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author | Emilio Cobos Álvarez <me@emiliocobos.me> | 2016-04-19 13:10:09 +0200 |
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committer | Emilio Cobos Álvarez <me@emiliocobos.me> | 2016-04-19 13:25:45 +0200 |
commit | f470ad0d884f50247f4846a8271e67616ffc7354 (patch) | |
tree | 1c2dd692a157bf574983d38a5fd95b3d6b7a860f /components/script/dom | |
parent | c807cab3001b1676a8f9c47811629f621027e8b2 (diff) | |
download | servo-f470ad0d884f50247f4846a8271e67616ffc7354.tar.gz servo-f470ad0d884f50247f4846a8271e67616ffc7354.zip |
webgl: Refactor WebGLProgram::link
This makes it more correct, since we don't blindly send the Link
command. It's not observable though.
Diffstat (limited to 'components/script/dom')
-rw-r--r-- | components/script/dom/webglprogram.rs | 22 |
1 files changed, 16 insertions, 6 deletions
diff --git a/components/script/dom/webglprogram.rs b/components/script/dom/webglprogram.rs index d288e9422c4..28cac1ed11b 100644 --- a/components/script/dom/webglprogram.rs +++ b/components/script/dom/webglprogram.rs @@ -23,6 +23,7 @@ pub struct WebGLProgram { webgl_object: WebGLObject, id: u32, is_deleted: Cell<bool>, + linked: Cell<bool>, fragment_shader: MutNullableHeap<JS<WebGLShader>>, vertex_shader: MutNullableHeap<JS<WebGLShader>>, #[ignore_heap_size_of = "Defined in ipc-channel"] @@ -35,6 +36,7 @@ impl WebGLProgram { webgl_object: WebGLObject::new_inherited(), id: id, is_deleted: Cell::new(false), + linked: Cell::new(false), fragment_shader: Default::default(), vertex_shader: Default::default(), renderer: renderer, @@ -71,19 +73,27 @@ impl WebGLProgram { /// glLinkProgram pub fn link(&self) { - self.renderer.send(CanvasMsg::WebGL(WebGLCommand::LinkProgram(self.id))).unwrap(); - } + self.linked.set(false); - /// glUseProgram - pub fn use_program(&self) -> WebGLResult<()> { match self.fragment_shader.get() { Some(ref shader) if shader.successfully_compiled() => {}, - _ => return Err(WebGLError::InvalidOperation), + _ => return, } match self.vertex_shader.get() { Some(ref shader) if shader.successfully_compiled() => {}, - _ => return Err(WebGLError::InvalidOperation), + _ => return, + } + + self.linked.set(true); + + self.renderer.send(CanvasMsg::WebGL(WebGLCommand::LinkProgram(self.id))).unwrap(); + } + + /// glUseProgram + pub fn use_program(&self) -> WebGLResult<()> { + if !self.linked.get() { + return Err(WebGLError::InvalidOperation); } self.renderer.send(CanvasMsg::WebGL(WebGLCommand::UseProgram(self.id))).unwrap(); |