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author | Martin Robinson <mrobinson@igalia.com> | 2014-07-28 17:07:04 -0700 |
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committer | Martin Robinson <mrobinson@igalia.com> | 2014-07-28 20:04:30 -0700 |
commit | 2a612fd9c5b4b33e2728fb1ac3009742910aadef (patch) | |
tree | d9871a3175ad0fc21eb6c37572a17bb6bd6f3cda /src/components/script/dom/bindings | |
parent | fb51bc79ad4e3eef03cb1e052c8fce6f0d5b6c9a (diff) | |
download | servo-2a612fd9c5b4b33e2728fb1ac3009742910aadef.tar.gz servo-2a612fd9c5b4b33e2728fb1ac3009742910aadef.zip |
Layer bounds and buffer requests should use layer coordinates
Instead of passing a scaling factor down to rust-layers and keeping all
layers in page coordinates, work in layer coordinates. This is much more
natural, as the compositor and rust-layer should really need to care
about any potential contents zoom. It will also allow us to move more
code into rust-layers in a later commit.
Diffstat (limited to 'src/components/script/dom/bindings')
0 files changed, 0 insertions, 0 deletions