //const GLenum MAX_VARYING_VECTORS = 0x8DFC;
+ //const GLenum MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
+ //const GLenum MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
+ //const GLenum MAX_TEXTURE_IMAGE_UNITS = 0x8872;
+ //const GLenum MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
+ //const GLenum SHADER_TYPE = 0x8B4F;
+ //const GLenum DELETE_STATUS = 0x8B80;
+ //const GLenum LINK_STATUS = 0x8B82;
+ //const GLenum VALIDATE_STATUS = 0x8B83;
+ //const GLenum ATTACHED_SHADERS = 0x8B85;
+ //const GLenum ACTIVE_UNIFORMS = 0x8B86;
+ //const GLenum ACTIVE_ATTRIBUTES = 0x8B89;
+ //const GLenum SHADING_LANGUAGE_VERSION = 0x8B8C;
+ //const GLenum CURRENT_PROGRAM = 0x8B8D;
+
+ /* StencilFunction */
+ //const GLenum NEVER = 0x0200;
+ //const GLenum LESS = 0x0201;
+ //const GLenum EQUAL = 0x0202;
+ //const GLenum LEQUAL = 0x0203;
+ //const GLenum GREATER = 0x0204;
+ //const GLenum NOTEQUAL = 0x0205;
+ //const GLenum GEQUAL = 0x0206;
+ //const GLenum ALWAYS = 0x0207;
+
+ /* StencilOp */
+ /* ZERO */
+ //const GLenum KEEP = 0x1E00;
+ //const GLenum REPLACE = 0x1E01;
+ //const GLenum INCR = 0x1E02;
+ //const GLenum DECR = 0x1E03;
+ //const GLenum INVERT = 0x150A;
+ //const GLenum INCR_WRAP = 0x8507;
+ //const GLenum DECR_WRAP = 0x8508;
+
+ /* StringName */
+ //const GLenum VENDOR = 0x1F00;
+ //const GLenum RENDERER = 0x1F01;
+ //const GLenum VERSION = 0x1F02;
+
+ /* TextureMagFilter */
+ //const GLenum NEAREST = 0x2600;
+ //const GLenum LINEAR = 0x2601;
+
+ /* TextureMinFilter */
+ /* NEAREST */
+ /* LINEAR */
+ //const GLenum NEAREST_MIPMAP_NEAREST = 0x2700;
+ //const GLenum LINEAR_MIPMAP_NEAREST = 0x2701;
+ //const GLenum NEAREST_MIPMAP_LINEAR = 0x2702;
+ //const GLenum LINEAR_MIPMAP_LINEAR = 0x2703;
+
+ /* TextureParameterName */
+ //const GLenum TEXTURE_MAG_FILTER = 0x2800;
+ //const GLenum TEXTURE_MIN_FILTER = 0x2801;
+ //const GLenum TEXTURE_WRAP_S = 0x2802;
+ //const GLenum TEXTURE_WRAP_T = 0x2803;
+
+ /* TextureTarget */
+ //const GLenum TEXTURE_2D = 0x0DE1;
+ //const GLenum TEXTURE = 0x1702;
+
+ //const GLenum TEXTURE_CUBE_MAP = 0x8513;
+ //const GLenum TEXTURE_BINDING_CUBE_MAP = 0x8514;
+ //const GLenum TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
+ //const GLenum TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
+ //const GLenum TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
+ //const GLenum TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
+ //const GLenum TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
+ //const GLenum TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
+ //const GLenum MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
+
+ /* TextureUnit */
+ //const GLenum TEXTURE0 = 0x84C0;
+ //const GLenum TEXTURE1 = 0x84C1;
+ //const GLenum TEXTURE2 = 0x84C2;
+ //const GLenum TEXTURE3 = 0x84C3;
+ //const GLenum TEXTURE4 = 0x84C4;
+ //const GLenum TEXTURE5 = 0x84C5;
+ //const GLenum TEXTURE6 = 0x84C6;
+ //const GLenum TEXTURE7 = 0x84C7;
+ //const GLenum TEXTURE8 = 0x84C8;
+ //const GLenum TEXTURE9 = 0x84C9;
+ //const GLenum TEXTURE10 = 0x84CA;
+ //const GLenum TEXTURE11 = 0x84CB;
+ //const GLenum TEXTURE12 = 0x84CC;
+ //const GLenum TEXTURE13 = 0x84CD;
+ //const GLenum TEXTURE14 = 0x84CE;
+ //const GLenum TEXTURE15 = 0x84CF;
+ //const GLenum TEXTURE16 = 0x84D0;
+ //const GLenum TEXTURE17 = 0x84D1;
+ //const GLenum TEXTURE18 = 0x84D2;
+ //const GLenum TEXTURE19 = 0x84D3;
+ //const GLenum TEXTURE20 = 0x84D4;
+ //const GLenum TEXTURE21 = 0x84D5;
+ //const GLenum TEXTURE22 = 0x84D6;
+ //const GLenum TEXTURE23 = 0x84D7;
+ //const GLenum TEXTURE24 = 0x84D8;
+ //const GLenum TEXTURE25 = 0x84D9;
+ //const GLenum TEXTURE26 = 0x84DA;
+ //const GLenum TEXTURE27 = 0x84DB;
+ //const GLenum TEXTURE28 = 0x84DC;
+ //const GLenum TEXTURE29 = 0x84DD;
+ //const GLenum TEXTURE30 = 0x84DE;
+ //const GLenum TEXTURE31 = 0x84DF;
