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authorAnthony Ramine <n.oxyde@gmail.com>2016-02-18 02:25:40 +0100
committerAnthony Ramine <n.oxyde@gmail.com>2016-02-18 10:17:13 +0100
commitdb8d502f4162df1bee100a1ad96e4673ced0a78c (patch)
treec3ddfefb8866554efe59337aeb364ec248f90a91 /components/style/logical_geometry.rs
parent63dc161b773775c6755a604ec04b81c0bc479bf3 (diff)
downloadservo-db8d502f4162df1bee100a1ad96e4673ced0a78c.tar.gz
servo-db8d502f4162df1bee100a1ad96e4673ced0a78c.zip
Move util::logical_geometry to style
Diffstat (limited to 'components/style/logical_geometry.rs')
-rw-r--r--components/style/logical_geometry.rs1040
1 files changed, 1040 insertions, 0 deletions
diff --git a/components/style/logical_geometry.rs b/components/style/logical_geometry.rs
new file mode 100644
index 00000000000..661ef0c6a65
--- /dev/null
+++ b/components/style/logical_geometry.rs
@@ -0,0 +1,1040 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+//! Geometry in flow-relative space.
+
+use euclid::num::Zero;
+use euclid::{Point2D, Rect, SideOffsets2D, Size2D};
+use std::cmp::{max, min};
+use std::fmt::{self, Debug, Error, Formatter};
+use std::ops::{Add, Sub};
+
+bitflags!(
+ #[derive(HeapSizeOf, RustcEncodable)]
+ flags WritingMode: u8 {
+ const FLAG_RTL = 1 << 0,
+ const FLAG_VERTICAL = 1 << 1,
+ const FLAG_VERTICAL_LR = 1 << 2,
+ const FLAG_SIDEWAYS_LEFT = 1 << 3
+ }
+);
+
+impl WritingMode {
+ #[inline]
+ pub fn is_vertical(&self) -> bool {
+ self.intersects(FLAG_VERTICAL)
+ }
+
+ /// Assuming .is_vertical(), does the block direction go left to right?
+ #[inline]
+ pub fn is_vertical_lr(&self) -> bool {
+ self.intersects(FLAG_VERTICAL_LR)
+ }
+
+ /// Assuming .is_vertical(), does the inline direction go top to bottom?
+ #[inline]
+ pub fn is_inline_tb(&self) -> bool {
+ !(self.intersects(FLAG_SIDEWAYS_LEFT) ^ self.intersects(FLAG_RTL))
+ }
+
+ #[inline]
+ pub fn is_bidi_ltr(&self) -> bool {
+ !self.intersects(FLAG_RTL)
+ }
+
+ #[inline]
+ pub fn is_sideways_left(&self) -> bool {
+ self.intersects(FLAG_SIDEWAYS_LEFT)
+ }
+
+ #[inline]
+ pub fn inline_start_physical_side(&self) -> PhysicalSide {
+ match (self.is_vertical(), self.is_inline_tb(), self.is_bidi_ltr()) {
+ (false, _, true) => PhysicalSide::Left,
+ (false, _, false) => PhysicalSide::Right,
+ (true, true, _) => PhysicalSide::Top,
+ (true, false, _) => PhysicalSide::Bottom,
+ }
+ }
+
+ #[inline]
+ pub fn inline_end_physical_side(&self) -> PhysicalSide {
+ match (self.is_vertical(), self.is_inline_tb(), self.is_bidi_ltr()) {
+ (false, _, true) => PhysicalSide::Right,
+ (false, _, false) => PhysicalSide::Left,
+ (true, true, _) => PhysicalSide::Bottom,
+ (true, false, _) => PhysicalSide::Top,
+ }
+ }
+
+ #[inline]
+ pub fn block_start_physical_side(&self) -> PhysicalSide {
+ match (self.is_vertical(), self.is_vertical_lr()) {
+ (false, _) => PhysicalSide::Top,
+ (true, true) => PhysicalSide::Left,
+ (true, false) => PhysicalSide::Right,
+ }
+ }
+
+ #[inline]
+ pub fn block_end_physical_side(&self) -> PhysicalSide {
+ match (self.is_vertical(), self.is_vertical_lr()) {
+ (false, _) => PhysicalSide::Bottom,
+ (true, true) => PhysicalSide::Right,
+ (true, false) => PhysicalSide::Left,
+ }
+ }
+
+ #[inline]
+ /// The default bidirectional embedding level for this writing mode.
