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-rw-r--r--components/canvas/Cargo.toml2
-rw-r--r--components/canvas_traits/Cargo.toml2
-rw-r--r--components/compositing/Cargo.toml2
-rw-r--r--components/constellation/Cargo.toml2
-rw-r--r--components/devtools/Cargo.toml2
-rw-r--r--components/devtools_traits/Cargo.toml2
-rw-r--r--components/gfx/Cargo.toml2
-rw-r--r--components/layout/Cargo.toml2
-rw-r--r--components/layout_thread/Cargo.toml2
-rw-r--r--components/layout_traits/Cargo.toml2
-rw-r--r--components/msg/Cargo.toml2
-rw-r--r--components/net/Cargo.toml2
-rw-r--r--components/net_traits/Cargo.toml2
-rw-r--r--components/profile/Cargo.toml2
-rw-r--r--components/profile_traits/Cargo.toml2
-rw-r--r--components/script/Cargo.toml2
-rw-r--r--components/script_layout_interface/Cargo.toml2
-rw-r--r--components/script_traits/Cargo.toml2
-rw-r--r--components/servo/Cargo.lock58
-rw-r--r--components/servo/Cargo.toml2
-rw-r--r--components/servo/lib.rs1
-rw-r--r--components/util/Cargo.toml2
-rw-r--r--components/util/opts.rs11
-rw-r--r--components/webdriver_server/Cargo.toml2
-rw-r--r--ports/cef/Cargo.lock52
-rw-r--r--resources/shaders/blur.fs.glsl2
-rw-r--r--resources/shaders/box_shadow.fs.glsl4
-rw-r--r--resources/shaders/debug_color.fs.glsl2
-rw-r--r--resources/shaders/debug_font.fs.glsl6
-rw-r--r--resources/shaders/es2_common.vs.glsl2
-rw-r--r--resources/shaders/gl3_common.vs.glsl5
-rw-r--r--resources/shaders/prim_shared.glsl180
-rw-r--r--resources/shaders/ps_angle_gradient.fs.glsl39
-rw-r--r--resources/shaders/ps_angle_gradient.glsl13
-rw-r--r--resources/shaders/ps_angle_gradient.vs.glsl38
-rw-r--r--resources/shaders/ps_blend.fs.glsl10
-rw-r--r--resources/shaders/ps_blend.glsl6
-rw-r--r--resources/shaders/ps_blend.vs.glsl29
-rw-r--r--resources/shaders/ps_border.fs.glsl184
-rw-r--r--resources/shaders/ps_border.glsl24
-rw-r--r--resources/shaders/ps_border.vs.glsl113
-rw-r--r--resources/shaders/ps_box_shadow.fs.glsl151
-rw-r--r--resources/shaders/ps_box_shadow.glsl11
-rw-r--r--resources/shaders/ps_box_shadow.vs.glsl29
-rw-r--r--resources/shaders/ps_clear.fs.glsl7
-rw-r--r--resources/shaders/ps_clear.glsl3
-rw-r--r--resources/shaders/ps_clear.vs.glsl23
-rw-r--r--resources/shaders/ps_composite.fs.glsl320
-rw-r--r--resources/shaders/ps_composite.glsl8
-rw-r--r--resources/shaders/ps_composite.vs.glsl37
-rw-r--r--resources/shaders/ps_gradient.fs.glsl8
-rw-r--r--resources/shaders/ps_gradient.glsl10
-rw-r--r--resources/shaders/ps_gradient.vs.glsl45
-rw-r--r--resources/shaders/ps_image.fs.glsl8
-rw-r--r--resources/shaders/ps_image.glsl7
-rw-r--r--resources/shaders/ps_image.vs.glsl24
-rw-r--r--resources/shaders/ps_image_clip.fs.glsl9
-rw-r--r--resources/shaders/ps_image_clip.glsl10
-rw-r--r--resources/shaders/ps_image_clip.vs.glsl32
-rw-r--r--resources/shaders/ps_image_transform.fs.glsl13
-rw-r--r--resources/shaders/ps_image_transform.glsl8
-rw-r--r--resources/shaders/ps_image_transform.vs.glsl65
-rw-r--r--resources/shaders/ps_rectangle.fs.glsl7
-rw-r--r--resources/shaders/ps_rectangle.glsl5
-rw-r--r--resources/shaders/ps_rectangle.vs.glsl19
-rw-r--r--resources/shaders/ps_rectangle_clip.fs.glsl9
-rw-r--r--resources/shaders/ps_rectangle_clip.glsl10
-rw-r--r--resources/shaders/ps_rectangle_clip.vs.glsl28
-rw-r--r--resources/shaders/ps_rectangle_transform.fs.glsl13
-rw-r--r--resources/shaders/ps_rectangle_transform.glsl8
-rw-r--r--resources/shaders/ps_rectangle_transform.vs.glsl59
-rw-r--r--resources/shaders/ps_text.fs.glsl8
-rw-r--r--resources/shaders/ps_text.glsl6
-rw-r--r--resources/shaders/ps_text.vs.glsl26
-rw-r--r--resources/shaders/shared.glsl45
-rw-r--r--resources/shaders/shared_other.glsl64
-rw-r--r--tests/unit/gfx/Cargo.toml2
-rw-r--r--tests/unit/net/Cargo.toml2
-rw-r--r--tests/unit/profile/Cargo.toml2
79 files changed, 1871 insertions, 91 deletions
diff --git a/components/canvas/Cargo.toml b/components/canvas/Cargo.toml
index e9803a764d5..d51f75fc12b 100644
--- a/components/canvas/Cargo.toml
+++ b/components/canvas/Cargo.toml
@@ -15,7 +15,7 @@ canvas_traits = {path = "../canvas_traits"}
euclid = "0.7.1"
gfx_traits = {path = "../gfx_traits"}
gleam = "0.2.8"
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
log = "0.3.5"
num-traits = "0.1.32"
offscreen_gl_context = "0.1.2"
diff --git a/components/canvas_traits/Cargo.toml b/components/canvas_traits/Cargo.toml
index 8684ac3ce11..7016dc297a3 100644
--- a/components/canvas_traits/Cargo.toml
+++ b/components/canvas_traits/Cargo.toml
@@ -16,7 +16,7 @@ euclid = "0.7.1"
gfx_traits = {path = "../gfx_traits"}
heapsize = "0.3.0"
heapsize_plugin = "0.1.2"
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
plugins = {path = "../plugins"}
serde = {version = "0.7.15", features = ["nightly"]}
serde_macros = "0.7.15"
diff --git a/components/compositing/Cargo.toml b/components/compositing/Cargo.toml
index 0b2305f53ef..ff5440b54d5 100644
--- a/components/compositing/Cargo.toml
+++ b/components/compositing/Cargo.toml
@@ -16,7 +16,7 @@ euclid = "0.7.1"
gfx_traits = {path = "../gfx_traits"}
gleam = "0.2.8"
image = "0.10"
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
layers = {git = "https://github.com/servo/rust-layers", features = ["plugins"]}
log = "0.3.5"
msg = {path = "../msg"}
diff --git a/components/constellation/Cargo.toml b/components/constellation/Cargo.toml
index 86c5bca3ddf..d3688a51e91 100644
--- a/components/constellation/Cargo.toml
+++ b/components/constellation/Cargo.toml
@@ -18,7 +18,7 @@ devtools_traits = {path = "../devtools_traits"}
euclid = "0.7.1"
gfx = {path = "../gfx"}
gfx_traits = {path = "../gfx_traits"}
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
layers = {git = "https://github.com/servo/rust-layers", features = ["plugins"]}
layout_traits = {path = "../layout_traits"}
log = "0.3.5"
diff --git a/components/devtools/Cargo.toml b/components/devtools/Cargo.toml
index 65486cbb834..9bcf7f54a00 100644
--- a/components/devtools/Cargo.toml
+++ b/components/devtools/Cargo.toml
@@ -12,7 +12,7 @@ path = "lib.rs"
[dependencies]
devtools_traits = {path = "../devtools_traits"}
hyper = { version = "0.9.9", features = [ "serde-serialization" ] }
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
log = "0.3.5"
msg = {path = "../msg"}
plugins = {path = "../plugins"}
diff --git a/components/devtools_traits/Cargo.toml b/components/devtools_traits/Cargo.toml
index 97a29ff2af7..22ba037a7b0 100644
--- a/components/devtools_traits/Cargo.toml
+++ b/components/devtools_traits/Cargo.toml
@@ -14,7 +14,7 @@ bitflags = "0.7"
heapsize = "0.3.0"
heapsize_plugin = "0.1.2"
hyper = {version = "0.9.9", features = ["serde-serialization"]}
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
msg = {path = "../msg"}
serde = "0.7.15"
serde_macros = "0.7.15"
diff --git a/components/gfx/Cargo.toml b/components/gfx/Cargo.toml
index 131a840ff30..450c957886d 100644
--- a/components/gfx/Cargo.toml
+++ b/components/gfx/Cargo.toml
@@ -20,7 +20,7 @@ gfx_traits = {path = "../gfx_traits"}
harfbuzz-sys = "0.1"
heapsize = "0.3.0"
heapsize_plugin = "0.1.2"
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
layers = {git = "https://github.com/servo/rust-layers", features = ["plugins"]}
lazy_static = "0.2"
libc = "0.2"
diff --git a/components/layout/Cargo.toml b/components/layout/Cargo.toml
index 827afa7cbdf..7471c12a5f7 100644
--- a/components/layout/Cargo.toml
+++ b/components/layout/Cargo.toml
@@ -21,7 +21,7 @@ gfx = {path = "../gfx"}
gfx_traits = {path = "../gfx_traits"}
heapsize = "0.3.0"
heapsize_plugin = "0.1.2"
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
libc = "0.2"
log = "0.3.5"
msg = {path = "../msg"}
diff --git a/components/layout_thread/Cargo.toml b/components/layout_thread/Cargo.toml
index 0064a71e51f..a06cf20e28f 100644
--- a/components/layout_thread/Cargo.toml
+++ b/components/layout_thread/Cargo.toml
@@ -18,7 +18,7 @@ gfx = {path = "../gfx"}
gfx_traits = {path = "../gfx_traits"}
heapsize = "0.3.0"
heapsize_plugin = "0.1.2"
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
layout = {path = "../layout"}
layout_traits = {path = "../layout_traits"}
log = "0.3.5"
diff --git a/components/layout_traits/Cargo.toml b/components/layout_traits/Cargo.toml
index ff250314d49..653ae4102b7 100644
--- a/components/layout_traits/Cargo.toml
+++ b/components/layout_traits/Cargo.toml
@@ -16,7 +16,7 @@ msg = {path = "../msg"}
net_traits = {path = "../net_traits"}
profile_traits = {path = "../profile_traits"}
util = {path = "../util"}
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
url = {version = "1.0.0", features = ["heap_size"]}
[dependencies.webrender_traits]
diff --git a/components/msg/Cargo.toml b/components/msg/Cargo.toml
index 4aa6c07811f..06e60c24054 100644
--- a/components/msg/Cargo.toml
+++ b/components/msg/Cargo.toml
@@ -15,7 +15,7 @@ cssparser = {version = "0.5.4", features = ["heap_size", "serde-serialization"]}
heapsize = "0.3.0"
heapsize_plugin = "0.1.2"
hyper = {version = "0.9.9", features = ["serde-serialization"]}
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
plugins = {path = "../plugins"}
serde = "0.7.15"
serde_macros = "0.7.15"
diff --git a/components/net/Cargo.toml b/components/net/Cargo.toml
index 50b160130c2..6ee9543b265 100644
--- a/components/net/Cargo.toml
+++ b/components/net/Cargo.toml
@@ -19,7 +19,7 @@ devtools_traits = {path = "../devtools_traits"}
flate2 = "0.2.0"
hyper = {version = "0.9.9", features = ["serde-serialization"]}
immeta = "0.3.1"
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
lazy_static = "0.2"
log = "0.3.5"
matches = "0.1"
diff --git a/components/net_traits/Cargo.toml b/components/net_traits/Cargo.toml
index 60f0adfcf31..52877605b15 100644
--- a/components/net_traits/Cargo.toml
+++ b/components/net_traits/Cargo.toml
@@ -12,7 +12,7 @@ path = "lib.rs"
[dependencies]
util = {path = "../util"}
msg = {path = "../msg"}
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
heapsize = "0.3.0"
heapsize_plugin = "0.1.2"
hyper = { version = "0.9.9", features = [ "serde-serialization" ] }
diff --git a/components/profile/Cargo.toml b/components/profile/Cargo.toml
index 710d0c58da6..e430982d57f 100644
--- a/components/profile/Cargo.toml
+++ b/components/profile/Cargo.toml
@@ -13,7 +13,7 @@ path = "lib.rs"
profile_traits = {path = "../profile_traits"}
plugins = {path = "../plugins"}
util = {path = "../util", features = ["servo"]}
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
heartbeats-simple = "0.3"
log = "0.3.5"
serde = "0.7.15"
diff --git a/components/profile_traits/Cargo.toml b/components/profile_traits/Cargo.toml
index f1dbc4e10c8..0c8f966af28 100644
--- a/components/profile_traits/Cargo.toml
+++ b/components/profile_traits/Cargo.toml
@@ -13,7 +13,7 @@ path = "lib.rs"
energy-profiling = ["energymon", "energy-monitor"]
[dependencies]
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
energymon = {git = "https://github.com/energymon/energymon-rust.git", optional = true}
energy-monitor = {version = "0.2.0", optional = true}
plugins = {path = "../plugins"}
diff --git a/components/script/Cargo.toml b/components/script/Cargo.toml
index 8842ba7a8a3..891b48f3dd9 100644
--- a/components/script/Cargo.toml
+++ b/components/script/Cargo.toml
@@ -38,7 +38,7 @@ heapsize_plugin = "0.1.2"
html5ever = {version = "0.5.1", features = ["heap_size", "unstable"]}
hyper = {version = "0.9.9", features = ["serde-serialization"]}
image = "0.10"
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
js = {git = "https://github.com/servo/rust-mozjs"}
libc = "0.2"
log = "0.3.5"
diff --git a/components/script_layout_interface/Cargo.toml b/components/script_layout_interface/Cargo.toml
index d4a71804900..cbd8d65b72e 100644
--- a/components/script_layout_interface/Cargo.toml
+++ b/components/script_layout_interface/Cargo.toml
@@ -18,7 +18,7 @@ euclid = "0.7.1"
gfx_traits = {path = "../gfx_traits"}
heapsize = "0.3.0"
heapsize_plugin = "0.1.2"
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
libc = "0.2"
log = "0.3.5"
msg = {path = "../msg"}
diff --git a/components/script_traits/Cargo.toml b/components/script_traits/Cargo.toml
index fdde3c502f1..47fc10b95c7 100644
--- a/components/script_traits/Cargo.toml
+++ b/components/script_traits/Cargo.toml
@@ -18,7 +18,7 @@ euclid = "0.7.1"
gfx_traits = {path = "../gfx_traits"}
heapsize = "0.3.0"
heapsize_plugin = "0.1.2"
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
layers = {git = "https://github.com/servo/rust-layers", features = ["plugins"]}
libc = "0.2"
msg = {path = "../msg"}
diff --git a/components/servo/Cargo.lock b/components/servo/Cargo.lock
index 7cc95c6df96..55e2ebc8d87 100644
--- a/components/servo/Cargo.lock
+++ b/components/servo/Cargo.lock
@@ -19,7 +19,7 @@ dependencies = [
"gfx_tests 0.0.1",
"gleam 0.2.20 (registry+https://github.com/rust-lang/crates.io-index)",
"glutin_app 0.0.1",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"layout 0.0.1",
"layout_tests 0.0.1",
"layout_thread 0.0.1",
@@ -209,7 +209,7 @@ dependencies = [
"euclid 0.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
"gfx_traits 0.0.1",
"gleam 0.2.20 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"num-traits 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