+ //const GLenum ACTIVE_TEXTURE = 0x84E0;
+
+ /* TextureWrapMode */
+ //const GLenum REPEAT = 0x2901;
+ //const GLenum CLAMP_TO_EDGE = 0x812F;
+ //const GLenum MIRRORED_REPEAT = 0x8370;
+
+ /* Uniform Types */
+ //const GLenum FLOAT_VEC2 = 0x8B50;
+ //const GLenum FLOAT_VEC3 = 0x8B51;
+ //const GLenum FLOAT_VEC4 = 0x8B52;
+ //const GLenum INT_VEC2 = 0x8B53;
+ //const GLenum INT_VEC3 = 0x8B54;
+ //const GLenum INT_VEC4 = 0x8B55;
+ //const GLenum BOOL = 0x8B56;
+ //const GLenum BOOL_VEC2 = 0x8B57;
+ //const GLenum BOOL_VEC3 = 0x8B58;
+ //const GLenum BOOL_VEC4 = 0x8B59;
+ //const GLenum FLOAT_MAT2 = 0x8B5A;
+ //const GLenum FLOAT_MAT3 = 0x8B5B;
+ //const GLenum FLOAT_MAT4 = 0x8B5C;
+ //const GLenum SAMPLER_2D = 0x8B5E;
+ //const GLenum SAMPLER_CUBE = 0x8B60;
+
+ /* Vertex Arrays */
+ //const GLenum VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
+ //const GLenum VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
+ //const GLenum VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
+ //const GLenum VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
+ //const GLenum VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
+ //const GLenum VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
+ //const GLenum VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
+
+ /* Read Format */
+ //const GLenum IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A;
+ //const GLenum IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B;
+
+ /* Shader Source */
+ //const GLenum COMPILE_STATUS = 0x8B81;
+
+ /* Shader Precision-Specified Types */
+ //const GLenum LOW_FLOAT = 0x8DF0;
+ //const GLenum MEDIUM_FLOAT = 0x8DF1;
+ //const GLenum HIGH_FLOAT = 0x8DF2;
+ //const GLenum LOW_INT = 0x8DF3;
+ //const GLenum MEDIUM_INT = 0x8DF4;
+ //const GLenum HIGH_INT = 0x8DF5;
+
+ /* Framebuffer Object. */
+ //const GLenum FRAMEBUFFER = 0x8D40;
+ //const GLenum RENDERBUFFER = 0x8D41;
+
+ //const GLenum RGBA4 = 0x8056;
+ //const GLenum RGB5_A1 = 0x8057;
+ //const GLenum RGB565 = 0x8D62;
+ //const GLenum DEPTH_COMPONENT16 = 0x81A5;
+ //const GLenum STENCIL_INDEX = 0x1901;
+ //const GLenum STENCIL_INDEX8 = 0x8D48;
+ //const GLenum DEPTH_STENCIL = 0x84F9;
+
+ //const GLenum RENDERBUFFER_WIDTH = 0x8D42;
+ //const GLenum RENDERBUFFER_HEIGHT = 0x8D43;
+ //const GLenum RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
+ //const GLenum RENDERBUFFER_RED_SIZE = 0x8D50;
+ //const GLenum RENDERBUFFER_GREEN_SIZE = 0x8D51;
+ //const GLenum RENDERBUFFER_BLUE_SIZE = 0x8D52;
+ //const GLenum RENDERBUFFER_ALPHA_SIZE = 0x8D53;
+ //const GLenum RENDERBUFFER_DEPTH_SIZE = 0x8D54;
+ //const GLenum RENDERBUFFER_STENCIL_SIZE = 0x8D55;
+
+ //const GLenum FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
+ //const GLenum FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
+ //const GLenum FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
+ //const GLenum FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
+
+ //const GLenum COLOR_ATTACHMENT0 = 0x8CE0;
+ //const GLenum DEPTH_ATTACHMENT = 0x8D00;
+ //const GLenum STENCIL_ATTACHMENT = 0x8D20;
+ //const GLenum DEPTH_STENCIL_ATTACHMENT = 0x821A;
+
+ //const GLenum NONE = 0;
+
+ //const GLenum FRAMEBUFFER_COMPLETE = 0x8CD5;
+ //const GLenum FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
+ //const GLenum FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
+ //const GLenum FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9;
+ //const GLenum FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
+
+ //const GLenum FRAMEBUFFER_BINDING = 0x8CA6;
+ //const GLenum RENDERBUFFER_BINDING = 0x8CA7;
+ //const GLenum MAX_RENDERBUFFER_SIZE = 0x84E8;
+
+ //const GLenum INVALID_FRAMEBUFFER_OPERATION = 0x0506;
+
+ /* WebGL-specific enums */
+ //const GLenum UNPACK_FLIP_Y_WEBGL = 0x9240;
+ //const GLenum UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241;
