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authorchickenleaf <lashwinib@gmail.com>2024-10-18 19:12:43 +0530
committerGitHub <noreply@github.com>2024-10-18 13:42:43 +0000
commitaf6154cf630bd498f8b5afbd8a321eb4a45463b6 (patch)
tree364dcf5c2d2cfd247716eed34bc04d0aa136c263 /components/script/dom/webgl2renderingcontext.rs
parentfde8d72acabb6f8314efe0e66312c02a488a7613 (diff)
downloadservo-af6154cf630bd498f8b5afbd8a321eb4a45463b6.tar.gz
servo-af6154cf630bd498f8b5afbd8a321eb4a45463b6.zip
More files with CanGc fixes (#33892)
* More files with CanGc fixes Signed-off-by: L Ashwin B <lashwinib@gmail.com> * removed the can_gc inside !task Signed-off-by: L Ashwin B <lashwinib@gmail.com> --------- Signed-off-by: L Ashwin B <lashwinib@gmail.com>
Diffstat (limited to 'components/script/dom/webgl2renderingcontext.rs')
-rw-r--r--components/script/dom/webgl2renderingcontext.rs9
1 files changed, 6 insertions, 3 deletions
diff --git a/components/script/dom/webgl2renderingcontext.rs b/components/script/dom/webgl2renderingcontext.rs
index b2e7874567f..2fdc56611d7 100644
--- a/components/script/dom/webgl2renderingcontext.rs
+++ b/components/script/dom/webgl2renderingcontext.rs
@@ -69,7 +69,7 @@ use crate::dom::webgluniformlocation::WebGLUniformLocation;
use crate::dom::webglvertexarrayobject::WebGLVertexArrayObject;
use crate::dom::window::Window;
use crate::js::conversions::ToJSValConvertible;
-use crate::script_runtime::JSContext;
+use crate::script_runtime::{CanGc, JSContext};
#[crown::unrooted_must_root_lint::must_root]
#[derive(JSTraceable, MallocSizeOf)]
@@ -143,8 +143,10 @@ impl WebGL2RenderingContext {
canvas: &HTMLCanvasElementOrOffscreenCanvas,
size: Size2D<u32>,
attrs: GLContextAttributes,
+ can_gc: CanGc,
) -> Option<WebGL2RenderingContext> {
- let base = WebGLRenderingContext::new(window, canvas, WebGLVersion::WebGL2, size, attrs)?;
+ let base =
+ WebGLRenderingContext::new(window, canvas, WebGLVersion::WebGL2, size, attrs, can_gc)?;
let samplers = (0..base.limits().max_combined_texture_image_units)
.map(|_| Default::default())
@@ -190,8 +192,9 @@ impl WebGL2RenderingContext {
canvas: &HTMLCanvasElementOrOffscreenCanvas,
size: Size2D<u32>,
attrs: GLContextAttributes,
+ can_gc: CanGc,
) -> Option<DomRoot<WebGL2RenderingContext>> {
- WebGL2RenderingContext::new_inherited(window, canvas, size, attrs)
+ WebGL2RenderingContext::new_inherited(window, canvas, size, attrs, can_gc)
.map(|ctx| reflect_dom_object(Box::new(ctx), window))
}