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authorSamson <16504129+sagudev@users.noreply.github.com>2023-09-30 14:30:12 +0200
committerGitHub <noreply@github.com>2023-09-30 12:30:12 +0000
commitddc47aa56b2c59911b7fec018d7ae89bf2a77bee (patch)
tree754019c50c36ec2a59dcf861036d6c624490fb32 /components/script/dom/webidls/GPUCanvasContext.webidl
parentebd41d41017ee9727eb8417a0a01237b75f3e9c4 (diff)
downloadservo-ddc47aa56b2c59911b7fec018d7ae89bf2a77bee.tar.gz
servo-ddc47aa56b2c59911b7fec018d7ae89bf2a77bee.zip
Codegen support multiple interfaces in single webidl file & WebGPU single webidl (#30448)
* Codegen support multiple interfaces in single webidl file * Merge GPU*.webidl into WebGPU.webidl * Update gpu files to use WebGPUBinding module file
Diffstat (limited to 'components/script/dom/webidls/GPUCanvasContext.webidl')
-rw-r--r--components/script/dom/webidls/GPUCanvasContext.webidl31
1 files changed, 0 insertions, 31 deletions
diff --git a/components/script/dom/webidls/GPUCanvasContext.webidl b/components/script/dom/webidls/GPUCanvasContext.webidl
deleted file mode 100644
index 4395f176c9e..00000000000
--- a/components/script/dom/webidls/GPUCanvasContext.webidl
+++ /dev/null
@@ -1,31 +0,0 @@
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
-
-// https://gpuweb.github.io/gpuweb/#gpucanvascontext
-[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
-interface GPUCanvasContext {
- readonly attribute (HTMLCanvasElement or OffscreenCanvas) canvas;
-
- // Calling configure() a second time invalidates the previous one,
- // and all of the textures it's produced.
- undefined configure(GPUCanvasConfiguration descriptor);
- undefined unconfigure();
-
- [Throws]
- GPUTexture getCurrentTexture();
-};
-
-enum GPUCanvasAlphaMode {
- "opaque",
- "premultiplied",
-};
-
-dictionary GPUCanvasConfiguration {
- required GPUDevice device;
- required GPUTextureFormat format;
- GPUTextureUsageFlags usage = 0x10; // GPUTextureUsage.RENDER_ATTACHMENT
- sequence<GPUTextureFormat> viewFormats = [];
- // PredefinedColorSpace colorSpace = "srgb"; // TODO
- GPUCanvasAlphaMode alphaMode = "opaque";
-};