"offscreen_gl_context 0.1.9 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -228,7 +228,7 @@ dependencies = [
"gfx_traits 0.0.1",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"plugins 0.0.1",
"serde 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
"serde_macros 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -307,7 +307,7 @@ dependencies = [
"gfx_traits 0.0.1",
"gleam 0.2.20 (registry+https://github.com/rust-lang/crates.io-index)",
"image 0.10.1 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"layers 0.2.6 (git+https://github.com/servo/rust-layers)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
@@ -338,7 +338,7 @@ dependencies = [
"gaol 0.0.1 (git+https://github.com/servo/gaol)",
"gfx 0.0.1",
"gfx_traits 0.0.1",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"layers 0.2.6 (git+https://github.com/servo/rust-layers)",
"layout_traits 0.0.1",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -482,7 +482,7 @@ version = "0.0.1"
dependencies = [
"devtools_traits 0.0.1",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
"plugins 0.0.1",
@@ -501,7 +501,7 @@ dependencies = [
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
"serde 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
"serde_macros 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -758,7 +758,7 @@ dependencies = [
"harfbuzz-sys 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"layers 0.2.6 (git+https://github.com/servo/rust-layers)",
"lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -792,7 +792,7 @@ name = "gfx_tests"
version = "0.0.1"
dependencies = [
"gfx 0.0.1",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"style 0.0.1",
]
@@ -1031,7 +1031,7 @@ dependencies = [
[[package]]
name = "ipc-channel"
version = "0.4.0"
-source = "git+https://github.com/servo/ipc-channel#346456b792f0a8e86b4ed077997408a697a06a0f"
+source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [
"bincode 0.5.9 (registry+https://github.com/rust-lang/crates.io-index)",
"lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -1119,7 +1119,7 @@ dependencies = [
"gfx_traits 0.0.1",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
@@ -1162,7 +1162,7 @@ dependencies = [
"gfx_traits 0.0.1",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"layout 0.0.1",
"layout_traits 0.0.1",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -1186,7 +1186,7 @@ name = "layout_traits"
version = "0.0.1"
dependencies = [
"gfx 0.0.1",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
"net_traits 0.0.1",
"profile_traits 0.0.1",
@@ -1351,7 +1351,7 @@ dependencies = [
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"plugins 0.0.1",
"serde 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
"serde_macros 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -1372,7 +1372,7 @@ dependencies = [
"flate2 0.2.14 (registry+https://github.com/rust-lang/crates.io-index)",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
"immeta 0.3.4 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"matches 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -1418,7 +1418,7 @@ dependencies = [
"devtools_traits 0.0.1",
"flate2 0.2.14 (registry+https://github.com/rust-lang/crates.io-index)",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
"net 0.0.1",
"net_traits 0.0.1",
@@ -1439,7 +1439,7 @@ dependencies = [
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
"image 0.10.1 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
@@ -1703,7 +1703,7 @@ name = "profile"
version = "0.0.1"
dependencies = [
"heartbeats-simple 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"plugins 0.0.1",
@@ -1721,7 +1721,7 @@ dependencies = [
name = "profile_tests"
version = "0.0.1"
dependencies = [
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"profile 0.0.1",
"profile_traits 0.0.1",
]
@@ -1732,7 +1732,7 @@ version = "0.0.1"
dependencies = [
"energy-monitor 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
"energymon 0.2.0 (git+https://github.com/energymon/energymon-rust.git)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"plugins 0.0.1",
"serde 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
"serde_macros 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -1870,7 +1870,7 @@ dependencies = [
"html5ever 0.5.4 (registry+https://github.com/rust-lang/crates.io-index)",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
"image 0.10.1 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"js 0.1.3 (git+https://github.com/servo/rust-mozjs)",
"libc 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -1921,7 +1921,7 @@ dependencies = [
"gfx_traits 0.0.1",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
@@ -1959,7 +1959,7 @@ dependencies = [
"gfx_traits 0.0.1",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"layers 0.2.6 (git+https://github.com/servo/rust-layers)",
"libc 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
@@ -2414,7 +2414,7 @@ dependencies = [
"euclid 0.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
"getopts 0.2.14 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"num_cpus 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -2538,7 +2538,7 @@ dependencies = [
"euclid 0.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
"image 0.10.1 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
"plugins 0.0.1",
@@ -2554,7 +2554,7 @@ dependencies = [
[[package]]
name = "webrender"
version = "0.1.0"
-source = "git+https://github.com/servo/webrender#fd38ab8994be39ba194f56182af8c467b4f9f929"
+source = "git+https://github.com/servo/webrender#79b807160ea3c3cf558072813c51a59bbaccb8dd"
dependencies = [
"app_units 0.2.5 (registry+https://github.com/rust-lang/crates.io-index)",
"bit-set 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -2565,7 +2565,7 @@ dependencies = [
"fnv 1.0.3 (registry+https://github.com/rust-lang/crates.io-index)",
"freetype 0.1.0 (git+https://github.com/servo/rust-freetype)",
"gleam 0.2.20 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"num-traits 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -2578,7 +2578,7 @@ dependencies = [
[[package]]
name = "webrender_traits"
version = "0.2.0"
-source = "git+https://github.com/servo/webrender_traits#d86e51ace4fd1b43123e0490dc80f631be0726d0"
+source = "git+https://github.com/servo/webrender_traits#a26ebe4da490cc1fb60d830c73cbefb135b768b1"
dependencies = [
"app_units 0.2.5 (registry+https://github.com/rust-lang/crates.io-index)",
"byteorder 0.5.3 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -2586,7 +2586,7 @@ dependencies = [
"euclid 0.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
"gleam 0.2.20 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"offscreen_gl_context 0.1.9 (registry+https://github.com/rust-lang/crates.io-index)",
"serde 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
"serde_macros 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
diff --git a/components/servo/Cargo.toml b/components/servo/Cargo.toml
index ba9279d35fc..9a809f5148b 100644
--- a/components/servo/Cargo.toml
+++ b/components/servo/Cargo.toml
@@ -56,7 +56,7 @@ euclid = "0.7.1"
gfx = {path = "../gfx"}
gleam = "0.2"
glutin_app = {path = "../../ports/glutin"}
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
layout = {path = "../layout"}
layout_thread = {path = "../layout_thread"}
libc = "0.2"
diff --git a/components/servo/lib.rs b/components/servo/lib.rs
index 9b6f231a375..515f4d898a7 100644
--- a/components/servo/lib.rs
+++ b/components/servo/lib.rs
@@ -150,6 +150,7 @@ impl<Window> Browser<Window> where Window: WindowMethods + 'static {
enable_aa: opts.enable_text_antialiasing,
enable_msaa: opts.use_msaa,
enable_profiler: opts.webrender_stats,
+ debug: opts.webrender_debug,
});
(Some(webrender), Some(webrender_sender))
} else {
diff --git a/components/util/Cargo.toml b/components/util/Cargo.toml
index c0c226a3d44..d32c015637f 100644
--- a/components/util/Cargo.toml
+++ b/components/util/Cargo.toml
@@ -20,7 +20,7 @@ bitflags = "0.7"
euclid = "0.7.1"
getopts = "0.2.11"
heapsize = "0.3.0"
-ipc-channel = {git = "https://github.com/servo/ipc-channel", optional = true}
+ipc-channel = {version = "0.4.0", optional = true}
lazy_static = "0.2"
log = "0.3.5"
num_cpus = "0.2.2"
diff --git a/components/util/opts.rs b/components/util/opts.rs
index 70926438540..81b83d2b273 100644
--- a/components/util/opts.rs
+++ b/components/util/opts.rs
@@ -191,6 +191,9 @@ pub struct Opts {
/// True to show webrender profiling stats on screen.
pub webrender_stats: bool,
+ /// True to show webrender debug on screen.
+ pub webrender_debug: bool,
+
/// True if WebRender should use multisample antialiasing.
pub use_msaa: bool,
@@ -289,6 +292,9 @@ pub struct DebugOptions {
/// Show webrender profiling stats on screen.
pub webrender_stats: bool,
+ /// Show webrender debug on screen.
+ pub webrender_debug: bool,
+
/// Use multisample antialiasing in WebRender.
pub use_msaa: bool,
@@ -328,6 +334,7 @@ impl DebugOptions {
"load-webfonts-synchronously" => debug_options.load_webfonts_synchronously = true,
"disable-vsync" => debug_options.disable_vsync = true,
"wr-stats" => debug_options.webrender_stats = true,
+ "wr-debug" => debug_options.webrender_debug = true,
"msaa" => debug_options.use_msaa = true,
"full-backtraces" => debug_options.full_backtraces = true,
"" => {},
@@ -377,6 +384,7 @@ pub fn print_debug_usage(app: &str) -> ! {
print_option("wr-stats", "Show WebRender profiler on screen.");
print_option("msaa", "Use multisample antialiasing in WebRender.");
print_option("full-backtraces", "Print full backtraces for all errors");
+ print_option("wr-debug", "Display webrender tile borders. Must be used with -w option.");
println!("");
@@ -511,6 +519,7 @@ pub fn default_opts() -> Opts {
config_dir: None,
full_backtraces: false,
is_printing_version: false,
+ webrender_debug: false,
}
}
@@ -570,7 +579,6 @@ pub fn from_cmdline_args(args: &[String]) -> ArgumentParsingResult {
"config directory following xdg spec on linux platform", "");
opts.optflag("v", "version", "Display servo version information");
-
let opt_match = match opts.parse(args) {
Ok(m) => m,
Err(f) => args_fail(&f.to_string()),
@@ -815,6 +823,7 @@ pub fn from_cmdline_args(args: &[String]) -> ArgumentParsingResult {
config_dir: opt_match.opt_str("config-dir"),
full_backtraces: debug_options.full_backtraces,
is_printing_version: is_printing_version,
+ webrender_debug: debug_options.webrender_debug,
};
set_defaults(opts);
diff --git a/components/webdriver_server/Cargo.toml b/components/webdriver_server/Cargo.toml
index 693c7981f82..9a1b8e5c600 100644
--- a/components/webdriver_server/Cargo.toml
+++ b/components/webdriver_server/Cargo.toml
@@ -13,7 +13,7 @@ path = "lib.rs"
euclid = "0.7.1"
hyper = "0.9.9"
image = "0.10"
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
log = "0.3.5"
msg = {path = "../msg"}
plugins = {path = "../plugins"}
diff --git a/ports/cef/Cargo.lock b/ports/cef/Cargo.lock
index da2c1bc40fa..9b6ea69083d 100644
--- a/ports/cef/Cargo.lock
+++ b/ports/cef/Cargo.lock
@@ -183,7 +183,7 @@ dependencies = [
"euclid 0.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
"gfx_traits 0.0.1",
"gleam 0.2.20 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"num-traits 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
"offscreen_gl_context 0.1.9 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -202,7 +202,7 @@ dependencies = [
"gfx_traits 0.0.1",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"plugins 0.0.1",
"serde 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
"serde_macros 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -266,7 +266,7 @@ dependencies = [
"gfx_traits 0.0.1",
"gleam 0.2.20 (registry+https://github.com/rust-lang/crates.io-index)",
"image 0.10.1 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"layers 0.2.6 (git+https://github.com/servo/rust-layers)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
@@ -297,7 +297,7 @@ dependencies = [
"gaol 0.0.1 (git+https://github.com/servo/gaol)",
"gfx 0.0.1",
"gfx_traits 0.0.1",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"layers 0.2.6 (git+https://github.com/servo/rust-layers)",
"layout_traits 0.0.1",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -441,7 +441,7 @@ version = "0.0.1"
dependencies = [
"devtools_traits 0.0.1",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
"plugins 0.0.1",
@@ -460,7 +460,7 @@ dependencies = [
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
"serde 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
"serde_macros 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -676,7 +676,7 @@ dependencies = [
"harfbuzz-sys 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"layers 0.2.6 (git+https://github.com/servo/rust-layers)",
"lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -940,7 +940,7 @@ dependencies = [
[[package]]
name = "ipc-channel"
version = "0.4.0"
-source = "git+https://github.com/servo/ipc-channel#346456b792f0a8e86b4ed077997408a697a06a0f"
+source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [
"bincode 0.5.9 (registry+https://github.com/rust-lang/crates.io-index)",
"lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -1028,7 +1028,7 @@ dependencies = [
"gfx_traits 0.0.1",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
@@ -1064,7 +1064,7 @@ dependencies = [
"gfx_traits 0.0.1",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"layout 0.0.1",
"layout_traits 0.0.1",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -1088,7 +1088,7 @@ name = "layout_traits"
version = "0.0.1"
dependencies = [
"gfx 0.0.1",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
"net_traits 0.0.1",
"profile_traits 0.0.1",
@@ -1253,7 +1253,7 @@ dependencies = [
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"plugins 0.0.1",
"serde 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
"serde_macros 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -1274,7 +1274,7 @@ dependencies = [
"flate2 0.2.14 (registry+https://github.com/rust-lang/crates.io-index)",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
"immeta 0.3.4 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"matches 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -1320,7 +1320,7 @@ dependencies = [
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
"image 0.10.1 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
@@ -1568,7 +1568,7 @@ name = "profile"
version = "0.0.1"
dependencies = [
"heartbeats-simple 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"plugins 0.0.1",
@@ -1586,7 +1586,7 @@ dependencies = [
name = "profile_traits"
version = "0.0.1"
dependencies = [
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"plugins 0.0.1",
"serde 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
"serde_macros 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -1724,7 +1724,7 @@ dependencies = [
"html5ever 0.5.4 (registry+https://github.com/rust-lang/crates.io-index)",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
"image 0.10.1 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"js 0.1.3 (git+https://github.com/servo/rust-mozjs)",
"libc 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -1775,7 +1775,7 @@ dependencies = [
"gfx_traits 0.0.1",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
@@ -1803,7 +1803,7 @@ dependencies = [
"gfx_traits 0.0.1",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize_plugin 0.1.5 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"layers 0.2.6 (git+https://github.com/servo/rust-layers)",
"libc 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
@@ -1898,7 +1898,7 @@ dependencies = [
"gfx 0.0.1",
"gleam 0.2.20 (registry+https://github.com/rust-lang/crates.io-index)",
"glutin_app 0.0.1",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"layout 0.0.1",
"layout_thread 0.0.1",
"libc 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -2283,7 +2283,7 @@ dependencies = [
"euclid 0.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
"getopts 0.2.14 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"num_cpus 0.2.13 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -2400,7 +2400,7 @@ dependencies = [
"euclid 0.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
"hyper 0.9.10 (registry+https://github.com/rust-lang/crates.io-index)",
"image 0.10.1 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"msg 0.0.1",
"plugins 0.0.1",
@@ -2416,7 +2416,7 @@ dependencies = [
[[package]]
name = "webrender"
version = "0.1.0"
-source = "git+https://github.com/servo/webrender#fd38ab8994be39ba194f56182af8c467b4f9f929"
+source = "git+https://github.com/servo/webrender#79b807160ea3c3cf558072813c51a59bbaccb8dd"
dependencies = [
"app_units 0.2.5 (registry+https://github.com/rust-lang/crates.io-index)",
"bit-set 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -2427,7 +2427,7 @@ dependencies = [
"fnv 1.0.3 (registry+https://github.com/rust-lang/crates.io-index)",
"freetype 0.1.0 (git+https://github.com/servo/rust-freetype)",
"gleam 0.2.20 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"num-traits 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -2440,7 +2440,7 @@ dependencies = [
[[package]]
name = "webrender_traits"
version = "0.2.0"
-source = "git+https://github.com/servo/webrender_traits#d86e51ace4fd1b43123e0490dc80f631be0726d0"
+source = "git+https://github.com/servo/webrender_traits#a26ebe4da490cc1fb60d830c73cbefb135b768b1"
dependencies = [
"app_units 0.2.5 (registry+https://github.com/rust-lang/crates.io-index)",
"byteorder 0.5.3 (registry+https://github.com/rust-lang/crates.io-index)",
@@ -2448,7 +2448,7 @@ dependencies = [
"euclid 0.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
"gleam 0.2.20 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
- "ipc-channel 0.4.0 (git+https://github.com/servo/ipc-channel)",
+ "ipc-channel 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"offscreen_gl_context 0.1.9 (registry+https://github.com/rust-lang/crates.io-index)",
"serde 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
"serde_macros 0.7.15 (registry+https://github.com/rust-lang/crates.io-index)",
diff --git a/resources/shaders/blur.fs.glsl b/resources/shaders/blur.fs.glsl
index c20a774f488..2af2a7ebabb 100644
--- a/resources/shaders/blur.fs.glsl
+++ b/resources/shaders/blur.fs.glsl
@@ -28,7 +28,7 @@ void main(void) {
lColorTexCoord.x <= 1.0 &&
lColorTexCoord.y >= 0.0 &&
lColorTexCoord.y <= 1.0 ?
- Texture(sDiffuse, lColorTexCoord * sourceTextureUvSize + sourceTextureUvOrigin) :
+ texture(sDiffuse, lColorTexCoord * sourceTextureUvSize + sourceTextureUvOrigin) :
vec4(0.0);
// Alpha must be premultiplied in order to properly blur the alpha channel.
diff --git a/resources/shaders/box_shadow.fs.glsl b/resources/shaders/box_shadow.fs.glsl
index 5d7c6db6d59..e71ba6a193b 100644
--- a/resources/shaders/box_shadow.fs.glsl
+++ b/resources/shaders/box_shadow.fs.glsl
@@ -141,6 +141,8 @@ void main(void) {
vec2 radii = vBorderRadii.xy;
float sigma = vBlurRadius / 2.0;
float value = color(pos, p0Rect, p1Rect, radii, sigma);
- SetFragColor(vec4(vColor.rgb, max(value, 0.0)));
+
+ value = max(value, 0.0);
+ SetFragColor(vec4(vColor.rgb, vColor.a == 0.0 ? 1.0 - value : value));
}
diff --git a/resources/shaders/debug_color.fs.glsl b/resources/shaders/debug_color.fs.glsl
index 658ac27488c..e9aae641382 100644
--- a/resources/shaders/debug_color.fs.glsl
+++ b/resources/shaders/debug_color.fs.glsl
@@ -4,5 +4,5 @@
void main(void)
{
- SetFragColor(vColor);
+ oFragColor = vColor;
}
diff --git a/resources/shaders/debug_font.fs.glsl b/resources/shaders/debug_font.fs.glsl
index 8b68e085cfb..a10e0da4ceb 100644
--- a/resources/shaders/debug_font.fs.glsl
+++ b/resources/shaders/debug_font.fs.glsl
@@ -5,9 +5,9 @@
void main(void)
{
#ifdef SERVO_ES2
- float alpha = Texture(sDiffuse, vColorTexCoord.xy).a;
+ float alpha = texture(sDiffuse, vColorTexCoord.xy).a;
#else
- float alpha = Texture(sDiffuse, vColorTexCoord.xy).r;
+ float alpha = texture(sDiffuse, vColorTexCoord.xy).r;
#endif
- SetFragColor(vec4(vColor.xyz, vColor.w * alpha));
+ oFragColor = vec4(vColor.xyz, vColor.w * alpha);
}
diff --git a/resources/shaders/es2_common.vs.glsl b/resources/shaders/es2_common.vs.glsl
index 91d72015e49..ccb8c3dcec5 100644
--- a/resources/shaders/es2_common.vs.glsl
+++ b/resources/shaders/es2_common.vs.glsl
@@ -65,6 +65,6 @@ vec2 SnapToPixels(vec2 pos)
// Snap the vertex to pixel position to guarantee correct texture
// sampling when using bilinear filtering.
- // TODO(gw): Do we ever get negative coords here?
+ // TODO(gw): ES2 doesn't have round(). Do we ever get negative coords here?
return floor(0.5 + pos * uDevicePixelRatio) / uDevicePixelRatio;
}
diff --git a/resources/shaders/gl3_common.vs.glsl b/resources/shaders/gl3_common.vs.glsl
index e24cef9437e..cffcfc80eb7 100644
--- a/resources/shaders/gl3_common.vs.glsl
+++ b/resources/shaders/gl3_common.vs.glsl
@@ -62,8 +62,5 @@ vec2 SnapToPixels(vec2 pos)
{
// Snap the vertex to pixel position to guarantee correct texture
// sampling when using bilinear filtering.
-
- // Don't use round() because its behavior is implementation-defined on 0.5.
- // TODO: Do we ever get negative coords here?
- return floor(0.5 + pos * uDevicePixelRatio) / uDevicePixelRatio;
+ return round(pos * uDevicePixelRatio) / uDevicePixelRatio;
}
diff --git a/resources/shaders/prim_shared.glsl b/resources/shaders/prim_shared.glsl
new file mode 100644
index 00000000000..7c21cada7fa
--- /dev/null
+++ b/resources/shaders/prim_shared.glsl
@@ -0,0 +1,180 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#define PST_INVALID uint(0)
+#define PST_TOP_LEFT uint(1)
+#define PST_TOP_RIGHT uint(2)
+#define PST_BOTTOM_LEFT uint(3)
+#define PST_BOTTOM_RIGHT uint(4)
+#define PST_TOP uint(5)
+#define PST_LEFT uint(6)
+#define PST_BOTTOM uint(7)
+#define PST_RIGHT uint(8)
+
+// Border styles as defined in webrender_traits/types.rs
+#define BORDER_STYLE_NONE uint(0)
+#define BORDER_STYLE_SOLID uint(1)
+#define BORDER_STYLE_DOUBLE uint(2)
+#define BORDER_STYLE_DOTTED uint(3)
+#define BORDER_STYLE_DASHED uint(4)
+#define BORDER_STYLE_HIDDEN uint(5)
+#define BORDER_STYLE_GROOVE uint(6)
+#define BORDER_STYLE_RIDGE uint(7)
+#define BORDER_STYLE_INSET uint(8)
+#define BORDER_STYLE_OUTSET uint(9)
+
+#ifdef WR_VERTEX_SHADER
+struct Layer {
+ mat4 transform;
+ mat4 inv_transform;
+ ivec4 world_clip_rect;
+ vec4 screen_vertices[4];
+};
+
+layout(std140) uniform Layers {
+ Layer layers[WR_MAX_PRIM_LAYERS];
+};
+
+struct Tile {
+ uvec4 actual_rect;
+ uvec4 target_rect;
+};
+
+layout(std140) uniform Tiles {
+ Tile tiles[WR_MAX_PRIM_TILES];
+};
+
+struct PrimitiveInfo {
+ uvec4 layer_tile_part;
+ vec4 local_clip_rect;
+ vec4 local_rect;
+};
+
+struct ClipCorner {
+ vec4 rect;
+ vec4 outer_inner_radius;
+};
+
+struct Clip {
+ vec4 rect;
+ ClipCorner top_left;
+ ClipCorner top_right;
+ ClipCorner bottom_left;
+ ClipCorner bottom_right;
+};
+
+bool ray_plane(vec3 normal, vec3 point, vec3 ray_origin, vec3 ray_dir, out float t)
+{
+ float denom = dot(normal, ray_dir);
+ if (denom > 1e-6) {
+ vec3 d = point - ray_origin;
+ t = dot(d, normal) / denom;
+ return t >= 0.0;
+ }
+
+ return false;
+}
+
+vec4 untransform(vec2 ref, vec3 n, vec3 a, mat4 inv_transform) {
+ vec3 p = vec3(ref, -10000.0);
+ vec3 d = vec3(0, 0, 1.0);
+
+ float t;
+ ray_plane(n, a, p, d, t);
+ vec3 c = p + d * t;
+
+ vec4 r = inv_transform * vec4(c, 1.0);
+ return r;
+}
+
+vec3 get_layer_pos(vec2 pos, uint layer_index) {
+ Layer layer = layers[layer_index];
+ vec3 a = layer.screen_vertices[0].xyz / layer.screen_vertices[0].w;
+ vec3 b = layer.screen_vertices[3].xyz / layer.screen_vertices[3].w;
+ vec3 c = layer.screen_vertices[2].xyz / layer.screen_vertices[2].w;
+ vec3 n = normalize(cross(b-a, c-a));
+ vec4 local_pos = untransform(pos, n, a, layer.inv_transform);
+ return local_pos.xyw;
+}
+
+struct Rect {
+ vec2 p0;
+ vec2 p1;
+};
+
+struct VertexInfo {
+ Rect local_rect;
+ vec2 local_clamped_pos;
+ vec2 global_clamped_pos;
+};
+
+VertexInfo write_vertex(PrimitiveInfo info) {
+ Layer layer = layers[info.layer_tile_part.x];
+ Tile tile = tiles[info.layer_tile_part.y];
+
+ vec2 p0 = floor(0.5 + info.local_rect.xy * uDevicePixelRatio) / uDevicePixelRatio;
+ vec2 p1 = floor(0.5 + (info.local_rect.xy + info.local_rect.zw) * uDevicePixelRatio) / uDevicePixelRatio;
+
+ vec2 local_pos = mix(p0, p1, aPosition.xy);
+
+ vec2 cp0 = floor(0.5 + info.local_clip_rect.xy * uDevicePixelRatio) / uDevicePixelRatio;
+ vec2 cp1 = floor(0.5 + (info.local_clip_rect.xy + info.local_clip_rect.zw) * uDevicePixelRatio) / uDevicePixelRatio;
+ local_pos = clamp(local_pos, cp0, cp1);
+
+ vec4 world_pos = layer.transform * vec4(local_pos, 0, 1);
+ world_pos.xyz /= world_pos.w;
+
+ vec2 device_pos = world_pos.xy * uDevicePixelRatio;
+
+ vec2 clamped_pos = clamp(device_pos,
+ vec2(tile.actual_rect.xy),
+ vec2(tile.actual_rect.xy + tile.actual_rect.zw));
+
+ clamped_pos = clamp(clamped_pos,
+ vec2(layer.world_clip_rect.xy),
+ vec2(layer.world_clip_rect.xy + layer.world_clip_rect.zw));
+
+ vec4 local_clamped_pos = layer.inv_transform * vec4(clamped_pos / uDevicePixelRatio, world_pos.z, 1);
+ local_clamped_pos.xyz /= local_clamped_pos.w;
+
+ vec2 final_pos = clamped_pos + vec2(tile.target_rect.xy) - vec2(tile.actual_rect.xy);
+
+ gl_Position = uTransform * vec4(final_pos, 0, 1);
+
+ VertexInfo vi = VertexInfo(Rect(p0, p1), local_clamped_pos.xy, clamped_pos.xy);
+ return vi;
+}
+#endif
+
+#ifdef WR_FRAGMENT_SHADER
+void do_clip(vec2 pos, vec4 clip_rect, vec4 radius) {
+ vec2 ref_tl = clip_rect.xy + vec2( radius.x, radius.x);
+ vec2 ref_tr = clip_rect.zy + vec2(-radius.y, radius.y);
+ vec2 ref_br = clip_rect.zw + vec2(-radius.z, -radius.z);
+ vec2 ref_bl = clip_rect.xw + vec2( radius.w, -radius.w);
+
+ float d_tl = distance(pos, ref_tl);
+ float d_tr = distance(pos, ref_tr);
+ float d_br = distance(pos, ref_br);
+ float d_bl = distance(pos, ref_bl);
+
+ bool out0 = pos.x < ref_tl.x && pos.y < ref_tl.y && d_tl > radius.x;
+ bool out1 = pos.x > ref_tr.x && pos.y < ref_tr.y && d_tr > radius.y;
+ bool out2 = pos.x > ref_br.x && pos.y > ref_br.y && d_br > radius.z;
+ bool out3 = pos.x < ref_bl.x && pos.y > ref_bl.y && d_bl > radius.w;
+
+ // TODO(gw): Alpha anti-aliasing based on edge distance!