+ ///
+ /// Returns 0 if the mode is LTR, or 1 otherwise.
+ pub fn to_bidi_level(&self) -> u8 {
+ !self.is_bidi_ltr() as u8
+ }
+}
+
+impl fmt::Display for WritingMode {
+ fn fmt(&self, formatter: &mut Formatter) -> Result<(), Error> {
+ if self.is_vertical() {
+ try!(write!(formatter, "V"));
+ if self.is_vertical_lr() {
+ try!(write!(formatter, " LR"));
+ } else {
+ try!(write!(formatter, " RL"));
+ }
+ if self.intersects(FLAG_SIDEWAYS_LEFT) {
+ try!(write!(formatter, " SidewaysL"));
+ }
+ } else {
+ try!(write!(formatter, "H"));
+ }
+ if self.is_bidi_ltr() {
+ write!(formatter, " LTR")
+ } else {
+ write!(formatter, " RTL")
+ }
+ }
+}
+
+
+/// Wherever logical geometry is used, the writing mode is known based on context:
+/// every method takes a `mode` parameter.
+/// However, this context is easy to get wrong.
+/// In debug builds only, logical geometry objects store their writing mode
+/// (in addition to taking it as a parameter to methods) and check it.
+/// In non-debug builds, make this storage zero-size and the checks no-ops.
+#[cfg(not(debug_assertions))]
+#[derive(RustcEncodable, PartialEq, Eq, Clone, Copy)]
+struct DebugWritingMode;
+
+#[cfg(debug_assertions)]
+#[derive(RustcEncodable, PartialEq, Eq, Clone, Copy)]
+struct DebugWritingMode {
+ mode: WritingMode
+}
+
+#[cfg(not(debug_assertions))]
+impl DebugWritingMode {
+ #[inline]
+ fn check(&self, _other: WritingMode) {}
+
+ #[inline]
+ fn check_debug(&self, _other: DebugWritingMode) {}
+
+ #[inline]
+ fn new(_mode: WritingMode) -> DebugWritingMode {
+ DebugWritingMode
+ }
+}
+
+#[cfg(debug_assertions)]
+impl DebugWritingMode {
+ #[inline]
+ fn check(&self, other: WritingMode) {
+ assert!(self.mode == other)
+ }
+
+ #[inline]
+ fn check_debug(&self, other: DebugWritingMode) {
+ assert!(self.mode == other.mode)
+ }
+
+ #[inline]
+ fn new(mode: WritingMode) -> DebugWritingMode {
+ DebugWritingMode { mode: mode }
+ }
+}
+
+impl Debug for DebugWritingMode {
+ #[cfg(not(debug_assertions))]
+ fn fmt(&self, formatter: &mut Formatter) -> Result<(), Error> {
+ write!(formatter, "?")
+ }
+
+ #[cfg(debug_assertions)]
+ fn fmt(&self, formatter: &mut Formatter) -> Result<(), Error> {
+ write!(formatter, "{}", self.mode)
+ }
+}
+
+
+/// A 2D size in flow-relative dimensions
+#[derive(RustcEncodable, PartialEq, Eq, Clone, Copy)]
+pub struct LogicalSize<T> {
+ pub inline: T, // inline-size, a.k.a. logical width, a.k.a. measure
+ pub block: T, // block-size, a.k.a. logical height, a.k.a. extent
+ debug_writing_mode: DebugWritingMode,
+}
+
+impl<T: Debug> Debug for LogicalSize<T> {
+ fn fmt(&self, formatter: &mut Formatter) -> Result<(), Error> {
+ write!(formatter, "LogicalSize({:?}, i{:?}×b{:?})",
+ self.debug_writing_mode, self.inline, self.block)
+ }
+}
+
+// Can not implement the Zero trait: its zero() method does not have the `mode` parameter.
