aboutsummaryrefslogtreecommitdiffstats
path: root/components/script/dom/webxr/xrwebglsubimage.rs
diff options
context:
space:
mode:
authorJosh Matthews <josh@joshmatthews.net>2025-01-10 03:19:19 -0500
committerGitHub <noreply@github.com>2025-01-10 08:19:19 +0000
commitc94d909a8688589209cdf0c7ae58e40f9b8c411e (patch)
tree12febf23eed4438249fd4d276c4d8b35dee22a97 /components/script/dom/webxr/xrwebglsubimage.rs
parentf220d6d3a52296794cd19935e9e59cc75a179a44 (diff)
downloadservo-c94d909a8688589209cdf0c7ae58e40f9b8c411e.tar.gz
servo-c94d909a8688589209cdf0c7ae58e40f9b8c411e.zip
script: Limit public exports. (#34915)
* script: Restrict reexport visibility of DOM types. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * script: Mass pub->pub(crate) conversion. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * script: Hide existing dead code warnings. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Formatting. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Fix clippy warnings. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Formatting. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Fix unit tests. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Fix clippy. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * More formatting. Signed-off-by: Josh Matthews <josh@joshmatthews.net> --------- Signed-off-by: Josh Matthews <josh@joshmatthews.net>
Diffstat (limited to 'components/script/dom/webxr/xrwebglsubimage.rs')
-rw-r--r--components/script/dom/webxr/xrwebglsubimage.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/components/script/dom/webxr/xrwebglsubimage.rs b/components/script/dom/webxr/xrwebglsubimage.rs
index acdcd22f4a9..67b2c5e8c1d 100644
--- a/components/script/dom/webxr/xrwebglsubimage.rs
+++ b/components/script/dom/webxr/xrwebglsubimage.rs
@@ -12,7 +12,7 @@ use crate::dom::webgltexture::WebGLTexture;
use crate::dom::xrsubimage::XRSubImage;
#[dom_struct]
-pub struct XRWebGLSubImage {
+pub(crate) struct XRWebGLSubImage {
xr_sub_image: XRSubImage,
color_texture: Dom<WebGLTexture>,
depth_stencil_texture: Option<Dom<WebGLTexture>>,