+ if (out0 || out1 || out2 || out3) {
+ discard;
+ }
+}
+
+bool point_in_rect(vec2 p, vec2 p0, vec2 p1) {
+ return p.x >= p0.x &&
+ p.y >= p0.y &&
+ p.x <= p1.x &&
+ p.y <= p1.y;
+}
+#endif
diff --git a/resources/shaders/ps_angle_gradient.fs.glsl b/resources/shaders/ps_angle_gradient.fs.glsl
new file mode 100644
index 00000000000..944b90979f6
--- /dev/null
+++ b/resources/shaders/ps_angle_gradient.fs.glsl
@@ -0,0 +1,39 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+float offset(int index) {
+ return vOffsets[index / 4][index % 4];
+}
+
+float linearStep(float lo, float hi, float x) {
+ float d = hi - lo;
+ float v = x - lo;
+ if (d != 0.0) {
+ v /= d;
+ }
+ return clamp(v, 0.0, 1.0);
+}
+
+void main(void) {
+ float angle = atan(-vEndPoint.y + vStartPoint.y,
+ vEndPoint.x - vStartPoint.x);
+ float sa = sin(angle);
+ float ca = cos(angle);
+
+ float sx = vStartPoint.x * ca - vStartPoint.y * sa;
+ float ex = vEndPoint.x * ca - vEndPoint.y * sa;
+ float d = ex - sx;
+
+ float x = vPos.x * ca - vPos.y * sa;
+
+ oFragColor = mix(vColors[0],
+ vColors[1],
+ linearStep(sx + d * offset(0), sx + d * offset(1), x));
+
+ for (int i=1 ; i < vStopCount-1 ; ++i) {
+ oFragColor = mix(oFragColor,
+ vColors[i+1],
+ linearStep(sx + d * offset(i), sx + d * offset(i+1), x));
+ }
+}
diff --git a/resources/shaders/ps_angle_gradient.glsl b/resources/shaders/ps_angle_gradient.glsl
new file mode 100644
index 00000000000..fae2211af50
--- /dev/null
+++ b/resources/shaders/ps_angle_gradient.glsl
@@ -0,0 +1,13 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#define MAX_STOPS_PER_ANGLE_GRADIENT 8
+
+flat varying int vStopCount;
+flat varying float vAngle;
+flat varying vec2 vStartPoint;
+flat varying vec2 vEndPoint;
+varying vec2 vPos;
+flat varying vec4 vColors[MAX_STOPS_PER_ANGLE_GRADIENT];
+flat varying vec4 vOffsets[MAX_STOPS_PER_ANGLE_GRADIENT/4];
diff --git a/resources/shaders/ps_angle_gradient.vs.glsl b/resources/shaders/ps_angle_gradient.vs.glsl
new file mode 100644
index 00000000000..16296967bdb
--- /dev/null
+++ b/resources/shaders/ps_angle_gradient.vs.glsl
@@ -0,0 +1,38 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+struct AngleGradient {
+ PrimitiveInfo info;
+ vec4 start_end_point;
+ uvec4 stop_count;
+ vec4 colors[MAX_STOPS_PER_ANGLE_GRADIENT];
+ vec4 offsets[MAX_STOPS_PER_ANGLE_GRADIENT/4];
+};
+
+layout(std140) uniform Items {
+ AngleGradient gradients[WR_MAX_PRIM_ITEMS];
+};
+
+void main(void) {
+ AngleGradient gradient = gradients[gl_InstanceID];
+ VertexInfo vi = write_vertex(gradient.info);
+
+ vStopCount = int(gradient.stop_count.x);
+ vPos = vi.local_clamped_pos;
+
+ // Snap the start/end points to device pixel units.
+ // I'm not sure this is entirely correct, but the
+ // old render path does this, and it is needed to
+ // make the angle gradient ref tests pass. It might
+ // be better to fix this higher up in DL construction
+ // and not snap here?
+ vStartPoint = floor(0.5 + gradient.start_end_point.xy * uDevicePixelRatio) / uDevicePixelRatio;
+ vEndPoint = floor(0.5 + gradient.start_end_point.zw * uDevicePixelRatio) / uDevicePixelRatio;
+
+ for (int i=0 ; i < int(gradient.stop_count.x) ; ++i) {
+ vColors[i] = gradient.colors[i];
+ vOffsets[i] = gradient.offsets[i];
+ }
+}
diff --git a/resources/shaders/ps_blend.fs.glsl b/resources/shaders/ps_blend.fs.glsl
new file mode 100644
index 00000000000..12ccbf0b6cf
--- /dev/null
+++ b/resources/shaders/ps_blend.fs.glsl
@@ -0,0 +1,10 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+uniform sampler2D sCache;
+
+void main(void) {
+ vec4 color = texture(sCache, vUv);
+ oFragColor = vec4(color.rgb, color.a * vOpacity);
+}
diff --git a/resources/shaders/ps_blend.glsl b/resources/shaders/ps_blend.glsl
new file mode 100644
index 00000000000..773cf91e27e
--- /dev/null
+++ b/resources/shaders/ps_blend.glsl
@@ -0,0 +1,6 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+varying vec2 vUv;
+varying float vOpacity;
diff --git a/resources/shaders/ps_blend.vs.glsl b/resources/shaders/ps_blend.vs.glsl
new file mode 100644
index 00000000000..eb61903b5cc
--- /dev/null
+++ b/resources/shaders/ps_blend.vs.glsl
@@ -0,0 +1,29 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+struct Blend {
+ uvec4 target_rect;
+ uvec4 src_rect;
+ vec4 opacity;
+};
+
+layout(std140) uniform Items {
+ Blend blends[WR_MAX_PRIM_ITEMS];
+};
+
+void main(void) {
+ Blend blend = blends[gl_InstanceID];
+
+ vec2 local_pos = mix(vec2(blend.target_rect.xy),
+ vec2(blend.target_rect.xy + blend.target_rect.zw),
+ aPosition.xy);
+
+ vec2 st0 = vec2(blend.src_rect.xy) / 2048.0;
+ vec2 st1 = vec2(blend.src_rect.xy + blend.src_rect.zw) / 2048.0;
+ vUv = mix(st0, st1, aPosition.xy);
+ vOpacity = blend.opacity.x;
+
+ gl_Position = uTransform * vec4(local_pos, 0, 1);
+}
diff --git a/resources/shaders/ps_border.fs.glsl b/resources/shaders/ps_border.fs.glsl
new file mode 100644
index 00000000000..042b56f1d0a
--- /dev/null
+++ b/resources/shaders/ps_border.fs.glsl
@@ -0,0 +1,184 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+// draw a circle at position aDesiredPos with a aRadius
+vec4 drawCircle(vec2 aPixel, vec2 aDesiredPos, float aRadius, vec3 aColor) {
+ float farFromCenter = length(aDesiredPos - aPixel) - aRadius;
+ float pixelInCircle = 1.00 - clamp(farFromCenter, 0.0, 1.0);
+ return vec4(aColor, pixelInCircle);
+}
+
+// Draw a rectangle at aRect fill it with aColor. Only works on non-rotated
+// rects.
+vec4 drawRect(vec2 aPixel, vec4 aRect, vec3 aColor) {
+ // GLSL origin is bottom left, positive Y is up
+ bool inRect = (aRect.x <= aPixel.x) && (aPixel.x <= aRect.x + aRect.z) &&
+ (aPixel.y >= aRect.y) && (aPixel.y <= aRect.y + aRect.w);
+ return vec4(aColor, float(inRect));
+}
+
+vec4 draw_dotted_edge() {
+ // Everything here should be in device pixels.
+ // We want the dot to be roughly the size of the whole border spacing
+ float border_spacing = min(vBorders.w, vBorders.z);
+ float radius = floor(border_spacing / 2.0);
+ float diameter = radius * 2.0;
+ // The amount of space between dots. 2.2 was chosen because it looks kind of
+ // like firefox.
+ float circleSpacing = diameter * 2.2;
+
+ vec2 size = vec2(vBorders.z, vBorders.w);
+ // Get our position within this specific segment
+ vec2 position = vDevicePos - vBorders.xy;
+
+ // Break our position into square tiles with circles in them.
+ vec2 circleCount = floor(size / circleSpacing);
+ circleCount = max(circleCount, 1.0);
+
+ vec2 distBetweenCircles = size / circleCount;
+ vec2 circleCenter = distBetweenCircles / 2.0;
+
+ // Find out which tile this pixel belongs to.
+ vec2 destTile = floor(position / distBetweenCircles);
+ destTile = destTile * distBetweenCircles;
+
+ // Where we want to draw the actual circle.
+ vec2 tileCenter = destTile + circleCenter;
+
+ // Find the position within the tile
+ vec2 positionInTile = mod(position, distBetweenCircles);
+ vec2 finalPosition = positionInTile + destTile;
+
+ vec4 white = vec4(1.0, 1.0, 1.0, 1.0);
+ // See if we should draw a circle or not
+ vec4 circleColor = drawCircle(finalPosition, tileCenter, radius, vVerticalColor.xyz);
+ return mix(white, circleColor, circleColor.a);
+}
+
+// Our current edge calculation is based only on
+// the size of the border-size, but we need to draw
+// the dashes in the center of the segment we're drawing.
+// This calculates how much to nudge and which axis to nudge on.
+vec2 get_dashed_nudge_factor(vec2 dash_size, bool is_corner) {
+ if (is_corner) {
+ return vec2(0.0, 0.0);
+ }
+
+ bool xAxisFudge = vBorders.z > vBorders.w;
+ if (xAxisFudge) {
+ return vec2(dash_size.x / 2.0, 0);
+ } else {
+ return vec2(0.0, dash_size.y / 2.0);
+ }
+}
+
+vec4 draw_dashed_edge(bool is_corner) {
+ // Everything here should be in device pixels.
+ // We want the dot to be roughly the size of the whole border spacing
+ // 5.5 here isn't a magic number, it's just what mostly looks like FF/Chrome
+ float dash_interval = min(vBorders.w, vBorders.z) * 5.5;
+ vec2 edge_size = vec2(vBorders.z, vBorders.w);
+ vec2 dash_size = vec2(dash_interval / 2.0, dash_interval / 2.0);
+ vec2 position = vDevicePos - vBorders.xy;
+
+ vec2 dash_count = floor(edge_size/ dash_interval);
+ vec2 dist_between_dashes = edge_size / dash_count;
+
+ vec2 target_rect_index = floor(position / dist_between_dashes);
+ vec2 target_rect_loc = target_rect_index * dist_between_dashes;
+ target_rect_loc += get_dashed_nudge_factor(dash_size, is_corner);
+ vec4 target_rect = vec4(target_rect_loc, dash_size);
+
+ vec4 white = vec4(1.0, 1.0, 1.0, 1.0);
+ vec4 target_colored_rect = drawRect(position, target_rect, vVerticalColor.xyz);
+ return mix(white, target_colored_rect, target_colored_rect.a);
+}
+
+void draw_dotted_border(void) {
+ switch (vBorderPart) {
+ // These are the layer tile part PrimitivePart as uploaded by the tiling.rs
+ case PST_TOP_LEFT:
+ case PST_TOP_RIGHT:
+ case PST_BOTTOM_LEFT:
+ case PST_BOTTOM_RIGHT:
+ {
+ // TODO: Fix for corners with a border-radius
+ oFragColor = draw_dotted_edge();
+ break;
+ }
+ case PST_BOTTOM:
+ case PST_TOP:
+ case PST_LEFT:
+ case PST_RIGHT:
+ {
+ oFragColor = draw_dotted_edge();
+ break;
+ }
+ }
+}
+
+void draw_dashed_border(void) {
+ switch (vBorderPart) {
+ // These are the layer tile part PrimitivePart as uploaded by the tiling.rs
+ case PST_TOP_LEFT:
+ case PST_TOP_RIGHT:
+ case PST_BOTTOM_LEFT:
+ case PST_BOTTOM_RIGHT:
+ {
+ // TODO: Fix for corners with a border-radius
+ bool is_corner = true;
+ oFragColor = draw_dashed_edge(is_corner);
+ break;
+ }
+ case PST_BOTTOM:
+ case PST_TOP:
+ case PST_LEFT:
+ case PST_RIGHT:
+ {
+ bool is_corner = false;
+ oFragColor = draw_dashed_edge(is_corner);
+ break;
+ }
+ }
+}
+
+void main(void) {
+ if (vRadii.x > 0.0 &&
+ (distance(vRefPoint, vLocalPos) > vRadii.x ||
+ distance(vRefPoint, vLocalPos) < vRadii.z)) {
+ discard;
+ }
+
+ switch (vBorderStyle) {
+ case BORDER_STYLE_DASHED:
+ {
+ draw_dashed_border();
+ break;
+ }
+ case BORDER_STYLE_DOTTED:
+ {
+ draw_dotted_border();
+ break;
+ }
+ case BORDER_STYLE_OUTSET:
+ case BORDER_STYLE_INSET:
+ {
+ float color = step(0.0, vF);
+ oFragColor = mix(vVerticalColor, vHorizontalColor, color);
+ break;
+ }
+ case BORDER_STYLE_NONE:
+ case BORDER_STYLE_SOLID:
+ {
+ float color = step(0.0, vF);
+ oFragColor = mix(vHorizontalColor, vVerticalColor, color);
+ break;
+ }
+ default:
+ {
+ discard;
+ break;
+ }
+ }
+}
diff --git a/resources/shaders/ps_border.glsl b/resources/shaders/ps_border.glsl
new file mode 100644
index 00000000000..26a1a6601e9
--- /dev/null
+++ b/resources/shaders/ps_border.glsl
@@ -0,0 +1,24 @@
+#line 1
+
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+// These two are interpolated
+varying float vF; // This is a weighting as we get closer to the bottom right corner?