+impl<T: Zero> LogicalSize<T> {
+ #[inline]
+ pub fn zero(mode: WritingMode) -> LogicalSize<T> {
+ LogicalSize {
+ inline: Zero::zero(),
+ block: Zero::zero(),
+ debug_writing_mode: DebugWritingMode::new(mode),
+ }
+ }
+}
+
+impl<T: Copy> LogicalSize<T> {
+ #[inline]
+ pub fn new(mode: WritingMode, inline: T, block: T) -> LogicalSize<T> {
+ LogicalSize {
+ inline: inline,
+ block: block,
+ debug_writing_mode: DebugWritingMode::new(mode),
+ }
+ }
+
+ #[inline]
+ pub fn from_physical(mode: WritingMode, size: Size2D<T>) -> LogicalSize<T> {
+ if mode.is_vertical() {
+ LogicalSize::new(mode, size.height, size.width)
+ } else {
+ LogicalSize::new(mode, size.width, size.height)
+ }
+ }
+
+ #[inline]
+ pub fn width(&self, mode: WritingMode) -> T {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ self.block
+ } else {
+ self.inline
+ }
+ }
+
+ #[inline]
+ pub fn set_width(&mut self, mode: WritingMode, width: T) {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ self.block = width
+ } else {
+ self.inline = width
+ }
+ }
+
+ #[inline]
+ pub fn height(&self, mode: WritingMode) -> T {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ self.inline
+ } else {
+ self.block
+ }
+ }
+
+ #[inline]
+ pub fn set_height(&mut self, mode: WritingMode, height: T) {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ self.inline = height
+ } else {
+ self.block = height
+ }
+ }
+
+ #[inline]
+ pub fn to_physical(&self, mode: WritingMode) -> Size2D<T> {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ Size2D { width: self.block, height: self.inline }
+ } else {
+ Size2D { width: self.inline, height: self.block }
+ }
+ }
+
+ #[inline]
+ pub fn convert(&self, mode_from: WritingMode, mode_to: WritingMode) -> LogicalSize<T> {
+ if mode_from == mode_to {
+ self.debug_writing_mode.check(mode_from);
+ *self
+ } else {
+ LogicalSize::from_physical(mode_to, self.to_physical(mode_from))
+ }
+ }
+}
+
+impl<T: Add<T, Output=T>> Add for LogicalSize<T> {
+ type Output = LogicalSize<T>;
+
+ #[inline]
+ fn add(self, other: LogicalSize<T>) -> LogicalSize<T> {
+ self.debug_writing_mode.check_debug(other.debug_writing_mode);
+ LogicalSize {
+ debug_writing_mode: self.debug_writing_mode,
+ inline: self.inline + other.inline,
+ block: self.block + other.block,
+ }
+ }
+}
+
+impl<T: Sub<T, Output=T>> Sub for LogicalSize<T> {
+ type Output = LogicalSize<T>;
+
+ #[inline]
+ fn sub(self, other: LogicalSize<T>) -> LogicalSize<T> {
+ self.debug_writing_mode.check_debug(other.debug_writing_mode);
+ LogicalSize {
+ debug_writing_mode: self.debug_writing_mode,
+ inline: self.inline - other.inline,
+ block: self.block - other.block,
+ }
+ }
+}
+
+
+/// A 2D point in flow-relative dimensions
+#[derive(PartialEq, RustcEncodable, Eq, Clone, Copy)]
+pub struct LogicalPoint<T> {
+ /// inline-axis coordinate
+ pub i: T,
+ /// block-axis coordinate
+ pub b: T,
+ debug_writing_mode: DebugWritingMode,
+}
+
+impl<T: Debug> Debug for LogicalPoint<T> {
+ fn fmt(&self, formatter: &mut Formatter) -> Result<(), Error> {
+ write!(formatter, "LogicalPoint({:?} (i{:?}, b{:?}))",
+ self.debug_writing_mode, self.i, self.b)
+ }
+}
+
+// Can not implement the Zero trait: its zero() method does not have the `mode` parameter.