+ //const GLenum CONTEXT_LOST_WEBGL = 0x9242;
+ //const GLenum UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
+ //const GLenum BROWSER_DEFAULT_WEBGL = 0x9244;
+
+ //readonly attribute HTMLCanvasElement canvas;
+ //readonly attribute GLsizei drawingBufferWidth;
+ //readonly attribute GLsizei drawingBufferHeight;
+
+ //[WebGLHandlesContextLoss] WebGLContextAttributes? getContextAttributes();
+ //[WebGLHandlesContextLoss] boolean isContextLost();
+
+ //sequence<DOMString>? getSupportedExtensions();
+ //object? getExtension(DOMString name);
+
+ //void activeTexture(GLenum texture);
+ //void attachShader(WebGLProgram? program, WebGLShader? shader);
+ //void bindAttribLocation(WebGLProgram? program, GLuint index, DOMString name);
+ //void bindBuffer(GLenum target, WebGLBuffer? buffer);
+ //void bindFramebuffer(GLenum target, WebGLFramebuffer? framebuffer);
+ //void bindRenderbuffer(GLenum target, WebGLRenderbuffer? renderbuffer);
+ //void bindTexture(GLenum target, WebGLTexture? texture);
+ //void blendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+ //void blendEquation(GLenum mode);
+ //void blendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
+ //void blendFunc(GLenum sfactor, GLenum dfactor);
+ //void blendFuncSeparate(GLenum srcRGB, GLenum dstRGB,
+ // GLenum srcAlpha, GLenum dstAlpha);
+
+ //typedef (ArrayBuffer or ArrayBufferView) BufferDataSource;
+ //void bufferData(GLenum target, GLsizeiptr size, GLenum usage);
+ //void bufferData(GLenum target, BufferDataSource? data, GLenum usage);
+ //void bufferSubData(GLenum target, GLintptr offset, BufferDataSource? data);
+
+ //[WebGLHandlesContextLoss] GLenum checkFramebufferStatus(GLenum target);
+ void clear(GLbitfield mask);
+ void clearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+ //void clearDepth(GLclampf depth);
+ //void clearStencil(GLint s);
+ //void colorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+ //void compileShader(WebGLShader? shader);
+
+ //void compressedTexImage2D(GLenum target, GLint level, GLenum internalformat,
+ // GLsizei width, GLsizei height, GLint border,
+ // ArrayBufferView data);
+ //void compressedTexSubImage2D(GLenum target, GLint level,
+ // GLint xoffset, GLint yoffset,
+ // GLsizei width, GLsizei height, GLenum format,
+ // ArrayBufferView data);
+
+ //void copyTexImage2D(GLenum target, GLint level, GLenum internalformat,
+ // GLint x, GLint y, GLsizei width, GLsizei height,
+ // GLint border);
+ //void copyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
+ // GLint x, GLint y, GLsizei width, GLsizei height);
+
+ //WebGLBuffer? createBuffer();
+ //WebGLFramebuffer? createFramebuffer();
+ //WebGLProgram? createProgram();
+ //WebGLRenderbuffer? createRenderbuffer();
+ //WebGLShader? createShader(GLenum type);
+ //WebGLTexture? createTexture();
+
+ //void cullFace(GLenum mode);
+
+ //void deleteBuffer(WebGLBuffer? buffer);
+ //void deleteFramebuffer(WebGLFramebuffer? framebuffer);
+ //void deleteProgram(WebGLProgram? program);
+ //void deleteRenderbuffer(WebGLRenderbuffer? renderbuffer);
+ //void deleteShader(WebGLShader? shader);
+ //void deleteTexture(WebGLTexture? texture);
+
+ //void depthFunc(GLenum func);
+ //void depthMask(GLboolean flag);
+ //void depthRange(GLclampf zNear, GLclampf zFar);
+ //void detachShader(WebGLProgram? program, WebGLShader? shader);
+ //void disable(GLenum cap);
+ //void disableVertexAttribArray(GLuint index);
+ //void drawArrays(GLenum mode, GLint first, GLsizei count);
+ //void drawElements(GLenum mode, GLsizei count, GLenum type, GLintptr offset);
+
+ //void enable(GLenum cap);
+ //void enableVertexAttribArray(GLuint index);
+ //void finish();
+ //void flush();
+ //void framebufferRenderbuffer(GLenum target, GLenum attachment,
+ // GLenum renderbuffertarget,
+ // WebGLRenderbuffer? renderbuffer);
+ //void framebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget,