+
+// These are not changing.
+flat varying vec4 vVerticalColor; // The vertical color, e.g. top/bottom
+flat varying vec4 vHorizontalColor; // The horizontal color e.g. left/right
+flat varying vec4 vRadii; // The border radius from CSS border-radius
+
+// These are in device space
+varying vec2 vLocalPos; // The clamped position in local space.
+varying vec2 vDevicePos; // The clamped position in device space.
+flat varying vec4 vBorders; // the rect of the border in (x, y, width, height) form
+
+// for corners, this is the beginning of the corner.
+// For the lines, this is the top left of the line.
+flat varying vec2 vRefPoint;
+flat varying uint vBorderStyle;
+flat varying uint vBorderPart; // Which part of the border we're drawing.
diff --git a/resources/shaders/ps_border.vs.glsl b/resources/shaders/ps_border.vs.glsl
new file mode 100644
index 00000000000..99026b74eff
--- /dev/null
+++ b/resources/shaders/ps_border.vs.glsl
@@ -0,0 +1,113 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+struct Border {
+ PrimitiveInfo info;
+ vec4 verticalColor;
+ vec4 horizontalColor;
+ vec4 radii;
+ uvec4 border_style_trbl;
+};
+
+layout(std140) uniform Items {
+ Border borders[WR_MAX_PRIM_ITEMS];
+};
+
+uint get_border_style(Border a_border, uint a_edge) {
+ switch (a_edge) {
+ case PST_TOP:
+ case PST_TOP_LEFT:
+ return a_border.border_style_trbl.x;
+ case PST_BOTTOM_LEFT:
+ case PST_LEFT:
+ return a_border.border_style_trbl.z;
+ case PST_BOTTOM_RIGHT:
+ case PST_BOTTOM:
+ return a_border.border_style_trbl.w;
+ case PST_TOP_RIGHT:
+ case PST_RIGHT:
+ return a_border.border_style_trbl.y;
+ }
+}
+
+void main(void) {
+ Border border = borders[gl_InstanceID];
+ VertexInfo vi = write_vertex(border.info);
+
+ // Just our boring radius position.
+ vRadii = border.radii;
+
+ float x0, y0, x1, y1;
+ vBorderPart = border.info.layer_tile_part.z;
+ switch (vBorderPart) {
+ // These are the layer tile part PrimitivePart as uploaded by the tiling.rs
+ case PST_TOP_LEFT:
+ x0 = border.info.local_rect.x;
+ y0 = border.info.local_rect.y;
+ // These are width / heights
+ x1 = border.info.local_rect.x + border.info.local_rect.z;
+ y1 = border.info.local_rect.y + border.info.local_rect.w;
+
+ // The radius here is the border-radius. This is 0, so vRefPoint will
+ // just be the top left (x,y) corner.
+ vRefPoint = vec2(x0, y0) + vRadii.xy;
+ break;
+ case PST_TOP_RIGHT:
+ x0 = border.info.local_rect.x + border.info.local_rect.z;
+ y0 = border.info.local_rect.y;
+ x1 = border.info.local_rect.x;
+ y1 = border.info.local_rect.y + border.info.local_rect.w;
+ vRefPoint = vec2(x0, y0) + vec2(-vRadii.x, vRadii.y);
+ break;
+ case PST_BOTTOM_LEFT:
+ x0 = border.info.local_rect.x;
+ y0 = border.info.local_rect.y + border.info.local_rect.w;
+ x1 = border.info.local_rect.x + border.info.local_rect.z;
+ y1 = border.info.local_rect.y;
+ vRefPoint = vec2(x0, y0) + vec2(vRadii.x, -vRadii.y);
+ break;
+ case PST_BOTTOM_RIGHT:
+ x0 = border.info.local_rect.x;
+ y0 = border.info.local_rect.y;
+ x1 = border.info.local_rect.x + border.info.local_rect.z;
+ y1 = border.info.local_rect.y + border.info.local_rect.w;
+ vRefPoint = vec2(x1, y1) + vec2(-vRadii.x, -vRadii.y);
+ break;
+ case PST_TOP:
+ case PST_LEFT:
+ case PST_BOTTOM:
+ case PST_RIGHT:
+ vRefPoint = border.info.local_rect.xy;
+ x0 = border.info.local_rect.x;
+ y0 = border.info.local_rect.y;
+ x1 = border.info.local_rect.x + border.info.local_rect.z;
+ y1 = border.info.local_rect.y + border.info.local_rect.w;
+ break;
+ }
+
+ vBorderStyle = get_border_style(border, vBorderPart);
+
+ // y1 - y0 is the height of the corner / line
+ // x1 - x0 is the width of the corner / line.
+ float width = x1 - x0;
+ float height = y1 - y0;
+ // This is just a weighting of the pixel colors it seems?
+ vF = (vi.local_clamped_pos.x - x0) * height - (vi.local_clamped_pos.y - y0) * width;
+
+ // This is what was currently sent.
+ vVerticalColor = border.verticalColor;
+ vHorizontalColor = border.horizontalColor;
+
+ // Local space
+ vLocalPos = vi.local_clamped_pos.xy;
+
+ // These are in device space
+ vDevicePos = vi.global_clamped_pos;
+
+ // These are in device space
+ vBorders = vec4(border.info.local_rect.x, border.info.local_rect.y,
+ border.info.local_rect.z,
+ border.info.local_rect.w) * uDevicePixelRatio;
+}
diff --git a/resources/shaders/ps_box_shadow.fs.glsl b/resources/shaders/ps_box_shadow.fs.glsl
new file mode 100644
index 00000000000..9c485cba9fe
--- /dev/null
+++ b/resources/shaders/ps_box_shadow.fs.glsl
@@ -0,0 +1,151 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+// See http://asciimath.org to render the equations here.
+
+// The Gaussian function used for blurring:
+//
+// G_sigma(x) = 1/sqrt(2 pi sigma^2) e^(-x^2/(2 sigma^2))
+float gauss(float x, float sigma) {
+ float sigmaPow2 = sigma * sigma;
+ return 1.0 / sqrt(6.283185307179586 * sigmaPow2) * exp(-(x * x) / (2.0 * sigmaPow2));
+}
+
+// An approximation of the error function, which is related to the integral of the Gaussian
+// function:
+//
+// "erf"(x) = 2/sqrt(pi) int_0^x e^(-t^2) dt
+// ~~ 1 - 1 / (1 + a_1 x + a_2 x^2 + a_3 x^3 + a_4 x^4)^4
+//
+// where:
+//
+// a_1 = 0.278393, a_2 = 0.230389, a_3 = 0.000972, a_4 = 0.078108
+//
+// This approximation is accurate to `5 xx 10^-4`, more than accurate enough for our purposes.
+//
+// See: https://en.wikipedia.org/wiki/Error_function#Approximation_with_elementary_functions
+float erf(float x) {
+ bool negative = x < 0.0;
+ if (negative)
+ x = -x;
+ float x2 = x * x;
+ float x3 = x2 * x;
+ float x4 = x2 * x2;
+ float denom = 1.0 + 0.278393 * x + 0.230389 * x2 + 0.000972 * x3 + 0.078108 * x4;
+ float result = 1.0 - 1.0 / (denom * denom * denom * denom);
+ return negative ? -result : result;
+}
+
+// A useful helper for calculating integrals of the Gaussian function via the error function:
+//
+// "erf"_sigma(x) = 2 int 1/sqrt(2 pi sigma^2) e^(-x^2/(2 sigma^2)) dx
+// = "erf"(x/(sigma sqrt(2)))
+float erfSigma(float x, float sigma) {
+ return erf(x / (sigma * 1.4142135623730951));
+}
+
+// Returns the blurred color value from the box itself (not counting any rounded corners). `p_0` is
+// the vector distance to the top left corner of the box; `p_1` is the vector distance to its
+// bottom right corner.
+//
+// "colorFromRect"_sigma(p_0, p_1)
+// = int_{p_{0_y}}^{p_{1_y}} int_{p_{1_x}}^{p_{0_x}} G_sigma(y) G_sigma(x) dx dy
+// = 1/4 ("erf"_sigma(p_{1_x}) - "erf"_sigma(p_{0_x}))
+// ("erf"_sigma(p_{1_y}) - "erf"_sigma(p_{0_y}))
+float colorFromRect(vec2 p0, vec2 p1, float sigma) {
+ return (erfSigma(p1.x, sigma) - erfSigma(p0.x, sigma)) *
+ (erfSigma(p1.y, sigma) - erfSigma(p0.y, sigma)) / 4.0;
+}
+
+// Returns the `x` coordinate on the ellipse with the given radii for the given `y` coordinate:
+//
+// "ellipsePoint"(y, y_0, a, b) = a sqrt(1 - ((y - y_0) / b)^2)
+float ellipsePoint(float y, float y0, vec2 radii) {
+ float bStep = (y - y0) / radii.y;
+ return radii.x * sqrt(1.0 - bStep * bStep);
+}
+
+// A helper function to compute the value that needs to be subtracted to accommodate the border
+// corners.
+//
+// "colorCutout"_sigma(x_{0_l}, x_{0_r}, y_0, y_{min}, y_{max}, a, b)
+// = int_{y_{min}}^{y_{max}}
+// int_{x_{0_r} + "ellipsePoint"(y, y_0, a, b)}^{x_{0_r} + a} G_sigma(y) G_sigma(x) dx
+// + int_{x_{0_l} - a}^{x_{0_l} - "ellipsePoint"(y, y_0, a, b)} G_sigma(y) G_sigma(x)
+// dx dy
+// = int_{y_{min}}^{y_{max}} 1/2 G_sigma(y)
+// ("erf"_sigma(x_{0_r} + a) - "erf"_sigma(x_{0_r} + "ellipsePoint"(y, y_0, a, b)) +
+// "erf"_sigma(x_{0_l} - "ellipsePoint"(y, y_0, a, b)) - "erf"_sigma(x_{0_l} - a))
+//
+// with the outer integral evaluated numerically.
+float colorCutoutGeneral(float x0l,
+ float x0r,
+ float y0,
+ float yMin,
+ float yMax,
+ vec2 radii,
+ float sigma) {
+ float sum = 0.0;
+ for (float y = yMin; y <= yMax; y += 1.0) {
+ float xEllipsePoint = ellipsePoint(y, y0, radii);
+ sum += gauss(y, sigma) *
+ (erfSigma(x0r + radii.x, sigma) - erfSigma(x0r + xEllipsePoint, sigma) +
+ erfSigma(x0l - xEllipsePoint, sigma) - erfSigma(x0l - radii.x, sigma));
+ }
+ return sum / 2.0;
+}
+
+// The value that needs to be subtracted to accommodate the top border corners.
+float colorCutoutTop(float x0l, float x0r, float y0, vec2 radii, float sigma) {
+ return colorCutoutGeneral(x0l, x0r, y0, y0, y0 + radii.y, radii, sigma);
+}
+
+// The value that needs to be subtracted to accommodate the bottom border corners.
+float colorCutoutBottom(float x0l, float x0r, float y0, vec2 radii, float sigma) {
+ return colorCutoutGeneral(x0l, x0r, y0, y0 - radii.y, y0, radii, sigma);
+}
+
+// The blurred color value for the point at `pos` with the top left corner of the box at
+// `p_{0_"rect"}` and the bottom right corner of the box at `p_{1_"rect"}`.
+float color(vec2 pos, vec2 p0Rect, vec2 p1Rect, vec2 radii, float sigma) {
+ // Compute the vector distances `p_0` and `p_1`.
+ vec2 p0 = p0Rect - pos, p1 = p1Rect - pos;
+
+ // Compute the basic color `"colorFromRect"_sigma(p_0, p_1)`. This is all we have to do if
+ // the box is unrounded.
+ float cRect = colorFromRect(p0, p1, sigma);
+ if (radii.x == 0.0 || radii.y == 0.0)
+ return cRect;
+
+ // Compute the inner corners of the box, taking border radii into account: `x_{0_l}`,
+ // `y_{0_t}`, `x_{0_r}`, and `y_{0_b}`.