+impl<T: Zero> LogicalPoint<T> {
+ #[inline]
+ pub fn zero(mode: WritingMode) -> LogicalPoint<T> {
+ LogicalPoint {
+ i: Zero::zero(),
+ b: Zero::zero(),
+ debug_writing_mode: DebugWritingMode::new(mode),
+ }
+ }
+}
+
+impl<T: Copy> LogicalPoint<T> {
+ #[inline]
+ pub fn new(mode: WritingMode, i: T, b: T) -> LogicalPoint<T> {
+ LogicalPoint {
+ i: i,
+ b: b,
+ debug_writing_mode: DebugWritingMode::new(mode),
+ }
+ }
+}
+
+impl<T: Copy + Sub<T, Output=T>> LogicalPoint<T> {
+ #[inline]
+ pub fn from_physical(mode: WritingMode, point: Point2D<T>, container_size: Size2D<T>)
+ -> LogicalPoint<T> {
+ if mode.is_vertical() {
+ LogicalPoint {
+ i: if mode.is_inline_tb() { point.y } else { container_size.height - point.y },
+ b: if mode.is_vertical_lr() { point.x } else { container_size.width - point.x },
+ debug_writing_mode: DebugWritingMode::new(mode),
+ }
+ } else {
+ LogicalPoint {
+ i: if mode.is_bidi_ltr() { point.x } else { container_size.width - point.x },
+ b: point.y,
+ debug_writing_mode: DebugWritingMode::new(mode),
+ }
+ }
+ }
+
+ #[inline]
+ pub fn x(&self, mode: WritingMode, container_size: Size2D<T>) -> T {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ if mode.is_vertical_lr() { self.b } else { container_size.width - self.b }
+ } else {
+ if mode.is_bidi_ltr() { self.i } else { container_size.width - self.i }
+ }
+ }
+
+ #[inline]
+ pub fn set_x(&mut self, mode: WritingMode, x: T, container_size: Size2D<T>) {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ self.b = if mode.is_vertical_lr() { x } else { container_size.width - x }
+ } else {
+ self.i = if mode.is_bidi_ltr() { x } else { container_size.width - x }
+ }
+ }
+
+ #[inline]
+ pub fn y(&self, mode: WritingMode, container_size: Size2D<T>) -> T {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ if mode.is_inline_tb() { self.i } else { container_size.height - self.i }
+ } else {
+ self.b
+ }
+ }
+
+ #[inline]
+ pub fn set_y(&mut self, mode: WritingMode, y: T, container_size: Size2D<T>) {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ self.i = if mode.is_inline_tb() { y } else { container_size.height - y }
+ } else {
+ self.b = y
+ }
+ }
+
+ #[inline]
+ pub fn to_physical(&self, mode: WritingMode, container_size: Size2D<T>) -> Point2D<T> {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ Point2D {
+ x: if mode.is_vertical_lr() { self.b } else { container_size.width - self.b },
+ y: if mode.is_inline_tb() { self.i } else { container_size.height - self.i }
+ }
+ } else {
+ Point2D {
+ x: if mode.is_bidi_ltr() { self.i } else { container_size.width - self.i },
+ y: self.b
+ }
+ }
+ }
+
+ #[inline]
+ pub fn convert(&self, mode_from: WritingMode, mode_to: WritingMode, container_size: Size2D<T>)
+ -> LogicalPoint<T> {
+ if mode_from == mode_to {
+ self.debug_writing_mode.check(mode_from);
+ *self
+ } else {
+ LogicalPoint::from_physical(
+ mode_to, self.to_physical(mode_from, container_size), container_size)
+ }
+ }
+}
+
+impl<T: Copy + Add<T, Output=T>> LogicalPoint<T> {
+ /// This doesn’t really makes sense,
+ /// but happens when dealing with multiple origins.
+ #[inline]
+ pub fn add_point(&self, other: &LogicalPoint<T>) -> LogicalPoint<T> {
+ self.debug_writing_mode.check_debug(other.debug_writing_mode);
+ LogicalPoint {
+ debug_writing_mode: self.debug_writing_mode,
+ i: self.i + other.i,
+ b: self.b + other.b,
+ }
+ }
+}
+
+impl<T: Copy + Add<T, Output=T>> Add<LogicalSize<T>> for LogicalPoint<T> {
+ type Output = LogicalPoint<T>;
+
+ #[inline]
+ fn add(self, other: LogicalSize<T>) -> LogicalPoint<T> {
+ self.debug_writing_mode.check_debug(other.debug_writing_mode);
+ LogicalPoint {
+ debug_writing_mode: self.debug_writing_mode,
+ i: self.i + other.inline,
+ b: self.b + other.block,
+ }
+ }
+}
+
+impl<T: Copy + Sub<T, Output=T>> Sub<LogicalSize<T>> for LogicalPoint<T> {
+ type Output = LogicalPoint<T>;
+
+ #[inline]
+ fn sub(self, other: LogicalSize<T>) -> LogicalPoint<T> {
+ self.debug_writing_mode.check_debug(other.debug_writing_mode);
+ LogicalPoint {
+ debug_writing_mode: self.debug_writing_mode,
+ i: self.i - other.inline,
+ b: self.b - other.block,
+ }
+ }
+}
+
+
+/// A "margin" in flow-relative dimensions
+/// Represents the four sides of the margins, borders, or padding of a CSS box,
+/// or a combination of those.
+/// A positive "margin" can be added to a rectangle to obtain a bigger rectangle.
