aboutsummaryrefslogtreecommitdiffstats
path: root/tests/wpt/css-tests/css-transforms-1_dev/xhtml1/support/static-cube.js
diff options
context:
space:
mode:
authorJames Graham <james@hoppipolla.co.uk>2015-03-27 09:18:12 +0000
committerJames Graham <james@hoppipolla.co.uk>2015-04-03 23:29:19 +0100
commit2c9faf5363be229498578bdeca55c0c52730f0fa (patch)
treee070d5d12a587f1e1939410b2cd88450543d7534 /tests/wpt/css-tests/css-transforms-1_dev/xhtml1/support/static-cube.js
parent1a81b18b9f22d7bc1a967d08fcc7fbcf2ee200f5 (diff)
downloadservo-2c9faf5363be229498578bdeca55c0c52730f0fa.tar.gz
servo-2c9faf5363be229498578bdeca55c0c52730f0fa.zip
Update CSS tests to revision 31d63cc79bd4c929ed582229e936d7b389f3e6ab
Diffstat (limited to 'tests/wpt/css-tests/css-transforms-1_dev/xhtml1/support/static-cube.js')
-rw-r--r--tests/wpt/css-tests/css-transforms-1_dev/xhtml1/support/static-cube.js52
1 files changed, 52 insertions, 0 deletions
diff --git a/tests/wpt/css-tests/css-transforms-1_dev/xhtml1/support/static-cube.js b/tests/wpt/css-tests/css-transforms-1_dev/xhtml1/support/static-cube.js
new file mode 100644
index 00000000000..10b045301c4
--- /dev/null
+++ b/tests/wpt/css-tests/css-transforms-1_dev/xhtml1/support/static-cube.js
@@ -0,0 +1,52 @@
+// This source is the javascript needed to build a simple moving
+// cube in **three.js** based on this
+// [example](https://raw.github.com/mrdoob/three.js/r44/examples/canvas_geometry_cube.html)
+// It is the source about this [blog post](/blog/2011/08/06/lets-do-a-cube/).
+
+// ## Now lets start
+
+// declare a bunch of variable we will need later
+var container;
+var camera, scene, renderer;
+var cube;
+
+// ## Initialize everything
+function init() {
+ // create the camera
+ camera = new THREE.Camera( 70, 4/3, 100, 1000 );
+ camera.position.z = 350;
+
+ // create the Scene
+ scene = new THREE.Scene();
+
+ // create the Cube
+ cube = new THREE.Mesh( new THREE.CubeGeometry( 200, 200, 200 ), new THREE.MeshNormalMaterial() );
+
+ // add the object to the scene
+ scene.addObject( cube );
+
+ // create the container element
+ container = document.querySelector("#container");
+
+ // init the WebGL renderer and append it to the Dom
+ renderer = new THREE.WebGLRenderer();
+ renderer.setSize( container.getBoundingClientRect().width, container.getBoundingClientRect().height );
+ container.appendChild( renderer.domElement );
+}
+
+
+// ## Render the 3D Scene
+function render() {
+ // animate the cube
+ cube.rotation.x = 0.5;
+ cube.rotation.y = 0.8;
+ cube.rotation.z = 0.2;
+
+ // actually display the scene in the DOM element
+ renderer.render( scene, camera );
+}
+
+document.addEventListener("DOMContentLoaded", function() {
+ init();
+ render();
+}) \ No newline at end of file