+ float x0l = p0.x + radii.x;
+ float y0t = p1.y - radii.y;
+ float x0r = p1.x - radii.x;
+ float y0b = p0.y + radii.y;
+
+ // Compute the final color:
+ //
+ // "colorFromRect"_sigma(p_0, p_1) -
+ // ("colorCutoutTop"_sigma(x_{0_l}, x_{0_r}, y_{0_t}, a, b) +
+ // "colorCutoutBottom"_sigma(x_{0_l}, x_{0_r}, y_{0_b}, a, b))
+ float cCutoutTop = colorCutoutTop(x0l, x0r, y0t, radii, sigma);
+ float cCutoutBottom = colorCutoutBottom(x0l, x0r, y0b, radii, sigma);
+ return cRect - (cCutoutTop + cCutoutBottom);
+}
+
+void main(void) {
+ vec2 pos = vPos.xy;
+ vec2 p0Rect = vBoxShadowRect.xy, p1Rect = vBoxShadowRect.zw;
+ vec2 radii = vBorderRadii.xy;
+ float sigma = vBlurRadius / 2.0;
+ float value = color(pos, p0Rect, p1Rect, radii, sigma);
+
+ value = max(value, 0.0);
+ oFragColor = vColor * vec4(1.0, 1.0, 1.0, vInverted == 1.0 ? 1.0 - value : value);
+}
diff --git a/resources/shaders/ps_box_shadow.glsl b/resources/shaders/ps_box_shadow.glsl
new file mode 100644
index 00000000000..26fdba588f3
--- /dev/null
+++ b/resources/shaders/ps_box_shadow.glsl
@@ -0,0 +1,11 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+varying vec2 vPos;
+flat varying vec4 vColor;
+flat varying vec2 vBorderRadii;
+flat varying float vBlurRadius;
+flat varying vec4 vBoxShadowRect;
+flat varying vec4 vSrcRect;
+flat varying float vInverted;
diff --git a/resources/shaders/ps_box_shadow.vs.glsl b/resources/shaders/ps_box_shadow.vs.glsl
new file mode 100644
index 00000000000..cfcdacfa675
--- /dev/null
+++ b/resources/shaders/ps_box_shadow.vs.glsl
@@ -0,0 +1,29 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+struct BoxShadow {
+ PrimitiveInfo info;
+ vec4 color;
+ vec4 border_radii_blur_radius_inverted;
+ vec4 bs_rect;
+ vec4 src_rect;
+};
+
+layout(std140) uniform Items {
+ BoxShadow boxshadows[WR_MAX_PRIM_ITEMS];
+};
+
+void main(void) {
+ BoxShadow bs = boxshadows[gl_InstanceID];
+ VertexInfo vi = write_vertex(bs.info);
+
+ vPos = vi.local_clamped_pos;
+ vColor = bs.color;
+ vBorderRadii = bs.border_radii_blur_radius_inverted.xy;
+ vBlurRadius = bs.border_radii_blur_radius_inverted.z;
+ vBoxShadowRect = vec4(bs.bs_rect.xy, bs.bs_rect.xy + bs.bs_rect.zw);
+ vSrcRect = vec4(bs.src_rect.xy, bs.src_rect.xy + bs.src_rect.zw);
+ vInverted = bs.border_radii_blur_radius_inverted.w;
+}
diff --git a/resources/shaders/ps_clear.fs.glsl b/resources/shaders/ps_clear.fs.glsl
new file mode 100644
index 00000000000..5ad3065f78d
--- /dev/null
+++ b/resources/shaders/ps_clear.fs.glsl
@@ -0,0 +1,7 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+void main(void) {
+ oFragColor = vec4(1, 1, 1, 1);
+}
diff --git a/resources/shaders/ps_clear.glsl b/resources/shaders/ps_clear.glsl
new file mode 100644
index 00000000000..e0032240a4d
--- /dev/null
+++ b/resources/shaders/ps_clear.glsl
@@ -0,0 +1,3 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
diff --git a/resources/shaders/ps_clear.vs.glsl b/resources/shaders/ps_clear.vs.glsl
new file mode 100644
index 00000000000..5d3012fe46c
--- /dev/null
+++ b/resources/shaders/ps_clear.vs.glsl
@@ -0,0 +1,23 @@
+#line 1
+
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+struct ClearTile {
+ uvec4 rect;
+};
+
+layout(std140) uniform Tiles {
+ ClearTile tiles[WR_MAX_CLEAR_TILES];
+};
+
+
+void main() {
+ ClearTile tile = tiles[gl_InstanceID];
+
+ vec4 rect = vec4(tile.rect);
+
+ vec4 pos = vec4(mix(rect.xy, rect.xy + rect.zw, aPosition.xy), 0, 1);
+ gl_Position = uTransform * pos;
+}
diff --git a/resources/shaders/ps_composite.fs.glsl b/resources/shaders/ps_composite.fs.glsl
new file mode 100644
index 00000000000..c4e4099655b
--- /dev/null
+++ b/resources/shaders/ps_composite.fs.glsl
@@ -0,0 +1,320 @@
+#line 1
+
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#define COMPOSITE_KIND_MIX_BLEND_MODE 0
+#define COMPOSITE_KIND_FILTER 1
+
+uniform sampler2D sCache;
+
+vec3 rgbToHsv(vec3 c) {
+ float value = max(max(c.r, c.g), c.b);
+
+ float chroma = value - min(min(c.r, c.g), c.b);
+ if (chroma == 0.0) {
+ return vec3(0.0);
+ }
+ float saturation = chroma / value;
+
+ float hue;
+ if (c.r == value)
+ hue = (c.g - c.b) / chroma;
+ else if (c.g == value)
+ hue = 2.0 + (c.b - c.r) / chroma;
+ else // if (c.b == value)
+ hue = 4.0 + (c.r - c.g) / chroma;
+
+ hue *= 1.0/6.0;
+ if (hue < 0.0)
+ hue += 1.0;
+ return vec3(hue, saturation, value);
+}
+
+vec3 hsvToRgb(vec3 c) {
+ if (c.s == 0.0) {
+ return vec3(c.z);
+ }
+
+ float hue = c.x * 6.0;
+ int sector = int(hue);
+ float residualHue = hue - float(sector);
+
+ vec3 pqt = c.z * vec3(1.0 - c.y, 1.0 - c.y * residualHue, 1.0 - c.y * (1.0 - residualHue));
+ if (sector == 0)
+ return vec3(c.z, pqt.z, pqt.x);
+ if (sector == 1)
+ return vec3(pqt.y, c.z, pqt.x);
+ if (sector == 2)
+ return vec3(pqt.x, c.z, pqt.z);
+ if (sector == 3)
+ return vec3(pqt.x, pqt.y, c.z);
+ if (sector == 4)
+ return vec3(pqt.z, pqt.x, c.z);
+ return vec3(c.z, pqt.x, pqt.y);
+}
+
+float gauss(float x, float sigma) {
+ if (sigma == 0.0)
+ return 1.0;
+ return (1.0 / sqrt(6.283185307179586 * sigma * sigma)) * exp(-(x * x) / (2.0 * sigma * sigma));
+}
+
+vec4 Blur(float radius, vec2 direction) {
+ // TODO(gw): Support blur in WR2!
+ return vec4(1, 1, 1, 1);
+}
+
+vec4 Contrast(vec4 Cs, float amount) {
+ return vec4(Cs.rgb * amount - 0.5 * amount + 0.5, 1.0);
+}
+
+vec4 Grayscale(vec4 Cs, float amount) {
+ float ia = 1.0 - amount;
+ return mat4(vec4(0.2126 + 0.7874 * ia, 0.2126 - 0.2126 * ia, 0.2126 - 0.2126 * ia, 0.0),
+ vec4(0.7152 - 0.7152 * ia, 0.7152 + 0.2848 * ia, 0.7152 - 0.7152 * ia, 0.0),
+ vec4(0.0722 - 0.0722 * ia, 0.0722 - 0.0722 * ia, 0.0722 + 0.9278 * ia, 0.0),
+ vec4(0.0, 0.0, 0.0, 1.0)) * Cs;
+}
+
+vec4 HueRotate(vec4 Cs, float amount) {
+ vec3 CsHsv = rgbToHsv(Cs.rgb);
+ CsHsv.x = mod(CsHsv.x + amount / 6.283185307179586, 1.0);
+ return vec4(hsvToRgb(CsHsv), Cs.a);
+}
+
+vec4 Invert(vec4 Cs, float amount) {
+ return mix(Cs, vec4(1.0, 1.0, 1.0, Cs.a) - vec4(Cs.rgb, 0.0), amount);
+}
+
+vec4 Saturate(vec4 Cs, float amount) {
+ return vec4(hsvToRgb(min(vec3(1.0, amount, 1.0) * rgbToHsv(Cs.rgb), vec3(1.0))), Cs.a);
+}
+
+vec4 Sepia(vec4 Cs, float amount) {
+ float ia = 1.0 - amount;
+ return mat4(vec4(0.393 + 0.607 * ia, 0.349 - 0.349 * ia, 0.272 - 0.272 * ia, 0.0),
+ vec4(0.769 - 0.769 * ia, 0.686 + 0.314 * ia, 0.534 - 0.534 * ia, 0.0),
+ vec4(0.189 - 0.189 * ia, 0.168 - 0.168 * ia, 0.131 + 0.869 * ia, 0.0),
+ vec4(0.0, 0.0, 0.0, 1.0)) * Cs;
+}
+
+vec3 Multiply(vec3 Cb, vec3 Cs) {
+ return Cb * Cs;
+}
+
+vec3 Screen(vec3 Cb, vec3 Cs) {
+ return Cb + Cs - (Cb * Cs);
+}
+
+vec3 HardLight(vec3 Cb, vec3 Cs) {
+ vec3 m = Multiply(Cb, 2.0 * Cs);
+ vec3 s = Screen(Cb, 2.0 * Cs - 1.0);
+ vec3 edge = vec3(0.5, 0.5, 0.5);
+ return mix(m, s, step(edge, Cs));
+}
+
+// TODO: Worth doing with mix/step? Check GLSL output.
+float ColorDodge(float Cb, float Cs) {
+ if (Cb == 0.0)
+ return 0.0;
+ else if (Cs == 1.0)
+ return 1.0;
+ else
+ return min(1.0, Cb / (1.0 - Cs));
+}
+
+// TODO: Worth doing with mix/step? Check GLSL output.
+float ColorBurn(float Cb, float Cs) {
+ if (Cb == 1.0)
+ return 1.0;
+ else if (Cs == 0.0)
+ return 0.0;
+ else
+ return 1.0 - min(1.0, (1.0 - Cb) / Cs);
+}
+
+float SoftLight(float Cb, float Cs) {
+ if (Cs <= 0.5) {
+ return Cb - (1.0 - 2.0 * Cs) * Cb * (1.0 - Cb);
+ } else {
+ float D;
+
+ if (Cb <= 0.25)
+ D = ((16.0 * Cb - 12.0) * Cb + 4.0) * Cb;
+ else
+ D = sqrt(Cb);
+
+ return Cb + (2.0 * Cs - 1.0) * (D - Cb);
+ }
+}
+
+vec3 Difference(vec3 Cb, vec3 Cs) {
+ return abs(Cb - Cs);
+}
+
+vec3 Exclusion(vec3 Cb, vec3 Cs) {
+ return Cb + Cs - 2.0 * Cb * Cs;
+}
+
+// These functions below are taken from the spec.
+// There's probably a much quicker way to implement
+// them in GLSL...
+float Sat(vec3 c) {
+ return max(c.r, max(c.g, c.b)) - min(c.r, min(c.g, c.b));
+}
+
+float Lum(vec3 c) {
+ vec3 f = vec3(0.3, 0.59, 0.11);
+ return dot(c, f);
+}
+
+vec3 ClipColor(vec3 C) {
+ float L = Lum(C);
+ float n = min(C.r, min(C.g, C.b));
+ float x = max(C.r, max(C.g, C.b));
+
+ if (n < 0.0)
+ C = L + (((C - L) * L) / (L - n));
+
+ if (x > 1.0)
+ C = L + (((C - L) * (1.0 - L)) / (x - L));
+
+ return C;
+}
+
+vec3 SetLum(vec3 C, float l) {
+ float d = l - Lum(C);
+ return ClipColor(C + d);
+}
+
+void SetSatInner(inout float Cmin, inout float Cmid, inout float Cmax, float s) {
+ if (Cmax > Cmin) {
+ Cmid = (((Cmid - Cmin) * s) / (Cmax - Cmin));
+ Cmax = s;
+ } else {
+ Cmid = 0.0;
+ Cmax = 0.0;
+ }
+ Cmin = 0.0;
+}
+
+vec3 SetSat(vec3 C, float s) {
+ if (C.r <= C.g) {
+ if (C.g <= C.b) {
+ SetSatInner(C.r, C.g, C.b, s);
+ } else {
+ if (C.r <= C.b) {
+ SetSatInner(C.r, C.b, C.g, s);
+ } else {
+ SetSatInner(C.b, C.r, C.g, s);
+ }
+ }
+ } else {
+ if (C.r <= C.b) {
+ SetSatInner(C.g, C.r, C.b, s);
+ } else {
+ if (C.g <= C.b) {
+ SetSatInner(C.g, C.b, C.r, s);
+ } else {
+ SetSatInner(C.b, C.g, C.r, s);
+ }
+ }
+ }
+ return C;
+}
+
+vec3 Hue(vec3 Cb, vec3 Cs) {
+ return SetLum(SetSat(Cs, Sat(Cb)), Lum(Cb));
+}
+
+vec3 Saturation(vec3 Cb, vec3 Cs) {
+ return SetLum(SetSat(Cb, Sat(Cs)), Lum(Cb));
+}
+
+vec3 Color(vec3 Cb, vec3 Cs) {
+ return SetLum(Cs, Lum(Cb));
+}
+
+vec3 Luminosity(vec3 Cb, vec3 Cs) {
+ return SetLum(Cb, Lum(Cs));
+}
+
+void main(void) {
+ vec4 Cs = texture(sCache, vUv1);
+ vec4 Cb = texture(sCache, vUv0);
+
+ // TODO(gw): This is a hack that's (probably) wrong.
+ // Instead of drawing the tile rect, draw the
+ // stacking context bounds instead?
+ if (Cs.a == 0.0) {
+ oFragColor = Cb;
+ return;
+ }
+
+ int kind = vInfo.x;
+ int op = vInfo.y;
+ float amount = vAmount;
+
+ // Return yellow if none of the branches match (shouldn't happen).