+ // WebGLTexture? texture, GLint level);
+ //void frontFace(GLenum mode);
+
+ //void generateMipmap(GLenum target);
+
+ //WebGLActiveInfo? getActiveAttrib(WebGLProgram? program, GLuint index);
+ //WebGLActiveInfo? getActiveUniform(WebGLProgram? program, GLuint index);
+ //sequence<WebGLShader>? getAttachedShaders(WebGLProgram? program);
+
+ //[WebGLHandlesContextLoss] GLint getAttribLocation(WebGLProgram? program, DOMString name);
+
+ //any getBufferParameter(GLenum target, GLenum pname);
+ //any getParameter(GLenum pname);
+
+ //[WebGLHandlesContextLoss] GLenum getError();
+
+ //any getFramebufferAttachmentParameter(GLenum target, GLenum attachment,
+ // GLenum pname);
+ //any getProgramParameter(WebGLProgram? program, GLenum pname);
+ //DOMString? getProgramInfoLog(WebGLProgram? program);
+ //any getRenderbufferParameter(GLenum target, GLenum pname);
+ //any getShaderParameter(WebGLShader? shader, GLenum pname);
+ //WebGLShaderPrecisionFormat? getShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype);
+ //DOMString? getShaderInfoLog(WebGLShader? shader);
+
+ //DOMString? getShaderSource(WebGLShader? shader);
+
+ //any getTexParameter(GLenum target, GLenum pname);
+
+ //any getUniform(WebGLProgram? program, WebGLUniformLocation? location);
+
+ //WebGLUniformLocation? getUniformLocation(WebGLProgram? program, DOMString name);
+
+ //any getVertexAttrib(GLuint index, GLenum pname);
+
+ //[WebGLHandlesContextLoss] GLsizeiptr getVertexAttribOffset(GLuint index, GLenum pname);
+
+ //void hint(GLenum target, GLenum mode);
+ //[WebGLHandlesContextLoss] GLboolean isBuffer(WebGLBuffer? buffer);
+ //[WebGLHandlesContextLoss] GLboolean isEnabled(GLenum cap);
+ //[WebGLHandlesContextLoss] GLboolean isFramebuffer(WebGLFramebuffer? framebuffer);
+ //[WebGLHandlesContextLoss] GLboolean isProgram(WebGLProgram? program);
+ //[WebGLHandlesContextLoss] GLboolean isRenderbuffer(WebGLRenderbuffer? renderbuffer);
+ //[WebGLHandlesContextLoss] GLboolean isShader(WebGLShader? shader);
+ //[WebGLHandlesContextLoss] GLboolean isTexture(WebGLTexture? texture);
+ //void lineWidth(GLfloat width);
+ //void linkProgram(WebGLProgram? program);
+ //void pixelStorei(GLenum pname, GLint param);
+ //void polygonOffset(GLfloat factor, GLfloat units);
+
+ //void readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
+ // GLenum format, GLenum type, ArrayBufferView? pixels);
+
+ //void renderbufferStorage(GLenum target, GLenum internalformat,
+ // GLsizei width, GLsizei height);
+ //void sampleCoverage(GLclampf value, GLboolean invert);
+ //void scissor(GLint x, GLint y, GLsizei width, GLsizei height);
+
+ //void shaderSource(WebGLShader? shader, DOMString source);
+
+ //void stencilFunc(GLenum func, GLint ref, GLuint mask);
+ //void stencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
+ //void stencilMask(GLuint mask);
+ //void stencilMaskSeparate(GLenum face, GLuint mask);
+ //void stencilOp(GLenum fail, GLenum zfail, GLenum zpass);
+ //void stencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
+
+ //typedef (ImageData or
+ // HTMLImageElement or
+ // HTMLCanvasElement or
+ // HTMLVideoElement) TexImageSource;
+ //void texImage2D(GLenum target, GLint level, GLenum internalformat,
+ // GLsizei width, GLsizei height, GLint border, GLenum format,
+ // GLenum type, ArrayBufferView? pixels);
+ //void texImage2D(GLenum target, GLint level, GLenum internalformat,
+ // GLenum format, GLenum type, TexImageSource? source); // May throw DOMException
+
+ //void texParameterf(GLenum target, GLenum pname, GLfloat param);
+ //void texParameteri(GLenum target, GLenum pname, GLint param);
+
+ //void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
+ // GLsizei width, GLsizei height,
+ // GLenum format, GLenum type, ArrayBufferView? pixels);
+ //void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
