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authorMartin Robinson <mrobinson@igalia.com>2014-07-28 17:07:04 -0700
committerMartin Robinson <mrobinson@igalia.com>2014-07-28 20:04:30 -0700
commit2a612fd9c5b4b33e2728fb1ac3009742910aadef (patch)
treed9871a3175ad0fc21eb6c37572a17bb6bd6f3cda /src/components/script/dom/bindings
parentfb51bc79ad4e3eef03cb1e052c8fce6f0d5b6c9a (diff)
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Layer bounds and buffer requests should use layer coordinates
Instead of passing a scaling factor down to rust-layers and keeping all layers in page coordinates, work in layer coordinates. This is much more natural, as the compositor and rust-layer should really need to care about any potential contents zoom. It will also allow us to move more code into rust-layers in a later commit.
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