+ vec4 result = vec4(1.0, 1.0, 0.0, 1.0);
+
+ switch (kind) {
+ case COMPOSITE_KIND_MIX_BLEND_MODE:
+ if (op == 2) {
+ result.rgb = Screen(Cb.rgb, Cs.rgb);
+ } else if (op == 3) {
+ result.rgb = HardLight(Cs.rgb, Cb.rgb); // Overlay is inverse of Hardlight
+ } else if (op == 6) {
+ result.r = ColorDodge(Cb.r, Cs.r);
+ result.g = ColorDodge(Cb.g, Cs.g);
+ result.b = ColorDodge(Cb.b, Cs.b);
+ } else if (op == 7) {
+ result.r = ColorBurn(Cb.r, Cs.r);
+ result.g = ColorBurn(Cb.g, Cs.g);
+ result.b = ColorBurn(Cb.b, Cs.b);
+ } else if (op == 8) {
+ result.rgb = HardLight(Cb.rgb, Cs.rgb);
+ } else if (op == 9) {
+ result.r = SoftLight(Cb.r, Cs.r);
+ result.g = SoftLight(Cb.g, Cs.g);
+ result.b = SoftLight(Cb.b, Cs.b);
+ } else if (op == 10) {
+ result.rgb = Difference(Cb.rgb, Cs.rgb);
+ } else if (op == 11) {
+ result.rgb = Exclusion(Cb.rgb, Cs.rgb);
+ } else if (op == 12) {
+ result.rgb = Hue(Cb.rgb, Cs.rgb);
+ } else if (op == 13) {
+ result.rgb = Saturation(Cb.rgb, Cs.rgb);
+ } else if (op == 14) {
+ result.rgb = Color(Cb.rgb, Cs.rgb);
+ } else if (op == 15) {
+ result.rgb = Luminosity(Cb.rgb, Cs.rgb);
+ }
+ break;
+ case COMPOSITE_KIND_FILTER:
+ if (op == 0) {
+ // Gaussian blur is specially handled:
+ result = Cs;// Blur(amount, vec2(0,0));
+ } else {
+ if (op == 1) {
+ result = Contrast(Cs, amount);
+ } else if (op == 2) {
+ result = Grayscale(Cs, amount);
+ } else if (op == 3) {
+ result = HueRotate(Cs, amount);
+ } else if (op == 4) {
+ result = Invert(Cs, amount);
+ } else if (op == 5) {
+ result = Saturate(Cs, amount);
+ } else if (op == 6) {
+ result = Sepia(Cs, amount);
+ }
+ }
+ break;
+ }
+
+ oFragColor = result;
+}
diff --git a/resources/shaders/ps_composite.glsl b/resources/shaders/ps_composite.glsl
new file mode 100644
index 00000000000..68a8f978103
--- /dev/null
+++ b/resources/shaders/ps_composite.glsl
@@ -0,0 +1,8 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+varying vec2 vUv0;
+varying vec2 vUv1;
+flat varying ivec2 vInfo;
+flat varying float vAmount;
diff --git a/resources/shaders/ps_composite.vs.glsl b/resources/shaders/ps_composite.vs.glsl
new file mode 100644
index 00000000000..c7f9cd05538
--- /dev/null
+++ b/resources/shaders/ps_composite.vs.glsl
@@ -0,0 +1,37 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+struct Composite {
+ uvec4 src0;
+ uvec4 src1;
+ uvec4 target_rect;
+ ivec4 info;
+ vec4 amount;
+};
+
+layout(std140) uniform Items {
+ Composite composites[WR_MAX_PRIM_ITEMS];
+};
+
+void main(void) {
+ Composite composite = composites[gl_InstanceID];
+
+ vec2 local_pos = mix(vec2(composite.target_rect.xy),
+ vec2(composite.target_rect.xy + composite.target_rect.zw),
+ aPosition.xy);
+
+ vec2 st0 = vec2(composite.src0.xy) / 2048.0;
+ vec2 st1 = vec2(composite.src0.xy + composite.src0.zw) / 2048.0;
+ vUv0 = mix(st0, st1, aPosition.xy);
+
+ st0 = vec2(composite.src1.xy) / 2048.0;
+ st1 = vec2(composite.src1.xy + composite.src1.zw) / 2048.0;
+ vUv1 = mix(st0, st1, aPosition.xy);
+
+ vInfo = composite.info.xy;
+ vAmount = composite.amount.x;
+
+ gl_Position = uTransform * vec4(local_pos, 0, 1);
+}
diff --git a/resources/shaders/ps_gradient.fs.glsl b/resources/shaders/ps_gradient.fs.glsl
new file mode 100644
index 00000000000..b25faec6f54
--- /dev/null
+++ b/resources/shaders/ps_gradient.fs.glsl
@@ -0,0 +1,8 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+void main(void) {
+ do_clip(vPos, vClipRect, vClipRadius);
+ oFragColor = mix(vColor0, vColor1, vF);
+}
diff --git a/resources/shaders/ps_gradient.glsl b/resources/shaders/ps_gradient.glsl
new file mode 100644
index 00000000000..4b1efa7644d
--- /dev/null
+++ b/resources/shaders/ps_gradient.glsl
@@ -0,0 +1,10 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+varying float vF;
+varying vec2 vPos;
+flat varying vec4 vColor0;
+flat varying vec4 vColor1;
+flat varying vec4 vClipRect;
+flat varying vec4 vClipRadius;
diff --git a/resources/shaders/ps_gradient.vs.glsl b/resources/shaders/ps_gradient.vs.glsl
new file mode 100644
index 00000000000..60977165a2c
--- /dev/null
+++ b/resources/shaders/ps_gradient.vs.glsl
@@ -0,0 +1,45 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#define DIR_HORIZONTAL uint(0)
+#define DIR_VERTICAL uint(1)
+
+struct Gradient {
+ PrimitiveInfo info;
+ vec4 color0;
+ vec4 color1;
+ uvec4 dir;
+ Clip clip;
+};
+
+layout(std140) uniform Items {
+ Gradient gradients[WR_MAX_PRIM_ITEMS];
+};
+
+void main(void) {
+ Gradient gradient = gradients[gl_InstanceID];
+ VertexInfo vi = write_vertex(gradient.info);
+
+ vec2 f = (vi.local_clamped_pos - gradient.info.local_rect.xy) / gradient.info.local_rect.zw;
+
+ switch (gradient.dir.x) {
+ case DIR_HORIZONTAL:
+ vF = f.x;
+ break;
+ case DIR_VERTICAL:
+ vF = f.y;
+ break;
+ }
+
+ vClipRect = vec4(gradient.clip.rect.xy, gradient.clip.rect.xy + gradient.clip.rect.zw);
+ vClipRadius = vec4(gradient.clip.top_left.outer_inner_radius.x,
+ gradient.clip.top_right.outer_inner_radius.x,
+ gradient.clip.bottom_right.outer_inner_radius.x,
+ gradient.clip.bottom_left.outer_inner_radius.x);
+ vPos = vi.local_clamped_pos;
+
+ vColor0 = gradient.color0;
+ vColor1 = gradient.color1;
+}
diff --git a/resources/shaders/ps_image.fs.glsl b/resources/shaders/ps_image.fs.glsl
new file mode 100644
index 00000000000..a7d96850057
--- /dev/null
+++ b/resources/shaders/ps_image.fs.glsl
@@ -0,0 +1,8 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+void main(void) {
+ vec2 st = vTextureOffset + vTextureSize * fract(vUv);
+ oFragColor = texture(sDiffuse, st);
+}
diff --git a/resources/shaders/ps_image.glsl b/resources/shaders/ps_image.glsl
new file mode 100644
index 00000000000..e2c59d9ff69
--- /dev/null
+++ b/resources/shaders/ps_image.glsl
@@ -0,0 +1,7 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+varying vec2 vUv; // Location within the CSS box to draw.
+flat varying vec2 vTextureOffset; // Offset of this image into the texture atlas.
+flat varying vec2 vTextureSize; // Size of the image in the texture atlas.
diff --git a/resources/shaders/ps_image.vs.glsl b/resources/shaders/ps_image.vs.glsl
new file mode 100644
index 00000000000..0f6bcba6eba
--- /dev/null
+++ b/resources/shaders/ps_image.vs.glsl
@@ -0,0 +1,24 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+struct Image {
+ PrimitiveInfo info;
+ vec4 st_rect; // Location of the image texture in the texture atlas.
+ vec4 stretch_size; // Size of the actual image.
+};
+
+layout(std140) uniform Items {
+ Image images[WR_MAX_PRIM_ITEMS];
+};
+
+void main(void) {
+ Image image = images[gl_InstanceID];
+ VertexInfo vi = write_vertex(image.info);
+
+ // vUv will contain how many times this image has wrapped around the image size.
+ vUv = (vi.local_clamped_pos - vi.local_rect.p0) / image.stretch_size.xy;
+ vTextureSize = image.st_rect.zw - image.st_rect.xy;
+ vTextureOffset = image.st_rect.xy;
+}
diff --git a/resources/shaders/ps_image_clip.fs.glsl b/resources/shaders/ps_image_clip.fs.glsl
new file mode 100644
index 00000000000..2ec824e4414
--- /dev/null
+++ b/resources/shaders/ps_image_clip.fs.glsl
@@ -0,0 +1,9 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+void main(void) {
+ do_clip(vPos, vClipRect, vClipRadius);
+ vec2 st = vTextureOffset + vTextureSize * fract(vUv);
+ oFragColor = texture(sDiffuse, st);
+}
diff --git a/resources/shaders/ps_image_clip.glsl b/resources/shaders/ps_image_clip.glsl
new file mode 100644
index 00000000000..4ddd1a53290
--- /dev/null
+++ b/resources/shaders/ps_image_clip.glsl
@@ -0,0 +1,10 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+varying vec2 vUv; // Location within the CSS box to draw.
+varying vec2 vPos;
+flat varying vec2 vTextureOffset; // Offset of this image into the texture atlas.
+flat varying vec2 vTextureSize; // Size of the image in the texture atlas.
+flat varying vec4 vClipRect;
+flat varying vec4 vClipRadius;
diff --git a/resources/shaders/ps_image_clip.vs.glsl b/resources/shaders/ps_image_clip.vs.glsl
new file mode 100644
index 00000000000..89c6198f990
--- /dev/null
+++ b/resources/shaders/ps_image_clip.vs.glsl
@@ -0,0 +1,32 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+struct Image {
+ PrimitiveInfo info;
+ vec4 st_rect; // Location of the image texture in the texture atlas.
+ vec4 stretch_size; // Size of the actual image.
+ Clip clip;
+};
+
+layout(std140) uniform Items {
+ Image images[WR_MAX_PRIM_ITEMS];
+};
+
+void main(void) {
+ Image image = images[gl_InstanceID];
+ VertexInfo vi = write_vertex(image.info);
+
+ vClipRect = vec4(image.clip.rect.xy, image.clip.rect.xy + image.clip.rect.zw);
+ vClipRadius = vec4(image.clip.top_left.outer_inner_radius.x,
+ image.clip.top_right.outer_inner_radius.x,
+ image.clip.bottom_right.outer_inner_radius.x,
+ image.clip.bottom_left.outer_inner_radius.x);
+ vPos = vi.local_clamped_pos;
+
+ // vUv will contain how many times this image has wrapped around the image size.
+ vUv = (vi.local_clamped_pos - image.info.local_rect.xy) / image.stretch_size.xy;
+ vTextureSize = image.st_rect.zw - image.st_rect.xy;
+ vTextureOffset = image.st_rect.xy;
+}
diff --git a/resources/shaders/ps_image_transform.fs.glsl b/resources/shaders/ps_image_transform.fs.glsl
new file mode 100644
index 00000000000..57fdc563ade
--- /dev/null
+++ b/resources/shaders/ps_image_transform.fs.glsl
@@ -0,0 +1,13 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+void main(void) {
+ vec2 pos = vPos.xy / vPos.z;
+
+ if (!point_in_rect(pos, vRect.xy, vRect.xy + vRect.zw)) {
+ discard;
+ }
+
+ oFragColor = texture(sDiffuse, vUv / vPos.z);
+}
diff --git a/resources/shaders/ps_image_transform.glsl b/resources/shaders/ps_image_transform.glsl
new file mode 100644
index 00000000000..77c0eb20719
--- /dev/null
+++ b/resources/shaders/ps_image_transform.glsl
@@ -0,0 +1,8 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+varying vec2 vUv;
+
+varying vec3 vPos;
+flat varying vec4 vRect;
diff --git a/resources/shaders/ps_image_transform.vs.glsl b/resources/shaders/ps_image_transform.vs.glsl
new file mode 100644
index 00000000000..b9fcf7c24c2
--- /dev/null
+++ b/resources/shaders/ps_image_transform.vs.glsl
@@ -0,0 +1,65 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+struct Image {
+ PrimitiveInfo info;
+ vec4 st_rect;
+ vec4 stretch_size; // Size of the actual image.