+ // GLenum format, GLenum type, TexImageSource? source); // May throw DOMException
+
+ //void uniform1f(WebGLUniformLocation? location, GLfloat x);
+ //void uniform1fv(WebGLUniformLocation? location, Float32Array v);
+ //void uniform1fv(WebGLUniformLocation? location, sequence<GLfloat> v);
+ //void uniform1i(WebGLUniformLocation? location, GLint x);
+ //void uniform1iv(WebGLUniformLocation? location, Int32Array v);
+ //void uniform1iv(WebGLUniformLocation? location, sequence<long> v);
+ //void uniform2f(WebGLUniformLocation? location, GLfloat x, GLfloat y);
+ //void uniform2fv(WebGLUniformLocation? location, Float32Array v);
+ //void uniform2fv(WebGLUniformLocation? location, sequence<GLfloat> v);
+ //void uniform2i(WebGLUniformLocation? location, GLint x, GLint y);
+ //void uniform2iv(WebGLUniformLocation? location, Int32Array v);
+ //void uniform2iv(WebGLUniformLocation? location, sequence<long> v);
+ //void uniform3f(WebGLUniformLocation? location, GLfloat x, GLfloat y, GLfloat z);
+ //void uniform3fv(WebGLUniformLocation? location, Float32Array v);
+ //void uniform3fv(WebGLUniformLocation? location, sequence<GLfloat> v);
+ //void uniform3i(WebGLUniformLocation? location, GLint x, GLint y, GLint z);
+ //void uniform3iv(WebGLUniformLocation? location, Int32Array v);
+ //void uniform3iv(WebGLUniformLocation? location, sequence<long> v);
+ //void uniform4f(WebGLUniformLocation? location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+ //void uniform4fv(WebGLUniformLocation? location, Float32Array v);
+ //void uniform4fv(WebGLUniformLocation? location, sequence<GLfloat> v);
+ //void uniform4i(WebGLUniformLocation? location, GLint x, GLint y, GLint z, GLint w);
+ //void uniform4iv(WebGLUniformLocation? location, Int32Array v);
+ //void uniform4iv(WebGLUniformLocation? location, sequence<long> v);
+
+ //void uniformMatrix2fv(WebGLUniformLocation? location, GLboolean transpose,
+ // Float32Array value);
+ //void uniformMatrix2fv(WebGLUniformLocation? location, GLboolean transpose,
+ // sequence<GLfloat> value);
+ //void uniformMatrix3fv(WebGLUniformLocation? location, GLboolean transpose,
+ // Float32Array value);
+ //void uniformMatrix3fv(WebGLUniformLocation? location, GLboolean transpose,
+ // sequence<GLfloat> value);
+ //void uniformMatrix4fv(WebGLUniformLocation? location, GLboolean transpose,
+ // Float32Array value);
+ //void uniformMatrix4fv(WebGLUniformLocation? location, GLboolean transpose,
+ // sequence<GLfloat> value);
+
+ //void useProgram(WebGLProgram? program);
+ //void validateProgram(WebGLProgram? program);
+
+ //void vertexAttrib1f(GLuint indx, GLfloat x);
+ //void vertexAttrib1fv(GLuint indx, Float32Array values);
+ //void vertexAttrib1fv(GLuint indx, sequence<GLfloat> values);
+ //void vertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
+ //void vertexAttrib2fv(GLuint indx, Float32Array values);
+ //void vertexAttrib2fv(GLuint indx, sequence<GLfloat> values);
+ //void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+ //void vertexAttrib3fv(GLuint indx, Float32Array values);
+ //void vertexAttrib3fv(GLuint indx, sequence<GLfloat> values);
+ //void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+ //void vertexAttrib4fv(GLuint indx, Float32Array values);
+ //void vertexAttrib4fv(GLuint indx, sequence<GLfloat> values);
+ //void vertexAttribPointer(GLuint indx, GLint size, GLenum type,
+ // GLboolean normalized, GLsizei stride, GLintptr offset);
+
+ //void viewport(GLint x, GLint y, GLsizei width, GLsizei height);
+};
+
+interface WebGLRenderingContext
+{
+};
+WebGLRenderingContext implements WebGLRenderingContextBase;
+
+
+//[Constructor(DOMString type, optional WebGLContextEventInit eventInit)]
+//interface WebGLContextEvent : Event {
+// readonly attribute DOMString statusMessage;
+//};
+
+// EventInit is defined in the DOM4 specification.