+#[derive(RustcEncodable, PartialEq, Eq, Clone, Copy)]
+pub struct LogicalMargin<T> {
+ pub block_start: T,
+ pub inline_end: T,
+ pub block_end: T,
+ pub inline_start: T,
+ debug_writing_mode: DebugWritingMode,
+}
+
+impl<T: Debug> Debug for LogicalMargin<T> {
+ fn fmt(&self, formatter: &mut Formatter) -> Result<(), Error> {
+ let writing_mode_string = if cfg!(debug_assertions) {
+ format!("{:?}, ", self.debug_writing_mode)
+ } else {
+ "".to_owned()
+ };
+
+ write!(formatter, "LogicalMargin({}i:{:?}..{:?} b:{:?}..{:?})",
+ writing_mode_string,
+ self.inline_start,
+ self.inline_end,
+ self.block_start,
+ self.block_end)
+ }
+}
+
+impl<T: Zero> LogicalMargin<T> {
+ #[inline]
+ pub fn zero(mode: WritingMode) -> LogicalMargin<T> {
+ LogicalMargin {
+ block_start: Zero::zero(),
+ inline_end: Zero::zero(),
+ block_end: Zero::zero(),
+ inline_start: Zero::zero(),
+ debug_writing_mode: DebugWritingMode::new(mode),
+ }
+ }
+}
+
+impl<T: Copy> LogicalMargin<T> {
+ #[inline]
+ pub fn new(mode: WritingMode, block_start: T, inline_end: T, block_end: T, inline_start: T)
+ -> LogicalMargin<T> {
+ LogicalMargin {
+ block_start: block_start,
+ inline_end: inline_end,
+ block_end: block_end,
+ inline_start: inline_start,
+ debug_writing_mode: DebugWritingMode::new(mode),
+ }
+ }
+
+ #[inline]
+ pub fn new_all_same(mode: WritingMode, value: T) -> LogicalMargin<T> {
+ LogicalMargin::new(mode, value, value, value, value)
+ }
+
+ #[inline]
+ pub fn from_physical(mode: WritingMode, offsets: SideOffsets2D<T>) -> LogicalMargin<T> {
+ let block_start;
+ let inline_end;
+ let block_end;
+ let inline_start;
+ if mode.is_vertical() {
+ if mode.is_vertical_lr() {
+ block_start = offsets.left;
+ block_end = offsets.right;
+ } else {
+ block_start = offsets.right;
+ block_end = offsets.left;
+ }
+ if mode.is_inline_tb() {
+ inline_start = offsets.top;
+ inline_end = offsets.bottom;
+ } else {
+ inline_start = offsets.bottom;
+ inline_end = offsets.top;
+ }
+ } else {
+ block_start = offsets.top;
+ block_end = offsets.bottom;
+ if mode.is_bidi_ltr() {
+ inline_start = offsets.left;
+ inline_end = offsets.right;
+ } else {
+ inline_start = offsets.right;
+ inline_end = offsets.left;
+ }
+ }
+ LogicalMargin::new(mode, block_start, inline_end, block_end, inline_start)
+ }
+
+ #[inline]
+ pub fn top(&self, mode: WritingMode) -> T {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ if mode.is_inline_tb() { self.inline_start } else { self.inline_end }
+ } else {
+ self.block_start
+ }
+ }
+
+ #[inline]
+ pub fn set_top(&mut self, mode: WritingMode, top: T) {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ if mode.is_inline_tb() { self.inline_start = top } else { self.inline_end = top }
+ } else {
+ self.block_start = top
+ }
+ }
+
+ #[inline]
+ pub fn right(&self, mode: WritingMode) -> T {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ if mode.is_vertical_lr() { self.block_end } else { self.block_start }
+ } else {
+ if mode.is_bidi_ltr() { self.inline_end } else { self.inline_start }
+ }
+ }
+
+ #[inline]
+ pub fn set_right(&mut self, mode: WritingMode, right: T) {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ if mode.is_vertical_lr() { self.block_end = right } else { self.block_start = right }
+ } else {
+ if mode.is_bidi_ltr() { self.inline_end = right } else { self.inline_start = right }
+ }
+ }
+
+ #[inline]
+ pub fn bottom(&self, mode: WritingMode) -> T {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ if mode.is_inline_tb() { self.inline_end } else { self.inline_start }
