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author | bors-servo <lbergstrom+bors@mozilla.com> | 2019-10-10 12:09:32 -0400 |
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committer | GitHub <noreply@github.com> | 2019-10-10 12:09:32 -0400 |
commit | ab8d99856ec50752f1ec58086fc684d5e83eeaaf (patch) | |
tree | a12b1d368c8160bcab00e4b2def53c4682ba8e02 /components/script/dom/webglrenderingcontext.rs | |
parent | 4ce72bb4d13a6fe9138b5c01ba08a98553f5b2b4 (diff) | |
parent | c53680b282aa5bf77ca15b8a4f9ae84afb8b9361 (diff) | |
download | servo-ab8d99856ec50752f1ec58086fc684d5e83eeaaf.tar.gz servo-ab8d99856ec50752f1ec58086fc684d5e83eeaaf.zip |
Auto merge of #24386 - jdm:no-preserve-drawing-buffer, r=nox
webgl: Clear the drawing buffer when preserveDrawingBuffer is false.
This adds an explicit clear operation to a webgl canvas when the preserveDrawingBuffer attribute is false when creating the context. Because we're not using double buffering this may end up making some demos worse (ie. a clear operation at a random time while drawing a frame), but this problem is expected to go away when #24256 is fixed and we move to a multi-buffered frame setup. This change is important at this time because so many babylon.js demos rely on the engine clearing the frame, per the specification.
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix #21132
- [x] There are tests for these changes
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This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/24386)
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Diffstat (limited to 'components/script/dom/webglrenderingcontext.rs')
-rw-r--r-- | components/script/dom/webglrenderingcontext.rs | 46 |
1 files changed, 13 insertions, 33 deletions
diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs index 06141d5b5e7..f19664ad0ad 100644 --- a/components/script/dom/webglrenderingcontext.rs +++ b/components/script/dom/webglrenderingcontext.rs @@ -81,7 +81,6 @@ use std::cell::Cell; use std::cmp; use std::ptr::{self, NonNull}; use std::rc::Rc; -use webrender_api::ImageKey; // From the GLES 2.0.25 spec, page 85: // @@ -130,7 +129,7 @@ pub struct WebGLRenderingContext { #[ignore_malloc_size_of = "Channels are hard"] webgl_sender: WebGLMessageSender, #[ignore_malloc_size_of = "Defined in webrender"] - webrender_image: Cell<Option<webrender_api::ImageKey>>, + webrender_image: webrender_api::ImageKey, share_mode: WebGLContextShareMode, webgl_version: WebGLVersion, glsl_version: WebGLSLVersion, @@ -195,7 +194,7 @@ impl WebGLRenderingContext { ctx_data.sender, window.get_event_loop_waker(), ), - webrender_image: Cell::new(None), + webrender_image: ctx_data.image_key, share_mode: ctx_data.share_mode, webgl_version, glsl_version: ctx_data.glsl_version, @@ -453,13 +452,17 @@ impl WebGLRenderingContext { } fn mark_as_dirty(&self) { - // If we don't have a bound framebuffer, then don't mark the canvas - // as dirty. - if self.bound_framebuffer.get().is_none() { - self.canvas - .upcast::<Node>() - .dirty(NodeDamage::OtherNodeDamage); + // If we have a bound framebuffer, then don't mark the canvas as dirty. + if self.bound_framebuffer.get().is_some() { + return; } + + self.canvas + .upcast::<Node>() + .dirty(NodeDamage::OtherNodeDamage); + + let document = document_from_node(&*self.canvas); + document.add_dirty_canvas(self.context_id()); } fn vertex_attrib(&self, indx: u32, x: f32, y: f32, z: f32, w: f32) { @@ -808,26 +811,7 @@ impl WebGLRenderingContext { } pub fn layout_handle(&self) -> webrender_api::ImageKey { - match self.share_mode { - WebGLContextShareMode::SharedTexture => { - // WR using ExternalTexture requires a single update message. - self.webrender_image.get().unwrap_or_else(|| { - let (sender, receiver) = webgl_channel().unwrap(); - self.webgl_sender.send_update_wr_image(sender).unwrap(); - let image_key = receiver.recv().unwrap(); - self.webrender_image.set(Some(image_key)); - - image_key - }) - }, - WebGLContextShareMode::Readback => { - // WR using Readback requires to update WR image every frame - // in order to send the new raw pixels. - let (sender, receiver) = webgl_channel().unwrap(); - self.webgl_sender.send_update_wr_image(sender).unwrap(); - receiver.recv().unwrap() - }, - } + self.webrender_image } // https://www.khronos.org/registry/webgl/extensions/ANGLE_instanced_arrays/ @@ -4438,10 +4422,6 @@ impl WebGLMessageSender { self.wake_after_send(|| self.sender.send_remove()) } - pub fn send_update_wr_image(&self, sender: WebGLSender<ImageKey>) -> WebGLSendResult { - self.wake_after_send(|| self.sender.send_update_wr_image(sender)) - } - pub fn send_dom_to_texture(&self, command: DOMToTextureCommand) -> WebGLSendResult { self.wake_after_send(|| self.sender.send_dom_to_texture(command)) } |