+//dictionary WebGLContextEventInit : EventInit {
+// DOMString statusMessage;
+//};
diff --git a/components/servo/Cargo.lock b/components/servo/Cargo.lock
index 3e09a9930aa..21b1955664d 100644
--- a/components/servo/Cargo.lock
+++ b/components/servo/Cargo.lock
@@ -61,6 +61,9 @@ dependencies = [
"cssparser 0.2.0 (git+https://github.com/servo/rust-cssparser)",
"geom 0.1.0 (git+https://github.com/servo/rust-geom)",
"gfx 0.0.1",
+ "gleam 0.0.1 (git+https://github.com/servo/gleam)",
+ "glutin 0.0.7 (git+https://github.com/servo/glutin?branch=servo)",
+ "msg 0.0.1",
"util 0.0.1",
]
@@ -364,7 +367,7 @@ dependencies = [
[[package]]
name = "gleam"
version = "0.0.1"
-source = "git+https://github.com/servo/gleam#fb17a364f314a35a6d209e875b5e90a920d41e86"
+source = "git+https://github.com/servo/gleam#70c5f2ea3ef3602277b7c380c24b504e42338056"
dependencies = [
"gl_common 0.0.4 (registry+https://github.com/rust-lang/crates.io-index)",
"gl_generator 0.0.19 (registry+https://github.com/rust-lang/crates.io-index)",
diff --git a/ports/cef/Cargo.lock b/ports/cef/Cargo.lock
index bece7eec676..2e6a5fbe6ec 100644
--- a/ports/cef/Cargo.lock
+++ b/ports/cef/Cargo.lock
@@ -63,6 +63,9 @@ dependencies = [
"cssparser 0.2.0 (git+https://github.com/servo/rust-cssparser)",
"geom 0.1.0 (git+https://github.com/servo/rust-geom)",
"gfx 0.0.1",
+ "gleam 0.0.1 (git+https://github.com/servo/gleam)",
+ "glutin 0.0.7 (git+https://github.com/servo/glutin?branch=servo)",
+ "msg 0.0.1",
"util 0.0.1",
]
@@ -366,7 +369,7 @@ dependencies = [
[[package]]
name = "gleam"
version = "0.0.1"
-source = "git+https://github.com/servo/gleam#fb17a364f314a35a6d209e875b5e90a920d41e86"
+source = "git+https://github.com/servo/gleam#70c5f2ea3ef3602277b7c380c24b504e42338056"
dependencies = [
"gl_common 0.0.4 (registry+https://github.com/rust-lang/crates.io-index)",
"gl_generator 0.0.19 (registry+https://github.com/rust-lang/crates.io-index)",
diff --git a/ports/gonk/Cargo.lock b/ports/gonk/Cargo.lock
index 3ff6432d73e..6d3715bbd7e 100644
--- a/ports/gonk/Cargo.lock
+++ b/ports/gonk/Cargo.lock
@@ -24,6 +24,11 @@ dependencies = [
]
[[package]]
+name = "android_glue"
+version = "0.0.1"
+source = "git+https://github.com/tomaka/android-rs-glue#5a68056599fb498b0cf3715fd359894825e3b856"
+
+[[package]]
name = "azure"
version = "0.1.0"
source = "git+https://github.com/servo/rust-azure#3e5daf667a62f702dc16285e923464458bef785f"
@@ -52,6 +57,9 @@ dependencies = [
"cssparser 0.2.0 (git+https://github.com/servo/rust-cssparser)",
"geom 0.1.0 (git+https://github.com/servo/rust-geom)",
"gfx 0.0.1",
+ "gleam 0.0.1 (git+https://github.com/servo/gleam)",
+ "glutin 0.0.7 (git+https://github.com/servo/glutin?branch=servo)",
+ "msg 0.0.1",
"util 0.0.1",
]
@@ -69,6 +77,16 @@ version = "0.0.4"
source = "git+https://github.com/tomaka/clock_ticks#6a3005279bedc406b13eea09ff92447f05ca0de6"
[[package]]
+name = "cocoa"
+version = "0.1.1"
+source = "git+https://github.com/servo/rust-cocoa#26d02e3f3606223645dde173a7bb924bce4836de"
+dependencies = [
+ "bitflags 0.1.1 (registry+https://github.com/rust-lang/crates.io-index)",
+ "libc 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
+ "objc 0.1.3 (registry+https://github.com/rust-lang/crates.io-index)",
+]
+
+[[package]]
name = "compositing"
version = "0.0.1"
dependencies = [
@@ -279,6 +297,14 @@ version = "0.3.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
[[package]]
