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authorAnthony Ramine <n.oxyde@gmail.com>2018-07-30 15:57:31 +0200
committerAnthony Ramine <n.oxyde@gmail.com>2018-07-31 11:12:45 +0200
commit76f23f7d78b7d92f7a9c18ec873ac57e7b548dfa (patch)
treeee73993c375df04921a0d3875a5350cd015148ac /components/script/script_thread.rs
parenta0fc4c98321be216dca4228b91baadc2cb0a9b2a (diff)
downloadservo-76f23f7d78b7d92f7a9c18ec873ac57e7b548dfa.tar.gz
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Simplify gl.getShaderParameter() (fixes #20562)
The expectation change is due to the shader now using its DOM-side compile status. It is actually a bug for the shader to think it actually compiled successfully, but at least it does so consistently now.
Diffstat (limited to 'components/script/script_thread.rs')
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