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authorEmilio Cobos Álvarez <me@emiliocobos.me>2016-04-06 23:37:02 +0200
committerEmilio Cobos Álvarez <me@emiliocobos.me>2016-04-19 13:25:40 +0200
commit87e112dea79e0fbc87f423c285160e48621e3480 (patch)
tree56e6546da70c638cfc0acb29eb66aab46c40960e /components/script/dom/webglshader.rs
parent19a5a9ad081548b1ca03a1ce98857c32be5404b1 (diff)
downloadservo-87e112dea79e0fbc87f423c285160e48621e3480.tar.gz
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webgl: Implement the pending texImage2D overload, and add more validation
This is a large-ish refactor of the Texture2D code, but it should be easier to read and of course more correct. I tried to annotate every error condition with a spec paragraph.
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