+name = "gdi32-sys"
+version = "0.1.0"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+dependencies = [
+ "winapi 0.1.17 (registry+https://github.com/rust-lang/crates.io-index)",
+]
+
+[[package]]
name = "geom"
version = "0.1.0"
source = "git+https://github.com/servo/rust-geom#c47fc0f927b6d6e5543fe3b5445c86810831dce1"
@@ -338,7 +364,7 @@ dependencies = [
[[package]]
name = "gleam"
version = "0.0.1"
-source = "git+https://github.com/servo/gleam#fb17a364f314a35a6d209e875b5e90a920d41e86"
+source = "git+https://github.com/servo/gleam#70c5f2ea3ef3602277b7c380c24b504e42338056"
dependencies = [
"gl_common 0.0.4 (registry+https://github.com/rust-lang/crates.io-index)",
"gl_generator 0.0.19 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -347,6 +373,25 @@ dependencies = [
]
[[package]]
+name = "glutin"
+version = "0.0.7"
+source = "git+https://github.com/servo/glutin?branch=servo#0feab4842c5b229bfe88739d2c526d03c198fd33"
+dependencies = [
+ "android_glue 0.0.1 (git+https://github.com/tomaka/android-rs-glue)",
+ "cocoa 0.1.1 (git+https://github.com/servo/rust-cocoa)",
+ "core_foundation 0.1.0 (git+https://github.com/servo/rust-core-foundation)",
+ "core_graphics 0.1.0 (git+https://github.com/servo/rust-core-graphics)",
+ "gdi32-sys 0.1.0 (registry+https://github.com/rust-lang/crates.io-index)",
+ "gl_common 0.0.4 (registry+https://github.com/rust-lang/crates.io-index)",
+ "gl_generator 0.0.19 (registry+https://github.com/rust-lang/crates.io-index)",
+ "kernel32-sys 0.1.0 (registry+https://github.com/rust-lang/crates.io-index)",
+ "khronos_api 0.0.5 (registry+https://github.com/rust-lang/crates.io-index)",
+ "libc 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
+ "user32-sys 0.1.0 (registry+https://github.com/rust-lang/crates.io-index)",
+ "winapi 0.1.17 (registry+https://github.com/rust-lang/crates.io-index)",
+]
+
+[[package]]
name = "glx"
version = "0.0.1"
source = "git+https://github.com/servo/rust-glx#f2103861d38076ef5e01a8c2f58df1e79ca12f41"
@@ -424,6 +469,14 @@ dependencies = [
]
[[package]]
+name = "kernel32-sys"
+version = "0.1.0"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+dependencies = [
+ "winapi 0.1.17 (registry+https://github.com/rust-lang/crates.io-index)",
+]
+
+[[package]]
name = "khronos_api"
version = "0.0.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
@@ -518,6 +571,14 @@ version = "0.0.2"
source = "git+https://github.com/reem/rust-mac#6316d3f4663756180fd236b126a84e245e978765"
[[package]]
+name = "malloc_buf"
+version = "0.0.5"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+dependencies = [
+ "libc 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
+]
+
+[[package]]
name = "matches"
version = "0.1.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
@@ -599,6 +660,15 @@ dependencies = [
]
[[package]]
+name = "objc"
+version = "0.1.3"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+dependencies = [
+ "libc 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
+ "malloc_buf 0.0.5 (registry+https://github.com/rust-lang/crates.io-index)",
+]
+
+[[package]]
name = "openssl"
version = "0.5.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
@@ -884,6 +954,14 @@ dependencies = [
]
[[package]]
+name = "user32-sys"
+version = "0.1.0"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+dependencies = [
+ "winapi 0.1.17 (registry+https://github.com/rust-lang/crates.io-index)",
+]
+
+[[package]]