+};
+
+layout(std140) uniform Items {
+ Image images[WR_MAX_PRIM_ITEMS];
+};
+
+void main(void) {
+ Image image = images[gl_InstanceID];
+ Layer layer = layers[image.info.layer_tile_part.x];
+ Tile tile = tiles[image.info.layer_tile_part.y];
+
+ vec2 p0 = image.info.local_rect.xy;
+ vec2 p1 = image.info.local_rect.xy + vec2(image.info.local_rect.z, 0.0);
+ vec2 p2 = image.info.local_rect.xy + vec2(0.0, image.info.local_rect.w);
+ vec2 p3 = image.info.local_rect.xy + image.info.local_rect.zw;
+
+ vec4 t0 = layer.transform * vec4(p0, 0, 1);
+ vec4 t1 = layer.transform * vec4(p1, 0, 1);
+ vec4 t2 = layer.transform * vec4(p2, 0, 1);
+ vec4 t3 = layer.transform * vec4(p3, 0, 1);
+
+ vec2 tp0 = t0.xy / t0.w;
+ vec2 tp1 = t1.xy / t1.w;
+ vec2 tp2 = t2.xy / t2.w;
+ vec2 tp3 = t3.xy / t3.w;
+
+ vec2 min_pos = min(tp0.xy, min(tp1.xy, min(tp2.xy, tp3.xy)));
+ vec2 max_pos = max(tp0.xy, max(tp1.xy, max(tp2.xy, tp3.xy)));
+
+ vec2 min_pos_clamped = clamp(min_pos * uDevicePixelRatio,
+ vec2(tile.actual_rect.xy),
+ vec2(tile.actual_rect.xy + tile.actual_rect.zw));
+
+ vec2 max_pos_clamped = clamp(max_pos * uDevicePixelRatio,
+ vec2(tile.actual_rect.xy),
+ vec2(tile.actual_rect.xy + tile.actual_rect.zw));
+
+ vec2 clamped_pos = mix(min_pos_clamped,
+ max_pos_clamped,
+ aPosition.xy);
+
+ vec3 layer_pos = get_layer_pos(clamped_pos / uDevicePixelRatio, image.info.layer_tile_part.x);
+
+ vRect = image.info.local_rect;
+ vPos = layer_pos;
+
+ vec2 f = (layer_pos.xy - image.info.local_rect.xy) / image.info.local_rect.zw;
+
+ vUv = mix(image.st_rect.xy,
+ image.st_rect.zw,
+ f);
+
+ vec2 final_pos = clamped_pos + vec2(tile.target_rect.xy) - vec2(tile.actual_rect.xy);
+
+ gl_Position = uTransform * vec4(final_pos, 0, 1);
+}
diff --git a/resources/shaders/ps_rectangle.fs.glsl b/resources/shaders/ps_rectangle.fs.glsl
new file mode 100644
index 00000000000..61837732d31
--- /dev/null
+++ b/resources/shaders/ps_rectangle.fs.glsl
@@ -0,0 +1,7 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+void main(void) {
+ oFragColor = vColor;
+}
diff --git a/resources/shaders/ps_rectangle.glsl b/resources/shaders/ps_rectangle.glsl
new file mode 100644
index 00000000000..6fcfc4255bf
--- /dev/null
+++ b/resources/shaders/ps_rectangle.glsl
@@ -0,0 +1,5 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+varying vec4 vColor;
diff --git a/resources/shaders/ps_rectangle.vs.glsl b/resources/shaders/ps_rectangle.vs.glsl
new file mode 100644
index 00000000000..01a4e5dc185
--- /dev/null
+++ b/resources/shaders/ps_rectangle.vs.glsl
@@ -0,0 +1,19 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+struct Rectangle {
+ PrimitiveInfo info;
+ vec4 color;
+};
+
+layout(std140) uniform Items {
+ Rectangle rects[WR_MAX_PRIM_ITEMS];
+};
+
+void main(void) {
+ Rectangle rect = rects[gl_InstanceID];
+ write_vertex(rect.info);
+ vColor = rect.color;
+}
diff --git a/resources/shaders/ps_rectangle_clip.fs.glsl b/resources/shaders/ps_rectangle_clip.fs.glsl
new file mode 100644
index 00000000000..fe3af9162ad
--- /dev/null
+++ b/resources/shaders/ps_rectangle_clip.fs.glsl
@@ -0,0 +1,9 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+void main(void) {
+ do_clip(vPos, vClipRect, vClipRadius);
+
+ oFragColor = vColor;
+}
diff --git a/resources/shaders/ps_rectangle_clip.glsl b/resources/shaders/ps_rectangle_clip.glsl
new file mode 100644
index 00000000000..3d50dd162a5
--- /dev/null
+++ b/resources/shaders/ps_rectangle_clip.glsl
@@ -0,0 +1,10 @@
+#line 1
+
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+varying vec4 vColor;
+varying vec2 vPos;
+flat varying vec4 vClipRect;
+flat varying vec4 vClipRadius;
diff --git a/resources/shaders/ps_rectangle_clip.vs.glsl b/resources/shaders/ps_rectangle_clip.vs.glsl
new file mode 100644
index 00000000000..b181638d010
--- /dev/null
+++ b/resources/shaders/ps_rectangle_clip.vs.glsl
@@ -0,0 +1,28 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+struct Rectangle {
+ PrimitiveInfo info;
+ vec4 color;
+ Clip clip;
+};
+
+layout(std140) uniform Items {
+ Rectangle rects[WR_MAX_PRIM_ITEMS];
+};
+
+void main(void) {
+ Rectangle rect = rects[gl_InstanceID];
+ VertexInfo vi = write_vertex(rect.info);
+
+ vClipRect = vec4(rect.clip.rect.xy, rect.clip.rect.xy + rect.clip.rect.zw);
+ vClipRadius = vec4(rect.clip.top_left.outer_inner_radius.x,
+ rect.clip.top_right.outer_inner_radius.x,
+ rect.clip.bottom_right.outer_inner_radius.x,
+ rect.clip.bottom_left.outer_inner_radius.x);
+ vPos = vi.local_clamped_pos;
+
+ vColor = rect.color;
+}
diff --git a/resources/shaders/ps_rectangle_transform.fs.glsl b/resources/shaders/ps_rectangle_transform.fs.glsl
new file mode 100644
index 00000000000..a8ac40a8451
--- /dev/null
+++ b/resources/shaders/ps_rectangle_transform.fs.glsl
@@ -0,0 +1,13 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+void main(void) {
+ vec2 pos = vPos.xy / vPos.z;
+
+ if (!point_in_rect(pos, vRect.xy, vRect.xy + vRect.zw)) {
+ discard;
+ }
+
+ oFragColor = vColor;
+}
diff --git a/resources/shaders/ps_rectangle_transform.glsl b/resources/shaders/ps_rectangle_transform.glsl
new file mode 100644
index 00000000000..0ae7f839aa9
--- /dev/null
+++ b/resources/shaders/ps_rectangle_transform.glsl
@@ -0,0 +1,8 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+varying vec4 vColor;
+
+varying vec3 vPos;
+flat varying vec4 vRect;
diff --git a/resources/shaders/ps_rectangle_transform.vs.glsl b/resources/shaders/ps_rectangle_transform.vs.glsl
new file mode 100644
index 00000000000..0df46710492
--- /dev/null
+++ b/resources/shaders/ps_rectangle_transform.vs.glsl
@@ -0,0 +1,59 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+struct Rectangle {
+ PrimitiveInfo info;
+ vec4 color;
+};
+
+layout(std140) uniform Items {
+ Rectangle rects[WR_MAX_PRIM_ITEMS];
+};
+
+void main(void) {
+ Rectangle rect = rects[gl_InstanceID];
+ Layer layer = layers[rect.info.layer_tile_part.x];
+ Tile tile = tiles[rect.info.layer_tile_part.y];
+
+ vec2 p0 = rect.info.local_rect.xy;
+ vec2 p1 = rect.info.local_rect.xy + vec2(rect.info.local_rect.z, 0.0);
+ vec2 p2 = rect.info.local_rect.xy + vec2(0.0, rect.info.local_rect.w);
+ vec2 p3 = rect.info.local_rect.xy + rect.info.local_rect.zw;
+
+ vec4 t0 = layer.transform * vec4(p0, 0, 1);
+ vec4 t1 = layer.transform * vec4(p1, 0, 1);
+ vec4 t2 = layer.transform * vec4(p2, 0, 1);
+ vec4 t3 = layer.transform * vec4(p3, 0, 1);
+
+ vec2 tp0 = t0.xy / t0.w;
+ vec2 tp1 = t1.xy / t1.w;
+ vec2 tp2 = t2.xy / t2.w;
+ vec2 tp3 = t3.xy / t3.w;
+
+ vec2 min_pos = min(tp0.xy, min(tp1.xy, min(tp2.xy, tp3.xy)));
+ vec2 max_pos = max(tp0.xy, max(tp1.xy, max(tp2.xy, tp3.xy)));
+
+ vec2 min_pos_clamped = clamp(min_pos * uDevicePixelRatio,
+ vec2(tile.actual_rect.xy),
+ vec2(tile.actual_rect.xy + tile.actual_rect.zw));
+
+ vec2 max_pos_clamped = clamp(max_pos * uDevicePixelRatio,
+ vec2(tile.actual_rect.xy),
+ vec2(tile.actual_rect.xy + tile.actual_rect.zw));
+
+ vec2 clamped_pos = mix(min_pos_clamped,
+ max_pos_clamped,
+ aPosition.xy);
+
+ vec3 layer_pos = get_layer_pos(clamped_pos / uDevicePixelRatio, rect.info.layer_tile_part.x);
+
+ vRect = rect.info.local_rect;
+ vPos = layer_pos;
+ vColor = rect.color;
+
+ vec2 final_pos = clamped_pos + vec2(tile.target_rect.xy) - vec2(tile.actual_rect.xy);
+
+ gl_Position = uTransform * vec4(final_pos, 0, 1);
+}
diff --git a/resources/shaders/ps_text.fs.glsl b/resources/shaders/ps_text.fs.glsl
new file mode 100644
index 00000000000..175102f790e
--- /dev/null
+++ b/resources/shaders/ps_text.fs.glsl
@@ -0,0 +1,8 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+void main(void) {
+ float a = texture(sDiffuse, vUv).a;
+ oFragColor = vec4(vColor.rgb, vColor.a * a);
+}
diff --git a/resources/shaders/ps_text.glsl b/resources/shaders/ps_text.glsl
new file mode 100644
index 00000000000..dad284fb0a2
--- /dev/null
+++ b/resources/shaders/ps_text.glsl
@@ -0,0 +1,6 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+flat varying vec4 vColor;
+varying vec2 vUv;
diff --git a/resources/shaders/ps_text.vs.glsl b/resources/shaders/ps_text.vs.glsl
new file mode 100644
index 00000000000..39e72bf8688
--- /dev/null
+++ b/resources/shaders/ps_text.vs.glsl
@@ -0,0 +1,26 @@
+#line 1
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+struct Glyph {
+ PrimitiveInfo info;
+ vec4 color;
+ vec4 st_rect;
+};
+
+layout(std140) uniform Items {
+ Glyph glyphs[WR_MAX_PRIM_ITEMS];
+};
+
+void main(void) {
+ Glyph glyph = glyphs[gl_InstanceID];
+ VertexInfo vi = write_vertex(glyph.info);
+
+ vec2 f = (vi.local_clamped_pos - vi.local_rect.p0) / (vi.local_rect.p1 - vi.local_rect.p0);
+
+ vColor = glyph.color;
+ vUv = mix(glyph.st_rect.xy,
+ glyph.st_rect.zw,
+ f);
+}
diff --git a/resources/shaders/shared.glsl b/resources/shaders/shared.glsl
new file mode 100644
index 00000000000..4696272d0f4
--- /dev/null
+++ b/resources/shaders/shared.glsl
@@ -0,0 +1,45 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+//======================================================================================
+// Vertex shader attributes and uniforms
+//======================================================================================
+#ifdef WR_VERTEX_SHADER
+ #define varying out
+
+ // Uniform inputs
+ uniform mat4 uTransform; // Orthographic projection
+ uniform float uDevicePixelRatio;
+
+ // Attribute inputs
+ in vec3 aPosition;
+#endif
+
+//======================================================================================
+// Fragment shader attributes and uniforms
+//======================================================================================
+#ifdef WR_FRAGMENT_SHADER
+ precision highp float;
+
+ #define varying in
+
+ // Uniform inputs
+ uniform sampler2D sDiffuse;
+ uniform sampler2D sMask;
+
+ // Fragment shader outputs
+ out vec4 oFragColor;
+#endif
+
+//======================================================================================
+// Interpolator definitions
+//======================================================================================
+
+//======================================================================================
+// VS only types and UBOs
+//======================================================================================
+
+//======================================================================================
+// VS only functions
+//======================================================================================
diff --git a/resources/shaders/shared_other.glsl b/resources/shaders/shared_other.glsl
new file mode 100644
index 00000000000..847fd1c143c
--- /dev/null
+++ b/resources/shaders/shared_other.glsl
@@ -0,0 +1,64 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+//======================================================================================
+// Vertex shader attributes and uniforms
+//======================================================================================
+#ifdef WR_VERTEX_SHADER
+ in vec4 aColorTexCoordRectTop;
+ in vec4 aColorRectTL;
+
+ // box-shadow
+ in vec4 aBorderPosition;
+ in vec4 aBorderRadii;
+ in float aBlurRadius;
+
+ // blur
+ in vec2 aDestTextureSize;
+ in vec2 aSourceTextureSize;
+#endif
+
+//======================================================================================
+// Fragment shader attributes and uniforms
+//======================================================================================
+#ifdef WR_FRAGMENT_SHADER
+ uniform vec2 uDirection;
+#endif
+
+//======================================================================================
+// Interpolator definitions
+//======================================================================================
+
+// Hacks to be removed (needed for text etc)
+varying vec2 vColorTexCoord;
+varying vec4 vColor;
+
+// box_shadow
+varying vec2 vPosition;
+varying vec4 vBorderPosition;
+varying vec4 vBorderRadii;
+varying float vBlurRadius;
+
+// blur
+varying vec2 vSourceTextureSize;
+varying vec2 vDestTextureSize;
+
+//======================================================================================
+// VS only types and UBOs
+//======================================================================================
+
+//======================================================================================
+// VS only functions
+//======================================================================================
+
+//======================================================================================
+// FS only functions
+//======================================================================================
+#ifdef WR_FRAGMENT_SHADER
+
+void SetFragColor(vec4 color) {
+ oFragColor = color;
+}
+
+#endif
diff --git a/tests/unit/gfx/Cargo.toml b/tests/unit/gfx/Cargo.toml
index 6a3ad210458..060bb09b01e 100644
--- a/tests/unit/gfx/Cargo.toml
+++ b/tests/unit/gfx/Cargo.toml
@@ -11,5 +11,5 @@ doctest = false
[dependencies]
gfx = {path = "../../../components/gfx"}
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
style = {path = "../../../components/style"}
diff --git a/tests/unit/net/Cargo.toml b/tests/unit/net/Cargo.toml
index 77da7edc652..3f87e8fe429 100644
--- a/tests/unit/net/Cargo.toml
+++ b/tests/unit/net/Cargo.toml
@@ -15,7 +15,7 @@ cookie = "0.2"
devtools_traits = {path = "../../../components/devtools_traits"}
flate2 = "0.2.0"
hyper = "0.9.9"
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"
msg = {path = "../../../components/msg"}
net = {path = "../../../components/net"}
net_traits = {path = "../../../components/net_traits"}
diff --git a/tests/unit/profile/Cargo.toml b/tests/unit/profile/Cargo.toml
index f8f9b8de25e..0c79370271c 100644
--- a/tests/unit/profile/Cargo.toml
+++ b/tests/unit/profile/Cargo.toml
@@ -12,4 +12,4 @@ doctest = false
[dependencies]
profile = {path = "../../../components/profile"}
profile_traits = {path = "../../../components/profile_traits"}
-ipc-channel = {git = "https://github.com/servo/ipc-channel"}
+ipc-channel = "0.4.0"