+ } else {
+ self.block_end
+ }
+ }
+
+ #[inline]
+ pub fn set_bottom(&mut self, mode: WritingMode, bottom: T) {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ if mode.is_inline_tb() { self.inline_end = bottom } else { self.inline_start = bottom }
+ } else {
+ self.block_end = bottom
+ }
+ }
+
+ #[inline]
+ pub fn left(&self, mode: WritingMode) -> T {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ if mode.is_vertical_lr() { self.block_start } else { self.block_end }
+ } else {
+ if mode.is_bidi_ltr() { self.inline_start } else { self.inline_end }
+ }
+ }
+
+ #[inline]
+ pub fn set_left(&mut self, mode: WritingMode, left: T) {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ if mode.is_vertical_lr() { self.block_start = left } else { self.block_end = left }
+ } else {
+ if mode.is_bidi_ltr() { self.inline_start = left } else { self.inline_end = left }
+ }
+ }
+
+ #[inline]
+ pub fn to_physical(&self, mode: WritingMode) -> SideOffsets2D<T> {
+ self.debug_writing_mode.check(mode);
+ let top;
+ let right;
+ let bottom;
+ let left;
+ if mode.is_vertical() {
+ if mode.is_vertical_lr() {
+ left = self.block_start;
+ right = self.block_end;
+ } else {
+ right = self.block_start;
+ left = self.block_end;
+ }
+ if mode.is_inline_tb() {
+ top = self.inline_start;
+ bottom = self.inline_end;
+ } else {
+ bottom = self.inline_start;
+ top = self.inline_end;
+ }
+ } else {
+ top = self.block_start;
+ bottom = self.block_end;
+ if mode.is_bidi_ltr() {
+ left = self.inline_start;
+ right = self.inline_end;
+ } else {
+ right = self.inline_start;
+ left = self.inline_end;
+ }
+ }
+ SideOffsets2D::new(top, right, bottom, left)
+ }
+
+ #[inline]
+ pub fn convert(&self, mode_from: WritingMode, mode_to: WritingMode) -> LogicalMargin<T> {
+ if mode_from == mode_to {
+ self.debug_writing_mode.check(mode_from);
+ *self
+ } else {
+ LogicalMargin::from_physical(mode_to, self.to_physical(mode_from))
+ }
+ }
+}
+
+impl<T: PartialEq + Zero> LogicalMargin<T> {
+ #[inline]
+ pub fn is_zero(&self) -> bool {
+ self.block_start == Zero::zero() && self.inline_end == Zero::zero() &&
+ self.block_end == Zero::zero() && self.inline_start == Zero::zero()
+ }
+}
+
+impl<T: Copy + Add<T, Output=T>> LogicalMargin<T> {
+ #[inline]
+ pub fn inline_start_end(&self) -> T {
+ self.inline_start + self.inline_end
+ }
+
+ #[inline]
+ pub fn block_start_end(&self) -> T {
+ self.block_start + self.block_end
+ }
+
+ #[inline]
+ pub fn top_bottom(&self, mode: WritingMode) -> T {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ self.inline_start_end()
+ } else {
+ self.block_start_end()
+ }
+ }
+
+ #[inline]
+ pub fn left_right(&self, mode: WritingMode) -> T {
+ self.debug_writing_mode.check(mode);
+ if mode.is_vertical() {
+ self.block_start_end()
+ } else {
+ self.inline_start_end()
+ }
+ }
+}
+
+impl<T: Add<T, Output=T>> Add for LogicalMargin<T> {
+ type Output = LogicalMargin<T>;
+
+ #[inline]
+ fn add(self, other: LogicalMargin<T>) -> LogicalMargin<T> {
+ self.debug_writing_mode.check_debug(other.debug_writing_mode);
+ LogicalMargin {
+ debug_writing_mode: self.debug_writing_mode,
+ block_start: self.block_start + other.block_start,
+ inline_end: self.inline_end + other.inline_end,
+ block_end: self.block_end + other.block_end,
+ inline_start: self.inline_start + other.inline_start,
+ }
+ }
+}
+
+impl<T: Sub<T, Output=T>> Sub for LogicalMargin<T> {
+ type Output = LogicalMargin<T>;
+
+ #[inline]
+ fn sub(self, other: LogicalMargin<T>) -> LogicalMargin<T> {
+ self.debug_writing_mode.check_debug(other.debug_writing_mode);