name = "util"
version = "0.0.1"
dependencies = [
@@ -947,6 +1025,14 @@ dependencies = [
]
[[package]]
+name = "winapi"
+version = "0.1.17"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+dependencies = [
+ "libc 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
+]
+
+[[package]]
name = "xlib"
version = "0.1.0"
source = "git+https://github.com/servo/rust-xlib#715e6f9bb3dfcd925996caedeb77aefb31c2bd65"
diff --git a/ports/gonk/fake-ld.sh b/ports/gonk/fake-ld.sh
index ab18f01ec73..a03caea6322 100755
--- a/ports/gonk/fake-ld.sh
+++ b/ports/gonk/fake-ld.sh
@@ -1,2 +1,2 @@
#!/bin/bash
-arm-linux-androideabi-g++ $@ $LDFLAGS -pie -lGLESv2 -lsupc++ -L$GONKDIR/prebuilts/ndk/9/sources/cxx-stl/gnu-libstdc++/4.6/libs/armeabi/
+arm-linux-androideabi-g++ $@ $LDFLAGS -pie -lGLESv2 -lsupc++ -L$GONKDIR/prebuilts/ndk/9/sources/cxx-stl/gnu-libstdc++/4.6/libs/armeabi/ -L$GONKDIR/backup-flame/system/lib/
diff --git a/support/android-rs-glue b/support/android-rs-glue
-Subproject 34f588aace4d05ce42f4ca605d5470df8fdd236
+Subproject 5a68056599fb498b0cf3715fd359894825e3b85
diff --git a/tests/ref/basic.list b/tests/ref/basic.list
index 6eaf667316b..2f17b1e9e59 100644
--- a/tests/ref/basic.list
+++ b/tests/ref/basic.list
@@ -329,6 +329,9 @@ resolution=600x800 == viewport_percentage_vmin_vmax.html viewport_percentage_vmi
resolution=800x600 == viewport_percentage_vw_vh.html viewport_percentage_vw_vh_a.html
resolution=600x800 == viewport_percentage_vw_vh.html viewport_percentage_vw_vh_b.html
== visibility_hidden.html visibility_hidden_ref.html
+
+flaky_cpu == webgl-context/clearcolor.html webgl-context/clearcolor_ref.html
+
== whitespace_nowrap_a.html whitespace_nowrap_ref.html
== whitespace_pre.html whitespace_pre_ref.html
== width_nonreplaced_block_simple_a.html width_nonreplaced_block_simple_b.html
diff --git a/tests/ref/webgl-context/clearcolor.html b/tests/ref/webgl-context/clearcolor.html
new file mode 100644
index 00000000000..7d0bdeb8f2d
--- /dev/null
+++ b/tests/ref/webgl-context/clearcolor.html
@@ -0,0 +1,25 @@
+<!DOCTYPE html>
+<html>
+<head>
+ <meta charset="utf-8" />
+ <title>WebGL ClearColor Test</title>
+</head>
+<style>
+
+html, body {
+ margin: 0;
+}
+
+</style>
+<body>
+<canvas id="canvas" width="640" height="480"></canvas>
+<script type="text/javascript">
+
+var gl = document.getElementById("canvas").getContext("webgl");
+
+gl.clearColor(1.0, 0.0, 0.0, 1.0);
+gl.clear(gl.COLOR_BUFFER_BIT);
+
+</script>
+</body>
+</html>
diff --git a/tests/ref/webgl-context/clearcolor_ref.html b/tests/ref/webgl-context/clearcolor_ref.html
new file mode 100644
index 00000000000..49cce2cc900
--- /dev/null
+++ b/tests/ref/webgl-context/clearcolor_ref.html
@@ -0,0 +1,20 @@
+<!DOCTYPE html>
+<html>
+<head>
+ <meta charset="utf-8">
+ <title>WebGL ClearColor Test</title>
+</head>
+<style>
+ html, body {
+ margin: 0;
+ }
+ #canvas {
+ width: 640px;
+ height: 480px;
+ background-color: red;
+ }
+</style>
+<body>
+<div id="canvas"></canvas>
+</body>
+</html>
diff --git a/tests/wpt/mozilla/tests/mozilla/interfaces.html b/tests/wpt/mozilla/tests/mozilla/interfaces.html
index a3a4712ee13..9649a9f3e15 100644
--- a/tests/wpt/mozilla/tests/mozilla/interfaces.html
+++ b/tests/wpt/mozilla/tests/mozilla/interfaces.html
@@ -175,6 +175,7 @@ var interfaceNamesInGlobalScope = [
"UIEvent",
"URLSearchParams",
"ValidityState",
+ "WebGLRenderingContext",
"WebSocket",
"Window",
"Worker",