+ LogicalMargin {
+ debug_writing_mode: self.debug_writing_mode,
+ block_start: self.block_start - other.block_start,
+ inline_end: self.inline_end - other.inline_end,
+ block_end: self.block_end - other.block_end,
+ inline_start: self.inline_start - other.inline_start,
+ }
+ }
+}
+
+
+/// A rectangle in flow-relative dimensions
+#[derive(RustcEncodable, PartialEq, Eq, Clone, Copy)]
+pub struct LogicalRect<T> {
+ pub start: LogicalPoint<T>,
+ pub size: LogicalSize<T>,
+ debug_writing_mode: DebugWritingMode,
+}
+
+impl<T: Debug> Debug for LogicalRect<T> {
+ fn fmt(&self, formatter: &mut Formatter) -> Result<(), Error> {
+ let writing_mode_string = if cfg!(debug_assertions) {
+ format!("{:?}, ", self.debug_writing_mode)
+ } else {
+ "".to_owned()
+ };
+
+ write!(formatter, "LogicalRect({}i{:?}×b{:?}, @ (i{:?},b{:?}))",
+ writing_mode_string,
+ self.size.inline,
+ self.size.block,
+ self.start.i,
+ self.start.b)
+ }
+}
+
+impl<T: Zero> LogicalRect<T> {
+ #[inline]
+ pub fn zero(mode: WritingMode) -> LogicalRect<T> {
+ LogicalRect {
+ start: LogicalPoint::zero(mode),
+ size: LogicalSize::zero(mode),
+ debug_writing_mode: DebugWritingMode::new(mode),
+ }
+ }
+}
+
+impl<T: Copy> LogicalRect<T> {
+ #[inline]
+ pub fn new(mode: WritingMode, inline_start: T, block_start: T, inline: T, block: T)
+ -> LogicalRect<T> {
+ LogicalRect {
+ start: LogicalPoint::new(mode, inline_start, block_start),
+ size: LogicalSize::new(mode, inline, block),
+ debug_writing_mode: DebugWritingMode::new(mode),
+ }
+ }
+
+ #[inline]
+ pub fn from_point_size(mode: WritingMode, start: LogicalPoint<T>, size: LogicalSize<T>)
+ -> LogicalRect<T> {
+ start.debug_writing_mode.check(mode);
+ size.debug_writing_mode.check(mode);
+ LogicalRect {
+ start: start,
+ size: size,
+ debug_writing_mode: DebugWritingMode::new(mode),
+ }
+ }
+}
+
+impl<T: Copy + Add<T, Output=T> + Sub<T, Output=T>> LogicalRect<T> {
+ #[inline]
+ pub fn from_physical(mode: WritingMode, rect: Rect<T>, container_size: Size2D<T>)
+ -> LogicalRect<T> {
+ let inline_start;
+ let block_start;
+ let inline;
+ let block;
+ if mode.is_vertical() {
+ inline = rect.size.height;
+ block = rect.size.width;
+ if mode.is_vertical_lr() {
+ block_start = rect.origin.x;
+ } else {
+ block_start = container_size.width - (rect.origin.x + rect.size.width);
+ }
+ if mode.is_inline_tb() {
+ inline_start = rect.origin.y;
+ } else {
+ inline_start = container_size.height - (rect.origin.y + rect.size.height);
+ }
+ } else {
+ inline = rect.size.width;
+ block = rect.size.height;
+ block_start = rect.origin.y;
+ if mode.is_bidi_ltr() {
+ inline_start = rect.origin.x;
+ } else {
+ inline_start = container_size.width - (rect.origin.x + rect.size.width);
+ }
+ }
+ LogicalRect {
+ start: LogicalPoint::new(mode, inline_start, block_start),
+ size: LogicalSize::new(mode, inline, block),
+ debug_writing_mode: DebugWritingMode::new(mode),
+ }
+ }
+
+ #[inline]
+ pub fn inline_end(&self) -> T {
+ self.start.i + self.size.inline
+ }
+
+ #[inline]
+ pub fn block_end(&self) -> T {
+ self.start.b + self.size.block
+ }
+
+ #[inline]
+ pub fn to_physical(&self, mode: WritingMode, container_size: Size2D<T>) -> Rect<T> {
+ self.debug_writing_mode.check(mode);
+ let x;
+ let y;
+ let width;
+ let height;
+ if mode.is_vertical() {
+ width = self.size.block;
+ height = self.size.inline;
+ if mode.is_vertical_lr() {
+ x = self.start.b;
+ } else {
+ x = container_size.width - self.block_end();
+ }
+ if mode.is_inline_tb() {
+ y = self.start.i;
+ } else {
+ y = container_size.height - self.inline_end();
+ }
+ } else {
+ width = self.size.inline;
+ height = self.size.block;
+ y = self.start.b;
+ if mode.is_bidi_ltr() {
+ x = self.start.i;
+ } else {
+ x = container_size.width - self.inline_end();
+ }
+ }
+ Rect {
+ origin: Point2D { x: x, y: y },
+ size: Size2D { width: width, height: height },
+ }
+ }
+
+ #[inline]
+ pub fn convert(&self, mode_from: WritingMode, mode_to: WritingMode, container_size: Size2D<T>)
+ -> LogicalRect<T> {
+ if mode_from == mode_to {
+ self.debug_writing_mode.check(mode_from);
+ *self
+ } else {
+ LogicalRect::from_physical(
+ mode_to, self.to_physical(mode_from, container_size), container_size)
+ }
+ }
+
+ pub fn translate_by_size(&self, offset: LogicalSize<T>) -> LogicalRect<T> {
+ LogicalRect {
+ start: self.start + offset,
+ ..*self
+ }
+ }
+
+ pub fn translate(&self, offset: &LogicalPoint<T>) -> LogicalRect<T> {
+ LogicalRect {
+ start: self.start + LogicalSize {
+ inline: offset.i,
+ block: offset.b,
+ debug_writing_mode: offset.debug_writing_mode,
+ },
+ size: self.size,
+ debug_writing_mode: self.debug_writing_mode,
+ }
+ }
+}
+
+impl<T: Copy + Ord + Add<T, Output=T> + Sub<T, Output=T>> LogicalRect<T> {
+ #[inline]
+ pub fn union(&self, other: &LogicalRect<T>) -> LogicalRect<T> {
+ self.debug_writing_mode.check_debug(other.debug_writing_mode);
+
+ let inline_start = min(self.start.i, other.start.i);
+ let block_start = min(self.start.b, other.start.b);
+ LogicalRect {
+ start: LogicalPoint {
+ i: inline_start,
+ b: block_start,
+ debug_writing_mode: self.debug_writing_mode,
+ },
+ size: LogicalSize {
+ inline: max(self.inline_end(), other.inline_end()) - inline_start,
+ block: max(self.block_end(), other.block_end()) - block_start,
+ debug_writing_mode: self.debug_writing_mode,
+ },
+ debug_writing_mode: self.debug_writing_mode,
+ }
+ }
+}
+
+impl<T: Copy + Add<T, Output=T> + Sub<T, Output=T>> Add<LogicalMargin<T>> for LogicalRect<T> {
+ type Output = LogicalRect<T>;
+
+ #[inline]
+ fn add(self, other: LogicalMargin<T>) -> LogicalRect<T> {
+ self.debug_writing_mode.check_debug(other.debug_writing_mode);
+ LogicalRect {
+ start: LogicalPoint {
+ // Growing a rectangle on the start side means pushing its
+ // start point on the negative direction.
+ i: self.start.i - other.inline_start,
+ b: self.start.b - other.block_start,
+ debug_writing_mode: self.debug_writing_mode,
+ },
+ size: LogicalSize {
+ inline: self.size.inline + other.inline_start_end(),
+ block: self.size.block + other.block_start_end(),
+ debug_writing_mode: self.debug_writing_mode,
+ },
+ debug_writing_mode: self.debug_writing_mode,
+ }
+ }
+}
+
+
+impl<T: Copy + Add<T, Output=T> + Sub<T, Output=T>> Sub<LogicalMargin<T>> for LogicalRect<T> {
+ type Output = LogicalRect<T>;
+
+ #[inline]
+ fn sub(self, other: LogicalMargin<T>) -> LogicalRect<T> {
+ self.debug_writing_mode.check_debug(other.debug_writing_mode);
+ LogicalRect {
+ start: LogicalPoint {
+ // Shrinking a rectangle on the start side means pushing its
+ // start point on the positive direction.
+ i: self.start.i + other.inline_start,
+ b: self.start.b + other.block_start,
+ debug_writing_mode: self.debug_writing_mode,
+ },
+ size: LogicalSize {
+ inline: self.size.inline - other.inline_start_end(),
+ block: self.size.block - other.block_start_end(),
+ debug_writing_mode: self.debug_writing_mode,
+ },
+ debug_writing_mode: self.debug_writing_mode,
+ }
+ }
+}
+
+#[derive(Copy, Clone, PartialEq, Debug)]
+pub enum PhysicalSide {
+ Top,
+ Right,
+ Bottom,
+ Left,
+}